2017-04-26 23:51:00 +02:00
|
|
|
/* HacknetNode.js */
|
|
|
|
function HacknetNode(name) {
|
|
|
|
this.level = 1;
|
2017-04-27 22:02:58 +02:00
|
|
|
this.ram = 1; //GB
|
2017-04-26 23:51:00 +02:00
|
|
|
this.numCores = 1;
|
|
|
|
|
|
|
|
this.name = name;
|
|
|
|
|
|
|
|
this.totalMoneyGenerated = 0;
|
|
|
|
this.onlineTimeSeconds = 0;
|
|
|
|
|
|
|
|
this.moneyGainRatePerSecond = 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
HacknetNode.prototype.updateMoneyGainRate = function() {
|
|
|
|
//How much extra $/s is gained per level
|
2017-04-27 22:02:58 +02:00
|
|
|
var gainPerLevel = CONSTANTS.HacknetNodeMoneyGainPerLevel;
|
2017-04-26 23:51:00 +02:00
|
|
|
|
2017-05-15 17:13:21 +02:00
|
|
|
//Each CPU core doubles the speed. Every 1GB of ram adds 15% increase
|
2017-05-02 21:24:24 +02:00
|
|
|
this.moneyGainRatePerSecond = (this.level * gainPerLevel) *
|
2017-05-15 17:13:21 +02:00
|
|
|
Math.pow(1.15, this.ram-1) *
|
2017-05-02 21:24:24 +02:00
|
|
|
this.numCores * Player.hacknet_node_money_mult;
|
2017-04-27 22:02:58 +02:00
|
|
|
if (isNaN(this.moneyGainRatePerSecond)) {
|
2017-05-15 17:13:21 +02:00
|
|
|
this.moneyGainRatePerSecond = 0;
|
|
|
|
dialogBoxCreate("Error in calculating Hacknet Node production. Please report to game developer");
|
2017-04-27 22:02:58 +02:00
|
|
|
}
|
2017-05-10 19:42:46 +02:00
|
|
|
|
|
|
|
updateTotalHacknetProduction();
|
2017-04-26 23:51:00 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
HacknetNode.prototype.calculateLevelUpgradeCost = function() {
|
|
|
|
//Upgrade cost = Base cost * multiplier ^ level
|
2017-04-27 22:02:58 +02:00
|
|
|
var mult = CONSTANTS.HacknetNodeUpgradeLevelMult;
|
2017-05-07 10:22:50 +02:00
|
|
|
return CONSTANTS.BaseCostForHacknetNode / 2 * Math.pow(mult, this.level) * Player.hacknet_node_level_cost_mult;
|
2017-04-26 23:51:00 +02:00
|
|
|
}
|
|
|
|
|
2017-04-27 07:01:21 +02:00
|
|
|
HacknetNode.prototype.purchaseLevelUpgrade = function() {
|
|
|
|
var cost = this.calculateLevelUpgradeCost();
|
2017-05-03 06:38:58 +02:00
|
|
|
if (isNaN(cost)) {throw new Error("Cost is NaN"); return;}
|
2017-04-27 07:01:21 +02:00
|
|
|
if (cost > Player.money) {return;}
|
|
|
|
Player.loseMoney(cost);
|
|
|
|
++this.level;
|
2017-04-27 22:02:58 +02:00
|
|
|
this.updateMoneyGainRate();
|
2017-04-27 07:01:21 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
HacknetNode.prototype.calculateRamUpgradeCost = function() {
|
|
|
|
var numUpgrades = Math.log2(this.ram);
|
|
|
|
|
|
|
|
//Calculate cost
|
|
|
|
//Base cost of RAM is 50k per 1GB...but lets have this increase by 10% for every time
|
|
|
|
//the RAM has been upgraded
|
2017-05-10 19:42:46 +02:00
|
|
|
var cost = this.ram * CONSTANTS.BaseCostFor1GBOfRamHacknetNode;
|
2017-04-27 22:02:58 +02:00
|
|
|
var mult = Math.pow(CONSTANTS.HacknetNodeUpgradeRamMult, numUpgrades);
|
2017-05-03 06:38:58 +02:00
|
|
|
return cost * mult * Player.hacknet_node_ram_cost_mult;
|
2017-04-27 07:01:21 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
HacknetNode.prototype.purchaseRamUpgrade = function() {
|
|
|
|
var cost = this.calculateRamUpgradeCost();
|
2017-05-03 06:38:58 +02:00
|
|
|
if (isNaN(cost)) {throw new Error("Cost is NaN"); return;}
