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0.47.3 patch 2 fix documentation (#810)
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dist/engine.bundle.js
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dist/engine.bundle.js
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@ -3,6 +3,8 @@ ascendMember() Netscript Function
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.. js:function:: ascendMember(name)
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:RAM cost: 4 GB
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:param string name: Name of member to ascend
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Ascend the specified Gang Member.
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@ -20,5 +22,3 @@ ascendMember() Netscript Function
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agi: Agility multiplier gained from ascending. Decimal form
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cha: Charisma multiplier gained from ascending. Decimal form
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}
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:RAM cost: 4 GB
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@ -3,6 +3,6 @@ canRecruitMember() Netscript Function
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.. js:function:: canRecruitMember()
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:returns: Boolean indicating whether a member can currently be recruited
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:RAM cost: 1 GB
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:returns: Boolean indicating whether a member can currently be recruited
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@ -3,6 +3,8 @@ getBonusTime() Netscript Function
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.. js:function:: getBonusTime()
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:RAM cost: 0 GB
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Returns the amount of accumulated "bonus time" (seconds) for the Gang mechanic.
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"Bonus time" is accumulated when the game is offline or if the game is
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@ -11,5 +13,3 @@ getBonusTime() Netscript Function
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"Bonus time" makes the game progress faster, up to 10x the normal speed.
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:returns: Bonus time for the Gang mechanic in seconds
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:RAM cost: 0 GB
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@ -3,9 +3,9 @@ getChanceToWinClash() Netscript Function
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.. js:function:: getChanceToWinClash(gangName)
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:RAM cost: 4 GB
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:param string gangName: Target gang
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Returns the chance you have to win a clash with the specified gang. The chance
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is returned in decimal form, not percentage
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:RAM cost: 4 GB
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@ -3,6 +3,8 @@ getEquipmentCost() Netscript Function
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.. js:function:: getEquipmentCost(equipName)
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:RAM cost: 2 GB
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:param string equipName: Name of equipment
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Get the amount of money it takes to purchase a piece of Equipment or an Augmentation.
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@ -10,5 +12,3 @@ getEquipmentCost() Netscript Function
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:returns: Cost to purchase the specified Equipment/Augmentation (number). Infinity
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for invalid arguments
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:RAM cost: 2 GB
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@ -3,9 +3,9 @@ getEquipmentNames() Netscript Function
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.. js:function:: getEquipmentNames()
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:RAM cost: 1 GB
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Get the name of all possible equipment/upgrades you can purchase for your
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Gang Members. This includes Augmentations.
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:returns: Array of strings of the names of all Equpiment/Augmentations
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:RAM cost: 1 GB
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@ -3,6 +3,8 @@ getEquipmentType() Netscript Function
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.. js:function:: getEquipmentType(equipName)
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:RAM cost: 2 GB
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:param string equipName: Name of equipment
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Get the specified equipment type, which can be one of the following:
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@ -14,5 +16,3 @@ getEquipmentType() Netscript Function
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* Augmentation
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:returns: A string stating the type of the equipment
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:RAM cost: 2 GB
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@ -3,6 +3,8 @@ getGangInformation() Netscript Function
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.. js:function:: getGangInformation()
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:RAM cost: 2 GB
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Get general information about the gang
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:returns: An object with the gang information.
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@ -21,5 +23,3 @@ getGangInformation() Netscript Function
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wantedLevel: Gang's wanted level
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wantedLevelGainRate: Wanted level gained/lost per second (negative for losses)
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}
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:RAM cost: 2 GB
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@ -3,14 +3,14 @@ getMemberInformation() Netscript Function
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.. js:function:: getMemberInformation(name)
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:RAM cost: 2 GB
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:param string name: Name of member
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Get stat and equipment-related information about a Gang Member
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:returns: An object with the gang member information.
