mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-26 17:43:48 +01:00
more cleanup in engine
This commit is contained in:
parent
b45ab657c5
commit
339d9a8d96
@ -2455,22 +2455,6 @@ function augmentationExists(name) {
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return Augmentations.hasOwnProperty(name);
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}
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export function displayAugmentationsContent(contentEl) {
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if (!routing.isOn(Page.Augmentations)) {
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return;
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}
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if (!(contentEl instanceof HTMLElement)) {
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return;
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}
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function backup() {
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saveObject.exportGame();
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onExport(Player);
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}
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ReactDOM.render(<AugmentationsRoot exportGameFn={backup} installAugmentationsFn={installAugmentations} />, contentEl);
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}
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export function isRepeatableAug(aug) {
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const augName = aug instanceof Augmentation ? aug.name : aug;
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@ -1,26 +0,0 @@
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import { Page, routing } from ".././ui/navigationTracking";
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import { Root } from "./ui/Root";
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import { Player } from "../Player";
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import * as React from "react";
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import * as ReactDOM from "react-dom";
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let milestonesContainer: HTMLElement | null = null;
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(function () {
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function setContainer(): void {
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milestonesContainer = document.getElementById("milestones-container");
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document.removeEventListener("DOMContentLoaded", setContainer);
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}
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document.addEventListener("DOMContentLoaded", setContainer);
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})();
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export function displayMilestonesContent(): void {
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if (!routing.isOn(Page.Milestones)) {
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return;
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}
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if (milestonesContainer instanceof HTMLElement) {
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ReactDOM.render(<Root player={Player} />, milestonesContainer);
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}
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}
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@ -16,7 +16,7 @@ function highestMilestone(p: IPlayer, milestones: Milestone[]): number {
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return n;
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}
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export function Root(props: IProps): JSX.Element {
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export function MilestonesRoot(props: IProps): JSX.Element {
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const n = highestMilestone(props.player, Milestones);
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const milestones = Milestones.map((milestone: Milestone, i: number) => {
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if (i <= n + 1) {
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@ -192,4 +192,5 @@ export interface IPlayer {
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getCasinoWinnings(): number;
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quitJob(company: string): void;
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createHacknetServer(): void;
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startCreateProgramWork(programName: string, time: number, reqLevel: number): void;
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}
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@ -23,7 +23,7 @@ import { prestigeHomeComputer } from "./Server/ServerHelpers";
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import { SourceFileFlags, updateSourceFileFlags } from "./SourceFile/SourceFileFlags";
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import { SpecialServerIps, prestigeSpecialServerIps, SpecialServerNames } from "./Server/SpecialServerIps";
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import { deleteStockMarket, initStockMarket, initSymbolToStockMap } from "./StockMarket/StockMarket";
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import { Terminal, postNetburnerText } from "./Terminal";
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import { Terminal, postVersion } from "./Terminal";
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import { Page, routing } from "./ui/navigationTracking";
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@ -3,19 +3,6 @@ import { Programs } from "./Programs";
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import { Player } from "../Player";
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import { createElement } from "../../utils/uiHelpers/createElement";
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// this has the same key as 'Programs', not program names
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const aLinks = {};
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function displayCreateProgramContent() {
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for (const key in aLinks) {
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const p = Programs[key];
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aLinks[key].style.display = "none";
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if (!Player.hasProgram(p.name) && p.create.req(Player)) {
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aLinks[key].style.display = "inline-block";
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}
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}
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}
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//Returns the number of programs that are currently available to be created
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function getNumAvailableCreateProgram() {
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var count = 0;
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@ -46,29 +33,4 @@ function getNumAvailableCreateProgram() {
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return count;
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}
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function initCreateProgramButtons() {
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const createProgramList = document.getElementById("create-program-list");
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for (const key in Programs) {
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if (Programs[key].create === null) {
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continue;
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}
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const elem = createElement("a", {
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class: "a-link-button",
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id: Programs[key].htmlID(),
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innerText: Programs[key].name,
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tooltip: Programs[key].create.tooltip,
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});
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aLinks[key] = elem;
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createProgramList.appendChild(elem);
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}
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for (const key in aLinks) {
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const p = Programs[key];
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aLinks[key].addEventListener("click", function () {
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Player.startCreateProgramWork(p.name, p.create.time, p.create.level);
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return false;
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});
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}
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}
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export { displayCreateProgramContent, getNumAvailableCreateProgram, initCreateProgramButtons };
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export { getNumAvailableCreateProgram };
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49
src/Programs/ui/ProgramsRoot.tsx
Normal file
49
src/Programs/ui/ProgramsRoot.tsx
Normal file
@ -0,0 +1,49 @@
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import React, { useState, useEffect } from "react";
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import { IPlayer } from "../../PersonObjects/IPlayer";
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import { Programs } from "../Programs";
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interface IProps {
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player: IPlayer;
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}
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export function ProgramsRoot(props: IProps): React.ReactElement {
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const setRerender = useState(false)[1];
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function rerender(): void {
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setRerender((old) => !old);
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}
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const [divisionName, setDivisionName] = useState("Overview");
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useEffect(() => {
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const id = setInterval(rerender, 20);
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return () => clearInterval(id);
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}, []);
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return (
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<>
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<p id="create-program-page-text">
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This page displays any programs that you are able to create. Writing the code for a program takes time, which
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can vary based on how complex the program is. If you are working on creating a program you can cancel at any
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time. Your progress will be saved and you can continue later.