|
2017-04-27 07:01:21 +02:00
|
|
|
if (cost > Player.money) {return;}
|
|
|
|
Player.loseMoney(cost);
|
|
|
|
this.ram *= 2; //Ram is always doubled
|
2017-04-27 22:02:58 +02:00
|
|
|
this.updateMoneyGainRate();
|
2017-04-27 07:01:21 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
HacknetNode.prototype.calculateCoreUpgradeCost = function() {
|
2017-04-27 22:02:58 +02:00
|
|
|
var coreBaseCost = CONSTANTS.BaseCostForHacknetNodeCore;
|
|
|
|
var mult = CONSTANTS.HacknetNodeUpgradeCoreMult;
|
2017-05-03 06:38:58 +02:00
|
|
|
return coreBaseCost * Math.pow(mult, this.numCores-1) * Player.hacknet_node_core_cost_mult;
|
2017-04-27 07:01:21 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
HacknetNode.prototype.purchaseCoreUpgrade = function() {
|
|
|
|
var cost = this.calculateCoreUpgradeCost();
|
2017-05-03 06:38:58 +02:00
|
|
|
if (isNaN(cost)) {throw new Error("Cost is NaN"); return;}
|
2017-04-27 07:01:21 +02:00
|
|
|
if (cost > Player.money) {return;}
|
|
|
|
Player.loseMoney(cost);
|
|
|
|
++this.numCores;
|
2017-04-27 22:02:58 +02:00
|
|
|
this.updateMoneyGainRate();
|
2017-04-27 07:01:21 +02:00
|
|
|
}
|
|
|
|
|
2017-04-26 23:51:00 +02:00
|
|
|
/* Saving and loading HackNets */
|
|
|
|
HacknetNode.prototype.toJSON = function() {
|
|
|
|
return Generic_toJSON("HacknetNode", this);
|
|
|
|
}
|
|
|
|
|
|
|
|
HacknetNode.fromJSON = function(value) {
|
|
|
|
return Generic_fromJSON(HacknetNode, value.data);
|
|
|
|
}
|
|
|
|
|
2017-04-27 22:02:58 +02:00
|
|
|
Reviver.constructors.HacknetNode = HacknetNode;
|
|
|
|
|
|
|
|
|
|
|
|
purchaseHacknet = function() {
|
2017-05-06 08:24:01 +02:00
|
|
|
/* INTERACTIVE TUTORIAL */
|
|
|
|
if (iTutorialIsRunning) {
|
|
|
|
if (currITutorialStep == iTutorialSteps.HacknetNodesIntroduction) {
|
|
|
|
iTutorialNextStep();
|
|
|
|
} else {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* END INTERACTIVE TUTORIAL */
|
|
|
|
|
2017-04-27 22:02:58 +02:00
|
|
|
var cost = getCostOfNextHacknetNode();
|
2017-05-03 06:38:58 +02:00
|
|
|
if (isNaN(cost)) {throw new Error("Cost is NaN"); return;}
|
2017-04-27 22:02:58 +02:00
|
|
|
if (cost > Player.money) {
|
|
|
|
dialogBoxCreate("You cannot afford to purchase a Hacknet Node!");
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
//Auto generate a name for the node for now...TODO
|
|
|
|
var numOwned = Player.hacknetNodes.length;
|
|
|
|
var name = "hacknet-node-" + numOwned;
|
|
|
|
var node = new HacknetNode(name);
|
|
|
|
node.updateMoneyGainRate();
|
|
|
|
|
|
|
|
Player.loseMoney(cost);
|
|
|
|
Player.hacknetNodes.push(node);
|
|
|
|
|
|
|
|
displayHacknetNodesContent();
|
2017-05-10 19:42:46 +02:00
|
|
|
updateTotalHacknetProduction();
|
|
|
|
}
|
|
|
|
|
|
|
|
//Calculates the total production from all HacknetNodes
|
|
|
|
updateTotalHacknetProduction = function() {
|
|
|
|
var total = 0;
|
|
|
|
for (var i = 0; i < Player.hacknetNodes.length; ++i) {
|
|
|
|
total += Player.hacknetNodes[i].moneyGainRatePerSecond;
|
|
|
|
}
|
|
|
|
Player.totalHacknetNodeProduction = total;
|
2017-04-27 22:02:58 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
getCostOfNextHacknetNode = function() {
|
|
|
|
