mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-19 06:03:50 +01:00
commit
5f5db0754d
@ -296,4 +296,8 @@
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color: white;
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text-decoration: none;
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cursor: pointer;
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}
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#import-game-file-selector {
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display:none;
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}
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@ -749,6 +749,9 @@
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<br>
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<a id="changelog-link" class="a-link-button" style="display:block;"> Changelog </a>
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<a id="save-game-link" class="a-link-button" style="display:block;"> Save Game </a>
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<a id="export-game-link" class="a-link-button" style="display:block;"> (BETA) Export Game </a>
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<input type="file" id="import-game-file-selector" name="file"/>
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<a id="import-game-link" class="a-link-button" style="display:block;" onclick="saveObject.importGame();"> (BETA) Import Game </a>
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<a id="delete-game-link" class="a-link-button" style="display:block;"> Delete Game </a>
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<a id="debug-delete-scripts-link" class="a-link-button tooltip" style="display:block;">
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(DEBUG) Delete Active Scripts
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@ -1,5 +1,5 @@
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CONSTANTS = {
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Version: "0.20.0",
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Version: "0.20.1",
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//Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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//and the skill level formula in Player.js. Note that all this means it that when experience hits MAX_INT, then
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@ -535,6 +535,13 @@ CONSTANTS = {
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"RAM Upgrades on your home computer",
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Changelog:
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"v0.20.1<br>" +
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"-Fixed bug where sometimes scripts would crash without showing the error<br>" +
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"-Added Deepscan programs to Dark Web<br>" +
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"-Declining a faction invite will stop you from receiving invitations from that faction for the rest of the run<br>" +
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"-(BETA) Added functionality to export/import saves. WARNING This is only lightly tested. You cannot choose where to save your file " +
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"it just goes to the default save location. Also I have no idea what will happen if you try to import a file " +
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"that is not a valid save. I will address these in later updates<br><br>" +
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"v0.20.0<br>" +
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"-Refactored Netscript Interpreter code. Operations in Netscript should now run significantly faster (Every operation " +
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"such as a variable assignment, a function call, a binary operator, getting a variable's value, etc. used to take up to several seconds, " +
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@ -645,6 +652,13 @@ CONSTANTS = {
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"-You can now see what an Augmentation does and its price even while its locked<br><br>",
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LatestUpdate:
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"v0.20.1<br>" +
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"-Fixed bug where sometimes scripts would crash without showing the error<br>" +
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"-Added Deepscan programs to Dark Web<br>" +
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"-Declining a faction invite will stop you from receiving invitations from that faction for the rest of the run<br>" +
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"-(BETA) Added functionality to export/import saves. WARNING This is only lightly tested. You cannot choose where to save your file " +
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"it just goes to the default save location. Also I have no idea what will happen if you try to import a file " +
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"that is not a valid save. I will address these in later updates<br><br>" +
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"v0.20.0<br>" +
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"-Refactored Netscript Interpreter code. Operations in Netscript should now run significantly faster (Every operation " +
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"such as a variable assignment, a function call, a binary operator, getting a variable's value, etc. used to take up to several seconds, " +
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@ -47,7 +47,7 @@ listAllDarkwebItems = function() {
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}
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buyDarkwebItem = function(itemName) {
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if (itemName.toLowerCase() == "brutessh.exe") {
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if (itemName.toLowerCase() == Programs.BruteSSHProgram.toLowerCase()) {
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var price = parseDarkwebItemPrice(DarkWebItems.BruteSSHProgram);
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if (price > 0 && Player.money >= price) {
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Player.loseMoney(price);
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@ -57,7 +57,7 @@ buyDarkwebItem = function(itemName) {
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} else {
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post("Not enough money to purchase " + itemName);
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}
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} else if (itemName.toLowerCase() == "ftpcrack.exe") {