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</p>
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<ul id="create-program-list">
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{Object.keys(Programs).map((programName) => {
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const program = Programs[programName];
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if (program == null) return <></>;
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const create = program.create;
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if (create === null) return <></>;
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return (
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<a
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key={programName}
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className="a-link-button tooltip"
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onClick={() => props.player.startCreateProgramWork(program.name, create.time, create.level)}
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>
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{program.name}
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<span className="tooltiptext">{create.tooltip}</span>
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</a>
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);
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})}
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</ul>
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</>
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);
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}
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@ -64,7 +64,7 @@ import * as FileSaver from "file-saver";
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import * as libarg from "arg";
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import React from "react";
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function postNetburnerText() {
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function postVersion() {
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post("Bitburner v" + CONSTANTS.Version);
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}
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@ -2616,4 +2616,4 @@ let Terminal = {
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},
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};
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export { postNetburnerText, Terminal };
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export { postVersion, Terminal };
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99
src/Tutorial/ui/TutorialRoot.tsx
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99
src/Tutorial/ui/TutorialRoot.tsx
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@ -0,0 +1,99 @@
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import React from "react";
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export function TutorialRoot(): React.ReactElement {
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return (
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<>
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<h1>Tutorial (AKA Links to Documentation)</h1>
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<a
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id="tutorial-getting-started-link"
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className="a-link-button"
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target="_blank"
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href="https://bitburner.readthedocs.io/en/latest/guidesandtips/gettingstartedguideforbeginnerprogrammers.html"
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>
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Getting Started
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</a>
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<br />
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<br />
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<a
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className="a-link-button"
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target="_blank"
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href="https://bitburner.readthedocs.io/en/latest/basicgameplay/servers.html"
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>
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Servers & Networking
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</a>
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<br />
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<br />
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<a
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className="a-link-button"
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target="_blank"
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href="https://bitburner.readthedocs.io/en/latest/basicgameplay/hacking.html"
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>
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Hacking
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</a>
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<br />
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<br />
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<a
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className="a-link-button"
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target="_blank"
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href="https://bitburner.readthedocs.io/en/latest/basicgameplay/scripts.html"
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>
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Scripts
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</a>
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<br />
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<br />
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<a className="a-link-button" target="_blank" href="https://bitburner.readthedocs.io/en/latest/netscript.html">
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Netscript Programming Language
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</a>
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<br />
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<br />
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<a
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className="a-link-button"
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target="_blank"
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href="https://bitburner.readthedocs.io/en/latest/basicgameplay/world.html"
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>
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Traveling
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</a>
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<br />
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<br />
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<a
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className="a-link-button"
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target="_blank"
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href="https://bitburner.readthedocs.io/en/latest/basicgameplay/companies.html"
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>
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Companies
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</a>
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<br />
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<br />
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<a
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className="a-link-button"
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target="_blank"
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href="https://bitburner.readthedocs.io/en/latest/basicgameplay/infiltration.html"
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>
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Infiltration
