Merge pull request #310 from Mughur/docupdate

DOC: small doc fixes
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Mughur 2023-01-07 11:08:15 +02:00 committed by GitHub
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5 changed files with 10 additions and 9 deletions

@ -80,6 +80,7 @@ Specifically, you'll want to take a look at :ref:`netscriptfunctions`.
Enter the following code in the script editor: Enter the following code in the script editor:
.. code:: javascript .. code:: javascript
/** @param {NS} ns */ /** @param {NS} ns */
export async function main(ns) { export async function main(ns) {
// Defines the "target server", which is the server // Defines the "target server", which is the server

@ -3,7 +3,7 @@ getHackingMultipliers() Netscript Function
.. js:function:: getHackingMultipliers() .. js:function:: getHackingMultipliers()
:RAM cost: 4 GB :RAM cost: 0.25 GB
:returns: object containing the player's hacking multipliers. These :returns: object containing the player's hacking multipliers. These
multipliers are returned in decimal forms, not percentages (e.g. 1.5 multipliers are returned in decimal forms, not percentages (e.g. 1.5
instead of 150%). instead of 150%).

@ -3,7 +3,7 @@ getHacknetMultipliers() Netscript Function
.. js:function:: getHacknetMultipliers() .. js:function:: getHacknetMultipliers()
:RAM cost: 4 GB :RAM cost: 0.25 GB
:returns: object containing the player's hacknet multipliers. These :returns: object containing the player's hacknet multipliers. These
multipliers are returned in decimal forms, not percentages (e.g. 1.5 multipliers are returned in decimal forms, not percentages (e.g. 1.5
instead of 150%). instead of 150%).

@ -3,7 +3,7 @@ getPurchasedServerUpgradeCost() Netscript Function
.. js:function:: getPurchasedServerUpgradeCost(hostname, ram) .. js:function:: getPurchasedServerUpgradeCost(hostname, ram)
:RAM cost: 0.25 GB :RAM cost: 0.1 GB
:param string hostname: Hostname of target purchased server. :param string hostname: Hostname of target purchased server.
:param number ram: Target amount of RAM for purchased server. Must be a power of 2 (2, 4, 8, 16, etc.). Maximum value of :doc:`getPurchasedServerMaxRam<getPurchasedServerMaxRam>` :param number ram: Target amount of RAM for purchased server. Must be a power of 2 (2, 4, 8, 16, etc.). Maximum value of :doc:`getPurchasedServerMaxRam<getPurchasedServerMaxRam>`

@ -13,9 +13,9 @@ For example, let's say we want to make a generic script
The first argument will be the name of another script, and the second The first argument will be the name of another script, and the second
argument will be a number. This generic script will run the argument will be a number. This generic script will run the
script specified in the first argument with the amount of threads script specified in the first argument with the amount of threads
specified in the second argument. The code would look like:: specified in the second argument. The code would look like:
.. code:: javascript .. code:: javascript
run(args[0], args[1]); run(args[0], args[1]);
@ -23,13 +23,13 @@ And it could be ran from the terminal like:
``run generic-run.script myscript.script 7`` ``run generic-run.script myscript.script 7``
In .js / ns2, the above script would look like:: In .js / ns2, the above script would look like:
.. code:: javascript .. code:: javascript
export async function main(ns) { export async function main(ns) {
ns.run(ns.args[0], ns.args[1]); ns.run(ns.args[0], ns.args[1]);
} }
It is also possible to get the number of arguments that were passed It is also possible to get the number of arguments that were passed
into a script using ``args.length``. into a script using ``args.length``.