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Updated version and removed a console log
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@ -1,5 +1,5 @@
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CONSTANTS = {
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Version: "0.1",
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Version: "0.2",
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//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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@ -761,7 +761,6 @@ displayFactionContent = function(factionName) {
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displayFactionAugmentations = function(factionName) {
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document.getElementById("faction-augmentations-page-desc").innerHTML = "Lists all augmentations that are available to purchase from " + factionName;
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var faction = Factions[factionName];
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console.log("fac augs: " + faction.augmentations);
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var augmentationsList = document.getElementById("faction-augmentations-list");
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while (augmentationsList.firstChild) {
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