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</a>
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<br />
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<br />
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<a
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className="a-link-button"
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target="_blank"
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href="https://bitburner.readthedocs.io/en/latest/basicgameplay/factions.html"
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>
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Factions
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</a>
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<br />
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<br />
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<a
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className="a-link-button"
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target="_blank"
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href="https://bitburner.readthedocs.io/en/latest/basicgameplay/augmentations.html"
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>
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Augmentations
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</a>
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<br />
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<br />
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<a className="a-link-button" target="_blank" href="https://bitburner.readthedocs.io/en/latest/shortcuts.html">
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Keyboard Shortcuts
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</a>
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</>
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);
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}
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243
src/engine.jsx
243
src/engine.jsx
@ -5,7 +5,13 @@
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*/
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import { convertTimeMsToTimeElapsedString, replaceAt } from "../utils/StringHelperFunctions";
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import { Augmentations } from "./Augmentation/Augmentations";
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import { initAugmentations, displayAugmentationsContent } from "./Augmentation/AugmentationHelpers";
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import {
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initAugmentations,
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displayAugmentationsContent,
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installAugmentations,
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} from "./Augmentation/AugmentationHelpers";
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import { onExport } from "./ExportBonus";
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import { AugmentationsRoot } from "./Augmentation/ui/Root";
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import { AugmentationNames } from "./Augmentation/data/AugmentationNames";
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import { initBitNodeMultipliers } from "./BitNode/BitNode";
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import { Bladeburner } from "./Bladeburner/Bladeburner";
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@ -42,11 +48,8 @@ import { workerScripts } from "./Netscript/WorkerScripts";
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import { loadAllRunningScripts, updateOnlineScriptTimes } from "./NetscriptWorker";
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import { Player } from "./Player";
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import { prestigeAugmentation } from "./Prestige";
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import {
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displayCreateProgramContent,
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getNumAvailableCreateProgram,
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initCreateProgramButtons,
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} from "./Programs/ProgramHelpers";
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import { getNumAvailableCreateProgram } from "./Programs/ProgramHelpers";
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import { ProgramsRoot } from "./Programs/ui/ProgramsRoot";
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import { redPillFlag } from "./RedPill";
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import { saveObject, loadGame } from "./SaveObject";
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import { Root as ScriptEditorRoot } from "./ScriptEditor/ui/Root";
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@ -55,8 +58,9 @@ import { Settings } from "./Settings/Settings";
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import { updateSourceFileFlags } from "./SourceFile/SourceFileFlags";
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import { initSpecialServerIps } from "./Server/SpecialServerIps";
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import { initSymbolToStockMap, processStockPrices, displayStockMarketContent } from "./StockMarket/StockMarket";
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import { displayMilestonesContent } from "./Milestones/MilestoneHelpers";
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import { Terminal, postNetburnerText } from "./Terminal";
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import { MilestonesRoot } from "./Milestones/ui/MilestonesRoot";
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import { Terminal, postVersion } from "./Terminal";
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import { TutorialRoot } from "./Tutorial/ui/TutorialRoot";
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import { Sleeve } from "./PersonObjects/Sleeve/Sleeve";
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import { createStatusText } from "./ui/createStatusText";
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@ -197,9 +201,6 @@ const Engine = {
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redPillContent: null,
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cinematicTextContent: null,
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missionContent: null,
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// Character info
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characterInfo: null,
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},
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indexedDb: undefined,
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@ -218,8 +219,8 @@ const Engine = {
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loadCharacterContent: function () {
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Engine.hideAllContent();
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Engine.Display.characterContent.style.display = "block";
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ReactDOM.render(<CharacterInfo player={Player} />, Engine.Display.characterInfo);
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routing.navigateTo(Page.CharacterInfo);
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ReactDOM.render(<CharacterInfo player={Player} />, Engine.Display.characterContent);
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MainMenuLinks.Stats.classList.add("active");
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},
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@ -227,50 +228,49 @@ const Engine = {
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Engine.hideAllContent();
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Engine.Display.scriptEditorContent.style.display = "block";
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routing.navigateTo(Page.ScriptEditor);
