DOC: sleeve: typo fix (#161)

Some typographical fixes in the documentation of sleeves.
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@ -37,7 +37,7 @@ Obtaining Duplicate Sleeves
~~~~~~~~~~~~~~~~~~~~~~~~~~~
There are two methods of obtaining Duplicate Sleeves:
1. Destroy BitNode-10. Each completion give you one additional Duplicate Sleeve
1. Destroy BitNode-10. Each completion gives you one additional Duplicate Sleeve.
2. Purchase Duplicate Sleeves from :ref:`the faction The Covenant <gameplay_factions>`.
This is only available in BitNode-10. Sleeves purchased this way are **permanent** (they persist
through BitNodes). You can purchase up to 5 Duplicate Sleeves from The Covenant.
@ -45,7 +45,7 @@ There are two methods of obtaining Duplicate Sleeves:
Synchronization
~~~~~~~~~~~~~~~
Synchronization is a measure of how aligned your consciousness is with that of your
Duplicate Sleeves. It is a numeral value between 1 and 100, and it affects how much experience
Duplicate Sleeves. It is a numerical value between 1 and 100, and it affects how much experience
is earned when the sleeve is performing a task.
Let N be the sleeve's synchronization. When the sleeve earns experience by performing
@ -58,7 +58,7 @@ Synchronization can be increased by assigning sleeves to the 'Synchronize' task.
Sleeve Shock
~~~~~~~~~~~~
Sleeve shock is a measure of how much trauma the sleeve has due to being placed in a new
body. It is a numeral value between 0 and 99, where 99 indicates full shock and 0 indicates
body. It is a numerical value between 0 and 99, where 99 indicates full shock and 0 indicates
no shock. Shock affects the amount of experience earned by the sleeve.
Sleeve shock slowly decreases over time. You can further increase the rate at which
@ -67,13 +67,13 @@ it decreases by assigning sleeves to the 'Shock Recovery' task.
Augmentations
~~~~~~~~~~~~~
You can purchase :ref:`Augmentations <gameplay_augmentations>` for your Duplicate
Sleeves. In order to do this, the Sleeve's Shock must be at 0. Any Augmentation
Sleeves. In order to do this, the sleeve's shock must be at 0. Any Augmentation
that is currently available to you through a faction is also available for your
Duplicate Sleeves. There are a few Augmentations, such as NeuroFlux Governor and
Bladeburner-specific ones, that cannot be purchased for a Duplicate Sleeve.
When you purchase an Augmentation for a Duplicate Sleeve, it is instantly installed.
When this happens, the Sleeve's stats are instantly reset back to 0, similar to
When this happens, the sleeve's stats are instantly reset back to 0, similar to
when you normally install Augmentations.
The cost of purchasing an Augmentation for a Duplicate Sleeve is **not** affected
@ -81,7 +81,7 @@ by how many Augmentations you have purchased for yourself, and vice versa.
Memory
~~~~~~
Sleeve memory dictates what a sleeve's synchronization will be when its reset by
Sleeve memory dictates what a sleeve's synchronization will be when it is reset by
switching BitNodes. For example, if a sleeve has a memory of 10, then when you
switch BitNodes its synchronization will initially be set to 10, rather than 1.