mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-12-24 07:02:26 +01:00
More classes as types
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@ -1,4 +1,3 @@
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import { IActionIdentifier } from "./IActionIdentifier";
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import { Generic_fromJSON, Generic_toJSON, IReviverValue, Reviver } from "../utils/JSONReviver";
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interface IParams {
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@ -6,7 +5,7 @@ interface IParams {
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type?: number;
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}
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export class ActionIdentifier implements IActionIdentifier {
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export class ActionIdentifier {
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name = "";
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type = -1;
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@ -1,5 +1,4 @@
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import { Reviver, Generic_toJSON, Generic_fromJSON, IReviverValue } from "../utils/JSONReviver";
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import { IActionIdentifier } from "./IActionIdentifier";
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import { ActionIdentifier } from "./ActionIdentifier";
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import { ActionTypes } from "./data/ActionTypes";
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import { Growths } from "./data/Growths";
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@ -66,7 +65,7 @@ export class Bladeburner {
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actionTimeCurrent = 0;
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actionTimeOverflow = 0;
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action: IActionIdentifier = new ActionIdentifier({
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action: ActionIdentifier = new ActionIdentifier({
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type: ActionTypes["Idle"],
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});
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@ -88,11 +87,11 @@ export class Bladeburner {
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events: true,
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};
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automateEnabled = false;
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automateActionHigh: IActionIdentifier = new ActionIdentifier({
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automateActionHigh: ActionIdentifier = new ActionIdentifier({
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type: ActionTypes["Idle"],
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});
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automateThreshHigh = 0;
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automateActionLow: IActionIdentifier = new ActionIdentifier({
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automateActionLow: ActionIdentifier = new ActionIdentifier({
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type: ActionTypes["Idle"],
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});
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automateThreshLow = 0;
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@ -124,7 +123,7 @@ export class Bladeburner {
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return Math.min(1, this.stamina / (0.5 * this.maxStamina));
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}
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canAttemptBlackOp(actionId: IActionIdentifier): BlackOpsAttempt {
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canAttemptBlackOp(actionId: ActionIdentifier): BlackOpsAttempt {
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// Safety measure - don't repeat BlackOps that are already done
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if (this.blackops[actionId.name] != null) {
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return { error: "Tried to start a Black Operation that had already been completed" };
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@ -162,7 +161,7 @@ export class Bladeburner {
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}
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/** This function is only for the player. Sleeves use their own functions to perform blade work. */
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startAction(actionId: IActionIdentifier): void {
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startAction(actionId: ActionIdentifier): void {
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if (actionId == null) return;
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this.action = actionId;
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this.actionTimeCurrent = 0;
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@ -309,7 +308,7 @@ export class Bladeburner {
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}
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// working on
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getActionIdFromTypeAndName(type = "", name = ""): IActionIdentifier | null {
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getActionIdFromTypeAndName(type = "", name = ""): ActionIdentifier | null {
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if (type === "" || name === "") {
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return null;
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}
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@ -1201,7 +1200,7 @@ export class Bladeburner {
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}
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}
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getActionObject(actionId: IActionIdentifier): Action | null {
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getActionObject(actionId: ActionIdentifier): Action | null {
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/**
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* Given an ActionIdentifier object, returns the corresponding
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* GeneralAction, Contract, Operation, or BlackOperation object
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@ -1231,7 +1230,7 @@ export class Bladeburner {
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}
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}
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completeContract(success: boolean, actionIdent: IActionIdentifier): void {
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completeContract(success: boolean, actionIdent: ActionIdentifier): void {
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if (actionIdent.type !== ActionTypes.Contract) {
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throw new Error("completeContract() called even though current action is not a Contract");
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}
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@ -1256,7 +1255,7 @@ export class Bladeburner {
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}
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}
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completeAction(person: Person, actionIdent: IActionIdentifier, isPlayer = true): ITaskTracker {
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completeAction(person: Person, actionIdent: ActionIdentifier, isPlayer = true): ITaskTracker {
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let retValue = createTaskTracker();
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switch (actionIdent.type) {
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case ActionTypes["Contract"]:
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@ -2060,7 +2059,7 @@ export class Bladeburner {
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}
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}
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getTypeAndNameFromActionId(actionId: IActionIdentifier): {
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getTypeAndNameFromActionId(actionId: ActionIdentifier): {
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type: string;
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name: string;
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} {
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@ -1,4 +0,0 @@
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export interface IActionIdentifier {
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name: string;
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type: number;
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}
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@ -5,6 +5,7 @@ import { BlackOperation } from "../BlackOperation";
