Merge pull request #1572 from danielyxie/dev

Added kill all scripts button
This commit is contained in:
hydroflame 2021-10-26 15:51:08 -04:00 committed by GitHub
commit 52b5dd801f
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 210 additions and 167 deletions

34
dist/vendor.bundle.js vendored

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@ -74,6 +74,8 @@ import { InvitationModal } from "../Faction/ui/InvitationModal";
import { enterBitNode } from "../RedPill";
import { Context } from "./Context";
const htmlLocation = location;
interface IProps {
terminal: ITerminal;
player: IPlayer;
@ -210,6 +212,14 @@ export function GameRoot({ player, engine, terminal }: IProps): React.ReactEleme
return ITutorialEvents.subscribe(rerender);
}, []);
function killAllScripts(): void {
for (const server of GetAllServers()) {
server.runningScripts = [];
}
saveObject.saveGame();
setTimeout(() => htmlLocation.reload(), 2000);
}
Router = {
page: () => page,
toActiveScripts: () => setPage(Page.ActiveScripts),
@ -280,7 +290,7 @@ export function GameRoot({ player, engine, terminal }: IProps): React.ReactEleme
<Context.Router.Provider value={Router}>
<Overview>
{!ITutorial.isRunning ? (
<CharacterOverview save={() => saveObject.saveGame()} />
<CharacterOverview save={() => saveObject.saveGame()} killScripts={killAllScripts} />
) : (
<InteractiveTutorialRoot />
)}
@ -362,12 +372,7 @@ export function GameRoot({ player, engine, terminal }: IProps): React.ReactEleme
player={player}
save={() => saveObject.saveGame()}
export={() => saveObject.exportGame()}
forceKill={() => {
for (const server of GetAllServers()) {
server.runningScripts = [];
}
dialogBoxCreate("Forcefully deleted all running scripts. Please save and refresh page.");
}}
forceKill={killAllScripts}
softReset={() => {
dialogBoxCreate("Soft Reset!");
prestigeAugmentation();

