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https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-27 01:53:48 +01:00
set to hour instead of 6 mins
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a3496cdfa9
commit
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@ -29,7 +29,7 @@ function AddToAugmentations(aug) {
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}
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}
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function getRandomMultiplier(min, max) {
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function getRandomMultiplier(min, max) {
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let randomNumber = (new WHRNG(Math.floor(Player.lastUpdate/360000)));
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let randomNumber = (new WHRNG(Math.floor(Player.lastUpdate/3600000)));
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randomNumber.step();
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randomNumber.step();
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return (min + (max - min) * (randomNumber.random()));
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return (min + (max - min) * (randomNumber.random()));
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}
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}
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@ -57,7 +57,7 @@ function getRandomModifier() {
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"crime_success_mult",
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"crime_success_mult",
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"work_money_mult"];
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"work_money_mult"];
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let randomNumber = (new WHRNG(Math.floor(Player.lastUpdate/360000)));
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let randomNumber = (new WHRNG(Math.floor(Player.lastUpdate/3600000)));
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randomNumber.step();
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randomNumber.step();
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return (multiplierTypes[Math.floor(multiplierTypes.length * randomNumber.random())]);
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return (multiplierTypes[Math.floor(multiplierTypes.length * randomNumber.random())]);
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@ -80,7 +80,7 @@ function initAugmentations() {
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name:AugmentationNames.CircadianRhythm, moneyCost: 1e12, repCost:450e3,
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name:AugmentationNames.CircadianRhythm, moneyCost: 1e12, repCost:450e3,
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info:"An prototype injection which modifies your circadian rhythm, leading to unexpected effects.<br><br>" +
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info:"An prototype injection which modifies your circadian rhythm, leading to unexpected effects.<br><br>" +
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"This augmentation increases or decreases a random skill by a random amount depending on install time.<br>" +
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"This augmentation increases or decreases a random skill by a random amount depending on install time.<br>" +
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"Debug:" + randomMod + " by " + getRandomMultiplier(0.85, 1.5) + " " + Math.floor(Player.lastUpdate/360000),
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"Debug:" + randomMod + " by " + getRandomMultiplier(0.85, 1.5) + " " + Math.floor(Player.lastUpdate/3600000),
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[randomMod]: getRandomMultiplier(0.85, 1.5),
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[randomMod]: getRandomMultiplier(0.85, 1.5),
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});
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});
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CircadianRhythm.addToFactions(["Speakers for the Dead"]);
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CircadianRhythm.addToFactions(["Speakers for the Dead"]);
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