mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-22 15:43:49 +01:00
Small UI improvements, balancing crime money
This commit is contained in:
parent
2e55f1d472
commit
534f5c1dbe
@ -189,6 +189,12 @@
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width: 99%;
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}
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#world-city-name,
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#world-city-desc {
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padding: 4px;
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margin: 4px;
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}
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/* Create program */
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#create-program-container {
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position: fixed;
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@ -248,16 +254,28 @@
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margin: 6px;
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}
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#faction-hack-button-div, #faction-hack-text-div {
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display:inline-block;
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#faction-hack-div,
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#faction-fieldwork-div,
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#faction-securitywork-div {
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overflow: hidden;
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height: 100%;
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}
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#faction-fieldwork-button-div, #faction-fieldwork-text-div {
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display:inline-block;
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#faction-hack-div-wrapper,
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#faction-fieldwork-div-wrapper,
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#faction-securitywork-div-wrapper {
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float: left;
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border: 2px solid #333;
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padding: 14px 6px 4px 6px;
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margin: 6px;
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}
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#faction-securitywork-button-div, #faction-securitywork-text-div {
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display:inline-block;
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#faction-hack-button {
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margin: 8px;
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}
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div.faction-clear {
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clear: both;
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}
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#faction-container p {
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94
index.html
94
index.html
@ -177,6 +177,8 @@
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<!-- World -->
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<div id="world-container" class="world-container">
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<h2 id="world-city-name"> </h2>
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<p id="world-city-desc"> </p>
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<ul id="aevum-locations-list">
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<li id="aevum-travelagency-li">
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<a href="#" id="aevum-travelagency" class="a-link-button"> Travel Agency </a>
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@ -373,30 +375,12 @@
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<!-- Create a program(executable) -->
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<div id="create-program-container">
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<ul id="create-program-list">
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<a class="create-program-a-link-button" id="create-program-porthack" href="#">
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PortHack.exe
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</a>
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<a class="create-program-a-link-button" id="create-program-brutessh" href="#">
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BruteSSH.exe
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</a>
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<a class="create-program-a-link-button" id="create-program-ftpcrack" href="#">
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FTPCrack.exe
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</a>
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<a class="create-program-a-link-button" id="create-program-relaysmtp" href="#">
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relaySMTP.exe
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</a>
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<a class="create-program-a-link-button" id="create-program-httpworm" href="#">
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HTTPWorm.exe
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</a>
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<a class="create-program-a-link-button" id="create-program-sqlinject" href="#">
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SQLInject.exe
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</a>
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<a class="create-program-a-link-button" id="create-program-porthack" href="#">PortHack.exe</a>
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<a class="create-program-a-link-button" id="create-program-brutessh" href="#">BruteSSH.exe</a>
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<a class="create-program-a-link-button" id="create-program-ftpcrack" href="#">FTPCrack.exe</a>
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<a class="create-program-a-link-button" id="create-program-relaysmtp" href="#">relaySMTP.exe</a>
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<a class="create-program-a-link-button" id="create-program-httpworm" href="#">HTTPWorm.exe</a>
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<a class="create-program-a-link-button" id="create-program-sqlinject" href="#">SQLInject.exe</a>
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</ul>
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</div>
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@ -404,8 +388,7 @@
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<div id="factions-container">
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<h1> Factions </h1>
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<p> Lists all factions you have joined </p>
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<ul class="factions-list" id="factions-list">
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</ul>
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<ul class="factions-list" id="factions-list"></ul>
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</div>
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<!-- Single Faction info (when you select a faction from the Factions menu) -->
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@ -419,45 +402,50 @@
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Perform work/carry out assignments for your faction to help further its cause! Each
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task takes a certain amount of time to complete, which is dependent on your stats. Completing
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a task will earn you exp and increase your reputation with the faction. Note that you cannot
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use your terminal or create scripts when you are performing a task!
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use your terminal or create scripts when you are performing a task! <br><br><br><br>
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</p>
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<div id="faction-hack-div">
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<a href="#" id="faction-hack-button" class="a-link-button">Hacking Contracts</a>
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<p id="faction-hack-text">
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Complete hacking contracts for your faction! <br>
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Your effectiveness, which determines how much reputation you gain for this faction, is based on your hacking skill. <br>
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Gain hacking exp.
