mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-20 21:25:47 +01:00
Merge branch 'dev' of https://github.com/danielyxie/bitburner into dev
This commit is contained in:
commit
3556d6a1ff
36
css/dev-menu.css
Normal file
36
css/dev-menu.css
Normal file
@ -0,0 +1,36 @@
|
||||
.add-exp-button {
|
||||
margin-right: 0px;
|
||||
}
|
||||
|
||||
.remove-exp-button {
|
||||
margin-left:0px;
|
||||
}
|
||||
|
||||
.exp-input {
|
||||
margin-right: 0px;
|
||||
margin-left:0px;
|
||||
|
||||
margin-top: 5px;
|
||||
margin-bottom: 5px;
|
||||
|
||||
padding: 2px 5px;
|
||||
}
|
||||
|
||||
.text-center {
|
||||
margin: auto;
|
||||
text-align: center;
|
||||
vertical-align: middle;
|
||||
}
|
||||
|
||||
.touch-right {
|
||||
margin-right: 0px;
|
||||
}
|
||||
|
||||
.touch-left {
|
||||
margin-left: 0px;
|
||||
}
|
||||
|
||||
.touch-sides {
|
||||
margin-left: 0px;
|
||||
margin-right: 0px;
|
||||
}
|
6
css/grid.min.css
vendored
Normal file
6
css/grid.min.css
vendored
Normal file
File diff suppressed because one or more lines are too long
@ -62,6 +62,9 @@ a:visited {
|
||||
.text-input {
|
||||
color: #fff;
|
||||
background-color: #000;
|
||||
border-style: solid;
|
||||
border-width: 1px;
|
||||
border-color: white;
|
||||
}
|
||||
|
||||
/* Notification icon (for create program right now only) */
|
||||
@ -333,3 +336,43 @@ a:visited {
|
||||
.smallfont {
|
||||
font-size: $defaultFontSize * 0.8125;
|
||||
}
|
||||
|
||||
.bbcheckbox {
|
||||
position: relative;
|
||||
display: inline;
|
||||
label {
|
||||
width: 20px;
|
||||
height: 20px;
|
||||
cursor: pointer;
|
||||
position: absolute;
|
||||
top: 0;
|
||||
left: 0;
|
||||
background: black;
|
||||
border-width: 1px;
|
||||
border-color: white;
|
||||
border-style: solid;
|
||||
&:after {
|
||||
content: '';
|
||||
width: 9px;
|
||||
height: 5px;
|
||||
position: absolute;
|
||||
top: 4px;
|
||||
left: 4px;
|
||||
border: 3px solid white;
|
||||
border-top: none;
|
||||
border-right: none;
|
||||
opacity: 0;
|
||||
transform: rotate(-45deg);
|
||||
}
|
||||
}
|
||||
input[type=checkbox] {
|
||||
visibility: hidden;
|
||||
&:checked + label:after {
|
||||
opacity: 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
@ -31,6 +31,8 @@ import { getTimestamp } from "../utils/helpers/getTi
|
||||
import { removeElement } from "../utils/uiHelpers/removeElement";
|
||||
import { removeElementById } from "../utils/uiHelpers/removeElementById";
|
||||
|
||||
const stealthIcon = `<svg xmlns="http://www.w3.org/2000/svg" width="16px" height="16px" viewBox="0 0 166 132" style="fill:#adff2f;"><g><path d="M132.658-0.18l-24.321,24.321c-7.915-2.71-16.342-4.392-25.087-4.392c-45.84,0-83,46-83,46 s14.1,17.44,35.635,30.844L12.32,120.158l12.021,12.021L144.68,11.841L132.658-0.18z M52.033,80.445 c-2.104-4.458-3.283-9.438-3.283-14.695c0-19.054,15.446-34.5,34.5-34.5c5.258,0,10.237,1.179,14.695,3.284L52.033,80.445z"/><path d="M134.865,37.656l-18.482,18.482c0.884,3.052,1.367,6.275,1.367,9.612c0,19.055-15.446,34.5-34.5,34.5 c-3.337,0-6.56-0.483-9.611-1.367l-10.124,10.124c6.326,1.725,12.934,2.743,19.735,2.743c45.84,0,83-46,83-46 S153.987,50.575,134.865,37.656z"/></g></svg> `
|
||||
const killIcon = `<svg xmlns="http://www.w3.org/2000/svg" width="16px" height="16px" viewBox="-22 0 511 511.99561" style="fill:#adff2f;"><path d="m.496094 466.242188 39.902344-39.902344 45.753906 45.753906-39.898438 39.902344zm0 0"/><path d="m468.421875 89.832031-1.675781-89.832031-300.265625 300.265625 45.753906 45.753906zm0 0"/><path d="m95.210938 316.785156 16.84375 16.847656h.003906l83.65625 83.65625 22.753906-22.753906-100.503906-100.503906zm0 0"/><path d="m101.445312 365.300781-39.902343 39.902344 45.753906 45.753906 39.902344-39.902343-39.90625-39.902344zm0 0"/></svg>`
|
||||
|
||||
const CityNames = ["Aevum", "Chongqing", "Sector-12", "New Tokyo", "Ishima", "Volhaven"];
|
||||
|
||||
@ -1799,6 +1801,12 @@ Bladeburner.prototype.createContent = function() {
|
||||
DomElems.bladeburnerDiv.appendChild(DomElems.overviewConsoleParentDiv);
|
||||
DomElems.bladeburnerDiv.appendChild(DomElems.actionAndSkillsDiv);
|
||||
|
||||
|
||||
// legend
|
||||
const legend = createElement("div")
|
||||
legend.innerHTML = `<span class="text">${stealthIcon}= This action requires stealth, ${killIcon} = This action involves retirement</span>`
|
||||
DomElems.bladeburnerDiv.appendChild(legend);
|
||||
|
||||
document.getElementById("entire-game-container").appendChild(DomElems.bladeburnerDiv);
|
||||
|
||||
if (this.consoleLogs.length === 0) {
|
||||
@ -2166,12 +2174,12 @@ Bladeburner.prototype.createBlackOpsContent = function() {
|
||||
return (a.reqdRank - b.reqdRank);
|
||||
});
|
||||
|
||||
for (var i = 0; i < blackops.length; ++i) {
|
||||
for (var i = blackops.length-1; i >= 0 ; --i) {
|
||||
if (this.blackops[[blackops[i].name]] == null && i !== 0 && this.blackops[[blackops[i-1].name]] == null) {continue;} // If this one nor the next are completed then this isn't unlocked yet.