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MainMenuLinks.ScriptEditor.classList.add("active");
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ReactDOM.render(
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<ScriptEditorRoot filename={filename} code={code} player={Player} engine={this} />,
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Engine.Display.scriptEditorContent,
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);
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MainMenuLinks.ScriptEditor.classList.add("active");
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},
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loadActiveScriptsContent: function () {
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Engine.hideAllContent();
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Engine.Display.activeScriptsContent.style.display = "block";
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routing.navigateTo(Page.ActiveScripts);
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MainMenuLinks.ActiveScripts.classList.add("active");
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ReactDOM.render(
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<ActiveScriptsRoot p={Player} workerScripts={workerScripts} />,
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Engine.Display.activeScriptsContent,
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);
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MainMenuLinks.ActiveScripts.classList.add("active");
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},
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loadHacknetNodesContent: function () {
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Engine.hideAllContent();
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Engine.Display.hacknetNodesContent.style.display = "block";
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routing.navigateTo(Page.HacknetNodes);
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ReactDOM.render(<HacknetRoot player={Player} />, Engine.Display.hacknetNodesContent);
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MainMenuLinks.HacknetNodes.classList.add("active");
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ReactDOM.render(<HacknetRoot player={Player} />, Engine.Display.hacknetNodesContent);
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},
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loadCreateProgramContent: function () {
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Engine.hideAllContent();
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Engine.Display.createProgramContent.style.display = "block";
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displayCreateProgramContent();
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routing.navigateTo(Page.CreateProgram);
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MainMenuLinks.CreateProgram.classList.add("active");
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ReactDOM.render(<ProgramsRoot player={Player} />, Engine.Display.createProgramContent);
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},
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loadFactionsContent: function () {
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Engine.hideAllContent();
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Engine.Display.factionsContent.style.display = "block";
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routing.navigateTo(Page.Factions);
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ReactDOM.render(<FactionList player={Player} engine={this} />, Engine.Display.factionsContent);
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MainMenuLinks.Factions.classList.add("active");
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ReactDOM.render(<FactionList player={Player} engine={this} />, Engine.Display.factionsContent);
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},
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// TODO reactify
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loadFactionContent: function () {
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Engine.hideAllContent();
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Engine.Display.factionContent.style.display = "block";
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@ -281,16 +281,25 @@ const Engine = {
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Engine.hideAllContent();
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Engine.Display.augmentationsContent.style.display = "block";
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routing.navigateTo(Page.Augmentations);
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displayAugmentationsContent(Engine.Display.augmentationsContent);
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MainMenuLinks.Augmentations.classList.add("active");
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function backup() {
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saveObject.exportGame();
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onExport(Player);
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}
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ReactDOM.render(
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<AugmentationsRoot exportGameFn={backup} installAugmentationsFn={installAugmentations} />,
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Engine.Display.augmentationsContent,
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);
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},
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loadMilestonesContent: function () {
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Engine.hideAllContent();
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Engine.Display.milestonesContent.style.display = "block";
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routing.navigateTo(Page.Milestones);
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displayMilestonesContent();
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MainMenuLinks.Milestones.classList.add("active");
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ReactDOM.render(<MilestonesRoot player={Player} />, Engine.Display.milestonesContent);
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},
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loadTutorialContent: function () {
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@ -298,8 +307,10 @@ const Engine = {
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Engine.Display.tutorialContent.style.display = "block";
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routing.navigateTo(Page.Tutorial);
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MainMenuLinks.Tutorial.classList.add("active");
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ReactDOM.render(<TutorialRoot />, Engine.Display.tutorialContent);
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},
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// TODO reactify
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loadDevMenuContent: function () {
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Engine.hideAllContent();
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createDevMenu();
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@ -310,11 +321,12 @@ const Engine = {
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loadLocationContent: function (initiallyInCity = true) {
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Engine.hideAllContent();
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Engine.Display.locationContent.style.display = "block";
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MainMenuLinks.City.classList.add("active");
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routing.navigateTo(Page.Location);
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const rootComponent = <LocationRoot initiallyInCity={initiallyInCity} engine={Engine} p={Player} />;
