bitburner-src/utils/InfiltrationBox.js

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/* InfiltrationBox.js */
infiltrationBoxClose = function() {
var box = document.getElementById("infiltration-box-container");
box.style.display = "none";
}
infiltrationBoxOpen = function() {
var box = document.getElementById("infiltration-box-container");
box.style.display = "block";
}
infiltrationSetText = function(txt) {
var textBox = document.getElementById("infiltration-box-text");
textBox.innerHTML = txt;
}
//ram argument is in GB
infiltrationBoxCreate = function(inst) {
var totalValue = 0;
for (var i = 0; i < inst.secretsStolen.length; ++i) {
totalValue += inst.secretsStolen[i];
}
if (totalValue == 0) {
dialogBoxCreate("You successfully escaped the facility but you did not steal " +
"anything of worth when infiltrating.<br><br>" +
"You gained:<br>" +
formatNumber(inst.hackingExpGained, 3) + " hacking exp<br>" +
formatNumber(inst.strExpGained, 3) + " str exp<br>" +
formatNumber(inst.defExpGained, 3) + " def exp<br>" +
formatNumber(inst.dexExpGained, 3) + " dex exp<br>" +
formatNumber(inst.agiExpGained, 3) + " agi exp<br>" +
formatNumber(inst.chaExpGained, 3) + " cha exp<br>");
return;
}
var moneyValue = totalValue * CONSTANTS.InfiltrationMoneyValue;
infiltrationSetText("You can sell the classified documents and secrets " +
"you stole from " + inst.companyName + " for $" +
formatNumber(moneyValue, 2) + " on the black market or you can give it " +
"to a faction to gain " + formatNumber(totalValue, 3) + " reputation with " +
"that faction.");
var selector = document.getElementById("infiltration-faction-select");
selector.innerHTML = "";
for (var i = 0; i < Player.factions.length; ++i) {
selector.innerHTML += "<option value='" + Player.factions[i] +
"'>" + Player.factions[i] + "</option>";
}
var sellButton = clearEventListeners("infiltration-box-sell");
setTimeout(function() {
sellButton.addEventListener("click", function() {
Player.gainMoney(moneyValue);
dialogBoxCreate("You sold the classified information you stole from " + inst.companyName +
" for $" + moneyValue + " on the black market!<br><br>" +
"You gained:<br>" +
formatNumber(inst.hackingExpGained, 3) + " hacking exp<br>" +
formatNumber(inst.strExpGained, 3) + " str exp<br>" +
formatNumber(inst.defExpGained, 3) + " def exp<br>" +
formatNumber(inst.dexExpGained, 3) + " dex exp<br>" +
formatNumber(inst.agiExpGained, 3) + " agi exp<br>" +
formatNumber(inst.chaExpGained, 3) + " cha exp<br>");
infiltrationBoxClose();
return false;
});
}, 750);
var factionButton = clearEventListeners("infiltration-box-faction");
setTimeout(function() {
factionButton.addEventListener("click", function() {
var facName = selector.options[selector.selectedIndex].value;
var faction = Factions[facName];
if (faction == null) {
dialogBoxCreate("Error finding faction. This is a bug please report to developer");
return false;
}
faction.playerReputation += totalValue;
dialogBoxCreate("You gave the classified information you stole from " + inst.companyName +
" to " + facName + " and gained " + formatNumber(totalValue, 3) + " reputation with the faction. <br><br>" +
"You gained:<br>" +
formatNumber(inst.hackingExpGained, 3) + " hacking exp<br>" +
formatNumber(inst.strExpGained, 3) + " str exp<br>" +
formatNumber(inst.defExpGained, 3) + " def exp<br>" +
formatNumber(inst.dexExpGained, 3) + " dex exp<br>" +
formatNumber(inst.agiExpGained, 3) + " agi exp<br>" +
formatNumber(inst.chaExpGained, 3) + " cha exp<br>");
infiltrationBoxClose();
return false;
});
}, 750);
infiltrationBoxOpen();
}