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https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-21 05:35:45 +01:00
Increased ram on some servers from 2GB to 4GB. Growth rate increased slightly. Weaken() ram cost decreased to be in line with hakc() and grow()
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d825b25c73
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@ -42,7 +42,7 @@ CONSTANTS = {
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ScriptIfRamCost: 0.1,
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ScriptIfRamCost: 0.1,
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ScriptHackRamCost: 0.25,
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ScriptHackRamCost: 0.25,
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ScriptGrowRamCost: 0.25,
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ScriptGrowRamCost: 0.25,
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ScriptWeakenRamCost: 0.5,
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ScriptWeakenRamCost: 0.25,
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ScriptNukeRamCost: 0.05,
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ScriptNukeRamCost: 0.05,
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ScriptBrutesshRamCost: 0.05,
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ScriptBrutesshRamCost: 0.05,
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ScriptFtpcrackRamCost: 0.05,
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ScriptFtpcrackRamCost: 0.05,
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@ -65,7 +65,7 @@ CONSTANTS = {
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ScriptHNUpgCoreRamCost: 0.8,
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ScriptHNUpgCoreRamCost: 0.8,
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//Server constants
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//Server constants
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ServerGrowthRate: 1.0012, //Growth rate
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ServerGrowthRate: 1.0015, //Growth rate
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ServerFortifyAmount: 0.002, //Amount by which server's security increases when its hacked
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ServerFortifyAmount: 0.002, //Amount by which server's security increases when its hacked
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ServerWeakenAmount: 0.1, //Amount by which server's security decreases when weakened
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ServerWeakenAmount: 0.1, //Amount by which server's security decreases when weakened
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@ -1382,6 +1382,6 @@ function scriptCalculateGrowTime(server) {
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function scriptCalculateWeakenTime(server) {
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function scriptCalculateWeakenTime(server) {
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var difficultyMult = server.requiredHackingSkill * server.hackDifficulty;
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var difficultyMult = server.requiredHackingSkill * server.hackDifficulty;
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var skillFactor = (2.5 * difficultyMult + 500) / (Player.hacking_skill + 50);
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var skillFactor = (2.5 * difficultyMult + 500) / (Player.hacking_skill + 50);
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var weakenTime = skillFactor * Player.hacking_speed_mult * 100; //This is in seconds
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var weakenTime = skillFactor * Player.hacking_speed_mult * 50; //This is in seconds
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return weakenTime * 1000;
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return weakenTime * 1000;
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}
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}
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@ -431,7 +431,7 @@ initForeignServers = function() {
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AddToAllServers(JoesGunsServer);
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AddToAllServers(JoesGunsServer);
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var Zer0NightclubServer = new Server();
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var Zer0NightclubServer = new Server();
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Zer0NightclubServer.init(createRandomIp(), "zer0", "ZER0 Nightclub", true, false, false, false, 2);
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Zer0NightclubServer.init(createRandomIp(), "zer0", "ZER0 Nightclub", true, false, false, false, 4);
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Zer0NightclubServer.setHackingParameters(75, 7500000, 25, 40);
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Zer0NightclubServer.setHackingParameters(75, 7500000, 25, 40);
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Zer0NightclubServer.setPortProperties(1);
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Zer0NightclubServer.setPortProperties(1);
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AddToAllServers(Zer0NightclubServer);
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AddToAllServers(Zer0NightclubServer);
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@ -443,7 +443,7 @@ initForeignServers = function() {
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AddToAllServers(NectarNightclubServer);
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AddToAllServers(NectarNightclubServer);
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var NeoNightclubServer = new Server();
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var NeoNightclubServer = new Server();
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NeoNightclubServer.init(createRandomIp(), "neo-net", "Neo Nightclub Network", true, false, false, false, 2);
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NeoNightclubServer.init(createRandomIp(), "neo-net", "Neo Nightclub Network", true, false, false, false, 4);
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NeoNightclubServer.setHackingParameters(50, 4500000, 25, 25);
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NeoNightclubServer.setHackingParameters(50, 4500000, 25, 25);
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NeoNightclubServer.setPortProperties(1);
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NeoNightclubServer.setPortProperties(1);
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AddToAllServers(NeoNightclubServer);
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AddToAllServers(NeoNightclubServer);
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@ -473,7 +473,7 @@ initForeignServers = function() {
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AddToAllServers(PhantasyServer);
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AddToAllServers(PhantasyServer);
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var MaxHardwareServer = new Server();
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var MaxHardwareServer = new Server();
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MaxHardwareServer.init(createRandomIp(), "max-hardware", "Max Hardware Store", true, false, false, false, 2);
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MaxHardwareServer.init(createRandomIp(), "max-hardware", "Max Hardware Store", true, false, false, false, 4);
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MaxHardwareServer.setHackingParameters(80, 11000000, 15, 25);
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MaxHardwareServer.setHackingParameters(80, 11000000, 15, 25);
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MaxHardwareServer.setPortProperties(1);
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MaxHardwareServer.setPortProperties(1);
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AddToAllServers(MaxHardwareServer);
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AddToAllServers(MaxHardwareServer);
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@ -492,7 +492,7 @@ initForeignServers = function() {
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AddToAllServers(CrushFitnessGymServer);
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AddToAllServers(CrushFitnessGymServer);
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var IronGymServer = new Server();
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var IronGymServer = new Server();
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IronGymServer.init(createRandomIp(), "iron-gym", "Iron Gym Network", true, false, false, false, 2);
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IronGymServer.init(createRandomIp(), "iron-gym", "Iron Gym Network", true, false, false, false, 4);
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IronGymServer.setHackingParameters(100, 20000000, 30, 20);
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IronGymServer.setHackingParameters(100, 20000000, 30, 20);
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IronGymServer.setPortProperties(1);
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IronGymServer.setPortProperties(1);
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AddToAllServers(IronGymServer);
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AddToAllServers(IronGymServer);
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