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Fix getAugmentationGraftPrice bug (#530)
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396e71955e
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@ -22,11 +22,14 @@ export function NetscriptGrafting(): InternalAPI<IGrafting> {
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}
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};
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const isValidGraftingAugName = (augName: string) =>
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getGraftingAvailableAugs().includes(augName) && augmentationExists(augName);
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return {
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getAugmentationGraftPrice: (ctx) => (_augName) => {
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const augName = helpers.string(ctx, "augName", _augName);
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checkGraftingAPIAccess(ctx);
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if (!getGraftingAvailableAugs().includes(augName) || augmentationExists(augName)) {
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if (!isValidGraftingAugName(augName)) {
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throw helpers.makeRuntimeErrorMsg(ctx, `Invalid aug: ${augName}`);
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}
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const graftableAug = new GraftableAugmentation(StaticAugmentations[augName]);
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@ -36,7 +39,7 @@ export function NetscriptGrafting(): InternalAPI<IGrafting> {
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getAugmentationGraftTime: (ctx) => (_augName) => {
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const augName = helpers.string(ctx, "augName", _augName);
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checkGraftingAPIAccess(ctx);
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if (!getGraftingAvailableAugs().includes(augName) || !augmentationExists(augName)) {
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if (!isValidGraftingAugName(augName)) {
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throw helpers.makeRuntimeErrorMsg(ctx, `Invalid aug: ${augName}`);
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}
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const graftableAug = new GraftableAugmentation(StaticAugmentations[augName]);
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@ -58,7 +61,7 @@ export function NetscriptGrafting(): InternalAPI<IGrafting> {
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if (player.city !== CityName.NewTokyo) {
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throw helpers.makeRuntimeErrorMsg(ctx, "You must be in New Tokyo to begin grafting an Augmentation.");
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}
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if (!getGraftingAvailableAugs().includes(augName) || !augmentationExists(augName)) {
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if (!isValidGraftingAugName(augName)) {
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helpers.log(ctx, () => `Invalid aug: ${augName}`);
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return false;
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}
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