//Cost increases exponentially based on how many you own
|
|
|
|
var numOwned = Player.hacknetNodes.length;
|
|
|
|
var mult = CONSTANTS.HacknetNodePurchaseNextMult;
|
2017-05-03 06:38:58 +02:00
|
|
|
return CONSTANTS.BaseCostForHacknetNode * Math.pow(mult, numOwned) * Player.hacknet_node_purchase_cost_mult;
|
2017-04-27 22:02:58 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
//Creates Hacknet Node DOM elements when the page is opened
|
|
|
|
displayHacknetNodesContent = function() {
|
|
|
|
//Update Hacknet Nodes button
|
2017-05-06 08:24:01 +02:00
|
|
|
var newPurchaseButton = clearEventListeners("hacknet-nodes-purchase-button");
|
2017-04-27 22:02:58 +02:00
|
|
|
|
|
|
|
newPurchaseButton.addEventListener("click", function() {
|
|
|
|
purchaseHacknet();
|
|
|
|
return false;
|
|
|
|
});
|
|
|
|
|
|
|
|
//Remove all old hacknet Node DOM elements
|
|
|
|
var hacknetNodesList = document.getElementById("hacknet-nodes-list");
|
|
|
|
while (hacknetNodesList.firstChild) {
|
|
|
|
hacknetNodesList.removeChild(hacknetNodesList.firstChild);
|
|
|
|
}
|
2017-04-27 07:01:21 +02:00
|
|
|
|
2017-04-27 22:02:58 +02:00
|
|
|
//Then re-create them
|
|
|
|
for (var i = 0; i < Player.hacknetNodes.length; ++i) {
|
|
|
|
createHacknetNodeDomElement(Player.hacknetNodes[i]);
|
|
|
|
}
|
|
|
|
updateHacknetNodesContent();
|
|
|
|
}
|
|
|
|
|
|
|
|
//Update information on all Hacknet Node DOM elements
|
|
|
|
updateHacknetNodesContent = function() {
|
|
|
|
//Set purchase button to inactive if not enough money, and update its price display
|
|
|
|
var cost = getCostOfNextHacknetNode();
|
|
|
|
var purchaseButton = document.getElementById("hacknet-nodes-purchase-button");
|
2017-05-04 22:50:17 +02:00
|
|
|
purchaseButton.innerHTML = "Purchase Hacknet Node - $" + formatNumber(cost, 2);
|
2017-04-27 22:02:58 +02:00
|
|
|
if (cost > Player.money) {
|
|
|
|
purchaseButton.setAttribute("class", "a-link-button-inactive");
|
|
|
|
} else {
|
|
|
|
purchaseButton.setAttribute("class", "a-link-button");
|
|
|
|
}
|
2017-04-27 07:01:21 +02:00
|
|
|
|
2017-04-27 22:02:58 +02:00
|
|
|
//Update player's money
|
2017-05-10 19:42:46 +02:00
|
|
|
var moneyElem = document.getElementById("hacknet-nodes-money");
|
|
|
|
moneyElem.innerHTML = "Money: $" + formatNumber(Player.money, 2) + "<br>" +
|
2017-05-15 08:35:09 +02:00
|
|
|
"Total production from all Hacknet Nodes: $" + formatNumber(Player.totalHacknetNodeProduction, 2) + " / second";
|
2017-04-27 22:02:58 +02:00
|
|
|
|
|
|
|
//Update information in each owned hacknet node
|
|
|
|
for (var i = 0; i < Player.hacknetNodes.length; ++i) {
|
|
|
|
updateHacknetNodeDomElement(Player.hacknetNodes[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//Creates a single Hacknet Node DOM element
|
|
|
|
createHacknetNodeDomElement = function(nodeObj) {
|
|
|
|
var nodeName = nodeObj.name;
|
|
|
|
|
2017-04-27 07:01:21 +02:00
|
|
|
var listItem = document.createElement("li");
|
2017-04-27 22:02:58 +02:00
|
|
|
listItem.setAttribute("class", "hacknet-node");
|
2017-04-27 07:01:21 +02:00
|
|
|
|
|
|
|
var span = document.createElement("span");
|
2017-04-27 22:02:58 +02:00
|
|
|
span.style.display = "inline";
|
|
|
|
|
|
|
|