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</p>
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<div id="faction-hack-text-div">
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</div>
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<div id="faction-hack-div-wrapper">
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<a href="#" id="faction-hack-button" class="a-link-button">Hacking Contracts</a>
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<p id="faction-hack-text">
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Complete hacking contracts for your faction! <br>
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Your effectiveness, which determines how much reputation you gain for this faction, is based on your hacking skill. <br>
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You will gain hacking exp.
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</p>
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</div>
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<div class="faction-clear"></div>
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</div>
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<div id="faction-fieldwork-div">
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<a href="#" id="faction-fieldwork-button" class="a-link-button">Field Work</a>
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<div id="faction-fieldwork-text-div">
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<p id="faction-fieldwork-text">
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Carry out field missions for your faction. <br>
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Your effectiveness, which determines how much reputation you gain for this faction, is based on all of your stats. <br>
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Gains exp for all stats.
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</p>
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</div>
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<div id="faction-fieldwork-div-wrapper">
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<a href="#" id="faction-fieldwork-button" class="a-link-button">Field Work</a>
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<p id="faction-fieldwork-text">
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Carry out field missions for your faction. <br>
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Your effectiveness, which determines how much reputation you gain for this faction, is based on all of your stats. <br>
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You will gain exp for all stats.
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</p>
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</div>
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<div class="faction-clear"></div>
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</div>
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<div id="faction-securitywork-div">
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<a href="#" id="faction-securitywork-button" class="a-link-button">Security Work</a>
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<div id="faction-securitywork-text-div">
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<p id="faction-securitywork-text">
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Serve in a security detail for your faction. <br>
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Your effectiveness, which determines how much reputation you gain for this faction, is based on your combat stats. <br>
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Gains exp for all combat stats.
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</p>
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</div>
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<div id="faction-securitywork-div-wrapper">
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<a href="#" id="faction-securitywork-button" class="a-link-button">Security Work</a>
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<p id="faction-securitywork-text">
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Serve in a security detail for your faction. <br>
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Your effectiveness, which determines how much reputation you gain for this faction, is based on your combat stats. <br>
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You will gain exp for all combat stats.
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</p>
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</div>
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<div class="faction-clear"></div>
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</div>
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<p>
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<br><br><br>
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As your reputation with this faction rises, you will unlock Augmentations, which you
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can purchase to enhance your abilities.
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<br><br>
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</p>
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<a href="#" id="faction-purchase-augmentations" class="a-link-button">Purchase Augmentations</a>
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</div>
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@ -542,7 +530,7 @@
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<a href="#" id="location-purchase-256gb" class="a-link-button"> Purchase 256GB Server - $100,000,000</a>
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<a href="#" id="location-purchase-512gb" class="a-link-button"> Purchase 512GB Server - $250,000,000</a>
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<a href="#" id="location-purchase-1tb" class="a-link-button"> Purchase 1TB Server - $750,000,000</a>
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<a href="#" id="location-purchase-tor" class="a-link-button"> Purchase TOR Router - $100,000</a>