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import { Player } from "../../Player";
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import Button from "@mui/material/Button";
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import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
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import { ActionIdentifier } from "../ActionIdentifier";
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interface IProps {
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bladeburner: Bladeburner;
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@ -13,7 +14,7 @@ interface IProps {
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rerender: () => void;
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}
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export function StartButton(props: IProps): React.ReactElement {
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const action = props.bladeburner.getActionObject({ name: props.name, type: props.type });
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const action = props.bladeburner.getActionObject(new ActionIdentifier({ name: props.name, type: props.type }));
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if (action == null) {
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throw new Error("Failed to get Operation Object for: " + props.name);
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}
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29
src/CotMG/BaseGift.ts
Normal file
29
src/CotMG/BaseGift.ts
Normal file
@ -0,0 +1,29 @@
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import { ActiveFragment } from "./ActiveFragment";
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export class BaseGift {
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fragments: ActiveFragment[];
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_width?: number;
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_height?: number;
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constructor(width?: number, height?: number, fragments: ActiveFragment[] = []) {
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this.fragments = fragments;
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this._width = width;
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this._height = height;
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}
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width(): number {
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return this._width || 4;
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}
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height(): number {
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return this._height || 4;
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}
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fragmentAt(worldX: number, worldY: number): ActiveFragment | undefined {
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for (const aFrag of this.fragments) {
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if (aFrag.fullAt(worldX, worldY)) {
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return aFrag;
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}
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}
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return undefined;
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}
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}
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@ -1,67 +0,0 @@
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import { ActiveFragment } from "./ActiveFragment";
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import { IStaneksGift } from "./IStaneksGift";
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export class DummyGift implements IStaneksGift {
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storedCycles = 0;
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fragments: ActiveFragment[] = [];
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_width: number;
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_height: number;
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constructor(width: number, height: number, fragments: ActiveFragment[]) {
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this.fragments = fragments;
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this._width = width;
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this._height = height;
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}
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width(): number {
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return this._width;
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}
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height(): number {
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return this._height;
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}
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charge(): void {
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throw new Error("unimplemented for dummy gift");
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}
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process(): void {
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throw new Error("unimplemented for dummy gift");
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}
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effect(): number {
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throw new Error("unimplemented for dummy gift");
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}
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canPlace(): boolean {
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throw new Error("unimplemented for dummy gift");
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}
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place(): boolean {
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throw new Error("unimplemented for dummy gift");
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}
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findFragment(): ActiveFragment | undefined {
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throw new Error("unimplemented for dummy gift");
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}
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fragmentAt(worldX: number, worldY: number): ActiveFragment | undefined {
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for (const aFrag of this.fragments) {
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if (aFrag.fullAt(worldX, worldY)) {
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return aFrag;
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}
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}
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return undefined;
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}
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delete(): boolean {
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throw new Error("unimplemented for dummy gift");
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}
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clear(): void {
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throw new Error("unimplemented for dummy gift");
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}
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count(): number {
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throw new Error("unimplemented for dummy gift");
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}
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inBonus(): boolean {
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throw new Error("unimplemented for dummy gift");
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}
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prestigeAugmentation(): void {
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throw new Error("unimplemented for dummy gift");
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}
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prestigeSourceFile(): void {
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throw new Error("unimplemented for dummy gift");
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}
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}
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@ -1,9 +1,9 @@
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import { Reviver } from "../utils/JSONReviver";
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import { BaseGift } from "./BaseGift";
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import { IStaneksGift } from "./IStaneksGift";
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import { StaneksGift } from "./StaneksGift";
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export let staneksGift: IStaneksGift = new StaneksGift();
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export let staneksGift = new StaneksGift();
