remove redundant mds

hotfix/test-fixes

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markdown/bitburner.singularity.getcharacterinformation.md
markdown/bitburner.singularity.getstats.md
markdown/bitburner.tix.short.md
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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
[Home](./index.md) &gt; [bitburner](./bitburner.md) &gt; [Singularity](./bitburner.singularity.md) &gt; [getCharacterInformation](./bitburner.singularity.getcharacterinformation.md)
## Singularity.getCharacterInformation() method
> Warning: This API is now obsolete.
>
> use getPlayer
>
Returns an object with various information about your character.
<b>Signature:</b>
```typescript
getCharacterInformation(): CharacterInfo;
```
<b>Returns:</b>
[CharacterInfo](./bitburner.characterinfo.md)
Object with various information about your character.
## Remarks
RAM cost: 0.5 GB \* 16/4/1

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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
[Home](./index.md) &gt; [bitburner](./bitburner.md) &gt; [Singularity](./bitburner.singularity.md) &gt; [getStats](./bitburner.singularity.getstats.md)
## Singularity.getStats() method
> Warning: This API is now obsolete.
>
> use getPlayer
>
Returns an object with the Players stats.
<b>Signature:</b>
```typescript
getStats(): PlayerSkills;
```
<b>Returns:</b>
[PlayerSkills](./bitburner.playerskills.md)
Object with the Players stats.
## Remarks
RAM cost: 0.5 GB \* 16/4/1
## Example
```ts
res = getStats();
print('My charisma level is: ' + res.charisma);
```

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<!-- Do not edit this file. It is automatically generated by API Documenter. -->
[Home](./index.md) &gt; [bitburner](./bitburner.md) &gt; [TIX](./bitburner.tix.md) &gt; [short](./bitburner.tix.short.md)
## TIX.short() method
Short stocks.
<b>Signature:</b>
```typescript
short(sym: string, shares: number): number;
```
## Parameters
| Parameter | Type | Description |
| --- | --- | --- |
| sym | string | Stock symbol. |
| shares | number | Number of shares to short. Must be positive. Will be rounded to nearest integer. |
<b>Returns:</b>
number
The stock price at which each share was purchased, otherwise 0 if the shares weren't purchased.
## Remarks
RAM cost: 2.5 GB Attempts to purchase a short position of a stock using a Market Order.
The ability to short a stock is \*\*not\*\* immediately available to the player and must be unlocked later on in the game.
If the player does not have enough money to purchase the specified number of shares, then no shares will be purchased. Remember that every transaction on the stock exchange costs a certain commission fee.
If the purchase is successful, this function will return the stock price at which each share was purchased. Otherwise, it will return 0.