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<a href="#" id="location-purchase-tor" class="a-link-button"> Purchase TOaR Router - $100,000</a>
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<a href="#" id="location-purchase-home-ram" class="a-link-button"> Purchase RAM for Home computer </a>
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<!-- Travel agency -->
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@ -619,7 +607,7 @@
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<!-- Purchase Augmentation Pop-up Box -->
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<div id="purchase-augmentation-box-container">
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<div id="purchase-augmentation-box-content">
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<h2 id="purchase-augmentation-box-aug-name"> <h2>
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<h2 id="purchase-augmentation-box-aug-name"> </h2>
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<p id="purchase-augmentation-box-aug-info"> </p>
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<p id="purchase-augmentation-box-text"> </p>
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<p> <br> WARNING: Purchasing an Augmentation resets most of your progress, including: <br>
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@ -17,7 +17,7 @@ CONSTANTS = {
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/* Hacknet Node constants */
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HacknetNodeMoneyGainPerLevel: 0.75,
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HacknetNodePurchaseNextMult: 1.35, //Multiplier when purchasing an additional hacknet node
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HacknetNodeUpgradeLevelMult: 1.08, //Multiplier for cost when upgrading level
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HacknetNodeUpgradeLevelMult: 1.07, //Multiplier for cost when upgrading level
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HacknetNodeUpgradeRamMult: 1.2, //Multiplier for cost when upgrading RAM
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HacknetNodeUpgradeCoreMult: 1.5, //Multiplier for cost when buying another core
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@ -1,32 +1,32 @@
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/* Crimes.js */
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function commitShopliftCrime() {
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Player.crimeType = CONSTANTS.CrimeShoplift;
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Player.startCrime(0, 0.5, 0.5, 0.5, 0.5, 0, 100, 3000); //$33.33/s, .167 exp/s
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Player.startCrime(0, 0.5, 0.5, 0.5, 0.5, 0, 500, 3000); //$166.66/s, .167 exp/s
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}
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function commitMugCrime() {
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Player.crimeType = CONSTANTS.CrimeMug;
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Player.startCrime(0, 1, 1, 1, 1, 0, 250, 5000); //$50/s, .2 exp/s
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Player.startCrime(0, 1, 1, 1, 1, 0, 1000, 5000); //$200/s, .2 exp/s
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}
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function commitDealDrugsCrime() {
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Player.crimeType = CONSTANTS.CrimeDrugs;
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Player.startCrime(0, 2, 2, 2, 2, 2, 1000, 10000); //$100/s, .2 exp/s
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Player.startCrime(0, 2, 2, 2, 2, 2, 2500, 10000); //$250/s, .2 exp/s
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}
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function commitTraffickArmsCrime() {
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Player.crimeType = CONSTANTS.CrimeTraffickArms;
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Player.startCrime(0, 8, 8, 8, 8, 12, 5000, 40000); //$125/s, .2 combat exp/s, .3 cha exp/s
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Player.startCrime(0, 8, 8, 8, 8, 12, 15000, 40000); //$375/s, .2 combat exp/s, .3 cha exp/s
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}
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function commitHomicideCrime() {
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Player.crimeType = CONSTANTS.CrimeHomicide;
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Player.startCrime(0, 2, 2, 2, 2, 0, 300, 3000); //$100/s, 0.66 combat exp/s
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Player.startCrime(0, 2, 2, 2, 2, 0, 600, 3000); //$200/s, 0.66 combat exp/s
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}
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function commitKidnapCrime() {
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Player.crimeType = CONSTANTS.CrimeKidnap;
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Player.startCrime(0, 20, 20, 20, 20, 20, 20000, 120000); //$166.67/s. .167 exp/s
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Player.startCrime(0, 20, 20, 20, 20, 20, 50000, 120000); //$416.67/s. .167 exp/s
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}
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function determineCrimeSuccess(crime, moneyGained) {
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@ -41,7 +41,7 @@ executeDarkwebTerminalCommand = function(commandArray) {
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listAllDarkwebItems = function() {
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for (var item in DarkWebItems) {
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if (DarkWebItems.hasOwnProperty(item)) {
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post(item);
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post(DarkWebItems[item]);
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}
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}
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}
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@ -62,7 +62,7 @@ buyDarkwebItem = function(itemName) {