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export function loadStaneksGift(saveString: string): void {
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if (saveString) {
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@ -23,7 +23,7 @@ export function zeros(width: number, height: number): number[][] {
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return array;
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}
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export function calculateGrid(gift: IStaneksGift): number[][] {
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export function calculateGrid(gift: BaseGift): number[][] {
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const newgrid = zeros(gift.width(), gift.height()) as unknown as number[][];
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for (let i = 0; i < gift.width(); i++) {
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for (let j = 0; j < gift.height(); j++) {
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@ -1,22 +0,0 @@
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import { ActiveFragment } from "./ActiveFragment";
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import { Fragment } from "./Fragment";
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export interface IStaneksGift {
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storedCycles: number;
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fragments: ActiveFragment[];
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width(): number;
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height(): number;
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charge(fragment: ActiveFragment, threads: number): void;
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process(n: number): void;
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effect(fragment: ActiveFragment): number;
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canPlace(x: number, y: number, rotation: number, fragment: Fragment): boolean;
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place(x: number, y: number, rotation: number, fragment: Fragment): boolean;
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findFragment(rootX: number, rootY: number): ActiveFragment | undefined;
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fragmentAt(rootX: number, rootY: number): ActiveFragment | undefined;
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delete(rootX: number, rootY: number): boolean;
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clear(): void;
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count(fragment: Fragment): number;
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inBonus(): boolean;
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prestigeAugmentation(): void;
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prestigeSourceFile(): void;
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}
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@ -2,7 +2,7 @@ import { FactionNames } from "../Faction/data/FactionNames";
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import { Fragment } from "./Fragment";
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import { ActiveFragment } from "./ActiveFragment";
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import { FragmentType } from "./FragmentType";
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import { IStaneksGift } from "./IStaneksGift";
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import { BaseGift } from "./BaseGift";
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import { Factions } from "../Faction/Factions";
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import { CalculateEffect } from "./formulas/effect";
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import { StaneksGiftEvents } from "./StaneksGiftEvents";
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@ -14,9 +14,11 @@ import { Player } from "../Player";
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import { AugmentationNames } from "../Augmentation/data/AugmentationNames";
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import { defaultMultipliers, mergeMultipliers, Multipliers, scaleMultipliers } from "../PersonObjects/Multipliers";
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export class StaneksGift implements IStaneksGift {
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export class StaneksGift extends BaseGift {
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storedCycles = 0;
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fragments: ActiveFragment[] = [];
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constructor() {
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super();
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}
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baseSize(): number {
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return StanekConstants.BaseSize + BitNodeMultipliers.StaneksGiftExtraSize + Player.sourceFileLvl(13);
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@ -95,16 +97,6 @@ export class StaneksGift implements IStaneksGift {
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return this.fragments.find((f) => f.x === rootX && f.y === rootY);
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}
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fragmentAt(worldX: number, worldY: number): ActiveFragment | undefined {
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for (const aFrag of this.fragments) {
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if (aFrag.fullAt(worldX, worldY)) {
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return aFrag;
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}
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}
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return undefined;
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}
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count(fragment: Fragment): number {
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let amt = 0;
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for (const aFrag of this.fragments) {
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@ -1,6 +1,6 @@
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import React from "react";
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import { ActiveFragment } from "../ActiveFragment";
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import { IStaneksGift } from "../IStaneksGift";
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import { StaneksGift } from "../StaneksGift";
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import { FragmentType, Effect } from "../FragmentType";
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import { numeralWrapper } from "../../ui/numeralFormat";
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@ -10,7 +10,7 @@ import Table from "@mui/material/Table";
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import { TableBody, TableCell, TableRow } from "@mui/material";
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type IProps = {
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gift: IStaneksGift;
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gift: StaneksGift;
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};
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function formatEffect(effect: number, type: FragmentType): string {
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@ -1,7 +1,7 @@
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import { Box, Table } from "@mui/material";
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import * as React from "react";
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import { ActiveFragment } from "../ActiveFragment";
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import { DummyGift } from "../DummyGift";
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import { BaseGift } from "../BaseGift";
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import { Grid } from "./Grid";
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import { zeros } from "../Helper";
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@ -12,7 +12,7 @@ interface IProps {
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}
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export function DummyGrid(props: IProps): React.ReactElement {
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const gift = new DummyGift(props.width, props.height, props.fragments);
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const gift = new BaseGift(props.width, props.height, props.fragments);
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const ghostGrid = zeros(props.width, props.height);
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return (
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<Box>
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@ -1,6 +1,6 @@
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import React, { useState, useEffect } from "react";
