mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-26 17:43:48 +01:00
Added Locations. Need to add buttons to make everything connect together properly, and also getting/working for josb
This commit is contained in:
parent
bf893926b7
commit
007d4436c9
@ -100,6 +100,21 @@
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width: 99%;
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}
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/* Purchase servers */
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#purchase-servers-container {
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position: fixed;
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padding-top: 10px;
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padding-left: 10px;
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height: 100%;
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margin-left: 10%;
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width: 99%;
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}
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#purchase-servers-input, #purchase-servers-gb-text {
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display:inline-block;
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color: #66ff33;
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}
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/* Create program */
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#create-program-container {
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position: fixed;
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@ -118,6 +133,7 @@
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height: 100%;
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margin-left: 10%;
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width: 99%;
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color: #66ff33;
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}
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#faction-container {
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@ -141,6 +157,12 @@
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display:inline-block;
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}
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/* World */
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#world-container li {
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margin: 0 0 15px 0;
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list-style-type: none;
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}
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/* Augmentations */
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#augmentations-container {
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@ -13,7 +13,11 @@ p {
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color: #66ff33;
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}
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h1 {
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}
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/* Main menu */
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.mainmenu {
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list-style-type: none;
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margin: 0;
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@ -51,6 +55,14 @@ p {
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color: white;
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}
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h1 {
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padding: 8px;
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/* Make html links ("a" elements) nice looking buttons with this class */
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.a-link-button {
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text-decoration: none;
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background-color: #555;
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color: #FFFFFF;
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padding: 4px 4px 4px 4px;
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border-top: 1px solid #333333;
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border-right: 1px solid #333333;
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border-bottom: 1px solid #333333;
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border-left: 1px solid #333333;
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}
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76
index.html
76
index.html
@ -27,6 +27,7 @@
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<!-- Main game files -->
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<script src="src/Constants.js"></script>
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<script src="src/Location.js"></script>
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<script src="src/Script.js"></script>
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<script src="src/Server.js"></script>
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<script src="src/Player.js"></script>
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@ -125,43 +126,43 @@
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<div id="world-container" class="world-container">
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<ul id="aevum-locations-list">
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<li id="aevum-travelagency-li">
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<a href="#" id="aevum-travelagency"> Travel Agency </a>
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<a href="#" id="aevum-travelagency" class="a-link-button"> Travel Agency </a>
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</li>
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<li id="aevum-ecorp-li">
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<a href="#" id="aevum-ecorp"> ECorp </a>
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<a href="#" id="aevum-ecorp" class="a-link-button"> ECorp </a>
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</li>
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<li id="aevum-bachmanandassociates-li">
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<a href="#" id="aevum-bachmanandassociates"> Bachman & Associates</a>
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<a href="#" id="aevum-bachmanandassociates" class="a-link-button"> Bachman & Associates</a>
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</li>
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<li id="aevum-clarkeincorporated-li">
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<a href="#" id="aevum-clarkeincorporated"> Clarke Incorporated </a>
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<a href="#" id="aevum-clarkeincorporated" class="a-link-button"> Clarke Incorporated </a>
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</li>
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<li id="aevum-fulcrumtechnologies-li">
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<a href="#" id="aevum-fulcrumtechnologies"> Fulcrum Technologies </a>
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<a href="#" id="aevum-fulcrumtechnologies" class="a-link-button"> Fulcrum Technologies </a>
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</li>