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ReactDOM.render(rootComponent, Engine.Display.locationContent);
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MainMenuLinks.City.classList.add("active");
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ReactDOM.render(
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<LocationRoot initiallyInCity={initiallyInCity} engine={Engine} p={Player} />,
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Engine.Display.locationContent,
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);
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},
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loadTravelContent: function () {
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@ -323,11 +335,12 @@ const Engine = {
|
||||
Engine.hideAllContent();
|
||||
Player.gotoLocation(LocationName.TravelAgency);
|
||||
Engine.Display.locationContent.style.display = "block";
|
||||
MainMenuLinks.Travel.classList.add("active");
|
||||
|
||||
routing.navigateTo(Page.Location);
|
||||
const rootComponent = <LocationRoot initiallyInCity={false} engine={Engine} p={Player} />;
|
||||
ReactDOM.render(rootComponent, Engine.Display.locationContent);
|
||||
MainMenuLinks.Travel.classList.add("active");
|
||||
ReactDOM.render(
|
||||
<LocationRoot initiallyInCity={false} engine={Engine} p={Player} />,
|
||||
Engine.Display.locationContent,
|
||||
);
|
||||
},
|
||||
|
||||
loadJobContent: function () {
|
||||
@ -342,29 +355,33 @@ const Engine = {
|
||||
Engine.hideAllContent();
|
||||
Player.gotoLocation(Player.companyName);
|
||||
Engine.Display.locationContent.style.display = "block";
|
||||
MainMenuLinks.Job.classList.add("active");
|
||||
|
||||
routing.navigateTo(Page.Location);
|
||||
const rootComponent = <LocationRoot initiallyInCity={false} engine={Engine} p={Player} />;
|
||||
ReactDOM.render(rootComponent, Engine.Display.locationContent);
|
||||
MainMenuLinks.Job.classList.add("active");
|
||||
ReactDOM.render(
|
||||
<LocationRoot initiallyInCity={false} engine={Engine} p={Player} />,
|
||||
Engine.Display.locationContent,
|
||||
);
|
||||
},
|
||||
|
||||
// TODO reactify
|
||||
loadWorkInProgressContent: function () {
|
||||
Engine.hideAllContent();
|
||||
var mainMenu = document.getElementById("mainmenu-container");
|
||||
const mainMenu = document.getElementById("mainmenu-container");
|
||||
mainMenu.style.visibility = "hidden";
|
||||
Engine.Display.workInProgressContent.style.display = "block";
|
||||
routing.navigateTo(Page.WorkInProgress);
|
||||
},
|
||||
|
||||
// TODO reactify
|
||||
loadRedPillContent: function () {
|
||||
Engine.hideAllContent();
|
||||
var mainMenu = document.getElementById("mainmenu-container");
|
||||
const mainMenu = document.getElementById("mainmenu-container");
|
||||
mainMenu.style.visibility = "hidden";
|
||||
Engine.Display.redPillContent.style.display = "block";
|
||||
routing.navigateTo(Page.RedPill);
|
||||
},
|
||||
|
||||
// TODO reactify
|
||||
loadCinematicTextContent: function () {
|
||||
Engine.hideAllContent();
|
||||
var mainMenu = document.getElementById("mainmenu-container");
|
||||
@ -373,6 +390,7 @@ const Engine = {
|
||||
routing.navigateTo(Page.CinematicText);
|
||||
},
|
||||
|
||||
// TODO reactify
|
||||
loadInfiltrationContent: function (name, difficulty, maxLevel) {
|
||||
Engine.hideAllContent();
|
||||
const mainMenu = document.getElementById("mainmenu-container");
|
||||
@ -386,19 +404,17 @@ const Engine = {
|
||||
Engine.hideAllContent();
|
||||
Engine.Display.stockMarketContent.style.display = "block";
|
||||
routing.navigateTo(Page.StockMarket);
|
||||
MainMenuLinks.StockMarket.classList.add("active");
|
||||
displayStockMarketContent();
|
||||
},
|
||||
|
||||
loadGangContent: function () {
|
||||
if (!Player.inGang()) return;
|
||||
Engine.hideAllContent();
|
||||
if (Player.inGang()) {
|
||||
Engine.Display.gangContent.style.display = "block";
|
||||
routing.navigateTo(Page.Gang);
|
||||
ReactDOM.render(<GangRoot engine={this} gang={Player.gang} player={Player} />, Engine.Display.gangContent);
|
||||
} else {
|
||||
Engine.loadTerminalContent();
|
||||
routing.navigateTo(Page.Terminal);
|
||||
}
|
||||
Engine.Display.gangContent.style.display = "block";
|
||||
routing.navigateTo(Page.Gang);
|
||||
MainMenuLinks.Gang.classList.add("active");
|
||||
ReactDOM.render(<GangRoot engine={this} gang={Player.gang} player={Player} />, Engine.Display.gangContent);
|
||||
},
|
||||
|
||||
loadMissionContent: function () {
|
||||
@ -412,27 +428,28 @@ const Engine = {
|
||||
loadCorporationContent: function () {
|
||||
if (!(Player.corporation instanceof Corporation)) return;
|
||||
Engine.hideAllContent();
|
||||
routing.navigateTo(Page.Corporation);
|
||||
Engine.Display.corporationContent.style.display = "block";
|
||||
routing.navigateTo(Page.Corporation);
|
||||
MainMenuLinks.Corporation.classList.add("active");
|
||||
ReactDOM.render(<CorporationRoot corp={Player.corporation} player={Player} />, Engine.Display.corporationContent);
|
||||
},
|
||||
|
||||
loadBladeburnerContent: function () {
|
||||
if (!(Player.bladeburner instanceof Bladeburner)) return;
|
||||
Engine.hideAllContent();
|
||||
routing.navigateTo(Page.Bladeburner);
|
||||
Engine.Display.bladeburnerContent.style.display = "block";
|
||||
routing.navigateTo(Page.Bladeburner);
|
||||
MainMenuLinks.Bladeburner.classList.add("active");
|
||||
ReactDOM.render(
|
||||
<BladeburnerRoot bladeburner={Player.bladeburner} player={Player} engine={this} />,
|
||||
Engine.Display.bladeburnerContent,
|
||||
);
|
||||
MainMenuLinks.Bladeburner.classList.add("active");
|
||||
},
|
||||
|
||||
loadSleevesContent: function () {
|
||||
Engine.hideAllContent();
|
||||
routing.navigateTo(Page.Sleeves);
|
||||
Engine.Display.sleevesContent.style.display = "block";
|
||||
routing.navigateTo(Page.Sleeves);
|
||||
ReactDOM.render(<SleeveRoot player={Player} />, Engine.Display.sleevesContent);
|
||||
},
|
||||
|
||||
@ -440,6 +457,7 @@ const Engine = {
|
||||
Engine.hideAllContent();
|
||||
routing.navigateTo(Page.Resleeves);
|
||||
Engine.Display.resleeveContent.style.display = "block";
|
||||
MainMenuLinks.City.classList.add("active");
|
||||
ReactDOM.render(<ResleeveRoot player={Player} />, Engine.Display.resleeveContent);
|
||||
},
|
||||
|
||||
@ -716,10 +734,6 @@ const Engine = {
|
||||
|
||||
if (Engine.Counters.updateDisplays <= 0) {
|
||||
Engine.displayCharacterOverviewInfo();
|
||||
if (routing.isOn(Page.CreateProgram)) {
|
||||
displayCreateProgramContent();
|
||||
}
|
||||
|
||||
Engine.Counters.updateDisplays = 3;
|
||||
}
|
||||
|
||||
@ -1238,9 +1252,6 @@ const Engine = {
|
||||
Engine.Display.missionContent = document.getElementById("mission-container");
|
||||
Engine.Display.missionContent.style.display = "none";
|
||||
|
||||
// Character info
|
||||
Engine.Display.characterInfo = document.getElementById("character-content");
|
||||
|
||||
// Location page (page that shows up when you visit a specific location in World)
|
||||
Engine.Display.locationContent = document.getElementById("location-container");
|
||||
Engine.Display.locationContent.style.display = "none";
|
||||
@ -1285,110 +1296,30 @@ const Engine = {
|
||||
return;
|
||||
}
|
||||
|
||||
MainMenuLinks.Terminal.addEventListener("click", function () {
|
||||
Engine.loadTerminalContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.ScriptEditor.addEventListener("click", function () {
|
||||
Engine.loadScriptEditorContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.ActiveScripts.addEventListener("click", function () {
|
||||
Engine.loadActiveScriptsContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.CreateProgram.addEventListener("click", function () {
|
||||
Engine.loadCreateProgramContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.Stats.addEventListener("click", function () {
|
||||
Engine.loadCharacterContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.Factions.addEventListener("click", function () {
