ENGINE: Use setTimeout() instead of requestAnimationFrame() (#421)

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David Walker 2023-03-12 15:31:58 -07:00 committed by GitHub
parent f2e1a67ec1
commit 02a436dc79
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@ -407,7 +407,7 @@ const Engine: {
Player.lastUpdate = _thisUpdate - offset;
Engine.updateGame(diff);
}
window.requestAnimationFrame(Engine.start);
window.setTimeout(Engine.start, CONSTANTS.MilliPerCycle - offset);
},
};