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:RAM cost: 2 GB
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The object has the following structure::
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{
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@ -3,8 +3,8 @@ getMemberNames() Netscript Function
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.. js:function:: getMemberNames()
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:RAM cost: 1 GB
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Get the names of all Gang members
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:returns: An array of the names of all Gang members as strings
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:RAM cost: 1 GB
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@ -3,6 +3,8 @@ getOtherGangInformation() Netscript Function
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.. js:function:: getOtherGangInformation()
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:RAM cost: 2 GB
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Get territory and power information about all gangs
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:returns: An object with information about all gangs
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@ -24,5 +26,3 @@ getOtherGangInformation() Netscript Function
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},
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... (for all six gangs)
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}
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:RAM cost: 2 GB
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@ -3,8 +3,8 @@ getTaskNames() Netscript Function
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.. js:function:: getTaskNames()
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:RAM cost: 1 GB
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Get the name of all valid tasks that Gang members can be assigned to
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:returns: Array of strings of all task names
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:RAM cost: 1 GB
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@ -3,6 +3,8 @@ purchaseEquipment() Netscript Function
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.. js:function:: purchaseEquipment(memberName, equipName)
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:RAM cost: 4 GB
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:param string memberName: Name of Gang member to purchase the equipment for
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:param string equipName: Name of Equipment/Augmentation to purchase
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@ -10,5 +12,3 @@ purchaseEquipment() Netscript Function
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Gang member.
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:returns: True if the equipment was successfully purchased. False otherwise
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:RAM cost: 4 GB
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@ -3,6 +3,8 @@ recruitMember() Netscript Function
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.. js:function:: recruitMember(name)
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:RAM cost: 2 GB
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:param string name: Name of member to recruit
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Attempt to recruit a new gang member.
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@ -13,5 +15,3 @@ recruitMember() Netscript Function
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* There already exists a member with the specified name
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:returns: True if the member was successfully recruited. False otherwise
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:RAM cost: 2 GB
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@ -3,6 +3,8 @@ setMemberTask() Netscript Function
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.. js:function:: setMemberTask(memberName, taskName)
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:RAM cost: 2 GB
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:param string memberName: Name of Gang member to assign
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:param string taskName: Task to assign
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@ -10,5 +12,3 @@ setMemberTask() Netscript Function
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If an invalid task is specified, the Gang member will be set to idle ("Unassigned")
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:returns: True if the Gang Member was successfully assigned to the task. False otherwise
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:RAM cost: 2 GB
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@ -3,8 +3,8 @@ setTerritoryWarfare() Netscript Function
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.. js:function:: setTerritoryWarfare(engage)
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:RAM cost: 2 GB
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:param bool engage: Whether or not to engage in territory warfare
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Set whether or not the gang should engage in territory warfare
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:RAM cost: 2 GB
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@ -5,6 +5,8 @@ getCacheUpgradeCost() Netscript Function
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.. js:function:: getCacheUpgradeCost(i, n)
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:RAM cost: 0 GB
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:param number i: Index/Identifier of Hacknet Node. :ref:`See here for details <netscript_hacknetnodeapi_referencingahacknetnode>`
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:param number n: Number of times to upgrade cache. Must be positive. Rounded to nearest integer
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@ -15,5 +17,3 @@ getCacheUpgradeCost() Netscript Function
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If an invalid value for *n* is provided, then this function returns 0. If the
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specified Hacknet Server is already at the max cache level, then Infinity is returned.
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:RAM cost: 0 GB
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@ -3,6 +3,8 @@ getCoreUpgradeCost() Netscript Function
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.. js:function:: getCoreUpgradeCost(i, n)
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:RAM cost: 0 GB
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:param number i: Index/Identifier of Hacknet Node. :ref:`See here for details <netscript_hacknetnodeapi_referencingahacknetnode>`
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:param number n: Number of times to upgrade cores. Must be positive. Rounded to nearest integer
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@ -10,5 +12,3 @@ getCoreUpgradeCost() Netscript Function
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If an invalid value for *n* is provided, then this function returns 0. If the
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specified Hacknet Node is already at the max number of cores, then Infinity is returned.
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:RAM cost: 0 GB
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@ -3,6 +3,8 @@ getLevelUpgradeCost() Netscript Function
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.. js:function:: getLevelUpgradeCost(i, n)
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:RAM cost: 0 GB
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:param number i: Index/Identifier of Hacknet Node. :ref:`See here for details <netscript_hacknetnodeapi_referencingahacknetnode>`
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:param number n: Number of levels to upgrade. Must be positive. Rounded to nearest integer
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@ -10,5 +12,3 @@ getLevelUpgradeCost() Netscript Function
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If an invalid value for *n* is provided, then this function returns 0. If the
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specified Hacknet Node is already at max level, then Infinity is returned.