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<li id="aevum-aerocorp-li">
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<a href="#" id="aevum-aerocorp"> AeroCorp </a>
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<a href="#" id="aevum-aerocorp" class="a-link-button"> AeroCorp </a>
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</li>
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<li id="aevum-galacticcybersystems-li">
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<a href="#" id="aevum-galacticcybersystems"> Galactic Cybersystems </a>
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<a href="#" id="aevum-galacticcybersystems" class="a-link-button"> Galactic Cybersystems </a>
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</li>
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<li id="aevum-watchdogsecurity-li">
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<a href="#" id="aevum-watchdogsecurity">Watchdog Security </a>
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<a href="#" id="aevum-watchdogsecurity" class="a-link-button">Watchdog Security </a>
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</li>
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<li id="aevum-rhoconstruction-li">
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<a href="#" id="aevum-rhoconstruction">Rho Construction </a>
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<a href="#" id="aevum-rhoconstruction" class="a-link-button">Rho Construction </a>
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</li>
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<li id="aevum-aevumpolice-li">
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<a href="#" id="aevum-aevumpolice">Aevum Police</a>
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<a href="#" id="aevum-aevumpolice" class="a-link-button">Aevum Police</a>
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</li>
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<li id="aevum-netlinktechnologies-li">
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<a href="#" id="aevum-netlinktechnologies">NetLink Technologies</a>
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<a href="#" id="aevum-netlinktechnologies" class="a-link-button">NetLink Technologies</a>
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</li>
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<li id="aevum-crushfitnessgym-li">
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<a href="#" id="aevum-crushfitnessgym">Crush Fitness Gym </a>
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<a href="#" id="aevum-crushfitnessgym" class="a-link-button">Crush Fitness Gym </a>
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</li>
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<li id="aevum-snapfitnessgym-li">
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<a href="#" id="aevum-snapfitnessgym">Snap Fitness Gym</a>
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<a href="#" id="aevum-snapfitnessgym" class="a-link-button">Snap Fitness Gym</a>
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</li>
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</ul>
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@ -341,7 +342,54 @@
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<!-- Tutorial content -->
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<div id="tutorial-container">
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</div>-
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</div>
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<!-- Location (visiting a location in World) -->
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<div id="location-container">
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<h1 id="location-name"></h1>
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<p id="location-info"> </p>
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<p id="location-job-title> </p>
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<!-- Jobs/Work at a company -->
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<a href="#" id="location-software-job" class="a-link-button"> Apply for Software Job</a>
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<a href="#" id="location-it-job" class="a-link-button"> Apply for IT Job </a>
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<a href="#" id="location-security-engineer-job" class="a-link-button"> Apply for Security Engineer Job</a>
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<a href="#" id="location-network-engineer-job" class="a-link-button"> Apply for Network Engineer Job</a>
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<a href="#" id="location-business-job" class="a-link-button"> Apply for Business Job</a>
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<a href="#" id="location-security-job" class="a-link-button"> Apply for Security Job</a>
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<a href="#" id="location-agent-job" class="a-link-button"> Apply to be an Agent</a>
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<a href="#" id="location-employee-job" class="a-link-button"> Apply to be an Employee </a>
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<a href="#" id="location-waiter-job" class="a-link-button"> Apply to be a Waiter</a>
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<a href="#" id="location-work" class="a-link-button"> Work </a>
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<!-- Gym -->
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<a href="#" id="location-gym-train-str" class="a-link-button"> Train Strength</a>
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<a href="#" id="location-gym-train-def" class="a-link-button"> Train Defense </a>
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<a href="#" id="location-gym-train-dex" class="a-link-button"> Train Dexterity</a>
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<a href="#" id="location-gym-train-agi" class="a-link-button"> Train Agility</a>
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<!-- Purchase servers -->
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<a href="#" id="location-purchase-1gb" class="a-link-button"> Purchase 1GB Server</a>
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<a href="#" id="location-purchase-2gb" class="a-link-button"> Purchase 2GB Server</a>
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<a href="#" id="location-purchase-4gb" class="a-link-button"> Purchase 4GB Server</a>
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<a href="#" id="location-purchase-8gb" class="a-link-button"> Purchase 8GB Server</a>
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<a href="#" id="location-purchase-16gb" class="a-link-button"> Purchase 16GB Server</a>
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<a href="#" id="location-purchase-32gb" class="a-link-button"> Purchase 32GB Server</a>
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<a href="#" id="location-purchase-64gb" class="a-link-button"> Purchase 64GB Server</a>
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<a href="#" id="location-purchase-128gb" class="a-link-button"> Purchase 128GB Server</a>