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if (price > 0 && Player.money >= price) {
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Player.loseMoney(price);
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Player.getHomeComputer().programs.push(Programs.FTPCrackProgram);
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post("You have purchased the BruteSSH.exe program. The new program " +
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post("You have purchased the FTPCrack.exe program. The new program " +
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"can be found on your home computer.");
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} else {
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post("Not enough money to purchase " + itemName);
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@ -72,7 +72,7 @@ buyDarkwebItem = function(itemName) {
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if (price > 0 && Player.money >= price) {
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Player.loseMoney(price);
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Player.getHomeComputer().programs.push(Programs.RelaySMTPProgram);
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post("You have purchased the BruteSSH.exe program. The new program " +
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post("You have purchased the relaySMTP.exe program. The new program " +
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"can be found on your home computer.");
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} else {
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post("Not enough money to purchase " + itemName);
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@ -82,7 +82,7 @@ buyDarkwebItem = function(itemName) {
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if (price > 0 && Player.money >= price) {
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Player.loseMoney(price);
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Player.getHomeComputer().programs.push(Programs.HTTPWormProgram);
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post("You have purchased the BruteSSH.exe program. The new program " +
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post("You have purchased the HTTPWorm.exe program. The new program " +
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"can be found on your home computer.");
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} else {
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post("Not enough money to purchase " + itemName);
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@ -92,7 +92,7 @@ buyDarkwebItem = function(itemName) {
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if (price > 0 && Player.money >= price) {
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Player.loseMoney(price);
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Player.getHomeComputer().programs.push(Programs.SQLInjectProgram);
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post("You have purchased the BruteSSH.exe program. The new program " +
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post("You have purchased the SQLInject.exe program. The new program " +
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"can be found on your home computer.");
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} else {
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post("Not enough money to purchase " + itemName);
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@ -124,7 +124,7 @@ parseDarkwebItemPrice = function(itemDesc) {
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}
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DarkWebItems = {
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BruteSSHProgram: Programs.BRUTESSHProgram + " - $50,000 - Opens up SSH Ports",
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BruteSSHProgram: Programs.BruteSSHProgram + " - $50,000 - Opens up SSH Ports",
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FTPCrackProgram: Programs.FTPCrackProgram + " - $150,000 - Opens up FTP Ports",
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RelaySMTPProgram: Programs.RelaySMTPProgram + " - $500,000 - Opens up SMTP Ports",
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HTTPWormProgram: Programs.HTTPWormProgram + " - $3,000,000 - Opens up HTTP Ports",
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@ -527,26 +527,19 @@ leaveFaction = function(faction) {
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displayFactionContent = function(factionName) {
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var faction = Factions[factionName];
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document.getElementById("faction-name").innerHTML = factionName;
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document.getElementById("faction-info").innerHTML = faction.info;
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document.getElementById("faction-info").innerHTML = "<i>" + faction.info + "</i>";
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document.getElementById("faction-reputation").innerHTML = "Reputation: " + formatNumber(faction.playerReputation, 4);
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var hackDiv = document.getElementById("faction-hack-div");
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var fieldWorkDiv = document.getElementById("faction-fieldwork-div");
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var securityWorkDiv = document.getElementById("faction-securitywork-div");
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var hackButton = document.getElementById("faction-hack-button");
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var fieldWorkButton = document.getElementById("faction-fieldwork-button");
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var securityWorkButton = document.getElementById("faction-securitywork-button");
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//Set new event listener for all of the work buttons