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:RAM cost: 0 GB
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@ -5,6 +5,8 @@ getNodeStats() Netscript Function
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.. js:function:: getNodeStats(i)
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:RAM cost: 0 GB
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:param number i: Index/Identifier of Hacknet Node. :ref:`See here for details <netscript_hacknetnodeapi_referencingahacknetnode>`
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Returns an object containing a variety of stats about the specified Hacknet Node::
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@ -21,8 +23,6 @@ getNodeStats() Netscript Function
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totalProduction: Total amount that the Node has produced
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}
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:RAM cost: 0 GB
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.. note:: Note that for Hacknet Nodes, production refers to the amount of money the node generates.
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For Hacknet Servers (the upgraded version of Hacknet Nodes), production refers to the amount
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of hashes the node generates.
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@ -3,6 +3,6 @@ getPurchaseNodeCost() Netscript Function
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.. js:function:: getPurchaseNodeCost()
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Returns the cost of purchasing a new Hacknet Node
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:RAM cost: 0 GB
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Returns the cost of purchasing a new Hacknet Node
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@ -3,6 +3,8 @@ getRamUpgradeCost() Netscript Function
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.. js:function:: getRamUpgradeCost(i, n)
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:RAM cost: 0 GB
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:param number i: Index/Identifier of Hacknet Node. :ref:`See here for details <netscript_hacknetnodeapi_referencingahacknetnode>`
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:param number n: Number of times to upgrade RAM. Must be positive. Rounded to nearest integer
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@ -10,5 +12,3 @@ getRamUpgradeCost() Netscript Function
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If an invalid value for *n* is provided, then this function returns 0. If the
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specified Hacknet Node is already at max RAM, then Infinity is returned.
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:RAM cost: 0 GB
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@ -5,6 +5,8 @@ hashCost() Netscript Function
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.. js:function:: hashCost(upgName)
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:RAM cost: 0 GB
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:param string upgName: Name of upgrade to get the cost of. Must be an exact match
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.. note:: This function is only applicable for Hacknet Servers (the upgraded version
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@ -13,8 +15,6 @@ hashCost() Netscript Function
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Returns the number of hashes required for the specified upgrade. The name of the
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upgrade must be an exact match.
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:RAM cost: 0 GB
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Example:
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.. code:: javascript
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@ -5,9 +5,9 @@ numHashes() Netscript Function
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.. js:function:: numHashes()
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:RAM cost: 0 GB
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.. note:: This function is only applicable for Hacknet Servers (the upgraded version
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of a Hacknet Node).
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Returns the number of hashes you have
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:RAM cost: 0 GB
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@ -3,6 +3,6 @@ numNodes() Netscript Function
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.. js:function:: numNodes()
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Returns the number of Hacknet Nodes you own.
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:RAM cost: 0 GB
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Returns the number of Hacknet Nodes you own.
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@ -3,11 +3,11 @@ purchaseNode() Netscript Function
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.. js:function:: purchaseNode()
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:RAM cost: 0 GB
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Purchases a new Hacknet Node. Returns a number with the index of the Hacknet Node.
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This index is equivalent to the number at the end of the Hacknet Node's name
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(e.g The Hacknet Node named 'hacknet-node-4' will have an index of 4).
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If the player cannot afford to purchase a new Hacknet Node then the function
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will return -1.
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:RAM cost: 0 GB
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@ -5,6 +5,8 @@ spendHashes() Netscript Function
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.. js:function:: spendHashes(upgName, upgTarget)
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:RAM cost: 0 GB
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:param string upgName: Name of upgrade to spend hashes on. Must be an exact match
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:param string upgTarget: Object to which upgrade applies. Required for certain upgrades
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@ -24,5 +26,3 @@ spendHashes() Netscript Function
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hacknet.spendHashes("Sell for Corporation Funds");
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hacknet.spendHashes("Increase Maximum Money", "foodnstuff");
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:RAM cost: 0 GB
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@ -5,6 +5,8 @@ upgradeCache() Netscript Function
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.. js:function:: upgradeCache(i, n)
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:RAM cost: 0 GB
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:param number i: Index/Identifier of Hacknet Node. :ref:`See here for details <netscript_hacknetnodeapi_referencingahacknetnode>`
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:param number n: Number of cache levels to purchase. Must be positive. Rounded to nearest integer
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@ -17,5 +19,3 @@ upgradeCache() Netscript Function
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it purchases some positive amount and the Server reaches its max cache level.