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import { ActiveFragment } from "../ActiveFragment";
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import { IStaneksGift } from "../IStaneksGift";
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import { StaneksGift } from "../StaneksGift";
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import { FragmentType, Effect } from "../FragmentType";
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import { numeralWrapper } from "../../ui/numeralFormat";
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@ -8,7 +8,7 @@ import Paper from "@mui/material/Paper";
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import Typography from "@mui/material/Typography";
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type IProps = {
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gift: IStaneksGift;
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gift: StaneksGift;
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fragment: ActiveFragment | undefined;
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x: number;
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y: number;
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@ -1,7 +1,7 @@
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import React, { useState } from "react";
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import { Fragments, Fragment, NoneFragment, DeleteFragment } from "../Fragment";
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import { FragmentType, Effect } from "../FragmentType";
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import { IStaneksGift } from "../IStaneksGift";
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import { StaneksGift } from "../StaneksGift";
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import { FragmentPreview } from "./FragmentPreview";
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import { numeralWrapper } from "../../ui/numeralFormat";
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@ -11,7 +11,7 @@ import Typography from "@mui/material/Typography";
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import Box from "@mui/material/Box";
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type IOptionProps = {
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gift: IStaneksGift;
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gift: StaneksGift;
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fragment: Fragment;
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selectFragment: (fragment: Fragment) => void;
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};
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@ -46,7 +46,7 @@ function FragmentOption(props: IOptionProps): React.ReactElement {
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}
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type IProps = {
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gift: IStaneksGift;
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gift: StaneksGift;
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selectFragment: (fragment: Fragment) => void;
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};
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@ -2,14 +2,14 @@ import { TableBody, TableRow } from "@mui/material";
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import * as React from "react";
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import { ActiveFragment } from "../ActiveFragment";
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import { calculateGrid } from "../Helper";
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import { IStaneksGift } from "../IStaneksGift";
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import { BaseGift } from "../BaseGift";
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import { Cell } from "./Cell";
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interface IProps {
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width: number;
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height: number;
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ghostGrid: number[][];
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gift: IStaneksGift;
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gift: BaseGift;
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enter(i: number, j: number): void;
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click(i: number, j: number): void;
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}
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|
@ -1,7 +1,7 @@
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import * as React from "react";
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import { Fragment, NoneFragment } from "../Fragment";
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import { FragmentType } from "../FragmentType";
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import { IStaneksGift } from "../IStaneksGift";
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import { StaneksGift } from "../StaneksGift";
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import { FragmentInspector } from "./FragmentInspector";
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import { FragmentSelector } from "./FragmentSelector";
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import Box from "@mui/material/Box";
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@ -14,7 +14,7 @@ import Tooltip from "@mui/material/Tooltip";
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import Typography from "@mui/material/Typography";
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interface IProps {
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gift: IStaneksGift;
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gift: StaneksGift;
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}
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export function MainBoard(props: IProps): React.ReactElement {
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@ -3,7 +3,7 @@ import { convertTimeMsToTimeElapsedString } from "../../utils/StringHelperFuncti
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import { CONSTANTS } from "../../Constants";
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import { StaneksGiftEvents } from "../StaneksGiftEvents";
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import { MainBoard } from "./MainBoard";
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import { IStaneksGift } from "../IStaneksGift";
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import { StaneksGift } from "../StaneksGift";
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import { Info } from "@mui/icons-material";
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import { dialogBoxCreate } from "../../ui/React/DialogBox";
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import Typography from "@mui/material/Typography";
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@ -13,7 +13,7 @@ import { DummyGrid } from "./DummyGrid";
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import Container from "@mui/material/Container";
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type IProps = {
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staneksGift: IStaneksGift;
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staneksGift: StaneksGift;
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};
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export function StaneksGiftRoot({ staneksGift }: IProps): React.ReactElement {
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@ -178,4 +178,4 @@ export class PlayerObject extends Person {
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}
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}
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Reviver.constructors.PlayerObject = PlayerObject;
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Reviver.constructors.PlayerObject = PlayerObject;
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@ -23,10 +23,7 @@ import { CityName } from "../../Locations/data/CityNames";
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import { LocationName } from "../../Locations/data/LocationNames";
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import { Sleeve } from "../Sleeve/Sleeve";
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import { isSleeveCompanyWork } from "../Sleeve/Work/SleeveCompanyWork";
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import {
|
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calculateSkillProgress as calculateSkillProgressF,
|
||||
ISkillProgress,
|
||||
} from "../formulas/skill";
|
||||
import { calculateSkillProgress as calculateSkillProgressF, ISkillProgress } from "../formulas/skill";
|
||||
import { GetServer, AddToAllServers, createUniqueRandomIp } from "../../Server/AllServers";
|
||||
import { Server } from "../../Server/Server";
|
||||
import { safetlyCreateUniqueServer } from "../../Server/ServerHelpers";
|
||||
|
Loading…
Reference in New Issue
Block a user