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} else if (itemName.toLowerCase() == Programs.FTPCrackProgram.toLowerCase()) {
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var price = parseDarkwebItemPrice(DarkWebItems.FTPCrackProgram);
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if (price > 0 && Player.money >= price) {
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Player.loseMoney(price);
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@ -67,7 +67,7 @@ buyDarkwebItem = function(itemName) {
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} else {
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post("Not enough money to purchase " + itemName);
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}
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} else if (itemName.toLowerCase() == "relaysmtp.exe") {
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} else if (itemName.toLowerCase() == Programs.RelaySMTPProgram.toLowerCase()) {
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var price = parseDarkwebItemPrice(DarkWebItems.RelaySMTPProgram);
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if (price > 0 && Player.money >= price) {
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Player.loseMoney(price);
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@ -77,7 +77,7 @@ buyDarkwebItem = function(itemName) {
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} else {
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post("Not enough money to purchase " + itemName);
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}
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} else if (itemName.toLowerCase() == "httpworm.exe") {
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} else if (itemName.toLowerCase() == Programs.HTTPWormProgram.toLowerCase()) {
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var price = parseDarkwebItemPrice(DarkWebItems.HTTPWormProgram);
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if (price > 0 && Player.money >= price) {
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Player.loseMoney(price);
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@ -87,7 +87,7 @@ buyDarkwebItem = function(itemName) {
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} else {
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post("Not enough money to purchase " + itemName);
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}
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} else if (itemName.toLowerCase() == "sqlinject.exe") {
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} else if (itemName.toLowerCase() == Programs.SQLInjectProgram.toLowerCase()) {
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var price = parseDarkwebItemPrice(DarkWebItems.SQLInjectProgram);
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if (price > 0 && Player.money >= price) {
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Player.loseMoney(price);
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@ -97,6 +97,26 @@ buyDarkwebItem = function(itemName) {
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} else {
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post("Not enough money to purchase " + itemName);
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}
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} else if (itemName.toLowerCase() == Programs.DeepscanV1.toLowerCase()) {
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var price = parseDarkwebItemPrice(DarkWebItems.DeepScanV1Program);
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if (price > 0 && Player.money >= price) {
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Player.loseMoney(price);
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Player.getHomeComputer().programs.push(Programs.DeepscanV1);
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post("You have purchased the DeepscanV1.exe program. The new program " +
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"can be found on your home computer.");
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} else {
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post("Not enough money to purchase " + itemName);
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}
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} else if (itemName.toLowerCase() == Programs.DeepscanV2.toLowerCase()) {
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var price = parseDarkwebItemPrice(DarkWebItems.DeepScanV2Program);
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if (price > 0 && Player.money >= price) {
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Player.loseMoney(price);
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Player.getHomeComputer().programs.push(Programs.DeepscanV2);
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post("You have purchased the DeepscanV2.exe program. The new program " +
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"can be found on your home computer.");
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} else {
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post("Not enough money to purchase " + itemName);
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}
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} else {
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post("Unrecognized item");
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}
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@ -129,4 +149,6 @@ DarkWebItems = {
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RelaySMTPProgram: Programs.RelaySMTPProgram + " - $5,000,000 - Opens up SMTP Ports",
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HTTPWormProgram: Programs.HTTPWormProgram + " - $30,000,000 - Opens up HTTP Ports",
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SQLInjectProgram: Programs.SQLInjectProgram + " - $250,000,000 - Opens up SQL Ports",
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DeepScanV1Program: Programs.DeepscanV1 + " - $500,000 - Enables 'scan-analyze' with a depth up to 5",
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DeepScanV2Program: Programs.DeepscanV2 + " - $25,000,000 - Enables 'scan-analyze' with a depth up to 10",
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}
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@ -25,6 +25,7 @@ function Faction(name) {
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this.isMember = false; //Whether player is member
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this.isBanned = false; //Whether or not player is banned from joining this faction
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this.playerReputation = 0; //"Reputation" within faction