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Returns false otherwise.
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:RAM cost: 0 GB
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@ -3,6 +3,8 @@ upgradeCore() Netscript Function
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.. js:function:: upgradeCore(i, n)
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:RAM cost: 0 GB
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:param number i: Index/Identifier of Hacknet Node. :ref:`See here for details <netscript_hacknetnodeapi_referencingahacknetnode>`
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:param number n: Number of cores to purchase. Must be positive. Rounded to nearest integer
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@ -12,5 +14,3 @@ upgradeCore() Netscript Function
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it purchases some positive amount and the Node reaches its max number of cores.
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Returns false otherwise.
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:RAM cost: 0 GB
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@ -3,6 +3,8 @@ upgradeLevel() Netscript Function
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.. js:function:: upgradeLevel(i, n)
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:RAM cost: 0 GB
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:param number i: Index/Identifier of Hacknet Node. :ref:`See here for details <netscript_hacknetnodeapi_referencingahacknetnode>`
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:param number n: Number of levels to purchase. Must be positive. Rounded to nearest integer
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@ -12,5 +14,3 @@ upgradeLevel() Netscript Function
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if it is upgraded by some positive amount and the Node reaches its max level.
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Returns false otherwise.
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:RAM cost: 0 GB
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@ -3,6 +3,8 @@ upgradeRam() Netscript Function
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.. js:function:: upgradeRam(i, n)
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:RAM cost: 0 GB
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:param number i: Index/Identifier of Hacknet Node. :ref:`See here for details <netscript_hacknetnodeapi_referencingahacknetnode>`
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:param number n: Number of times to upgrade RAM. Must be positive. Rounded to nearest integer
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@ -14,5 +16,3 @@ upgradeRam() Netscript Function
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it is upgraded some positive number of times and the Node reaches it max RAM.
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Returns false otherwise.
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:RAM cost: 0 GB
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@ -2,6 +2,7 @@ applyToCompany() Netscript Function
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===================================
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.. js:function:: applyToCompany(companyName, field)
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:RAM cost: 3 GB
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:param string companyName: Name of company to apply to. CASE-SENSITIVE.
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@ -2,6 +2,7 @@ checkFactionInvitations() Netscript Function
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============================================
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.. js:function:: checkFactionInvitations()
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:RAM cost: 3 GB
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If you are not in BitNode-4, then you must have Level 2 of Source-File 4 in order to use this function.
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@ -2,6 +2,7 @@ commitCrime() Netscript Function
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================================
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.. js:function:: commitCrime(crime)
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:RAM cost: 5 GB
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:param string crime:
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@ -2,6 +2,7 @@ createProgram() Netscript Function
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==================================
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.. js:function:: createProgram(programName)
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:RAM cost: 5 GB
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:param string programName: Name of program to create. Not case-sensitive
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@ -2,6 +2,7 @@ donateToFaction() Netscript Function
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====================================
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.. js:function:: donateToFaction(factionName, donateAmt)
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:RAM cost: 5 GB
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:param string factionName: Name of faction to donate to. CASE-SENSITIVE
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@ -2,6 +2,7 @@ getAugmentationCost() Netscript Function
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========================================
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.. js:function:: getAugmentationCost(augName)
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:RAM cost: 5 GB
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:param string augName: Name of Augmentation. CASE-SENSITIVE
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@ -3,6 +3,8 @@ getAugmentationPrereq() Netscript Function
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.. js:function:: getAugmentationPrereq(augName)
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:RAM cost: 5 GB
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:param string augName: Name of Augmentation. CASE-SENSITIVE
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If you are not in BitNode-4, then you must have Level 3 of Source-File 4 in order to use this function.