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<a href="#" id="location-purchase-256gb" class="a-link-button"> Purchase 256GB Server</a>
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<a href="#" id="location-purchase-512gb" class="a-link-button"> Purchase 512GB Server</a>
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<a href="#" id="location-purchase-1tb" class="a-link-button"> Purchase 1TB Server</a>
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<!-- Travel agency -->
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<a href="#" id="location-travel-to-aevum" class="a-link-button"> Travel to Aevum </a>
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<a href="#" id="location-travel-to-chongqing" class="a-link-button"> Travel to Chongqing</a>
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<a href="#" id="location-travel-to-sector12" class="a-link-button"> Travel to Sector-12</a>
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<a href="#" id="location-travel-to-newtokyo" class="a-link-button"> Travel to New Tokyo</a>
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<a href="#" id="location-travel-to-ishima" class="a-link-button"> Travel to Ishima</a>
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<a href="#" id="location-travel-to-volhaven" class="a-link-button"> Travel to Volhaven</a>
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</div>
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</body>
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</html>
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// to be saved/loaded from localStorage
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function Company() {
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this.companyName = "";
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this.info = "";
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this.companyPositions = []; //Names (only name, not object) of all company positions
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this.salaryMultiplier = 1; //Multiplier for base salary
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this.expMultiplier = 1; //Multiplier for base exp gain
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@ -20,6 +21,10 @@ Company.prototype.init = function(name, salaryMult, expMult) {
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this.expMultiplier = expMult;
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}
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Company.prototype.setInfo = function(inf) {
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this.info = inf;
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}
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Company.prototype.addPosition = function(pos) {
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this.companyPositions.push(pos.positionName); //Company object holds only name of positions
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}
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@ -30,6 +35,15 @@ Company.prototype.addPositions = function(positions) {
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}
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}
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Company.prototype.hasPosition = function(pos) {
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for (var i = 0; i < this.companyPositions.length; ++i) {
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if (pos.name == this.companyPositions[i]) {
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return true;
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}
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}
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return false;
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}
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Company.prototype.toJSON = function() {
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return Generic_toJSON("Company", this);
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}
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@ -99,6 +113,76 @@ CompanyPosition.prototype.calculateJobPerformance = function(hacking, str, def,
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return (hackRatio + strRatio + defRatio + dexRatio + agiRatio + chaRatio) / 100;
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}
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CompanyPosition.prototype.isSoftwareJob = function() {
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if (this.positionName == "Software Engineering Intern" ||
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this.positionName == "Junior Software Engineer" ||
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this.positionName == "Senior Software Engineer" ||
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this.positionName == "Lead Software Developer" ||
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this.positionName == "Head of Software" ||
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this.positionName == "Head of Engineering" ||
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this.positionName == "Vice President of Technology" ||
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this.positionName == "Chief Technology Officer") {
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return true;
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}
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return false;
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}
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CompanyPosition.prototype.isITJob = function() {
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if (this.positionName == "IT Intern" ||
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this.positionName == "IT Analyst" ||
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this.positionName == "IT Manager" ||
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this.positionName == "Systems Administrator") {
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return true;
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}
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return false;
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}
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CompanyPosition.prototype.isSecurityEngineerJob = function() {
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if (this.positionName == "Security Engineer") {
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return true;
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}
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return false;
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}
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CompanyPosition.prototype.isNetworkEngineerJob = function() {
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if (this.positionName == "Network Engineer" || this.positionName == "Network Administrator") {
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return true;
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}
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return false;
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}
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CompanyPosition.prototype.isBusinessJob = function() {
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if (this.positionName == "Business Intern" ||
