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update patch notes
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@ -6,7 +6,7 @@
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import { IMap } from "./types";
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export const CONSTANTS: IMap<any> = {
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Version: "0.51.10",
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Version: "0.52.0",
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/** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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* and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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@ -226,40 +226,43 @@ export const CONSTANTS: IMap<any> = {
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LatestUpdate:
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`
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v0.51.10 - 2021-05-31 Focus Mark, Focus! (hydroflame)
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v0.52.0 - 2021-06-12 Infiltration 2.0 (hydroflame)
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-------
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Focus
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* You can now use the terminal and write scripts while working for factions
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but you will gain reputation at a slower rate.
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Terminal
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* tail is smarter. It automatically assume the only possible options in some
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cases.
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SF -1
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* Added a new SF -1: Bypass
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Intelligence
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* Now available when starting BN5 instead of after beating it for the first
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time.
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* Nerf the effect of intelligence on reputation gain.
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Gang
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* "Vigilante justice"/"Ethical hacking" now reduces wanted level by a very
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small percentage as well an absolute value.
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Augmentation
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* Added a new augmentation, the 'Unstable Circadian Modulator', whose
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gimmick is that its stats are randomized every hour.
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Netscript
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* 'tFormat' now has a second argument to display with millisecond precision.
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* 'purchaseSleeveAug' can no longer purchase the same aug over and over for
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the same sleeve.
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* fix typo in logging for 'getServerSecurityLevel'
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* Fixed some weird issue where very rarely you would get 0 exp from 'grow'
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* 'getActionTime' now returns correct values for Diplomacy and Regeneration.
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* 'getPlayer' is not a singularity function anymore.
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* 'hacknetNodes.constants' returns the correct values.
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* 'createGang' has been added.
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* 'inGang' has been added.
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Corporations
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* Fixed an exploit where you could get nearly infinite corporation funds by
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entering negative numbers in textboxes.
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* Fixed an exploit where shares could be sold again by clicking the
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"sell share" button via scripts.
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Documentation
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* typo fix in purchaseTor
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* typo fix in basicgameplay/stats
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Tutorial
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* Updated the tutorial. Made it look cleaner, fixed typos, etc.
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Misc.
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* Very large number will no longer appear as "$NaNt"
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* Hash capacity now displays in the "big number" format.
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* Fix many typos in literature (@kwazygloo)
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* Fix being able to unfocus from gym and university.
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* Fix being able to do hacking missions while unfocused.
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* Fix many typos in Augmentation descriptions (@kwazygloo)
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* More numbers handle absurdly large values. (@Tesseract1234567890)
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* Fix many typos (@Tesseract1234567890)
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* Fixed an issue that caused a UI desync when sleeves were set to workout
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stats other than strength at the gym.
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* Fix weird alignment of donation text box and button. (@Tesseract1234567890)
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* Fixed an issue where reputation could be transfered to new jobs when unfocused.
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* Empty stack traces should no longer appear.
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`,
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}
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