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@ -2,6 +2,7 @@ getAugmentationsFromFaction() Netscript Function
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================================================
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.. js:function:: getAugmentationsFromFaction(facName)
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:RAM cost: 5 GB
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||||
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:param string facName: Name of faction. CASE-SENSITIVE
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@ -2,6 +2,7 @@ getCharacterInformation() Netscript Function
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============================================
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|
||||
.. js:function:: getCharacterInformation()
|
||||
|
||||
:RAM cost: 0.5 GB
|
||||
|
||||
If you are not in BitNode-4, then you must have Level 1 of Source-File 4 in order to run this function.
|
||||
|
@ -2,6 +2,7 @@ getCompanyFavor() Netscript Function
|
||||
====================================
|
||||
|
||||
.. js:function:: getCompanyFavor(companyName)
|
||||
|
||||
:RAM cost: 1 GB
|
||||
|
||||
:param string companyName: Name of the company. CASE-SENSITIVE
|
||||
|
@ -2,6 +2,7 @@ getCompanyFavorGain() Netscript Function
|
||||
========================================
|
||||
|
||||
.. js:function:: getCompanyFavorGain(companyName)
|
||||
|
||||
:RAM cost: 0.75 GB
|
||||
|
||||
:param string companyName: Name of the company. CASE-SENSITIVE
|
||||
|
@ -2,6 +2,7 @@ getCompanyRep() Netscript Function
|
||||
==================================
|
||||
|
||||
.. js:function:: getCompanyRep(companyName)
|
||||
|
||||
:RAM cost: 1 GB
|
||||
|
||||
:param string companyName: Name of the company. CASE-SENSITIVE
|
||||
|
@ -2,6 +2,7 @@ getCrimeChance() Netscript Function
|
||||
===================================
|
||||
|
||||
.. js:function:: getCrimeChance(crime)
|
||||
|
||||
:RAM cost: 5 GB
|
||||
|
||||
:param string crime:
|
||||
|
@ -2,6 +2,7 @@ getFactionFavor() Netscript Function
|
||||
====================================
|
||||
|
||||
.. js:function:: getFactionFavor(factionName)
|
||||
|
||||
:RAM cost: 1 GB
|
||||
|
||||
:param string factionName: Name of faction. CASE-SENSITIVE
|
||||
|
@ -2,6 +2,7 @@ getFactionFavorGain() Netscript Function
|
||||
========================================
|
||||
|
||||
.. js:function:: getFactionFavorGain(factionName)
|
||||
|
||||
:RAM cost: 0.75 GB
|
||||
|
||||
:param string factionName: Name of faction. CASE-SENSITIVE
|
||||
|
@ -2,6 +2,7 @@ getFactionRep() Netscript Function
|
||||
==================================
|
||||
|
||||
.. js:function:: getFactionRep(factionName)
|
||||
|
||||
:RAM cost: 1 GB
|
||||
|
||||
:param string factionName: Name of faction. CASE-SENSITIVE
|
||||
|
@ -3,6 +3,8 @@ getOwnedAugmentations() Netscript Function
|
||||
|
||||
.. js:function:: getOwnedAugmentations(purchased=false)
|
||||
|
||||
:RAM cost: 5 GB
|
||||
|
||||
:param boolean purchase:
|
||||
Specifies whether the returned array should include Augmentations you have purchased but not yet installed.
|
||||
By default, this argument is false which means that the return value will NOT have the purchased Augmentations.
|
||||
|
@ -2,6 +2,7 @@ getOwnedSourceFiles() Netscript Function
|
||||
========================================
|
||||
|
||||
.. js:function:: getOwnedSourceFiles()
|
||||
|
||||
:RAM cost: 5 GB
|
||||
|
||||
If you are not in BitNode-4, then you must have Level 3 of Source-File 4 in order to use this function.
|
||||
|
@ -3,6 +3,8 @@ getStats() Netscript Function
|
||||
|
||||
.. js:function:: getStats()
|
||||
|
||||
:RAM cost: 0.5 GB
|
||||
|
||||
If you are not in BitNode-4, then you must have Level 1 of Source-File 4 in order to run this function.