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//The old buttons need to be replaced to clear the old event listeners
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var newHackButton = hackButton.cloneNode(true);
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var newFieldWorkButton = fieldWorkButton.cloneNode(true);
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var newSecurityWorkButton = securityWorkButton.cloneNode(true);
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hackButton.parentNode.replaceChild(newHackButton, hackButton);
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fieldWorkButton.parentNode.replaceChild(newFieldWorkButton, fieldWorkButton);
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securityWorkButton.parentNode.replaceChild(newSecurityWorkButton, securityWorkButton);
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var newHackButton = clearEventListeners("faction-hack-button");
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var newFieldWorkButton = clearEventListeners("faction-fieldwork-button");
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var newSecurityWorkButton = clearEventListeners("faction-securitywork-button");
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newHackButton.addEventListener("click", function() {
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Player.startFactionHackWork(faction);
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@ -566,17 +559,13 @@ displayFactionContent = function(factionName) {
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//Set new event listener for the purchase augmentation buttons
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//The old button needs to be replaced to clear the old event listeners
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var purchaseAugmentations = document.getElementById("faction-purchase-augmentations");
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var newPurchaseAugmentationsButton = purchaseAugmentations.cloneNode(true);
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purchaseAugmentations.parentNode.replaceChild(newPurchaseAugmentationsButton, purchaseAugmentations);
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var newPurchaseAugmentationsButton = clearEventListeners("faction-purchase-augmentations");
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newPurchaseAugmentationsButton.addEventListener("click", function() {
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Engine.hideAllContent();
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Engine.Display.factionAugmentationsContent.style.visibility = "visible";
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var backButton = document.getElementById("faction-augmentations-back-button");
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var newBackButton = backButton.cloneNode(true);
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backButton.parentNode.replaceChild(newBackButton, backButton);
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var newBackButton = clearEventListeners("faction-augmentations-back-button");
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newBackButton.addEventListener("click", function() {
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Engine.loadFactionContent();
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displayFactionContent(factionName);
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@ -333,7 +333,6 @@ function iTutorialEvaluateStep() {
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//Go to the next step and evaluate it
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function iTutorialNextStep() {
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console.log("iTutorialNextStep() called with current step: " + currITutorialStep);
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switch(currITutorialStep) {
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case iTutorialSteps.Start:
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currITutorialStep = iTutorialSteps.GoToCharacterPage;
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@ -4,6 +4,7 @@
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Locations = {
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//Cities
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Aevum: "Aevum",
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//AevumDesc: ""
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Chongqing: "Chongqing",
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Sector12: "Sector-12",
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NewTokyo: "New Tokyo",
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@ -1503,7 +1504,10 @@ purchaseTorRouter = function() {
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AddToAllServers(darkweb);
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SpecialServerIps.addIp("Darkweb Server", darkweb.ip);
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document.getElementById("location-purchase-tor").setAttribute("class", "a-link-button-inactive");
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Player.getHomeComputer().serversOnNetwork.push(darkweb.ip);
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darkweb.serversOnNetwork.push(Player.getHomeComputer().ip);
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dialogBoxCreate("You have purchased a Tor router!", "You now have access to the dark web from your home computer", "Use the scan/netstat commands to search for the dark web connection.");
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}
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||||
|
@ -56,6 +56,14 @@ function Server() {
|
||||
//Initialize the properties of a server
|
||||
Server.prototype.init = function(ip, hostname, organizationName, onlineStatus, isConnectedTo, adminRights, purchasedByPlayer, maxRam) {
|
||||
this.ip = ip;
|
||||
|
||||
//Check if hostname is unique
|
||||
var i = 0;
|
||||
while (GetServerByHostname(hostname) != null) {
|
||||
//Server already exists
|
||||
hostname = hostname + "-" + i;
|
||||
++i;
|
||||
}
|
||||
this.hostname = hostname;
|
||||
this.organizationName = organizationName;