var buttonDiv = document.createElement("div");
|
|
|
|
buttonDiv.setAttribute("class", "hacknet-node-button-div");
|
2017-04-27 07:01:21 +02:00
|
|
|
|
|
|
|
//Text
|
|
|
|
var txt = document.createElement("p");
|
2017-04-27 22:02:58 +02:00
|
|
|
//txt.setAttribute("id", "hacknet-node-text-" + nodeName);
|
|
|
|
txt.id = "hacknet-node-text-" + nodeName;
|
2017-04-27 07:01:21 +02:00
|
|
|
|
|
|
|
//Upgrade buttons
|
|
|
|
var upgradeLevelButton = document.createElement("a");
|
|
|
|
var upgradeRamButton = document.createElement("a");
|
|
|
|
var upgradeCoreButton = document.createElement("a");
|
|
|
|
|
2017-04-27 22:02:58 +02:00
|
|
|
//upgradeLevelButton.setAttribute("id", "hacknet-node-upgrade-level-" + nodeName);
|
|
|
|
upgradeLevelButton.id = "hacknet-node-upgrade-level-" + nodeName;
|
2017-04-27 07:01:21 +02:00
|
|
|
upgradeLevelButton.setAttribute("class", "a-link-button-inactive");
|
2017-04-27 22:02:58 +02:00
|
|
|
upgradeLevelButton.addEventListener("click", function() {
|
|
|
|
nodeObj.purchaseLevelUpgrade();
|
|
|
|
updateHacknetNodesContent();
|
|
|
|
return false;
|
|
|
|
});
|
|
|
|
//upgradeRamButton.setAttribute("id", "hacknet-node-upgrade-ram-" + nodeName);
|
|
|
|
upgradeRamButton.id = "hacknet-node-upgrade-ram-" + nodeName;
|
2017-04-27 07:01:21 +02:00
|
|
|
upgradeRamButton.setAttribute("class", "a-link-button-inactive");
|
2017-04-27 22:02:58 +02:00
|
|
|
upgradeRamButton.addEventListener("click", function() {
|
|
|
|
nodeObj.purchaseRamUpgrade();
|
|
|
|
updateHacknetNodesContent();
|
|
|
|
return false;
|
|
|
|
});
|
|
|
|
//upgradeCoreButton.setAttribute("id", "hacknet-node-upgrade-core-" + nodeName);
|
|
|
|
upgradeCoreButton.id = "hacknet-node-upgrade-core-" + nodeName;
|
2017-04-27 07:01:21 +02:00
|
|
|
upgradeCoreButton.setAttribute("class", "a-link-button-inactive");
|
2017-04-27 22:02:58 +02:00
|
|
|
upgradeCoreButton.addEventListener("click", function() {
|
|
|
|
nodeObj.purchaseCoreUpgrade();
|
|
|
|
updateHacknetNodesContent();
|
|
|
|
return false;
|
|
|
|
});
|
|
|
|
|
|
|
|
//Put all the components together in the li element
|
|
|
|
span.appendChild(txt);
|
|
|
|
buttonDiv.appendChild(upgradeLevelButton);
|
|
|
|
buttonDiv.appendChild(upgradeRamButton);
|
|
|
|
buttonDiv.appendChild(upgradeCoreButton);
|
|
|
|
span.appendChild(buttonDiv);
|
|
|
|
listItem.appendChild(span);
|
2017-04-27 07:01:21 +02:00
|
|
|
|
2017-04-27 22:02:58 +02:00
|
|
|
document.getElementById("hacknet-nodes-list").appendChild(listItem);
|
2017-04-27 07:01:21 +02:00
|
|
|
|
2017-04-27 22:02:58 +02:00
|
|
|
//Set the text and stuff inside the DOM element
|
|
|
|
updateHacknetNodeDomElement(nodeObj);
|
2017-04-27 07:01:21 +02:00
|
|
|
}
|
|
|
|
|
2017-04-27 22:02:58 +02:00
|
|
|
//Updates information on a single hacknet node DOM element
|
|
|
|
updateHacknetNodeDomElement = function(nodeObj) {
|
2017-04-27 07:01:21 +02:00
|
|
|
var nodeName = nodeObj.name;
|
2017-04-27 22:02:58 +02:00
|
|
|
var txt = document.getElementById("hacknet-node-text-" + nodeName);
|
|
|
|
if (txt == null) {throw new Error("Cannot find text element");}
|
|
|
|
txt.innerHTML = "Node name: " + nodeName + "<br>" +
|
2017-05-04 22:50:17 +02:00
|