|
||||
|
||||
Returns an object with the Player's stats. The object has the following properties::
|
||||
|
@ -2,6 +2,7 @@ getUpgradeHomeRamCost() Netscript Function
|
||||
==========================================
|
||||
|
||||
.. js:function:: getUpgradeHomeRamCost()
|
||||
|
||||
:RAM cost: 1.5 GB
|
||||
|
||||
If you are not in BitNode-4, then you must have Level 2 of Source-File 4 in order to use this function.
|
||||
|
@ -2,6 +2,7 @@ gymWorkout() Netscript Function
|
||||
===============================
|
||||
|
||||
.. js:function:: gymWorkout(gymName, stat)
|
||||
|
||||
:RAM cost: 2 GB
|
||||
|
||||
:param string gymName:
|
||||
|
@ -2,6 +2,7 @@ installAugmentations() Netscript Function
|
||||
=========================================
|
||||
|
||||
.. js:function:: installAugmentations(cbScript)
|
||||
|
||||
:RAM cost: 5 GB
|
||||
|
||||
:param string cbScript:
|
||||
|
@ -2,6 +2,7 @@ isBusy() Netscript Function
|
||||
===========================
|
||||
|
||||
.. js:function:: isBusy()
|
||||
|
||||
:RAM cost: 0.5 GB
|
||||
|
||||
If you are not in BitNode-4, then you must have Level 1 of Source-File 4 in order to run this function.
|
||||
|
@ -2,6 +2,7 @@ joinFaction() Netscript Function
|
||||
================================
|
||||
|
||||
.. js:function:: joinFaction(name)
|
||||
|
||||
:RAM cost: 3 GB
|
||||
|
||||
:param string name: Name of faction to join. CASE-SENSITIVE
|
||||
|
@ -2,6 +2,7 @@ purchaseAugmentation() Netscript Function
|
||||
=========================================
|
||||
|
||||
.. js:function:: purchaseAugmentation(factionName, augName)
|
||||
|
||||
:RAM cost: 5 GB
|
||||
|
||||
:param string factionName: Name of faction to purchase Augmentation from. CASE-SENSITIVE
|
||||
|
@ -3,6 +3,8 @@ purchaseProgram() Netscript Function
|
||||
|
||||
.. js:function:: purchaseProgram(programName)
|
||||
|
||||
:RAM cost: 2 GB
|
||||
|
||||
:param string programName: Name of program to purchase. Must include '.exe' extension. Not case-sensitive.
|
||||
|
||||
If you are not in BitNode-4, then you must have Level 1 of Source-File 4 in order to use this function.
|
||||
|
@ -3,6 +3,8 @@ purchaseTor() Netscript Function
|
||||
|
||||
.. js:function:: purchaseTor()
|
||||
|
||||
:RAM cost: 2 GB
|
||||
|
||||
If you are not in BitNode-4, then you must have Level 1 of Source-File 4 in order to use this function.
|
||||
|
||||
This function allows you to automatically purchase a TOR router. The cost for purchasing a TOR router using this
|
||||
|
@ -2,6 +2,7 @@ stopAction() Netscript Function
|
||||
===============================
|
||||
|
||||
.. js:function:: stopAction()
|
||||
|
||||
:RAM cost: 1 GB
|
||||
|
||||
If you are not in BitNode-4, then you must have Level 1 of Source-File 4 in order to run this function.
|
||||
|
@ -2,6 +2,7 @@ travelToCity() Netscript Function
|
||||
=================================
|
||||
|
||||
.. js:function:: travelToCity(cityName)
|
||||
|
||||
:RAM cost: 2 GB
|
||||
|
||||
:param string cityName:
|
||||
|
@ -2,6 +2,7 @@ universityCourse() Netscript Function
|
||||
=====================================
|
||||
|
||||
.. js:function:: universityCourse(universityName, courseName)
|
||||
|
||||
:RAM cost: 2 GB
|
||||
|
||||
:param string universityName:
|
||||
|
@ -2,6 +2,7 @@ upgradeHomeRam() Netscript Function
|
||||
===================================
|
||||
|
||||
.. js:function:: upgradeHomeRam()
|
||||
|
||||
:RAM cost: 3 GB
|
||||
|
||||
If you are not in BitNode-4, then you must have Level 2 of Source-File 4 in order to use this function.