|
||||
DomElems.blackops[blackops[i].name] = createElement("div", {
|
||||
class:"bladeburner-action", name:blackops[i].name
|
||||
});
|
||||
DomElems.actionsAndSkillsList.appendChild(DomElems.blackops[blackops[i].name]);
|
||||
if (this.blackops[[blackops[i].name]] == null) {break;} //Can't be found in completed blackops
|
||||
}
|
||||
}
|
||||
|
||||
@ -2504,7 +2512,8 @@ Bladeburner.prototype.updateContractsUIElement = function(el, action) {
|
||||
el.appendChild(createElement("pre", { //Info
|
||||
display:"inline-block",
|
||||
innerHTML:action.desc + "\n\n" +
|
||||
"Estimated success chance: " + formatNumber(estimatedSuccessChance*100, 1) + "%\n" +
|
||||
`Estimated success chance: ${formatNumber(estimatedSuccessChance*100, 1)}% ${action.isStealth?stealthIcon:''}${action.isKill?killIcon:''}\n` +
|
||||
|
||||
"Time Required (s): " + formatNumber(actionTime, 0) + "\n" +
|
||||
"Contracts remaining: " + Math.floor(action.count) + "\n" +
|
||||
"Successes: " + action.successes + "\n" +
|
||||
@ -2518,14 +2527,21 @@ Bladeburner.prototype.updateContractsUIElement = function(el, action) {
|
||||
for:autolevelCheckboxId, innerText:"Autolevel",color:"white",
|
||||
tooltip:"Automatically increase contract level when possible"
|
||||
}));
|
||||
var autolevelCheckbox = createElement("input", {
|
||||
type:"checkbox", id:autolevelCheckboxId, margin:"4px",
|
||||
checked:action.autoLevel,
|
||||
changeListener:()=>{
|
||||
action.autoLevel = autolevelCheckbox.checked;
|
||||
}
|
||||
|
||||
const checkboxDiv = createElement("div", { class: "bbcheckbox" });
|
||||
const checkboxInput = createElement("input", {
|
||||
type:"checkbox",
|
||||
id: autolevelCheckboxId,
|
||||
checked: action.autoLevel,
|
||||
changeListener: () => {
|
||||
action.autoLevel = checkboxInput.checked;
|
||||
},
|
||||
});
|
||||
el.appendChild(autolevelCheckbox);
|
||||
const checkmarkLabel = createElement("label", { for: autolevelCheckboxId });
|
||||
checkboxDiv.appendChild(checkboxInput);
|
||||
checkboxDiv.appendChild(checkmarkLabel);
|
||||
|
||||
el.appendChild(checkboxDiv);
|
||||
}
|
||||
|
||||
Bladeburner.prototype.updateOperationsUIElement = function(el, action) {
|
||||
@ -2640,7 +2656,7 @@ Bladeburner.prototype.updateOperationsUIElement = function(el, action) {
|
||||
el.appendChild(createElement("pre", {
|
||||
display:"inline-block",
|
||||
innerHTML:action.desc + "\n\n" +
|
||||
"Estimated success chance: " + formatNumber(estimatedSuccessChance*100, 1) + "%\n" +
|
||||
`Estimated success chance: ${formatNumber(estimatedSuccessChance*100, 1)}% ${action.isStealth?stealthIcon:''}${action.isKill?killIcon:''}\n` +
|
||||
"Time Required(s): " + formatNumber(actionTime, 0) + "\n" +
|
||||
"Operations remaining: " + Math.floor(action.count) + "\n" +
|
||||
"Successes: " + action.successes + "\n" +
|
||||
@ -2654,14 +2670,21 @@ Bladeburner.prototype.updateOperationsUIElement = function(el, action) {
|
||||
for:autolevelCheckboxId, innerText:"Autolevel",color:"white",
|
||||
tooltip:"Automatically increase operation level when possible"
|
||||
}));
|
||||
var autolevelCheckbox = createElement("input", {
|
||||
type:"checkbox", id:autolevelCheckboxId, margin:"4px",
|
||||
checked:action.autoLevel,
|
||||
changeListener:()=>{
|
||||
action.autoLevel = autolevelCheckbox.checked;
|
||||
}
|
||||
|
||||
const checkboxDiv = createElement("div", { class: "bbcheckbox" });
|
||||
const checkboxInput = createElement("input", {
|
||||
type:"checkbox",
|
||||
id: autolevelCheckboxId,
|
||||
checked: action.autoLevel,
|
||||
changeListener: () => {
|
||||
action.autoLevel = checkboxInput.checked;
|
||||
},
|
||||
});
|
||||
el.appendChild(autolevelCheckbox);
|
||||
const checkmarkLabel = createElement("label", { for: autolevelCheckboxId });
|
||||
checkboxDiv.appendChild(checkboxInput);
|
||||
checkboxDiv.appendChild(checkmarkLabel);
|
||||
|
||||
el.appendChild(checkboxDiv);
|
||||
}
|
||||
|
||||
Bladeburner.prototype.updateBlackOpsUIElement = function(el, action) {
|
||||
@ -2760,7 +2783,7 @@ Bladeburner.prototype.updateBlackOpsUIElement = function(el, action) {
|
||||
}));
|
||||
el.appendChild(createElement("p", {
|
||||
display:"inline-block",
|
||||
innerHTML:"Estimated Success Chance: " + formatNumber(estimatedSuccessChance*100, 1) + "%\n" +
|
||||
innerHTML:`Estimated Success Chance: ${formatNumber(estimatedSuccessChance*100, 1)}% ${action.isStealth?stealthIcon:''}${action.isKill?killIcon:''}\n` +
|
||||
"Time Required(s): " + formatNumber(actionTime, 0),
|
||||
}))
|
||||
}
|
||||
|
740
src/DevMenu.js
740
src/DevMenu.js
@ -1,740 +0,0 @@
|
||||
import { AugmentationNames } from "./Augmentation/data/AugmentationNames";
|
||||
import { CodingContractTypes } from "./CodingContracts";
|
||||
import { generateContract,
|
||||
generateRandomContract,
|
||||
generateRandomContractOnHome } from "./CodingContractGenerator";
|
||||
import { Companies } from "./Company/Companies";
|
||||
import { Company } from "./Company/Company";
|
||||
import { Programs } from "./Programs/Programs";
|
||||
import { Factions } from "./Faction/Factions";
|
||||
import { Player } from "./Player";
|
||||
import { AllServers } from "./Server/AllServers";