|
|
"Production: $" + formatNumber(nodeObj.totalMoneyGenerated, 2) +
|
|
|
|
" ($" + formatNumber(nodeObj.moneyGainRatePerSecond, 2) + " / second) <br>" +
|
2017-04-27 22:02:58 +02:00
|
|
|
"Level: " + nodeObj.level + "<br>" +
|
|
|
|
"RAM: " + nodeObj.ram + "GB<br>" +
|
|
|
|
"Cores: " + nodeObj.numCores;
|
|
|
|
|
|
|
|
var upgradeLevelButton = document.getElementById("hacknet-node-upgrade-level-" + nodeName);
|
|
|
|
if (upgradeLevelButton == null) {throw new Error("Cannot find upgrade level button element");}
|
|
|
|
var upgradeLevelCost = nodeObj.calculateLevelUpgradeCost();
|
2017-05-04 22:50:17 +02:00
|
|
|
upgradeLevelButton.innerHTML = "Upgrade Hacknet Node Level - $" + formatNumber(upgradeLevelCost, 2);
|
2017-04-27 22:02:58 +02:00
|
|
|
if (upgradeLevelCost > Player.money) {
|
|
|
|
upgradeLevelButton.setAttribute("class", "a-link-button-inactive");
|
|
|
|
} else {
|
|
|
|
upgradeLevelButton.setAttribute("class", "a-link-button");
|
|
|
|
}
|
|
|
|
|
|
|
|
var upgradeRamButton = document.getElementById("hacknet-node-upgrade-ram-" + nodeName);
|
|
|
|
if (upgradeRamButton == null) {throw new Error("Cannot find upgrade ram button element");}
|
|
|
|
var upgradeRamCost = nodeObj.calculateRamUpgradeCost();
|
2017-05-04 22:50:17 +02:00
|
|
|
upgradeRamButton.innerHTML = "Upgrade Hacknet Node RAM -$" + formatNumber(upgradeRamCost, 2);
|
2017-04-27 22:02:58 +02:00
|
|
|
if (upgradeRamCost > Player.money) {
|
|
|
|
upgradeRamButton.setAttribute("class", "a-link-button-inactive");
|
|
|
|
} else {
|
|
|
|
upgradeRamButton.setAttribute("class", "a-link-button");
|
|
|
|
}
|
|
|
|
|
|
|
|
var upgradeCoreButton = document.getElementById("hacknet-node-upgrade-core-" + nodeName);
|
|
|
|
if (upgradeCoreButton == null) {throw new Error("Cannot find upgrade cores button element");}
|
|
|
|
var upgradeCoreCost = nodeObj.calculateCoreUpgradeCost();
|
2017-05-04 22:50:17 +02:00
|
|
|
upgradeCoreButton.innerHTML = "Purchase additional CPU Core - $" + formatNumber(upgradeCoreCost, 2);
|
2017-04-27 22:02:58 +02:00
|
|
|
if (upgradeCoreCost > Player.money) {
|
|
|
|
upgradeCoreButton.setAttribute("class", "a-link-button-inactive");
|
|
|
|
} else {
|
|
|
|
upgradeCoreButton.setAttribute("class", "a-link-button");
|
|
|
|
}
|
2017-04-27 07:01:21 +02:00
|
|
|
}
|
2017-04-26 23:51:00 +02:00
|
|
|
|
2017-04-27 22:02:58 +02:00
|
|
|
processAllHacknetNodeEarnings = function(numCycles) {
|
|
|
|
for (var i = 0; i < Player.hacknetNodes.length; ++i) {
|
|
|
|
processSingleHacknetNodeEarnings(numCycles, Player.hacknetNodes[i]);
|
|
|
|
}
|
2017-04-27 07:01:21 +02:00
|
|
|
}
|
2017-04-27 22:02:58 +02:00
|
|
|
|
|
|
|
processSingleHacknetNodeEarnings = function(numCycles, nodeObj) {
|
|
|
|
var cyclesPerSecond = 1000 / Engine._idleSpeed;
|
|
|
|
var earningPerCycle = nodeObj.moneyGainRatePerSecond / cyclesPerSecond;
|
|
|
|
if (isNaN(earningPerCycle)) {throw new Error("Calculated Earnings is not a number");}
|
|
|
|
var totalEarnings = numCycles * earningPerCycle;
|
|
|
|
nodeObj.totalMoneyGenerated += totalEarnings;
|
|
|
|
nodeObj.onlineTimeSeconds += (numCycles * (Engine._idleSpeed / 1000));
|
|
|
|
Player.gainMoney(totalEarnings);
|
|
|
|
}
|