2018-01-09 21:48:06 +01:00
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< h1 > Netscript Advanced Functions< a class = "headerlink" href = "#netscript-advanced-functions" title = "Permalink to this headline" > ¶< / a > < / h1 >
< p > These Netscript functions become relevant later on in the game. They are put on a separate page because
they contain spoilers for the game.< / p >
< div class = "section" id = "getbitnodemultipliers" >
< h2 > getBitNodeMultipliers< a class = "headerlink" href = "#getbitnodemultipliers" title = "Permalink to this headline" > ¶< / a > < / h2 >
< dl class = "function" >
< dt id = "getBitNodeMultipliers" >
< code class = "descname" > getBitNodeMultipliers< / code > < span class = "sig-paren" > (< / span > < span class = "sig-paren" > )< / span > < a class = "headerlink" href = "#getBitNodeMultipliers" title = "Permalink to this definition" > ¶< / a > < / dt >
< dd > < p > Returns an object containing the current BitNode multipliers. This function requires Source-File 5 in order
to run. The multipliers are returned in integer forms (e.g. 1.5 instead of 150%). The multipliers represent
the difference between the current BitNode and the original BitNode (BitNode-1). For example, if the
< em > CrimeMoney< / em > multiplier has a value of 0.1, then that means that committing crimes in the current BitNode
will only give 10% of the money you would have received in BitNode-1. The object has the following structure,
(subject to change in the future):< / p >
< div class = "highlight-default" > < div class = "highlight" > < pre > < span > < / span > < span class = "p" > {< / span >
< span class = "n" > ServerMaxMoney< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > ServerStartingMoney< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > ServerGrowthRate< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > ServerWeakenRate< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > ServerStartingSecurity< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > ManualHackMoney< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > ScriptHackMoney< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > CompanyWorkMoney< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > CrimeMoney< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > HacknetNodeMoney< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > CompanyWorkExpGain< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > ClassGymExpGain< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > FactionWorkExpGain< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > HackExpGain< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > CrimeExpGain< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > FactionWorkRepGain< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > FactionPassiveRepGain< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > AugmentationRepCost< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "n" > AugmentationMoneyCost< / span > < span class = "p" > :< / span > < span class = "mi" > 1< / span > < span class = "p" > ,< / span >
< span class = "p" > }< / span >
< / pre > < / div >
< / div >
< p > Example:< / p >
< div class = "highlight-default" > < div class = "highlight" > < pre > < span > < / span > < span class = "n" > mults< / span > < span class = "o" > =< / span > < span class = "n" > getBitNodeMultipliers< / span > < span class = "p" > ();< / span >
< span class = "nb" > print< / span > < span class = "p" > (< / span > < span class = "n" > mults< / span > < span class = "o" > .< / span > < span class = "n" > ServerMaxMoney< / span > < span class = "p" > );< / span >
< span class = "nb" > print< / span > < span class = "p" > (< / span > < span class = "n" > mults< / span > < span class = "o" > .< / span > < span class = "n" > HackExpGain< / span > < span class = "p" > );< / span >
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< h3 > Table Of Contents< / h3 >
< p class = "caption" > < span class = "caption-text" > Contents:< / span > < / p >
< ul class = "current" >
< li class = "toctree-l1 current" > < a class = "reference internal" href = "netscript.html" > Netscript< / a > < ul class = "current" >
< li class = "toctree-l2" > < a class = "reference internal" href = "netscriptdatatypes.html" > Data Types and Variables< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "netscriptoperators.html" > Operators< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "netscriptloopsandconditionals.html" > Loops and Conditionals< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "netscriptscriptarguments.html" > Script Arguments< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "netscriptfunctions.html" > Basic Functions< / a > < / li >
< li class = "toctree-l2 current" > < a class = "current reference internal" href = "#" > Advanced Functions< / a > < ul >
< li class = "toctree-l3" > < a class = "reference internal" href = "#getbitnodemultipliers" > getBitNodeMultipliers< / a > < / li >
< / ul >
< / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "netscripthacknetnodeapi.html" > Hacknet Node API< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "netscriptixapi.html" > Trade Information eXchange (TIX) API< / a > < / li >
< li class = "toctree-l2" > < a class = "reference internal" href = "netscriptsingularityfunctions.html" > Singularity Functions< / a > < / li >
2018-03-03 22:05:33 +01:00
< li class = "toctree-l2" > < a class = "reference internal" href = "netscriptmisc.html" > Miscellaneous< / a > < / li >
2018-01-09 21:48:06 +01:00
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2018-05-02 19:38:11 +02:00
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2018-01-09 21:48:06 +01:00
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