|
||||
import { hackWorldDaemon } from "./RedPill";
|
||||
import { StockMarket,
|
||||
SymbolToStockMap } from "./StockMarket/StockMarket";
|
||||
import { Stock } from "./StockMarket/Stock";
|
||||
import { Terminal } from "./Terminal";
|
||||
|
||||
import { numeralWrapper } from "./ui/numeralFormat";
|
||||
|
||||
import { dialogBoxCreate } from "../utils/DialogBox";
|
||||
import { exceptionAlert } from "../utils/helpers/exceptionAlert";
|
||||
import { createElement } from "../utils/uiHelpers/createElement";
|
||||
import { createOptionElement } from "../utils/uiHelpers/createOptionElement";
|
||||
import { getSelectText } from "../utils/uiHelpers/getSelectData";
|
||||
import { removeElementById } from "../utils/uiHelpers/removeElementById";
|
||||
|
||||
const devMenuContainerId = "dev-menu-container";
|
||||
|
||||
export function createDevMenu() {
|
||||
if (process.env.NODE_ENV !== "development") {
|
||||
throw new Error("Cannot create Dev Menu because you are not in a dev build");
|
||||
}
|
||||
|
||||
const devMenuText = createElement("h1", {
|
||||
display: "block",
|
||||
innerText: "Development Menu - Only meant to be used for testing/debugging",
|
||||
});
|
||||
|
||||
// Generic
|
||||
const genericHeader = createElement("h2", {
|
||||
display: "block",
|
||||
innerText: "Generic"
|
||||
});
|
||||
|
||||
const addMoney = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
Player.gainMoney(1e15);
|
||||
},
|
||||
display: "block",
|
||||
innerText: "Add $1000t",
|
||||
});
|
||||
|
||||
const addMoney2 = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
Player.gainMoney(1e12);
|
||||
},
|
||||
display: "block",
|
||||
innerText: "Add $1t",
|
||||
})
|
||||
|
||||
const addRam = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
Player.getHomeComputer().maxRam *= 2;
|
||||
},
|
||||
display: "block",
|
||||
innerText: "Double Home Computer RAM",
|
||||
});
|
||||
|
||||
const triggerBitflume = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
hackWorldDaemon(Player.bitNodeN, true);
|
||||
},
|
||||
innerText: "Trigger BitFlume",
|
||||
});
|
||||
|
||||
const destroyCurrentBitnode = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
hackWorldDaemon(Player.bitNodeN);
|
||||
},
|
||||
innerText: "Destroy Current BitNode",
|
||||
tooltip: "Will grant Source-File for the BitNode",
|
||||
});
|
||||
|
||||
// Experience / stats
|
||||
const statsHeader = createElement("h2", {
|
||||
display: "block",
|
||||
innerText: "Experience/Stats"
|
||||
});
|
||||
|
||||
const statsHackingExpInput = createElement("input", {
|
||||
class: "text-input",
|
||||
margin: "5px",
|
||||
placeholder: "+/- hacking exp",
|
||||
type: "number",
|
||||
});
|
||||
const statsHackingExpButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
const exp = parseInt(statsHackingExpInput.value);
|
||||
Player.gainHackingExp(exp);
|
||||
Player.updateSkillLevels();
|
||||
},
|
||||
innerText: "Add Hacking Exp",
|
||||
});
|
||||
|
||||
const statsStrengthExpInput = createElement("input", {
|
||||
class: "text-input",
|
||||
margin: "5px",
|
||||
placeholder: "+/- strength exp",
|
||||
type: "number",
|
||||
});
|
||||
const statsStrengthExpButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
const exp = parseInt(statsStrengthExpInput.value);
|
||||
Player.gainStrengthExp(exp);
|
||||
Player.updateSkillLevels();
|
||||
},
|
||||
innerText: "Add Strength Exp",
|
||||
});
|
||||
|
||||
const statsDefenseExpInput = createElement("input", {
|
||||
class: "text-input",
|
||||
margin: "5px",
|
||||
placeholder: "+/- defense exp",
|
||||
type: "number",
|
||||
});
|
||||
const statsDefenseExpButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
const exp = parseInt(statsDefenseExpInput.value);
|
||||
Player.gainDefenseExp(exp);
|
||||
Player.updateSkillLevels();
|
||||
},
|
||||
innerText: "Add Defense Exp",
|
||||
});
|
||||
|
||||
const statsDexterityExpInput = createElement("input", {
|
||||
class: "text-input",
|
||||
margin: "5px",
|
||||
placeholder: "+/- dexterity exp",
|
||||
type: "number",
|
||||
});
|
||||
const statsDexterityExpButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
const exp = parseInt(statsDexterityExpInput.value);
|
||||
Player.gainDexterityExp(exp);
|
||||
Player.updateSkillLevels();
|
||||
},
|
||||
innerText: "Add Dexterity Exp",
|
||||
});
|
||||
|
||||
const statsAgilityExpInput = createElement("input", {
|
||||
class: "text-input",
|
||||
margin: "5px",
|
||||
placeholder: "+/- agility exp",
|
||||
type: "number",
|
||||
});
|
||||
const statsAgilityExpButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
const exp = parseInt(statsAgilityExpInput.value);
|
||||
Player.gainAgilityExp(exp);
|
||||
Player.updateSkillLevels();
|
||||
},
|
||||
innerText: "Add Agility Exp",
|
||||
});
|
||||
|
||||
const statsCharismaExpInput = createElement("input", {
|
||||
class: "text-input",
|
||||
margin: "5px",
|
||||
placeholder: "+/- charisma exp",
|
||||
type: "number",
|
||||
});
|
||||
const statsCharismaExpButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
const exp = parseInt(statsCharismaExpInput.value);
|
||||
Player.gainCharismaExp(exp);