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this.positionName == "Business Analyst" ||
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this.positionName == "Business Manager" ||
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this.positionName == "Operations Manager" ||
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this.positionName == "Chief Financial Officer" ||
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this.positionName == "Chief Executive Officer") {
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return true;
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}
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return true;
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}
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CompanyPosition.prototype.isSecurityJob = function() {
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if (this.positionName == "Security Guard" ||
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this.positionName == "Police Officer" ||
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this.positionName == "Security Officer" ||
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this.positionName == "Security Supervisor" ||
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this.positionName == "Head of Security") {
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return true;
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}
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return false;
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}
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CompanyPosition.prototype.isAgentJob = function() {
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if (this.positionName == "Field Agent" ||
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this.positionName == "Secret Agent" ||
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this.positionName == "Special Operative") {
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return true;
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}
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return false;
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}
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CompanyPositions = {
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//Constructor: CompanyPosition(name, reqHack, reqStr, reqDef, reqDex, reqAgi, reqCha, reqRep, salary)
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@ -108,7 +192,7 @@ CompanyPositions = {
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SeniorDev: new CompanyPosition("Senior Software Engineer", 250, 1, 1, 1, 1, 50, 36000, 12),
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LeadDev: new CompanyPosition("Lead Software Developer", 400, 1, 1, 1, 1, 100, 72000, 15),
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//Security
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//IT
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ITIntern: new CompanyPosition("IT Intern", 1, 1, 1, 1, 1, 1, 0, .8),
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ITAnalyst: new CompanyPosition("IT Analyst", 25, 1, 1, 1, 1, 1, 9000, 2),
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ITManager: new CompanyPosition("IT Manager", 150, 1, 1, 1, 1, 50, 36000, 8),
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@ -38,13 +38,7 @@ CONSTANTS = {
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//Location Definitions
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Aevum: "Aevum",
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ChongQing: "ChongQing",
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Sector12: "Sector-12",
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NewTokyo: "New Tokyo",
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Ishima: "Ishima",
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Volhaven: "Volhaven",
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}
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@ -1,11 +1,12 @@
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//Netburner Faction class
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function Faction(name) {
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this.name = name;
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this.augmentations = []; //Name of faction only
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this.augmentations = []; //Name of augmentation only
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this.information = ""; //Introductory/informational text about the faction
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//Player-related properties for faction
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this.isMember = false; //Whether player is member
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this.isBanned = false; //Whether or not player is banned from joining this faction
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this.playerReputation = 0; //"Reputation" within faction
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};
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@ -96,29 +96,29 @@ FactionInfo = {
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NiteSecInfo:
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" __..__ "
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" _.sMSMMMMMMb. "
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" .-"TMMMMSMMMMMMMb. "
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" .' TMMMMSMMMMMMMMb "
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" / TMMMSMMMMMMSSS; "
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" : :MMMMSMMMSSMMMM; "
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" ; @ MMMMSMMSMMMMMMS "
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" : _, ,P"TMSMSMMMMMMSM "
|
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" : .+""`, : `TMMMMMSSMM "
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" ) c), `-,-=,TSSSSMMMM "
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" / ` ,-;|MMMMMMMM; "
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" / _.'(o) '-';SMSSSSSS "
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" ( , o ,-"'`^MMMM' "
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" _.nITESECNIt. "
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" .-'NITESECNITESEc. "
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" .' NITESECNITESECn "
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" / NITESECNITESEC; "
|
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" : :NITESECNITESEC; "
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" ; @ NITESECNITESECN "
|
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" : _, ,N'ITESECNITESEC "
|
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" : .+''`, : `NITESECNIT "
|
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" ) /), `-,-=,NITESECNI "
|
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" / ` ,-;|NITESECN; "
|
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" / _.'(o) '-';NITESECN "
|
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" ( , o ,-''`^NITE' "
|
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" )` :`. .' "
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" )-. ; `- / "
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" \ _.-' : "