|
||||
Engine.loadFactionsContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.Augmentations.addEventListener("click", function () {
|
||||
Engine.loadAugmentationsContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.HacknetNodes.addEventListener("click", function () {
|
||||
Engine.loadHacknetNodesContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.Sleeves.addEventListener("click", function () {
|
||||
Engine.loadSleevesContent();
|
||||
MainMenuLinks.Sleeves.classList.add("active");
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.City.addEventListener("click", function () {
|
||||
Engine.loadLocationContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.Travel.addEventListener("click", function () {
|
||||
Engine.loadTravelContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.Job.addEventListener("click", function () {
|
||||
Engine.loadJobContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.StockMarket.addEventListener("click", function () {
|
||||
Engine.loadStockMarketContent();
|
||||
MainMenuLinks.StockMarket.classList.add("active");
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.Bladeburner.addEventListener("click", function () {
|
||||
Engine.loadBladeburnerContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.Corporation.addEventListener("click", function () {
|
||||
Engine.loadCorporationContent();
|
||||
MainMenuLinks.Corporation.classList.add("active");
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.Gang.addEventListener("click", function () {
|
||||
Engine.loadGangContent();
|
||||
MainMenuLinks.Gang.classList.add("active");
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.Milestones.addEventListener("click", function () {
|
||||
Engine.loadMilestonesContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.Tutorial.addEventListener("click", function () {
|
||||
Engine.loadTutorialContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
MainMenuLinks.Terminal.addEventListener("click", () => Engine.loadTerminalContent());
|
||||
MainMenuLinks.ScriptEditor.addEventListener("click", () => Engine.loadScriptEditorContent());
|
||||
MainMenuLinks.ActiveScripts.addEventListener("click", () => Engine.loadActiveScriptsContent());
|
||||
MainMenuLinks.CreateProgram.addEventListener("click", () => Engine.loadCreateProgramContent());
|
||||
MainMenuLinks.Stats.addEventListener("click", () => Engine.loadCharacterContent());
|
||||
MainMenuLinks.Factions.addEventListener("click", () => Engine.loadFactionsContent());
|
||||
MainMenuLinks.Augmentations.addEventListener("click", () => Engine.loadAugmentationsContent());
|
||||
MainMenuLinks.HacknetNodes.addEventListener("click", () => Engine.loadHacknetNodesContent());
|
||||
MainMenuLinks.Sleeves.addEventListener("click", () => Engine.loadSleevesContent());
|
||||
MainMenuLinks.City.addEventListener("click", () => Engine.loadLocationContent());
|
||||
MainMenuLinks.Travel.addEventListener("click", () => Engine.loadTravelContent());
|
||||
MainMenuLinks.Job.addEventListener("click", () => Engine.loadJobContent());
|
||||
MainMenuLinks.StockMarket.addEventListener("click", () => Engine.loadStockMarketContent());
|
||||
MainMenuLinks.Bladeburner.addEventListener("click", () => Engine.loadBladeburnerContent());
|
||||
MainMenuLinks.Corporation.addEventListener("click", () => Engine.loadCorporationContent());
|
||||
MainMenuLinks.Gang.addEventListener("click", () => Engine.loadGangContent());
|
||||
MainMenuLinks.Milestones.addEventListener("click", () => Engine.loadMilestonesContent());
|
||||
MainMenuLinks.Tutorial.addEventListener("click", () => Engine.loadTutorialContent());
|
||||
MainMenuLinks.DevMenu.addEventListener("click", function () {
|
||||
if (process.env.NODE_ENV === "development") {
|
||||
Engine.loadDevMenuContent();
|
||||
}
|
||||
return false;
|
||||
});
|
||||
|
||||
// Active scripts list
|
||||
Engine.ActiveScriptsList = document.getElementById("active-scripts-list");
|
||||
|
||||
// Save, Delete, Import/Export buttons
|
||||
Engine.Clickables.saveMainMenuButton = document.getElementById("save-game-link");
|
||||
Engine.Clickables.saveMainMenuButton.addEventListener("click", function () {
|
||||
@ -1418,11 +1349,8 @@ const Engine = {
|
||||
return false;
|
||||
});
|
||||
|
||||
// Create Program buttons
|
||||
initCreateProgramButtons();
|
||||
|
||||
// Message at the top of terminal
|
||||
postNetburnerText();
|
||||
postVersion();
|
||||
|
||||
// Player was working cancel button
|
||||
if (Player.isWorking) {
|
||||
@ -1517,7 +1445,6 @@ const Engine = {
|
||||
}
|
||||
dialogBoxCreate("Forcefully deleted all running scripts. Please save and refresh page.");
|
||||
gameOptionsBoxClose();
|
||||
return false;
|
||||
});
|
||||
|
||||
// DEBUG Soft Reset
|
||||
@ -1525,13 +1452,11 @@ const Engine = {
|
||||
dialogBoxCreate("Soft Reset!");
|
||||
prestigeAugmentation();
|
||||
gameOptionsBoxClose();
|
||||
return false;
|
||||
});
|
||||
|
||||
// DEBUG File diagnostic
|
||||
document.getElementById("debug-files").addEventListener("click", function () {
|
||||
createPopup("debug-files-diagnostic-popup", FileDiagnosticPopup, {});
|
||||
return false;
|
||||
});
|
||||
},
|
||||
|
||||
|
277
src/index.html
277
src/index.html
@ -41,178 +41,93 @@
|
||||
<div id="entire-game-container" style="visibility: hidden">
|
||||
<div id="mainmenu-container">
|
||||
<!-- Main menu -->
|
||||
<ul id="mainmenu" class="mainmenu noscrollbar">
|
||||
<ul id="mainmenu" class="mainmenu noscrollbar noselect">
|
||||
<!-- Hacking dropdown -->
|
||||
<li id="hacking-menu-header-li">
|
||||
<button id="hacking-menu-header" class="mainmenu-accordion-header noselect">Hacking</button>
|
||||
<button id="hacking-menu-header" class="mainmenu-accordion-header">Hacking</button>
|
||||
</li>
|
||||
<li id="terminal-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="terminal-tab" class="mainmenu-accordion-panel">
|
||||
<button id="terminal-menu-link">Terminal</button>
|
||||
</li>
|
||||
<li id="create-script-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="create-script-tab" class="mainmenu-accordion-panel">
|
||||
<button id="create-script-menu-link">Create Script</button>
|
||||
</li>
|
||||
<li id="active-scripts-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="active-scripts-tab" class="mainmenu-accordion-panel">
|
||||
<button id="active-scripts-menu-link">Active Scripts</button>
|
||||
</li>
|
||||
<li id="create-program-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="create-program-tab" class="mainmenu-accordion-panel">
|
||||
<button id="create-program-menu-link">Create Program</button>
|
||||
<span id="create-program-notification" class="notification-off"> </span>
|
||||
</li>
|
||||
|
||||
<!-- Character dropdown -->
|
||||
<li id="character-menu-header-li">
|
||||
<button id="character-menu-header" class="mainmenu-accordion-header noselect">Character</button>
|
||||
<button id="character-menu-header" class="mainmenu-accordion-header">Character</button>
|
||||
</li>
|
||||
<li id="stats-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="stats-tab" class="mainmenu-accordion-panel">
|
||||
<button id="stats-menu-link">Stats</button>
|
||||
</li>
|
||||
<li id="factions-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="factions-tab" class="mainmenu-accordion-panel">
|
||||
<button id="factions-menu-link">Factions</button>
|
||||
<span id="factions-notification" class="notification-off"> </span>
|
||||
</li>
|
||||
<li id="augmentations-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="augmentations-tab" class="mainmenu-accordion-panel">
|
||||
<button id="augmentations-menu-link" style="overflow: hidden; text-overflow: ellipsis; white-space: nowrap">
|
||||
Augmentations
|
||||
</button>
|
||||
<span id="augmentations-notification" class="notification-off"> </span>
|
||||
</li>
|
||||
<li id="hacknet-nodes-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="hacknet-nodes-tab" class="mainmenu-accordion-panel">