|
||||
Player.updateSkillLevels();
|
||||
},
|
||||
innerText: "Add Charisma Exp",
|
||||
});
|
||||
|
||||
const statsIntelligenceExpInput = createElement("input", {
|
||||
class: "text-input",
|
||||
margin: "5px",
|
||||
placeholder: "+/- intelligence exp",
|
||||
type: "number",
|
||||
});
|
||||
const statsIntelligenceExpButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
const exp = parseInt(statsIntelligenceExpInput.value);
|
||||
Player.gainIntelligenceExp(exp);
|
||||
Player.updateSkillLevels();
|
||||
},
|
||||
innerText: "Add Intelligence Exp",
|
||||
});
|
||||
|
||||
const statsEnableIntelligenceButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
Player.intelligence = 1;
|
||||
},
|
||||
innerText: "Enable Intelligence"
|
||||
});
|
||||
|
||||
const statsDisableIntelligenceButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
Player.intelligence = 0;
|
||||
},
|
||||
innerText: "Disable Intelligence"
|
||||
});
|
||||
|
||||
// Factions
|
||||
const factionsHeader = createElement("h2", {innerText: "Factions"});
|
||||
|
||||
const factionsDropdown = createElement("select", {
|
||||
class: "dropdown",
|
||||
margin: "5px",
|
||||
});
|
||||
for (const i in Factions) {
|
||||
factionsDropdown.options[factionsDropdown.options.length] = new Option(Factions[i].name, Factions[i].name);
|
||||
}
|
||||
|
||||
const factionsAddButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
const facName = factionsDropdown.options[factionsDropdown.selectedIndex].value;
|
||||
Player.receiveInvite(facName);
|
||||
},
|
||||
innerText: "Receive Invite to Faction",
|
||||
});
|
||||
|
||||
const factionsReputationInput = createElement("input", {
|
||||
placeholder: "Rep to add to faction",
|
||||
type: "number",
|
||||
});
|
||||
|
||||
const factionsReputationButton = createElement("button", {
|
||||
class: "std-button",
|
||||
innerText: "Add rep to faction",
|
||||
clickListener: () => {
|
||||
const facName = getSelectText(factionsDropdown);
|
||||
const fac = Factions[facName];
|
||||
const rep = parseFloat(factionsReputationInput.value);
|
||||
if (fac != null && !isNaN(rep)) {
|
||||
fac.playerReputation += rep;
|
||||
}
|
||||
},
|
||||
});
|
||||
|
||||
// Augmentations
|
||||
const augmentationsHeader = createElement("h2", {innerText: "Augmentations"});
|
||||
|
||||
const augmentationsDropdown = createElement("select", {
|
||||
class: "dropdown",
|
||||
margin: "5px",
|
||||
});
|
||||
for (const i in AugmentationNames) {
|
||||
const augName = AugmentationNames[i];
|
||||
augmentationsDropdown.options[augmentationsDropdown.options.length] = new Option(augName, augName);
|
||||
}
|
||||
|
||||
const augmentationsQueueButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
Player.queueAugmentation(augmentationsDropdown.options[augmentationsDropdown.selectedIndex].value);
|
||||
},
|
||||
innerText: "Queue Augmentation",
|
||||
});
|
||||
|
||||
const giveAllAugmentationsButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
for (const i in AugmentationNames) {
|
||||
const augName = AugmentationNames[i];
|
||||
Player.queueAugmentation(augName);
|
||||
}
|
||||
},
|
||||
display: "block",
|
||||
innerText: "Queue All Augmentations",
|
||||
});
|
||||
|
||||
// Source Files
|
||||
const sourceFilesHeader = createElement("h2", { innerText: "Source-Files" });
|
||||
|
||||
const removeSourceFileDropdown = createElement("select", {
|
||||
class: "dropdown",
|
||||
margin: "5px",
|
||||
});
|
||||
for (let i = 0; i < 24; ++i) {
|
||||
removeSourceFileDropdown.add(createOptionElement(String(i)));
|
||||
}
|
||||
|
||||
const removeSourceFileButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
const numToRemove = parseInt(getSelectText(removeSourceFileDropdown));
|
||||
for (let i = 0; i < Player.sourceFiles.length; ++i) {
|
||||
if (Player.sourceFiles[i].n === numToRemove) {
|
||||
Player.sourceFiles.splice(i, 1);
|
||||
hackWorldDaemon(Player.bitNodeN, true);
|
||||
return;
|
||||
}
|
||||
}
|
||||
},
|
||||
innerText: "Remove Source File and Trigger Bitflume",
|
||||
});
|
||||
|
||||
// Programs
|
||||
const programsHeader = createElement("h2", {innerText: "Programs"});
|
||||
|
||||
const programsAddDropdown = createElement("select", {
|
||||
class: "dropdown",
|
||||
margin: "5px",
|
||||
});
|
||||
for (const i in Programs) {
|
||||
const progName = Programs[i].name;
|
||||
programsAddDropdown.options[programsAddDropdown.options.length] = new Option(progName, progName);
|
||||
}
|
||||
|
||||
const programsAddButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
const program = programsAddDropdown.options[programsAddDropdown.selectedIndex].value;
|
||||
if(!Player.hasProgram(program)) {
|
||||
Player.getHomeComputer().programs.push(program);
|
||||
}
|
||||
},
|
||||
innerText: "Add Program",
|
||||
})
|
||||
|
||||
// Servers
|
||||
const serversHeader = createElement("h2", {innerText: "Servers"});
|
||||
|
||||
const serversOpenAll = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
for (const i in AllServers) {
|
||||
AllServers[i].hasAdminRights = true;
|
||||
AllServers[i].sshPortOpen = true;
|
||||
AllServers[i].ftpPortOpen = true;
|
||||