|
||||
this.isOnline = onlineStatus;
|
||||
|
@ -525,7 +525,7 @@ var Terminal = {
|
||||
post("Host not found");
|
||||
break;
|
||||
case "free":
|
||||
executeFreeCommand(commandArray);
|
||||
Terminal.executeFreeCommand(commandArray);
|
||||
break;
|
||||
case "hack":
|
||||
if (commandArray.length != 1) {
|
||||
|
@ -290,7 +290,10 @@ var Engine = {
|
||||
Engine.ishimaLocationsList.style.display = "none";
|
||||
Engine.volhavenLocationsList.style.display = "none";
|
||||
|
||||
document.getElementById("world-city-name").innerHTML = Player.city;
|
||||
var cityDesc = document.getElementById("world-city-desc"); //TODO
|
||||
switch(Player.city) {
|
||||
|
||||
case Locations.Aevum:
|
||||
Engine.aevumLocationsList.style.display = "inline";
|
||||
break;
|
||||
@ -831,33 +834,34 @@ var Engine = {
|
||||
Engine.Clickables.tutorialBackButton.addEventListener("click", function() {
|
||||
Engine.displayTutorialContent();
|
||||
});
|
||||
|
||||
//If DarkWeb already purchased, disable the button
|
||||
if (SpecialServerIps.hasOwnProperty("Darkweb Server")) {
|
||||
document.getElementById("location-purchase-tor").setAttribute("class", "a-link-button-inactive");
|
||||
}
|
||||
},
|
||||
|
||||
/* Initialization */
|
||||
init: function() {
|
||||
//Main menu buttons and content
|
||||
Engine.Clickables.terminalMainMenuButton = clearEventListeners("terminal-menu-link");
|
||||
//Engine.Clickables.terminalMainMenuButton = document.getElementById("terminal-menu-link");
|
||||
Engine.Clickables.terminalMainMenuButton.addEventListener("click", function() {
|
||||
Engine.loadTerminalContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
Engine.Clickables.characterMainMenuButton = clearEventListeners("character-menu-link");
|
||||
//Engine.Clickables.characterMainMenuButton = document.getElementById("character-menu-link");
|
||||
Engine.Clickables.characterMainMenuButton.addEventListener("click", function() {
|
||||
Engine.loadCharacterContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
Engine.Clickables.scriptEditorMainMenuButton = clearEventListeners("create-script-menu-link");
|
||||
//Engine.Clickables.scriptEditorMainMenuButton = document.getElementById("create-script-menu-link");
|
||||
Engine.Clickables.scriptEditorMainMenuButton.addEventListener("click", function() {
|
||||
Engine.loadScriptEditorContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
//Engine.Clickables.activeScriptsMainMenuButton = document.getElementById("active-scripts-menu-link");
|
||||
Engine.Clickables.activeScriptsMainMenuButton = clearEventListeners("active-scripts-menu-link");
|
||||
Engine.Clickables.activeScriptsMainMenuButton.addEventListener("click", function() {
|
||||
Engine.loadActiveScriptsContent();
|
||||
@ -865,42 +869,36 @@ var Engine = {
|
||||
});
|
||||
|
||||
Engine.Clickables.hacknetNodesMainMenuButton = clearEventListeners("hacknet-nodes-menu-link");
|
||||
//Engine.Clickables.hacknetNodesMainMenuButton = document.getElementById("hacknet-nodes-menu-link");
|
||||
Engine.Clickables.hacknetNodesMainMenuButton.addEventListener("click", function() {
|
||||
Engine.loadHacknetNodesContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
Engine.Clickables.worldMainMenuButton = clearEventListeners("world-menu-link");
|
||||
//Engine.Clickables.worldMainMenuButton = document.getElementById("world-menu-link");
|
||||
Engine.Clickables.worldMainMenuButton.addEventListener("click", function() {
|
||||
Engine.loadWorldContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
Engine.Clickables.createProgramMainMenuButton = clearEventListeners("create-program-menu-link");
|
||||
//Engine.Clickables.createProgramMainMenuButton = document.getElementById("create-program-menu-link");
|
||||
Engine.Clickables.createProgramMainMenuButton.addEventListener("click", function() {
|
||||
Engine.loadCreateProgramContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
Engine.Clickables.factionsMainMenuButton = clearEventListeners("factions-menu-link");
|
||||
//Engine.Clickables.factionsMainMenuButton = document.getElementById("factions-menu-link");
|
||||
Engine.Clickables.factionsMainMenuButton.addEventListener("click", function() {
|
||||
Engine.loadFactionsContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
Engine.Clickables.augmentationsMainMenuButton = clearEventListeners("augmentations-menu-link");
|
||||
//Engine.Clickables.augmentationsMainMenuButton = document.getElementById("augmentations-menu-link");
|
||||
Engine.Clickables.augmentationsMainMenuButton.addEventListener("click", function() {
|
||||
Engine.loadAugmentationsContent();
|
||||
return false;
|
||||
});
|
||||
|
||||
Engine.Clickables.tutorialMainMenuButton = clearEventListeners("tutorial-menu-link");
|
||||
//Engine.Clickables.tutorialMainMenuButton = document.getElementById("tutorial-menu-link");
|
||||
Engine.Clickables.tutorialMainMenuButton.addEventListener("click", function() {
|
||||
Engine.loadTutorialContent();
|
||||
return false;
|
||||
|
@ -28,17 +28,13 @@ purchaseAugmentationBoxSetText = function(txt) {
|
||||
|
||||
//ram argument is in GB
|
||||
purchaseAugmentationBoxCreate = function(aug, fac) {
|
||||
console.log("here");
|
||||
document.getElementById("purchase-augmentation-box-aug-name").innerHTML = aug.name;
|
||||
document.getElementById("purchase-augmentation-box-aug-info").innerHTML = aug.info;
|
||||
purchaseAugmentationBoxSetText("Would you like to purchase the " + aug.name + " Augmentation for $" +
|
||||
purchaseAugmentationBoxSetText("<br>Would you like to purchase the " + aug.name + " Augmentation for $" +
|
||||
formatNumber(aug.baseCost * fac.augmentationPriceMult, 2) + "?");
|
||||
|
||||
//Clear old event listeners from Confirm button
|
||||
var newConfirmButton = clearEventListeners("purchase-augmentation-box-confirm");
|
||||
//var confirmButton = document.getElementById("purchase-augmentation-box-confirm");
|
||||
//var newConfirmButton = confirmButton.cloneNode(true);
|
||||
//confirmButton.parentNode.replaceChild(newConfirmButton, confirmButton);
|
||||
|
||||
newConfirmButton.addEventListener("click", function() {
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user