ENGINE: Use setTimeout() instead of requestAnimationFrame() ()

This commit is contained in:
David Walker
2023-03-12 15:31:58 -07:00
committed by GitHub
parent f2e1a67ec1
commit 02a436dc79

@ -407,7 +407,7 @@ const Engine: {
Player.lastUpdate = _thisUpdate - offset;
Engine.updateGame(diff);
}
window.requestAnimationFrame(Engine.start);
window.setTimeout(Engine.start, CONSTANTS.MilliPerCycle - offset);
},
};