AllServers[i].smtpPortOpen = true;
|
||||
AllServers[i].httpPortOpen = true;
|
||||
AllServers[i].sqlPortOpen = true;
|
||||
AllServers[i].openPortCount = 5;
|
||||
}
|
||||
},
|
||||
display: "block",
|
||||
innerText: "Get Admin Rights to all servers",
|
||||
});
|
||||
|
||||
const serversMinSecurityAll = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
for (const i in AllServers) {
|
||||
AllServers[i].hackDifficulty = AllServers[i].minDifficulty;
|
||||
}
|
||||
},
|
||||
display: "block",
|
||||
innerText: "Set all servers to min security",
|
||||
});
|
||||
|
||||
const serversMaxMoneyAll = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
for (const i in AllServers) {
|
||||
AllServers[i].moneyAvailable = AllServers[i].moneyMax;
|
||||
}
|
||||
},
|
||||
display: "block",
|
||||
innerText: "Set all servers to max money",
|
||||
});
|
||||
|
||||
const serversConnectToDropdown = createElement("select", {class: "dropdown"});
|
||||
for (const i in AllServers) {
|
||||
const hn = AllServers[i].hostname;
|
||||
serversConnectToDropdown.options[serversConnectToDropdown.options.length] = new Option(hn, hn);
|
||||
}
|
||||
|
||||
const serversConnectToButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
const host = serversConnectToDropdown.options[serversConnectToDropdown.selectedIndex].value;
|
||||
Terminal.connectToServer(host);
|
||||
},
|
||||
innerText: "Connect to server",
|
||||
});
|
||||
|
||||
// Companies
|
||||
const companiesHeader = createElement("h2", { innerText: "Companies" });
|
||||
|
||||
const companiesDropdown = createElement("select", {
|
||||
class: "dropdown",
|
||||
margin: "5px",
|
||||
});
|
||||
for (const c in Companies) {
|
||||
companiesDropdown.add(createOptionElement(Companies[c].name));
|
||||
}
|
||||
|
||||
const companyReputationInput = createElement("input", {
|
||||
margin: "5px",
|
||||
placeholder: "Rep to add to company",
|
||||
type: "number",
|
||||
});
|
||||
|
||||
const companyReputationButton = createElement("button", {
|
||||
class: "std-button",
|
||||
innerText: "Add rep to company",
|
||||
clickListener: () => {
|
||||
const compName = getSelectText(companiesDropdown);
|
||||
const company = Companies[compName];
|
||||
const rep = parseFloat(companyReputationInput.value);
|
||||
if (company != null && !isNaN(rep)) {
|
||||
company.playerReputation += rep;
|
||||
} else {
|
||||
console.warn(`Invalid input for Dev Menu Company Rep. Company Name: ${compName}. Rep: ${rep}`);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Bladeburner
|
||||
const bladeburnerHeader = createElement("h2", {innerText: "Bladeburner"});
|
||||
|
||||
const bladeburnerGainRankInput = createElement("input", {
|
||||
class: "text-input",
|
||||
margin: "5px",
|
||||
placeholder: "Rank to gain (or negative to lose rank)",
|
||||
type: "number",
|
||||
});
|
||||
|
||||
const bladeburnerGainRankButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
try {
|
||||
const rank = parseInt(bladeburnerGainRankInput.value);
|
||||
Player.bladeburner.changeRank(rank);
|
||||
} catch(e) {
|
||||
exceptionAlert(`Failed to change Bladeburner Rank in dev menu: ${e}`);
|
||||
}
|
||||
},
|
||||
innerText: "Gain Bladeburner Rank",
|
||||
});
|
||||
|
||||
const bladeburnerStoredCyclesInput = createElement("input", {
|
||||
class: "text-input",
|
||||
margin: "5px",
|
||||
placeholder: "# Cycles to Add",
|
||||
type: "number",
|
||||
});
|
||||
|
||||
const bladeburnerStoredCyclesButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
try {
|
||||
const cycles = parseInt(bladeburnerStoredCyclesInput.value);
|
||||
Player.bladeburner.storedCycles += cycles;
|
||||
} catch(e) {
|
||||
exceptionAlert(`Failed to add cycles to Bladeburner in dev menu: ${e}`);
|
||||
}
|
||||
},
|
||||
innerText: "Add Cycles to Bladeburner mechanic",
|
||||
});
|
||||
|
||||
// Gang
|
||||
const gangHeader = createElement("h2", {innerText: "Gang"});
|
||||
|
||||
const gangStoredCyclesInput = createElement("input", {
|
||||
class: "text-input",
|
||||
margin: "5px",
|
||||
placeholder: "# Cycles to add",
|
||||
type: "number",
|
||||
});
|
||||
|
||||
const gangAddStoredCycles = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
try {
|
||||
const cycles = parseInt(gangStoredCyclesInput.value);
|
||||
Player.gang.storedCycles += cycles;
|
||||
} catch(e) {
|
||||
exceptionAlert(`Failed to add stored cycles to gang mechanic: ${e}`);
|
||||
}
|
||||
},
|
||||
innerText: "Add cycles to Gang mechanic",
|
||||
});
|
||||
|
||||
// Corporation
|
||||
const corpHeader = createElement("h2", { innerText: "Corporation" });
|
||||
|
||||
const corpStoredCyclesInput = createElement("input", {
|
||||
class: "text-input",
|
||||
margin: "5px",
|
||||
placeholder: "# Cycles to Add",
|
||||
type: "number",
|
||||
});
|
||||
|
||||
const corpStoredCyclesButton = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
try {
|
||||
const cycles = parseInt(bladeburnerStoredCyclesInput.value);
|
||||
Player.corporation.storeCycles(cycles);
|
||||
} catch(e) {
|
||||
exceptionAlert(`Failed to add cycles to Bladeburner in dev menu: ${e}`);
|
||||
}
|
||||
},
|
||||
innerText: "Add Cycles to Corporation mechanic",