|
||||
<button id="hacknet-nodes-menu-link">Hacknet</button>
|
||||
</li>
|
||||
<li id="sleeves-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="sleeves-tab" class="mainmenu-accordion-panel">
|
||||
<button id="sleeves-menu-link">Sleeves</button>
|
||||
</li>
|
||||
|
||||
<!-- World dropdown -->
|
||||
<li id="world-menu-header-li">
|
||||
<button id="world-menu-header" class="mainmenu-accordion-header noselect">World</button>
|
||||
<button id="world-menu-header" class="mainmenu-accordion-header">World</button>
|
||||
</li>
|
||||
<li id="city-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="city-tab" class="mainmenu-accordion-panel">
|
||||
<button id="city-menu-link">City</button>
|
||||
</li>
|
||||
<li id="travel-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="travel-tab" class="mainmenu-accordion-panel">
|
||||
<button id="travel-menu-link">Travel</button>
|
||||
</li>
|
||||
<li id="job-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="job-tab" class="mainmenu-accordion-panel">
|
||||
<button id="job-menu-link">Job</button>
|
||||
</li>
|
||||
<li id="stock-market-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="stock-market-tab" class="mainmenu-accordion-panel">
|
||||
<button id="stock-market-menu-link">Stock Market</button>
|
||||
</li>
|
||||
<li id="bladeburner-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="bladeburner-tab" class="mainmenu-accordion-panel">
|
||||
<button id="bladeburner-menu-link">Bladeburner</button>
|
||||
</li>
|
||||
<li id="corporation-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="corporation-tab" class="mainmenu-accordion-panel">
|
||||
<button id="corporation-menu-link">Corp</button>
|
||||
</li>
|
||||
<li id="gang-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="gang-tab" class="mainmenu-accordion-panel">
|
||||
<button id="gang-menu-link">Gang</button>
|
||||
</li>
|
||||
|
||||
<li id="help-menu-header-li">
|
||||
<button id="help-menu-header" class="mainmenu-accordion-header noselect">Help</button>
|
||||
<button id="help-menu-header" class="mainmenu-accordion-header">Help</button>
|
||||
</li>
|
||||
<li id="milestones-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="milestones-tab" class="mainmenu-accordion-panel">
|
||||
<button id="milestones-menu-link">Milestones</button>
|
||||
</li>
|
||||
<li id="tutorial-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="tutorial-tab" class="mainmenu-accordion-panel">
|
||||
<button id="tutorial-menu-link">Tutorial</button>
|
||||
</li>
|
||||
<li id="options-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="options-tab" class="mainmenu-accordion-panel">
|
||||
<button id="options-menu-link">Options</button>
|
||||
</li>
|
||||
<li id="dev-tab" class="mainmenu-accordion-panel noselect">
|
||||
<li id="dev-tab" class="mainmenu-accordion-panel">
|
||||
<button id="dev-menu-link">Dev</button>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
<div id="script-editor-container" class="generic-menupage-container">
|
||||
<div id="script-editor-wrapper">
|
||||
<div id="script-editor-filename-wrapper">
|
||||
<p id="script-editor-filename-tag">
|
||||
<strong style="background-color: #555">Script name: </strong>
|
||||
</p>
|
||||
<input id="script-editor-filename" type="text" maxlength="100" tabindex="1" />
|
||||
</div>
|
||||
|
||||
<div id="monaco-editor"></div>
|
||||
|
||||
<div id="script-editor-buttons-wrapper"></div>
|
||||
<!-- Buttons below script editor -->
|
||||
</div>
|
||||
<!-- End wrapper -->
|
||||
|
||||
<div id="script-editor-options-panel">
|
||||
<h1 style="color: white">Script Editor Options</h1>
|
||||
<fieldset>
|
||||
<label for="script-editor-option-editor">Editor</label>
|
||||
<select id="script-editor-option-editor" class="dropdown">
|
||||
<option value="Ace">Ace</option>
|
||||
<option value="CodeMirror">CodeMirror</option>
|
||||
</select>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<label for="script-editor-option-theme">Theme</label>
|
||||
<select id="script-editor-option-theme" class="dropdown"></select>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<label for="script-editor-option-keybinding">Key Binding</label>
|
||||
<select id="script-editor-option-keybinding" class="dropdown"></select>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<label for="script-editor-option-highlightactiveline">Highlight Active Line</label>
|
||||
<input
|
||||
type="checkbox"
|
||||
class="optionCheckbox"
|
||||
name="script-editor-option-highlightactiveline"
|
||||
id="script-editor-option-highlightactiveline"
|
||||
checked
|
||||
/>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<label for="script-editor-option-showinvisibles">Show Invisibles</label>
|
||||
<input
|
||||
type="checkbox"
|
||||
class="optionCheckbox"
|
||||
name="script-editor-option-showinvisibles"
|
||||
id="script-editor-option-showinvisibles"
|
||||
/>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<label for="script-editor-option-usesofttab">Use Soft Tab</label>
|
||||
<input
|
||||
type="checkbox"
|
||||
class="optionCheckbox"
|
||||
name="script-editor-option-usesofttab"
|
||||
id="script-editor-option-usesofttab"
|
||||
checked
|
||||
/>
|
||||
</fieldset>
|
||||
|
||||
<fieldset id="script-editor-option-flex1-fieldset"></fieldset>
|
||||
<fieldset id="script-editor-option-flex2-fieldset"></fieldset>
|
||||
<fieldset id="script-editor-option-flex3-fieldset"></fieldset>
|
||||
<fieldset id="script-editor-option-flex4-fieldset"></fieldset>
|
||||
</div>
|
||||
<!-- End script editor options panel -->
|
||||
|
||||
<!-- TODO(hydroflame): remove this once Monaco is implemented -->
|
||||
<div id="ace-editor" style="display: none"></div>
|
||||
<form id="codemirror-form-wrapper" style="display: none">
|
||||
<textarea id="codemirror-editor"></textarea>
|
||||
</form>
|
||||
<div id="codemirror-vim-command-display-wrapper" style="display: none">
|
||||
Key Buffer: <span id="codemirror-vim-command-display"></span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Terminal page -->
|
||||
<div id="terminal-container">
|
||||
<table id="terminal">
|
||||
@ -233,133 +148,16 @@
|
||||
</div>
|
||||
|
||||
<!-- Character Info page -->
|
||||
<div id="character-container" class="generic-menupage-container">
|
||||
<div id="character-content"></div>
|
||||
</div>
|
||||
|
||||
<!-- Active scripts info page -->
|
||||
<div id="active-scripts-container" class="generic-menupage-container">
|
||||
<p id="active-scripts-text">
|
||||
This page displays a list of all of your scripts that are currently running across every machine. It also
|
||||
provides information about each script's production. The scripts are categorized by the hostname of the
|
||||
servers on which they are running.
|
||||
</p>
|
||||
<p id="active-scripts-total-prod">
|
||||
Total online production of Active scripts:
|
||||
<span class="money-gold"><span id="active-scripts-total-production-active">$0.000</span> / sec</span><br />
|
||||
Total online production since last Aug installation:
|
||||
<span id="active-scripts-total-prod-aug-total" class="money-gold">$0.000</span>
|
||||
(<span class="money-gold"
|
||||
><span id="active-scripts-total-prod-aug-avg" class="money-gold">$0.000</span> / sec</span
|
||||
>)
|
||||
</p>
|
||||
<ul class="active-scripts-list" id="active-scripts-list" style="list-style: none"></ul>
|
||||
</div>
|
||||
|
||||
<!-- Hacknet Nodes -->
|
||||
<div id="hacknet-nodes-container" class="generic-menupage-container">
|
||||
<!-- React Component -->
|
||||
</div>
|
||||
|
||||
<!-- Create a program(executable) -->
|
||||
<div id="create-program-container" class="generic-menupage-container">
|
||||
<p id="create-program-page-text">
|
||||
This page displays any programs that you are able to create. Writing the code for a program takes time, which
|
||||
can vary based on how complex the program is. If you are working on creating a program you can cancel at any
|
||||
time. Your progress will be saved and you can continue later.
