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27 lines
1.1 KiB
Markdown
27 lines
1.1 KiB
Markdown
[mod] 3d wielded items [wield3d]
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Mod Version: 0.5.1
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Minetest Version: 5.0.0 or later
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Decription: Visible 3d wielded items for Minetest
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Makes hand wielded items visible to other players.
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By default the wielded object is updated at one second intervals,
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you can override this by adding `wield3d_update_time = 1` (seconds)
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to your minetest.conf
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Servers can also control how often to verify the wield item of each
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individual player by setting `wield3d_verify_time = 10` (seconds)
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The default wielditem scale can now be specified by including `wield3d_scale = 0.25`
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### Known Issues
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Items occasionally disappear when viewing in 3rd person. This is a minetest engine bug and not the fault of the mod, turning 3rd person off then back on restores the view.
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Wield item switches direction at certain animation key-frames. I have yet to identify the true cause of this issue but a specially adapted version of the player model can be found [here](https://github.com/stujones11/minetest-models/tree/master/character/sam_viewer) that attempts to work around the problem.
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