|
||||
});
|
||||
|
||||
// Coding Contracts
|
||||
const contractsHeader = createElement("h2", {innerText: "Coding Contracts"});
|
||||
|
||||
const generateRandomContractBtn = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
generateRandomContract();
|
||||
},
|
||||
innerText: "Generate Random Contract",
|
||||
});
|
||||
|
||||
const generateRandomContractOnHomeBtn = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
generateRandomContractOnHome();
|
||||
},
|
||||
innerText: "Generate Random Contract on Home Comp",
|
||||
});
|
||||
|
||||
const generateContractWithTypeSelector = createElement("select", { margin: "5px" });
|
||||
const contractTypes = Object.keys(CodingContractTypes);
|
||||
for (let i = 0; i < contractTypes.length; ++i) {
|
||||
generateContractWithTypeSelector.add(createOptionElement(contractTypes[i]));
|
||||
}
|
||||
|
||||
const generateContractWithTypeBtn = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
generateContract({
|
||||
problemType: getSelectText(generateContractWithTypeSelector),
|
||||
server: "home",
|
||||
});
|
||||
},
|
||||
innerText: "Generate Specified Contract Type on Home Comp",
|
||||
});
|
||||
|
||||
// Stock Market
|
||||
const stockmarketHeader = createElement("h2", {innerText: "Stock Market"});
|
||||
|
||||
const stockInput = createElement("input", {
|
||||
class: "text-input",
|
||||
display: "block",
|
||||
placeholder: "Stock symbol(s), or 'all'",
|
||||
});
|
||||
|
||||
function processStocks(cb) {
|
||||
const input = stockInput.value.toString().replace(/\s/g, '');
|
||||
|
||||
// Empty input, or "all", will process all stocks
|
||||
if (input === "" || input.toLowerCase() === "all") {
|
||||
for (const name in StockMarket) {
|
||||
if (StockMarket.hasOwnProperty(name)) {
|
||||
const stock = StockMarket[name];
|
||||
if (stock instanceof Stock) {
|
||||
cb(stock);
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
const stockSymbols = input.split(",");
|
||||
for (let i = 0; i < stockSymbols.length; ++i) {
|
||||
const stock = SymbolToStockMap[stockSymbols];
|
||||
if (stock instanceof Stock) {
|
||||
cb(stock);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const stockPriceChangeInput = createElement("input", {
|
||||
class: "text-input",
|
||||
margin: "5px",
|
||||
placeholder: "Price to change stock(s) to",
|
||||
type: "number",
|
||||
});
|
||||
|
||||
const stockPriceChangeBtn = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
const price = parseInt(stockPriceChangeInput.value);
|
||||
if (isNaN(price)) { return; }
|
||||
|
||||
processStocks((stock) => {
|
||||
stock.price = price;
|
||||
});
|
||||
dialogBoxCreate(`Stock Prices changed to ${price}`);
|
||||
},
|
||||
innerText: "Change Stock Price(s)",
|
||||
});
|
||||
|
||||
const stockViewPriceCapBtn = createElement("button", {
|
||||
class: "std-button",
|
||||
clickListener: () => {
|
||||
let text = "";
|
||||
processStocks((stock) => {
|
||||
text += `${stock.symbol}: ${numeralWrapper.format(stock.cap, '$0.000a')}<br>`;
|
||||
});
|
||||
dialogBoxCreate(text);
|
||||
},
|
||||
innerText: "View Stock Price Caps",
|
||||
});
|
||||
|
||||
// Sleeves
|
||||
const sleevesHeader = createElement("h2", { innerText: "Sleeves" });
|
||||
|
||||
const sleevesRemoveAllShockRecovery = createElement("button", {
|
||||
class: "std-button",
|
||||
display: "block",
|
||||
innerText: "Set Shock Recovery of All Sleeves to 0",
|
||||
clickListener: () => {
|
||||
for (let i = 0; i < Player.sleeves.length; ++i) {
|
||||
Player.sleeves[i].shock = 100;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Add everything to container, then append to main menu
|
||||
const devMenuContainer = createElement("div", {
|
||||
class: "generic-menupage-container",
|
||||
id: devMenuContainerId,
|
||||
});
|
||||
|
||||
devMenuContainer.appendChild(devMenuText);
|
||||
devMenuContainer.appendChild(genericHeader);
|
||||
devMenuContainer.appendChild(addMoney);
|
||||
devMenuContainer.appendChild(addMoney2);
|
||||
devMenuContainer.appendChild(addRam);
|
||||
devMenuContainer.appendChild(triggerBitflume);
|
||||
devMenuContainer.appendChild(destroyCurrentBitnode);
|
||||
devMenuContainer.appendChild(statsHeader);
|
||||
devMenuContainer.appendChild(statsHackingExpInput);
|
||||
devMenuContainer.appendChild(statsHackingExpButton);
|
||||
devMenuContainer.appendChild(createElement("br"));
|
||||
devMenuContainer.appendChild(statsStrengthExpInput);
|
||||
devMenuContainer.appendChild(statsStrengthExpButton);
|
||||
devMenuContainer.appendChild(createElement("br"));
|
||||
devMenuContainer.appendChild(statsDefenseExpInput);
|
||||
devMenuContainer.appendChild(statsDefenseExpButton);
|
||||
devMenuContainer.appendChild(createElement("br"));
|
||||
devMenuContainer.appendChild(statsDexterityExpInput);
|
||||
devMenuContainer.appendChild(statsDexterityExpButton);
|
||||
devMenuContainer.appendChild(createElement("br"));
|
||||
devMenuContainer.appendChild(statsAgilityExpInput);
|
||||
devMenuContainer.appendChild(statsAgilityExpButton);
|
||||
devMenuContainer.appendChild(createElement("br"));
|
||||
devMenuContainer.appendChild(statsCharismaExpInput);
|
||||