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this.alreadyInvited = false;
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//Multipliers for unlocking and purchasing augmentations
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this.augmentationPriceMult = 1;
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@ -188,7 +189,7 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
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//Illuminati
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var illuminatiFac = Factions["Illuminati"];
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if (illuminatiFac.isBanned == false && illuminatiFac.isMember == false &&
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if (!illuminatiFac.isBanned && !illuminatiFac.isMember && !illuminatiFac.alreadyInvited &&
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this.numAugmentations >= 10 &&
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this.money >= 10000000000 && this.total_money >= 20000000000 &&
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this.hacking_skill >= 800 && this.total_hacking >= 7000 &&
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@ -201,7 +202,7 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
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//Daedalus
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var daedalusFac = Factions["Daedalus"];
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if (daedalusFac.isBanned == false && daedalusFac.isMember == false &&
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if (!daedalusFac.isBanned && !daedalusFac.isMember && !daedalusFac.alreadyInvited &&
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this.numAugmentations >= 15 &&
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this.money >= 1000000000 && this.total_money >= 10000000000 &&
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this.hacking_skill >= 1000 && this.total_hacking >= 10000 &&
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@ -214,7 +215,7 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
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//The Covenant
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var covenantFac = Factions["The Covenant"];
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if (covenantFac.isBanned == false && covenantFac.isMember == false &&
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if (!covenantFac.isBanned && !covenantFac.isMember && !covenantFac.alreadyInvited &&
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this.numAugmentations >= 12 &&
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this.money >= 5000000000 && this.total_money >= 10000000000 &&
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this.hacking_skill >= 850 && this.total_hack >= 5000 &&
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@ -227,63 +228,65 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
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//ECorp
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var ecorpFac = Factions["ECorp"];
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if (ecorpFac.isBanned == false && ecorpFac.isMember == false &&
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if (!ecorpFac.isBanned && !ecorpFac.isMember && !ecorpFac.alreadyInvited &&
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this.companyName == Locations.AevumECorp && companyRep >= CONSTANTS.CorpFactionRepRequirement) {
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invitedFactions.push(ecorpFac);
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}
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//MegaCorp
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var megacorpFac = Factions["MegaCorp"];
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if (megacorpFac.isBanned == false && megacorpFac.isMember == false &&
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if (!megacorpFac.isBanned && !megacorpFac.isMember && !megacorpFac.alreadyInvited &&
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this.companyName == Locations.Sector12MegaCorp && companyRep >= CONSTANTS.CorpFactionRepRequirement) {
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invitedFactions.push(megacorpFac);
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}
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//Bachman & Associates
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var bachmanandassociatesFac = Factions["Bachman & Associates"];
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if (bachmanandassociatesFac.isBanned == false && bachmanandassociatesFac.isMember == false &&
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if (!bachmanandassociatesFac.isBanned && !bachmanandassociatesFac.isMember &&
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!bachmanandassociatesFac.alreadyInvited &&
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this.companyName == Locations.AevumBachmanAndAssociates && companyRep >= CONSTANTS.CorpFactionRepRequirement) {
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invitedFactions.push(bachmanandassociatesFac);
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}
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//Blade Industries
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var bladeindustriesFac = Factions["Blade Industries"];
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if (bladeindustriesFac.isBanned == false && bladeindustriesFac.isMember == false &&
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if (!bladeindustriesFac.isBanned && !bladeindustriesFac.isMember && !bladeindustriesFac.alreadyInvited &&
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this.companyName == Locations.Sector12BladeIndustries && companyRep >= CONSTANTS.CorpFactionRepRequirement) {
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invitedFactions.push(bladeindustriesFac);
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}
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//NWO
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var nwoFac = Factions["NWO"];
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if (nwoFac.isBanned == false && nwoFac.isMember == false &&
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if (!nwoFac.isBanned && !nwoFac.isMember && !nwoFac.alreadyInvited &&
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this.companyName == Locations.VolhavenNWO && companyRep >= CONSTANTS.CorpFactionRepRequirement) {
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invitedFactions.push(nwoFac);
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}
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//Clarke Incorporated