|
||||
|
@ -2,6 +2,7 @@ workForCompany() Netscript Function
|
||||
===================================
|
||||
|
||||
.. js:function:: workForCompany(companyName=lastCompany)
|
||||
|
||||
:RAM cost: 3 GB
|
||||
|
||||
:param string companyName: Name of company to work for. Must be an exact match.
|
||||
|
@ -2,6 +2,7 @@ workForFaction() Netscript Function
|
||||
===================================
|
||||
|
||||
.. js:function:: workForFaction(factionName, workType)
|
||||
|
||||
:RAM cost: 3 GB
|
||||
|
||||
:param string factionName: Name of faction to work for. CASE-SENSITIVE
|
||||
|
@ -3,12 +3,12 @@ getInformation() Netscript Function
|
||||
|
||||
.. js:function:: getInformation(sleeveNumber)
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
:param int sleeveNumber: Index of the sleeve to retrieve information. See :ref:`here <netscript_sleeveapi_referencingaduplicatesleeve>`
|
||||
|
||||
Return a struct containing tons of information about this sleeve
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
.. code-block:: javascript
|
||||
|
||||
{
|
||||
|
@ -3,6 +3,6 @@ getNumSleeves() Netscript Function
|
||||
|
||||
.. js:function:: getNumSleeves()
|
||||
|
||||
Return the number of duplicate sleeves the player has.
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
Return the number of duplicate sleeves the player has.
|
||||
|
@ -3,8 +3,8 @@ getSleeveAugmentations() Netscript Function
|
||||
|
||||
.. js:function:: getSleeveAugmentations(sleeveNumber)
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
:param int sleeveNumber: Index of the sleeve to retrieve augmentations from. See :ref:`here <netscript_sleeveapi_referencingaduplicatesleeve>`
|
||||
|
||||
Return a list of augmentation names that this sleeve has installed.
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
@ -3,12 +3,12 @@ getSleevePurchasableAugs() Netscript Function
|
||||
|
||||
.. js:function:: getSleevePurchasableAugs(sleeveNumber)
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
:param int sleeveNumber: Index of the sleeve to retrieve purchasable augmentations from. See :ref:`here <netscript_sleeveapi_referencingaduplicatesleeve>`
|
||||
|
||||
Return a list of augmentations that the player can buy for this sleeve.
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
.. code-block:: javascript
|
||||
|
||||
[
|
||||
|
@ -3,12 +3,12 @@ getSleeveStats() Netscript Function
|
||||
|
||||
.. js:function:: getSleeveStats(sleeveNumber)
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
:param int sleeveNumber: Index of the sleeve to get stats of. See :ref:`here <netscript_sleeveapi_referencingaduplicatesleeve>`
|
||||
|
||||
Return a structure containing the stats of the sleeve
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
.. code-block:: javascript
|
||||
|
||||
{
|
||||
|
@ -3,12 +3,12 @@ getTask() Netscript Function
|
||||
|
||||
.. js:function:: getTask(sleeveNumber)
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
:param int sleeveNumber: Index of the sleeve to retrieve task from. See :ref:`here <netscript_sleeveapi_referencingaduplicatesleeve>`
|
||||
|
||||
Return the current task that the sleeve is performing. type is set to "Idle" if the sleeve isn't doing anything
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
.. code-block:: javascript
|
||||
|
||||
{
|
||||
|
@ -3,9 +3,9 @@ purchaseSleeveAug() Netscript Function
|
||||
|
||||
.. js:function:: purchaseSleeveAug(sleeveNumber, augName)
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
:param int sleeveNumber: Index of the sleeve to buy an aug for. See :ref:`here <netscript_sleeveapi_referencingaduplicatesleeve>`
|
||||
:param string augName: Name of the aug to buy. Must be an exact match
|
||||
|
||||
Return true if the aug was purchased and installed on the sleeve.