devMenuContainer.appendChild(statsCharismaExpButton);
|
||||
devMenuContainer.appendChild(createElement("br"));
|
||||
devMenuContainer.appendChild(statsIntelligenceExpInput);
|
||||
devMenuContainer.appendChild(statsIntelligenceExpButton);
|
||||
devMenuContainer.appendChild(createElement("br"));
|
||||
devMenuContainer.appendChild(statsEnableIntelligenceButton);
|
||||
devMenuContainer.appendChild(statsDisableIntelligenceButton);
|
||||
devMenuContainer.appendChild(factionsHeader);
|
||||
devMenuContainer.appendChild(factionsDropdown);
|
||||
devMenuContainer.appendChild(factionsAddButton);
|
||||
devMenuContainer.appendChild(createElement("br"));
|
||||
devMenuContainer.appendChild(factionsReputationInput);
|
||||
devMenuContainer.appendChild(factionsReputationButton);
|
||||
devMenuContainer.appendChild(augmentationsHeader);
|
||||
devMenuContainer.appendChild(augmentationsDropdown);
|
||||
devMenuContainer.appendChild(augmentationsQueueButton);
|
||||
devMenuContainer.appendChild(giveAllAugmentationsButton);
|
||||
devMenuContainer.appendChild(sourceFilesHeader);
|
||||
devMenuContainer.appendChild(removeSourceFileDropdown);
|
||||
devMenuContainer.appendChild(removeSourceFileButton);
|
||||
devMenuContainer.appendChild(programsHeader);
|
||||
devMenuContainer.appendChild(programsAddDropdown);
|
||||
devMenuContainer.appendChild(programsAddButton);
|
||||
devMenuContainer.appendChild(serversHeader);
|
||||
devMenuContainer.appendChild(serversOpenAll);
|
||||
devMenuContainer.appendChild(serversMinSecurityAll);
|
||||
devMenuContainer.appendChild(serversMaxMoneyAll);
|
||||
devMenuContainer.appendChild(serversConnectToDropdown);
|
||||
devMenuContainer.appendChild(serversConnectToButton);
|
||||
devMenuContainer.appendChild(companiesHeader);
|
||||
devMenuContainer.appendChild(companiesDropdown);
|
||||
devMenuContainer.appendChild(createElement("br"));
|
||||
devMenuContainer.appendChild(companyReputationInput);
|
||||
devMenuContainer.appendChild(companyReputationButton);
|
||||
devMenuContainer.appendChild(bladeburnerHeader);
|
||||
devMenuContainer.appendChild(bladeburnerGainRankInput);
|
||||
devMenuContainer.appendChild(bladeburnerGainRankButton);
|
||||
devMenuContainer.appendChild(createElement("br"));
|
||||
devMenuContainer.appendChild(bladeburnerStoredCyclesInput);
|
||||
devMenuContainer.appendChild(bladeburnerStoredCyclesButton);
|
||||
devMenuContainer.appendChild(createElement("br"));
|
||||
devMenuContainer.appendChild(gangHeader);
|
||||
devMenuContainer.appendChild(gangStoredCyclesInput);
|
||||
devMenuContainer.appendChild(gangAddStoredCycles);
|
||||
devMenuContainer.appendChild(createElement("br"));
|
||||
devMenuContainer.appendChild(corpHeader);
|
||||
devMenuContainer.appendChild(corpStoredCyclesInput);
|
||||
devMenuContainer.appendChild(corpStoredCyclesButton);
|
||||
devMenuContainer.appendChild(createElement("br"));
|
||||
devMenuContainer.appendChild(contractsHeader);
|
||||
devMenuContainer.appendChild(generateRandomContractBtn);
|
||||
devMenuContainer.appendChild(generateRandomContractOnHomeBtn);
|
||||
devMenuContainer.appendChild(createElement("br"));
|
||||
devMenuContainer.appendChild(generateContractWithTypeSelector);
|
||||
devMenuContainer.appendChild(generateContractWithTypeBtn);
|
||||
devMenuContainer.appendChild(stockmarketHeader);
|
||||
devMenuContainer.appendChild(stockInput);
|
||||
devMenuContainer.appendChild(stockPriceChangeInput);
|
||||
devMenuContainer.appendChild(stockPriceChangeBtn);
|
||||
devMenuContainer.appendChild(createElement("br"));
|
||||
devMenuContainer.appendChild(stockViewPriceCapBtn);
|
||||
devMenuContainer.appendChild(sleevesHeader);
|
||||
devMenuContainer.appendChild(sleevesRemoveAllShockRecovery);
|
||||
|
||||
const entireGameContainer = document.getElementById("entire-game-container");
|
||||
if (entireGameContainer == null) {
|
||||
throw new Error("Could not find entire-game-container DOM element");
|
||||
}
|
||||
entireGameContainer.appendChild(devMenuContainer);
|
||||
}
|
||||
|
||||
export function closeDevMenu() {
|
||||
removeElementById(devMenuContainerId);
|
||||
}
|
1213
src/DevMenu.jsx
Normal file
1213
src/DevMenu.jsx
Normal file
File diff suppressed because it is too large
Load Diff
@ -199,7 +199,7 @@ function displayFactionContent(factionName) {
|
||||
innerText:"This donation will result in 0.000 reputation gain"
|
||||
});
|
||||
var donateAmountInput = createElement("input", {
|
||||
placeholder:"Donation amount",
|
||||
class: "text-input", placeholder:"Donation amount",
|
||||
inputListener:()=>{
|
||||
let amt = 0;
|
||||
if(donateAmountInput.value !== "") {
|
||||
|
@ -288,7 +288,7 @@ function createSleeveUi(sleeve: Sleeve, allSleeves: Sleeve[]): ISleeveUIElems {
|
||||
}
|
||||
|
||||
elems.taskPanel = createElement("div", { class: "sleeve-panel", width: "40%" });
|
||||
elems.taskSelector = createElement("select") as HTMLSelectElement;
|
||||
elems.taskSelector = createElement("select", { class: "dropdown" }) as HTMLSelectElement;
|
||||
elems.taskSelector.add(createOptionElement("------"));
|
||||
elems.taskSelector.add(createOptionElement("Work for Company"));
|
||||