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" ( _.-" \. \ "
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" ( _.-' \. \ "
|
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" \------. \ \ "
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" \. \ \ "
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" bug \ _.sSb "
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" \ _.sSSSSSSSb "
|
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" dSSSSSSSSP^" \ "
|
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" SSSP^" ___ \ "
|
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" / .gP""""Tp. \ "
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" bug \ _.nIt "
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" \ _.nITESECNi "
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" nITESECNIT^' \ "
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" NITE^' ___ \ "
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" / .gP''''Tp. \ "
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" : d' . `b \ "
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" ; d' o `b ; "
|
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" / d; `b| "
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|
@ -59,10 +59,14 @@ function PlayerObject() {
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//IP Address of Starting (home) computer
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this.homeComputer = "";
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//Cities: Aevum, ChongQing, Sector12, New Tokyo, Ishima, Volhaven
|
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this.city = CONSTANTS.Aevum;
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//Location information
|
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this.city = Locations.Aevum;
|
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this.location = "";
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//Company Information
|
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this.companyName = "";
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this.companyJob = "";
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//Servers
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this.currentServer = ""; //IP address of Server currently being accessed through terminal
|
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this.discoveredServers = []; //IP addresses of secret servers not in the network that you have discovered
|
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@ -70,7 +74,6 @@ function PlayerObject() {
|
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//Achievements and achievement progress
|
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|
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|
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//Flag to let the engine know the player is starting a hack
|
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this.startAction = false;
|
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this.actionTime = 0;
|
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|
@ -1,4 +1,5 @@
|
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var Engine = {
|
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Debug: true,
|
||||
|
||||
//Clickable objects
|
||||
Clickables: {
|
||||
@ -37,6 +38,7 @@ var Engine = {
|
||||
factionContent: null,
|
||||
augmentationsContent: null,
|
||||
tutorialContent: null,
|
||||
locationContent: null,
|
||||
|
||||
//Character info
|
||||
characterInfo: null,
|
||||
@ -57,6 +59,7 @@ var Engine = {
|
||||
Faction: "Faction",
|
||||
Augmentations: "Augmentations",
|
||||
Tutorial: "Tutorial",
|
||||
Location: "Location",
|
||||
},
|
||||
currentPage: null,
|
||||
|
||||
@ -210,6 +213,14 @@ var Engine = {
|
||||
Engine.currentPage = Engine.Page.Tutorial;
|
||||
},
|
||||
|
||||
loadLocationContent: function() {
|
||||
Engine.hideAllContent();
|
||||
Engine.Display.locationContent.style.visibility = "visible";
|
||||
displayLocationContent(Player.location);
|
||||
|
||||
Engine.currentPage = Engine.Page.Location;
|
||||
},
|
||||
|
||||
//Helper function that hides all content
|
||||
hideAllContent: function() {
|
||||
Engine.Display.terminalContent.style.visibility = "hidden";
|
||||
@ -223,19 +234,15 @@ var Engine = {
|
||||
Engine.Display.augmentationsContent.style.visibility = "hidden";
|
||||
Engine.Display.tutorialContent.style.visibility = "hidden";
|
||||
|
||||
Engine.Display.locationContent.style.visibility = "hidden";
|
||||
|
||||
//Location lists
|
||||
Engine.aevumLocationsList.style.display = "none";
|
||||
Engine.aevumLocationsList.style.visibility = "hidden";
|
||||
Engine.chongqingLocationsList.style.display = "none";
|
||||
Engine.chongqingLocationsList.style.visibility = "hidden";
|
||||
Engine.sector12LocationsList.style.display = "none";
|
||||
Engine.sector12LocationsList.style.visibility = "hidden";
|
||||
Engine.newTokyoLocationsList.style.display = "none";
|
||||
Engine.newTokyoLocationsList.style.visibility = "hidden";
|
||||
Engine.ishimaLocationsList.style.display = "none";
|
||||
Engine.ishimaLocationsList.style.visibility = "hidden";
|
||||
Engine.volhavenLocationsList.style.display = "none";
|
||||
Engine.volhavenLocationsList.style.visibility = "hidden";
|
||||
},
|
||||
|
||||
/* Display character info */
|
||||
@ -268,27 +275,27 @@ var Engine = {
|
||||
Engine.volhavenLocationsList.style.display = "none";
|
||||
|
||||
switch(Player.city) {
|
||||
case CONSTANTS.Aevum:
|
||||
case Locations.Aevum:
|
||||
Engine.aevumLocationsList.style.display = "inline";
|
||||
Engine.aevumLocationsList.style.visibility = "visible";
|
||||
break;
|
||||
case CONSTANTS.ChongQing:
|
||||
case Locations.Chongqing:
|
||||
Engine.chongqingLocationsList.style.display = "inline";
|
||||
Engine.chongqingLocationsList.style.visibility = "visible";
|
||||
break;
|
||||
case CONSTANTS.Sector12:
|
||||
case Locations.Sector12:
|
||||
Engine.sector12LocationsList.style.display = "inline";
|
||||
Engine.sector12LocationsList.style.visibility = "visible";
|
||||
break;
|
||||
case CONSTANTS.NewTokyo:
|
||||
case Locations.NewTokyo:
|
||||
Engine.newTokyoLocationsList.style.display = "inline";
|
||||
Engine.newTokyoLocationsList.style.visibility = "visible";
|
||||
break;
|
||||
case CONSTANTS.Ishima:
|
||||
case Locations.Ishima:
|
||||
Engine.ishimaLocationsList.style.display = "inline";
|
||||
Engine.ishimaLocationsList.style.visibility = "visible";
|
||||
break;
|
||||
case CONSTANTS.Volhaven:
|
||||
case Locations.Volhaven:
|
||||
Engine.volhavenLocationsList.style.display = "inline";
|
||||
Engine.volhavenLocationsList.style.visibility = "visible";
|
||||
break;
|
||||
@ -641,6 +648,10 @@ var Engine = {
|
||||
Engine.ishimaLocationsList = document.getElementById("ishima-locations-list");
|
||||
Engine.volhavenLocationsList = document.getElementById("volhaven-locations-list");
|
||||
|
||||
//Location page (page that shows up when you visit a specific location in World)
|
||||
Engine.Display.locationContent = document.getElementById("location-container");
|
||||
Engine.Display.locationContent.style.visibility = "hidden";
|
||||
|
||||
//Script editor
|
||||
Engine.Display.scriptEditorText = document.getElementById("script-editor-text");
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user