|
||||
</p>
|
||||
|
||||
<ul id="create-program-list"></ul>
|
||||
</div>
|
||||
|
||||
<!-- Factions -->
|
||||
<div id="character-container" class="generic-menupage-container"></div>
|
||||
<div id="active-scripts-container" class="generic-menupage-container"></div>
|
||||
<div id="script-editor-container" class="generic-menupage-container"></div>
|
||||
<div id="hacknet-nodes-container" class="generic-menupage-container"></div>
|
||||
<div id="create-program-container" class="generic-menupage-container"></div>
|
||||
<div id="factions-container" class="generic-menupage-container"></div>
|
||||
|
||||
<!-- Single Faction info (when you select a faction from the Factions menu) -->
|
||||
<div id="faction-container" class="generic-menupage-container"></div>
|
||||
|
||||
<!-- Augmentations -->
|
||||
<div id="augmentations-container" class="generic-menupage-container"></div>
|
||||
|
||||
<!-- Milestones content -->
|
||||
<div id="milestones-container" class="generic-menupage-container"></div>
|
||||
|
||||
<!-- Tutorial content -->
|
||||
<div id="tutorial-container" class="generic-menupage-container">
|
||||
<h1>Tutorial (AKA Links to Documentation)</h1>
|
||||
<a
|
||||
id="tutorial-getting-started-link"
|
||||
class="a-link-button"
|
||||
target="_blank"
|
||||
href="https://bitburner.readthedocs.io/en/latest/guidesandtips/gettingstartedguideforbeginnerprogrammers.html"
|
||||
>
|
||||
Getting Started</a
|
||||
><br /><br />
|
||||
<a
|
||||
class="a-link-button"
|
||||
target="_blank"
|
||||
href="https://bitburner.readthedocs.io/en/latest/basicgameplay/servers.html"
|
||||
>
|
||||
Servers & Networking</a
|
||||
><br /><br />
|
||||
<a
|
||||
class="a-link-button"
|
||||
target="_blank"
|
||||
href="https://bitburner.readthedocs.io/en/latest/basicgameplay/hacking.html"
|
||||
>
|
||||
Hacking</a
|
||||
><br /><br />
|
||||
<a
|
||||
class="a-link-button"
|
||||
target="_blank"
|
||||
href="https://bitburner.readthedocs.io/en/latest/basicgameplay/scripts.html"
|
||||
>
|
||||
Scripts</a
|
||||
><br /><br />
|
||||
<a class="a-link-button" target="_blank" href="https://bitburner.readthedocs.io/en/latest/netscript.html">
|
||||
Netscript Programming Language</a
|
||||
><br /><br />
|
||||
<a
|
||||
class="a-link-button"
|
||||
target="_blank"
|
||||
href="https://bitburner.readthedocs.io/en/latest/basicgameplay/world.html"
|
||||
>
|
||||
Traveling</a
|
||||
><br /><br />
|
||||
<a
|
||||
class="a-link-button"
|
||||
target="_blank"
|
||||
href="https://bitburner.readthedocs.io/en/latest/basicgameplay/companies.html"
|
||||
>
|
||||
Companies</a
|
||||
><br /><br />
|
||||
<a
|
||||
class="a-link-button"
|
||||
target="_blank"
|
||||
href="https://bitburner.readthedocs.io/en/latest/basicgameplay/infiltration.html"
|
||||
>
|
||||
Infiltration</a
|
||||
><br /><br />
|
||||
<a
|
||||
class="a-link-button"
|
||||
target="_blank"
|
||||
href="https://bitburner.readthedocs.io/en/latest/basicgameplay/factions.html"
|
||||
>
|
||||
Factions</a
|
||||
><br /><br />
|
||||
<a
|
||||
class="a-link-button"
|
||||
target="_blank"
|
||||
href="https://bitburner.readthedocs.io/en/latest/basicgameplay/augmentations.html"
|
||||
>
|
||||
Augmentations</a
|
||||
><br /><br />
|
||||
<a class="a-link-button" target="_blank" href="https://bitburner.readthedocs.io/en/latest/shortcuts.html">
|
||||
Keyboard Shortcuts</a
|
||||
>
|
||||
</div>
|
||||
|
||||
<!-- Location (visiting a location in World) -->
|
||||
<div id="tutorial-container" class="generic-menupage-container"></div>
|
||||
<div id="location-container" class="generic-menupage-container"></div>
|
||||
<div id="infiltration-container" class="generic-fullscreen-container"></div>
|
||||
<div id="stock-market-container" class="generic-menupage-container"></div>
|
||||
@ -403,19 +201,6 @@
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- End of Infiltration pop up box -->
|
||||
<div id="infiltration-box-container" class="popup-box-container">
|
||||
<div id="infiltration-box-content" class="popup-box-content">
|
||||
<p id="infiltration-box-text"></p>
|
||||
|
||||
<button id="infiltration-box-sell" class="a-link-button">Sell on Black Market</button>
|
||||
<br /><br />
|
||||
<select id="infiltration-faction-select" class="dropdown"></select>
|
||||
<br />
|
||||
<button id="infiltration-box-faction" class="a-link-button">Give to Faction for Reputation</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Mission container -->
|
||||
<div id="mission-container" class="generic-fullscreen-container"></div>
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user