elems.taskSelector.add(createOptionElement("Work for Faction"));
|
||||
@ -297,8 +297,8 @@ function createSleeveUi(sleeve: Sleeve, allSleeves: Sleeve[]): ISleeveUIElems {
|
||||
elems.taskSelector.add(createOptionElement("Workout at Gym"));
|
||||
elems.taskSelector.add(createOptionElement("Shock Recovery"));
|
||||
elems.taskSelector.add(createOptionElement("Synchronize"));
|
||||
elems.taskDetailsSelector = createElement("select") as HTMLSelectElement;
|
||||
elems.taskDetailsSelector2 = createElement("select") as HTMLSelectElement;
|
||||
elems.taskDetailsSelector = createElement("select", { class: "dropdown" }) as HTMLSelectElement;
|
||||
elems.taskDetailsSelector2 = createElement("select", { class: "dropdown" }) as HTMLSelectElement;
|
||||
elems.taskDescription = createElement("p");
|
||||
elems.taskProgressBar = createElement("p");
|
||||
elems.taskSelector.addEventListener("change", () => {
|
||||
|
@ -175,6 +175,11 @@ let StockMarket = {} //Full name to stock object
|
||||
let StockSymbols = {} //Full name to symbol
|
||||
let SymbolToStockMap = {}; //Symbol to Stock object
|
||||
|
||||
let formatHelpData = {
|
||||
longestName: 0,
|
||||
longestSymbol: 0,
|
||||
};
|
||||
|
||||
function loadStockMarket(saveString) {
|
||||
if (saveString === "") {
|
||||
StockMarket = {};
|
||||
@ -220,6 +225,12 @@ function initStockSymbols() {
|
||||
StockSymbols["Catalyst Ventures"] = "CTYS";
|
||||
StockSymbols["Microdyne Technologies"] = "MDYN";
|
||||
StockSymbols["Titan Laboratories"] = "TITN";
|
||||
|
||||
for (const key in StockSymbols) {
|
||||
formatHelpData.longestName = key.length > formatHelpData.longestName ? key.length : formatHelpData.longestName;
|
||||
formatHelpData.longestSymbol = StockSymbols[key].length > formatHelpData.longestSymbol ? StockSymbols[key].length : formatHelpData.longestSymbol;
|
||||
}
|
||||
console.log(formatHelpData);
|
||||
}
|
||||
|
||||
function initStockMarket() {
|
||||
@ -1070,10 +1081,11 @@ function createStockTicker(stock) {
|
||||
return;
|
||||
}
|
||||
var tickerId = "stock-market-ticker-" + stock.symbol;
|
||||
var li = document.createElement("li"), hdr = document.createElement("button");
|
||||
var li = document.createElement("li"), hdr = document.createElement("button"), hdrpre = document.createElement("pre");;
|
||||
hdr.classList.add("accordion-header");
|
||||
hdr.setAttribute("id", tickerId + "-hdr");
|
||||
hdr.innerHTML = stock.name + " - " + stock.symbol + " - " + numeralWrapper.format(stock.price, '($0.000a)');
|
||||
hdrpre.textContent = stock.name + " - " + stock.symbol + " - " + numeralWrapper.format(stock.price, '($0.000a)');
|
||||
hdr.appendChild(hdrpre);
|
||||
|
||||
//Div for entire panel
|
||||
var stockDiv = document.createElement("div");
|
||||
@ -1352,19 +1364,15 @@ function updateStockTicker(stock, increase) {
|
||||
}
|
||||
return;
|
||||
}
|
||||
let hdrText = stock.name + " (" + stock.symbol + ") - " + numeralWrapper.format(stock.price, '($0.000a)');
|
||||
const stockPriceFormat = numeralWrapper.format(stock.price, '($0.000a)')
|
||||
let hdrText = `${stock.name}${" ".repeat(1 + formatHelpData.longestName - stock.name.length + (formatHelpData.longestSymbol-stock.symbol.length))}${stock.symbol} -${" ".repeat(10 - stockPriceFormat.length)}${stockPriceFormat}`;
|
||||
if (Player.has4SData) {
|
||||
hdrText += " - Volatility: " + numeralWrapper.format(stock.mv, '0,0.00') + "%" +
|
||||
" - Price Forecast: ";
|
||||
if (stock.b) {
|
||||
hdrText += "+".repeat(Math.floor(stock.otlkMag/10) + 1);
|
||||
} else {
|
||||
hdrText += "-".repeat(Math.floor(stock.otlkMag/10) + 1);
|
||||
}
|
||||
hdrText += ` - Volatility: ${numeralWrapper.format(stock.mv, '0,0.00')}% - Price Forecast: `;
|
||||
hdrText += (stock.b?"+":"-").repeat(Math.floor(stock.otlkMag/10) + 1);
|
||||
}
|
||||
hdr.innerText = hdrText;
|
||||
hdr.firstChild.textContent = hdrText;
|
||||
if (increase != null) {
|
||||
increase ? hdr.style.color = "#66ff33" : hdr.style.color = "red";
|
||||
hdr.firstChild.style.color = increase ? "#66ff33" : "red";
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -124,6 +124,8 @@ import "../css/gang.scss";
|
||||
import "../css/sleeves.scss";
|
||||
import "../css/resleeving.scss";
|
||||
import "../css/treant.css";
|
||||
import "../css/grid.min.css";
|
||||
import "../css/dev-menu.css";
|
||||
|
||||
|
||||
/* Shortcuts to navigate through the game
|
||||
|
@ -702,7 +702,7 @@ if (htmlWebpackPlugin.options.googleAnalytics.trackingId) { %>
|
||||
<a id="stock-market-expand-tickers" class="a-link-button tooltip">Expand tickers</a>
|
||||
<a id="stock-market-collapse-tickers" class="a-link-button tooltip">Collapse tickers</a>
|
||||
<br /><br />
|
||||
<input id="stock-market-watchlist-filter" type="text" placeholder="Filter Stocks by symbol (comma-separated list)"/>
|
||||
<input id="stock-market-watchlist-filter" class="text-input" type="text" placeholder="Filter Stocks by symbol (comma-separated list)"/>
|
||||
<a id="stock-market-watchlist-filter-update" class="a-link-button"> Update Watchlist </a>
|
||||
<ul id="stock-market-list" style="list-style:none;">
|
||||
</ul>
|
||||
|
Loading…
Reference in New Issue
Block a user