mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2025-03-08 11:29:19 +01:00
Playtesting - Fixes and rebalancing
This commit is contained in:
@ -15,8 +15,8 @@ CONSTANTS = {
|
|||||||
BaseCostForHacknetNodeCore: 1000000,
|
BaseCostForHacknetNodeCore: 1000000,
|
||||||
|
|
||||||
/* Hacknet Node constants */
|
/* Hacknet Node constants */
|
||||||
HacknetNodeMoneyGainPerLevel: 0.25,
|
HacknetNodeMoneyGainPerLevel: 0.5,
|
||||||
HacknetNodePurchaseNextMult: 1.2; //Multiplier when purchasing an additional hacknet node
|
HacknetNodePurchaseNextMult: 1.35, //Multiplier when purchasing an additional hacknet node
|
||||||
HacknetNodeUpgradeLevelMult: 1.08, //Multiplier for cost when upgrading level
|
HacknetNodeUpgradeLevelMult: 1.08, //Multiplier for cost when upgrading level
|
||||||
HacknetNodeUpgradeRamMult: 1.2, //Multiplier for cost when upgrading RAM
|
HacknetNodeUpgradeRamMult: 1.2, //Multiplier for cost when upgrading RAM
|
||||||
HacknetNodeUpgradeCoreMult: 1.5, //Multiplier for cost when buying another core
|
HacknetNodeUpgradeCoreMult: 1.5, //Multiplier for cost when buying another core
|
||||||
|
@ -120,6 +120,7 @@ function evaluate(exp, workerScript) {
|
|||||||
if (env.stopFlag) {reject(workerScript);}
|
if (env.stopFlag) {reject(workerScript);}
|
||||||
|
|
||||||
console.log("for loop encountered in evaluator");
|
console.log("for loop encountered in evaluator");
|
||||||
|
workerScript.scriptRef.log("Entering for loop");
|
||||||
var pInit = new Promise(function(resolve, reject) {
|
var pInit = new Promise(function(resolve, reject) {
|
||||||
setTimeout(function() {
|
setTimeout(function() {
|
||||||
var resInit = evaluate(exp.init, workerScript);
|
var resInit = evaluate(exp.init, workerScript);
|
||||||
@ -135,6 +136,7 @@ function evaluate(exp, workerScript) {
|
|||||||
var pForLoop = evaluateFor(exp, workerScript);
|
var pForLoop = evaluateFor(exp, workerScript);
|
||||||
pForLoop.then(function(forLoopRes) {
|
pForLoop.then(function(forLoopRes) {
|
||||||
resolve("forLoopDone");
|
resolve("forLoopDone");
|
||||||
|
workerScript.scriptRef.log("Exiting for loop");
|
||||||
}, function(e) {
|
}, function(e) {
|
||||||
reject(e);
|
reject(e);
|
||||||
});
|
});
|
||||||
|
@ -831,8 +831,8 @@ PlayerObject.prototype.startClass = function(costMult, expMult, className) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
this.workMoneyLossRate = cost;
|
this.workMoneyLossRate = cost;
|
||||||
this.workHackExpGainRate = hackExp;
|
this.workHackExpGainRate = hackExp * this.hacking_exp_mult;
|
||||||
this.workChaExpGainRate = chaExp;
|
this.workChaExpGainRate = chaExp * this.charisma_exp_mult;
|
||||||
|
|
||||||
var cancelButton = document.getElementById("work-in-progress-cancel-button");
|
var cancelButton = document.getElementById("work-in-progress-cancel-button");
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user