bitburner-src/src/Documentation/ui/doc/basic/stats.md

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2023-07-12 23:10:52 +02:00
# Stats
The player has several stats that can be increased in order to progress
in the game.
## Hacking
Represents the player's ability to code and hack.
Affects:
- Time it takes to hack a server
- Time it takes to execute the `grow()` and `weaken()` function
- Chance to successfully hack a server
- Percent of money stolen when hacking a server
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- Success rate of certain [crimes](crimes.md)
- Time it takes to create a program
- [Faction](factions.md) [Reputation](reputation.md) gain when carrying out Hacking Contracts or Field Work
- [Company](companies.md) [Reputation](reputation.md) gain for certain jobs
Gain experience by:
- Manually hacking servers through [Terminal](terminal.md)
- Executing `hack()`, `grow()`, or `weaken()` through a script
- Committing certain [crimes](crimes.md)
- Carrying out Hacking Contracts or doing Field work for [Factions](factions.md)
- Working certain jobs at a [Company](companies.md)
- Studying at a university
## Strength
Represents the player's physical offensive power
Affects:
- Success rate of certain [crimes](crimes.md)
- [Faction](factions.md) [Reputation](reputation.md) gain for Security and Field Work
- [Company](companies.md) [Reputation](reputation.md) gain for certain jobs
Gain experience by:
- Committing certain [crimes](crimes.md)
- Working out at a gym
- Doing Security/Field Work for a [Faction](factions.md)
- Working certain jobs at a [Company](companies.md)
## Defense
Represents the player's ability to withstand damage
Affects:
- Success rate of certain [crimes](crimes.md)
- The player's HP
- [Faction](factions.md) [Reputation](reputation.md) gain for Security and Field Work
- [Company](companies.md) [Reputation](reputation.md) gain for certain jobs
Gain experience by:
- Committing certain [crimes](crimes.md)
- Working out at a gym
- Doing Security/Field Work for a [Faction](factions.md)
- Working certain jobs at a [Company](companies.md)
## Dexterity
Represents the player's skill and adeptness in performing certain tasks
Affects:
- Success rate of certain [crimes](crimes.md)
- [Faction](factions.md) [Reputation](reputation.md) gain for Security and Field Work
- [Company](companies.md) [Reputation](reputation.md) gain for certain jobs
Gain experience by:
- Committing certain [crimes](crimes.md)
- Working out at a gym
- Doing Security/Field Work for a [Faction](factions.md)
- Working certain jobs at a [Company](companies.md)
## Agility
Represents the player's speed and ability to move
Affects:
- Success rate of certain [crimes](crimes.md)
- [Faction](factions.md) [Reputation](reputation.md) gain for Security and Field Work
- [Company](companies.md) [Reputation](reputation.md) gain for certain jobs
Gain experience by:
- Committing certain [crimes](crimes.md)
- Working out at a gym
- Doing Security/Field Work for a [Faction](factions.md)
- Working certain jobs at a [Company](companies.md)
## Charisma
Represents the player's social abilities
Affects:
- Success rate of certain [crimes](crimes.md)
- [Faction](factions.md) [Reputation](reputation.md) gain for Field Work
- [Company](companies.md) [Reputation](reputation.md) gain for most jobs
Gain experience by:
- Committing certain [crimes](crimes.md)
- Studying at a university
- Working a relevant job at a [Company](companies.md)
- Doing Field work for a [Faction](factions.md)