mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-27 01:53:48 +01:00
Removed useless code
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parent
08b0c7710d
commit
0cb2fd1a87
@ -8,16 +8,10 @@ import { Companies, loadCompanies } from "./Company/Companies";
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import { CONSTANTS } from "./Constants";
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import { Engine } from "./engine";
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import { Factions, loadFactions } from "./Faction/Factions";
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import { processPassiveFactionRepGain } from "./Faction/FactionHelpers";
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import { loadFconf } from "./Fconf/Fconf";
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import { FconfSettings } from "./Fconf/FconfSettings";
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import { loadAllGangs, AllGangs } from "./Gang";
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import {
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hasHacknetServers,
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processHacknetEarnings,
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} from "./Hacknet/HacknetHelpers";
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import { loadMessages, initMessages, Messages } from "./Message/MessageHelpers";
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import { loadAllRunningScripts } from "./NetscriptWorker";
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import { Player, loadPlayer } from "./Player";
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import { AllServers, loadAllServers } from "./Server/AllServers";
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import { Settings } from "./Settings/Settings";
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@ -34,17 +28,12 @@ import { setTimeoutRef } from "./utils/SetTimeoutRef";
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import { LastExportBonus } from "./ExportBonus";
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import { dialogBoxCreate } from "../utils/DialogBox";
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import { gameOptionsBoxClose } from "../utils/GameOptions";
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import { convertTimeMsToTimeElapsedString } from "../utils/StringHelperFunctions";
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import { clearEventListeners } from "../utils/uiHelpers/clearEventListeners";
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import {
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Reviver,
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Generic_toJSON,
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Generic_fromJSON,
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} from "../utils/JSONReviver";
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import { createElement } from "../utils/uiHelpers/createElement";
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import { createPopup } from "../utils/uiHelpers/createPopup";
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import { removeElementById } from "../utils/uiHelpers/removeElementById";
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import Decimal from "decimal.js";
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@ -288,22 +277,11 @@ function loadGame(saveString) {
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function loadImportedGame(saveObj, saveString) {
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var tempSaveObj = null;
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var tempPlayer = null;
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var tempAllServers = null;
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var tempCompanies = null;
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var tempFactions = null;
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var tempSpecialServerIps = null;
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var tempAliases = null;
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var tempGlobalAliases = null;
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var tempMessages = null;
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var tempStockMarket = null;
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var tempAllGangs = null;
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let tempCorporationResearchTrees = null;
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// Check to see if the imported save file can be parsed. If any
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// errors are caught it will fail
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try {
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var decodedSaveString = decodeURIComponent(escape(atob(saveString)));
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tempSaveObj = new BitburnerSaveObject();
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tempSaveObj = JSON.parse(decodedSaveString, Reviver);
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tempPlayer = JSON.parse(tempSaveObj.PlayerSave, Reviver);
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@ -311,33 +289,27 @@ function loadImportedGame(saveObj, saveString) {
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// Parse Decimal.js objects
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tempPlayer.money = new Decimal(tempPlayer.money);
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tempAllServers = JSON.parse(tempSaveObj.AllServersSave, Reviver);
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tempCompanies = JSON.parse(tempSaveObj.CompaniesSave, Reviver);
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tempFactions = JSON.parse(tempSaveObj.FactionsSave, Reviver);
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tempSpecialServerIps = JSON.parse(tempSaveObj.SpecialServerIpsSave, Reviver);
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JSON.parse(tempSaveObj.AllServersSave, Reviver);
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JSON.parse(tempSaveObj.CompaniesSave, Reviver);
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JSON.parse(tempSaveObj.FactionsSave, Reviver);
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JSON.parse(tempSaveObj.SpecialServerIpsSave, Reviver);
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if (tempSaveObj.hasOwnProperty("AliasesSave")) {
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try {
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tempAliases = JSON.parse(tempSaveObj.AliasesSave, Reviver);
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JSON.parse(tempSaveObj.AliasesSave, Reviver);
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} catch(e) {
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console.error(`Parsing Aliases save failed: ${e}`);
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tempAliases = {};
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}
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} else {
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tempAliases = {};
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}
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if (tempSaveObj.hasOwnProperty("GlobalAliases")) {
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try {
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tempGlobalAliases = JSON.parse(tempSaveObj.AliasesSave, Reviver);
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JSON.parse(tempSaveObj.AliasesSave, Reviver);
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} catch(e) {
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console.error(`Parsing Global Aliases save failed: ${e}`);
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tempGlobalAliases = {};
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}
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} else {
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tempGlobalAliases = {};
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}
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if (tempSaveObj.hasOwnProperty("MessagesSave")) {
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try {
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tempMessages = JSON.parse(tempSaveObj.MessagesSave, Reviver);
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JSON.parse(tempSaveObj.MessagesSave, Reviver);
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} catch(e) {
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console.error(`Parsing Messages save failed: ${e}`);
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initMessages();
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@ -347,13 +319,10 @@ function loadImportedGame(saveObj, saveString) {
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}
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if (saveObj.hasOwnProperty("StockMarketSave")) {
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try {
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tempStockMarket = JSON.parse(tempSaveObj.StockMarketSave, Reviver);
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JSON.parse(tempSaveObj.StockMarketSave, Reviver);
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} catch(e) {
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console.error(`Parsing StockMarket save failed: ${e}`);
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tempStockMarket = {};
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}
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} else {
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tempStockMarket = {};
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}
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if (tempSaveObj.hasOwnProperty("VersionSave")) {
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try {
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@ -362,7 +331,6 @@ function loadImportedGame(saveObj, saveString) {
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} catch(e) {
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console.error("Parsing Version save failed: " + e);
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}
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} else {
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}
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if (tempPlayer.inGang() && tempSaveObj.hasOwnProperty("AllGangsSave")) {
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try {
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