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
@ -3,11 +3,11 @@ setToCommitCrime() Netscript Function
|
||||
|
||||
.. js:function:: setToCommitCrime(sleeveNumber, name)
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
:param int sleeveNumber: Index of the sleeve to start commiting crime. See :ref:`here <netscript_sleeveapi_referencingaduplicatesleeve>`
|
||||
:param string name: Name of the crime. Must be an exact match.
|
||||
|
||||
Return a boolean indicating whether or not this action was set successfully.
|
||||
|
||||
Returns false if an invalid action is specified.
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
@ -3,9 +3,9 @@ setToCompanyWork() Netscript Function
|
||||
|
||||
.. js:function:: setToCompanyWork(sleeveNumber, companyName)
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
:param int sleeveNumber: Index of the sleeve to work for the company. See :ref:`here <netscript_sleeveapi_referencingaduplicatesleeve>`
|
||||
:param string companyName: Name of the company to work for.
|
||||
|
||||
Return a boolean indicating whether or not the sleeve started working or this company.
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
@ -3,10 +3,10 @@ setToFactionWork() Netscript Function
|
||||
|
||||
.. js:function:: setToFactionWork(sleeveNumber, factionName, factionWorkType)
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
:param int sleeveNumber: Index of the sleeve to work for the faction. See :ref:`here <netscript_sleeveapi_referencingaduplicatesleeve>`
|
||||
:param string factionName: Name of the faction to work for.
|
||||
:param string factionWorkType: Name of the action to perform for this faction.
|
||||
|
||||
Return a boolean indicating whether or not the sleeve started working or this faction.
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
@ -3,10 +3,10 @@ setToGymWorkout() Netscript Function
|
||||
|
||||
.. js:function:: setToGymWorkout(sleeveNumber, gymName, stat)
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
:param int sleeveNumber: Index of the sleeve to workout at the gym. See :ref:`here <netscript_sleeveapi_referencingaduplicatesleeve>`
|
||||
:param string gymName: Name of the gym.
|
||||
:param string stat: Name of the stat to train.
|
||||
|
||||
Return a boolean indicating whether or not the sleeve started working out.
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
@ -3,8 +3,8 @@ setToShockRecovery() Netscript Function
|
||||
|
||||
.. js:function:: setToShockRecovery(sleeveNumber)
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
:param int sleeveNumber: Index of the sleeve to start recovery. See :ref:`here <netscript_sleeveapi_referencingaduplicatesleeve>`
|
||||
|
||||
Return a boolean indicating whether or not this action was set successfully.
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
@ -3,8 +3,8 @@ setToSynchronize() Netscript Function
|
||||
|
||||
.. js:function:: setToSynchronize(sleeveNumber)
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
:param int sleeveNumber: Index of the sleeve to start synchronizing. See :ref:`here <netscript_sleeveapi_referencingaduplicatesleeve>`
|
||||
|
||||
Return a boolean indicating whether or not this action was set successfully.
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
@ -3,10 +3,10 @@ setToUniversityCourse() Netscript Function
|
||||
|
||||
.. js:function:: setToUniversityCourse(sleeveNumber, university, className)
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
:param int sleeveNumber: Index of the sleeve to start taking class. See :ref:`here <netscript_sleeveapi_referencingaduplicatesleeve>`
|
||||
:param string university: Name of the university to attend.
|
||||
:param string className: Name of the class to follow.
|
||||
|
||||
Return a boolean indicating whether or not this action was set successfully.
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
@ -3,9 +3,9 @@ travel() Netscript Function
|
||||
|
||||
.. js:function:: travel(sleeveNumber, cityName)
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
||||
:param int sleeveNumber: Index of the sleeve to travel. See :ref:`here <netscript_sleeveapi_referencingaduplicatesleeve>`
|
||||
:param string cityName: Name of the destination city.
|
||||
|
||||
Return a boolean indicating whether or not the sleeve reached destination.
|
||||
|
||||
:RAM cost: 4 GB
|
||||
|
@ -6,7 +6,7 @@
|
||||
import { IMap } from "./types";
|
||||
|
||||
export let CONSTANTS: IMap<any> = {
|
||||
Version: "0.47.2",
|
||||
Version: "0.47.3",
|
||||
|
||||
/** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
|
||||
* and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
|
||||
|
Loading…
Reference in New Issue
Block a user