@ -6,6 +6,7 @@ import makeStyles from "@mui/styles/makeStyles";
import createStyles from "@mui/styles/createStyles";
import { numeralWrapper } from "../../ui/numeralFormat";
import { Reputation } from "./Reputation";
import { KillScriptsModal } from "./KillScriptsModal";
import Table from "@mui/material/Table";
import TableBody from "@mui/material/TableBody";
@ -15,12 +16,14 @@ import Typography from "@mui/material/Typography";
import Button from "@mui/material/Button";
import IconButton from "@mui/material/IconButton";
import SaveIcon from "@mui/icons-material/Save";
import ClearAllIcon from "@mui/icons-material/ClearAll";
import { Settings } from "../../Settings/Settings";
import { use } from "../Context";
interface IProps {
save: () => void;
killScripts: () => void;
}
function Intelligence(): React.ReactElement {
@ -136,7 +139,8 @@ const useStyles = makeStyles((theme: Theme) =>
}),
);
export function CharacterOverview({ save }: IProps): React.ReactElement {
export function CharacterOverview({ save, killScripts }: IProps): React.ReactElement {
const [killOpen, setKillOpen] = useState(false);
const player = use.Player();
const setRerender = useState(false)[1];
@ -148,152 +152,162 @@ export function CharacterOverview({ save }: IProps): React.ReactElement {
const classes = useStyles();
return (
<Table sx={{ display: "block", m: 1 }}>
<TableBody>
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.hp }}>HP&nbsp;</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.hp }}>
{numeralWrapper.formatHp(player.hp)}&nbsp;/&nbsp;{numeralWrapper.formatHp(player.max_hp)}
</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography id="overview-hp-hook" classes={{ root: classes.hp }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<>
<Table sx={{ display: "block", m: 1 }}>
<TableBody>
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.hp }}>HP&nbsp;</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.hp }}>
{numeralWrapper.formatHp(player.hp)}&nbsp;/&nbsp;{numeralWrapper.formatHp(player.max_hp)}
</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography id="overview-hp-hook" classes={{ root: classes.hp }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.money }}>Money&nbsp;</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.money }}>
{numeralWrapper.formatMoney(player.money.toNumber())}
</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography id="overview-money-hook" classes={{ root: classes.money }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.money }}>Money&nbsp;</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.money }}>
{numeralWrapper.formatMoney(player.money.toNumber())}
</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography id="overview-money-hook" classes={{ root: classes.money }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cell }}>
<Typography classes={{ root: classes.hack }}>Hack&nbsp;</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cell }}>
<Typography classes={{ root: classes.hack }}>{numeralWrapper.formatSkill(player.hacking_skill)}</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cell }}>
<Typography id="overview-hack-hook" classes={{ root: classes.hack }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cell }}>
<Typography classes={{ root: classes.hack }}>Hack&nbsp;</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cell }}>
<Typography classes={{ root: classes.hack }}>
{numeralWrapper.formatSkill(player.hacking_skill)}
</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cell }}>
<Typography id="overview-hack-hook" classes={{ root: classes.hack }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.combat }}>Str&nbsp;</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.combat }}>{numeralWrapper.formatSkill(player.strength)}</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography id="overview-str-hook" classes={{ root: classes.combat }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.combat }}>Str&nbsp;</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.combat }}>{numeralWrapper.formatSkill(player.strength)}</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography id="overview-str-hook" classes={{ root: classes.combat }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.combat }}>Def&nbsp;</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.combat }}>{numeralWrapper.formatSkill(player.defense)}</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography id="overview-def-hook" classes={{ root: classes.combat }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.combat }}>Def&nbsp;</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.combat }}>{numeralWrapper.formatSkill(player.defense)}</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography id="overview-def-hook" classes={{ root: classes.combat }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.combat }}>Dex&nbsp;</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.combat }}>{numeralWrapper.formatSkill(player.dexterity)}</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography id="overview-dex-hook" classes={{ root: classes.combat }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cell }}>
<Typography classes={{ root: classes.combat }}>Agi&nbsp;</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cell }}>
<Typography classes={{ root: classes.combat }}>{numeralWrapper.formatSkill(player.agility)}</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cell }}>
<Typography id="overview-agi-hook" classes={{ root: classes.combat }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.combat }}>Dex&nbsp;</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.combat }}>{numeralWrapper.formatSkill(player.dexterity)}</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography id="overview-dex-hook" classes={{ root: classes.combat }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cell }}>
<Typography classes={{ root: classes.combat }}>Agi&nbsp;</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cell }}>
<Typography classes={{ root: classes.combat }}>{numeralWrapper.formatSkill(player.agility)}</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cell }}>
<Typography id="overview-agi-hook" classes={{ root: classes.combat }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.cha }}>Cha&nbsp;</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.cha }}>{numeralWrapper.formatSkill(player.charisma)}</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography id="overview-cha-hook" classes={{ root: classes.cha }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<Intelligence />
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.cha }}>Cha&nbsp;</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography classes={{ root: classes.cha }}>{numeralWrapper.formatSkill(player.charisma)}</Typography>
</TableCell>
<TableCell align="right" classes={{ root: classes.cellNone }}>
<Typography id="overview-cha-hook" classes={{ root: classes.cha }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<Intelligence />
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cell }}>
<Typography id="overview-extra-hook-0" classes={{ root: classes.hack }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
<TableCell component="th" scope="row" align="right" classes={{ root: classes.cell }}>
<Typography id="overview-extra-hook-1" classes={{ root: classes.hack }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
<TableCell component="th" scope="row" align="right" classes={{ root: classes.cell }}>
<Typography id="overview-extra-hook-2" classes={{ root: classes.hack }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<Work />
<Bladeburner />
<TableRow>
<TableCell component="th" scope="row" classes={{ root: classes.cell }}>
<Typography id="overview-extra-hook-0" classes={{ root: classes.hack }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
<TableCell component="th" scope="row" align="right" classes={{ root: classes.cell }}>
<Typography id="overview-extra-hook-1" classes={{ root: classes.hack }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
<TableCell component="th" scope="row" align="right" classes={{ root: classes.cell }}>
<Typography id="overview-extra-hook-2" classes={{ root: classes.hack }}>
{/*Hook for player scripts*/}
</Typography>
</TableCell>
</TableRow>
<Work />
<Bladeburner />
<TableRow>
<TableCell align="center" colSpan={2} classes={{ root: classes.cellNone }}>
<IconButton onClick={save}>
<SaveIcon color={Settings.AutosaveInterval !== 0 ? "primary" : "error"} />
</IconButton>
</TableCell>
</TableRow>
</TableBody>
</Table>
<TableRow>
<TableCell align="center" classes={{ root: classes.cellNone }}>
<IconButton onClick={save}>
<SaveIcon color={Settings.AutosaveInterval !== 0 ? "primary" : "error"} />
</IconButton>
</TableCell>
<TableCell align="center" classes={{ root: classes.cellNone }}>
<IconButton onClick={() => setKillOpen(true)}>
<ClearAllIcon color="error" />
</IconButton>
</TableCell>
</TableRow>
</TableBody>
</Table>
<KillScriptsModal open={killOpen} onClose={() => setKillOpen(false)} killScripts={killScripts} />
</>
);
}

@ -0,0 +1,24 @@
import React from "react";
import { Modal } from "./Modal";
import Typography from "@mui/material/Typography";
import Button from "@mui/material/Button";
interface IProps {
open: boolean;
onClose: () => void;
killScripts: () => void;
}
export function KillScriptsModal(props: IProps): React.ReactElement {
function onClick(): void {
props.killScripts();
props.onClose();
}
return (
<Modal open={props.open} onClose={props.onClose}>
<Typography>Forcefully kill all running scripts? This will also save your game and reload the game.</Typography>
<Button onClick={onClick}>KILL</Button>
</Modal>
);
}