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var clarkeincorporatedFac = Factions["Clarke Incorporated"];
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if (clarkeincorporatedFac.isBanned == false && clarkeincorporatedFac.isMember == false &&
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if (!clarkeincorporatedFac.isBanned && !clarkeincorporatedFac.isMember && !clarkeincorporatedFac.alreadyInvited &&
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this.companyName == Locations.AevumClarkeIncorporated && companyRep >= CONSTANTS.CorpFactionRepRequirement) {
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invitedFactions.push(clarkeincorporatedFac);
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}
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//OmniTek Incorporated
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var omnitekincorporatedFac = Factions["OmniTek Incorporated"];
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if (omnitekincorporatedFac.isBanned == false && omnitekincorporatedFac.isMember == false &&
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if (!omnitekincorporatedFac.isBanned && !omnitekincorporatedFac.isMember && !omnitekincorporatedFac.alreadyInvited &&
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this.companyName == Locations.VolhavenOmniTekIncorporated && companyRep >= CONSTANTS.CorpFactionRepRequirement) {
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invitedFactions.push(omnitekincorporatedFac);
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}
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//Four Sigma
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var foursigmaFac = Factions["Four Sigma"];
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if (foursigmaFac.isBanned == false && foursigmaFac.isMember == false &&
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if (!foursigmaFac.isBanned && !foursigmaFac.isMember && !foursigmaFac.alreadyInvited &&
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this.companyName == Locations.Sector12FourSigma && companyRep >= CONSTANTS.CorpFactionRepRequirement) {
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invitedFactions.push(foursigmaFac);
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}
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//KuaiGong International
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var kuaigonginternationalFac = Factions["KuaiGong International"];
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if (kuaigonginternationalFac.isBanned == false && kuaigonginternationalFac.isMember == false &&
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if (!kuaigonginternationalFac.isBanned && !kuaigonginternationalFac.isMember &&
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!kuaigonginternationalFac.alreadyInvited &&
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this.companyName == Locations.ChongqingKuaiGongInternational && companyRep >= CONSTANTS.CorpFactionRepRequirement) {
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invitedFactions.push(kuaigonginternationalFac);
|
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}
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@ -294,7 +297,8 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
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if (fulcrumSecretServer == null) {
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console.log("ERROR: Could not find Fulcrum Secret Technologies Server");
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} else {
|
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if (fulcrumsecrettechonologiesFac.isBanned == false && fulcrumsecrettechonologiesFac.isMember == false &&
|
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if (!fulcrumsecrettechonologiesFac.isBanned && !fulcrumsecrettechonologiesFac.isMember &&
|
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!fulcrumsecrettechonologiesFac.alreadyInvited &&
|
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fulcrumSecretServer.manuallyHacked &&
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this.companyName == Locations.AevumFulcrumTechnologies && companyRep >= 250000) {
|
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invitedFactions.push(fulcrumsecrettechonologiesFac);
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@ -307,8 +311,8 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
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var bitrunnersServer = AllServers[SpecialServerIps[SpecialServerNames.BitRunnersServer]];
|
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if (bitrunnersServer == null) {
|
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console.log("ERROR: Could not find BitRunners Server");
|
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} else if (bitrunnersFac.isBanned == false && bitrunnersFac.isMember == false && bitrunnersServer.manuallyHacked &&
|
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this.hacking_skill >= 500 && homeComp.maxRam >= 128) {
|
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} else if (!bitrunnersFac.isBanned && !bitrunnersFac.isMember && bitrunnersServer.manuallyHacked &&
|
||||
!bitrunnersFac.alreadyInvited && this.hacking_skill >= 500 && homeComp.maxRam >= 128) {
|
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invitedFactions.push(bitrunnersFac);
|
||||
}
|
||||
|
||||
@ -318,7 +322,7 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
|
||||
if (blackhandServer == null) {
|
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console.log("ERROR: Could not find The Black Hand Server");
|
||||
} else if (!theblackhandFac.isBanned && !theblackhandFac.isMember && blackhandServer.manuallyHacked &&
|
||||
this.hacking_skill >= 350 && homeComp.maxRam >= 64) {
|
||||
!theblackhandFac.alreadyInvited && this.hacking_skill >= 350 && homeComp.maxRam >= 64) {
|
||||
invitedFactions.push(theblackhandFac);
|
||||
}
|
||||
|
||||
@ -328,55 +332,55 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
|
||||
if (nitesecServer == null) {
|
||||
console.log("ERROR: Could not find NiteSec Server");
|
||||
} else if (!nitesecFac.isBanned && !nitesecFac.isMember && nitesecServer.manuallyHacked &&
|
||||
this.hacking_skill >= 200 && homeComp.maxRam >= 32) {
|
||||
!nitesecFac.alreadyInvited && this.hacking_skill >= 200 && homeComp.maxRam >= 32) {
|
||||
invitedFactions.push(nitesecFac);
|
||||
}
|
||||
|
||||
//Chongqing
|
||||
var chongqingFac = Factions["Chongqing"];
|
||||
if (chongqingFac.isBanned == false && chongqingFac.isMember == false &&
|
||||
if (!chongqingFac.isBanned && !chongqingFac.isMember && !chongqingFac.alreadyInvited &&
|
||||
this.money >= 20000000 && this.city == Locations.Chongqing) {
|
||||
invitedFactions.push(chongqingFac);
|
||||
}
|
||||
|
||||
//Sector-12
|
||||
var sector12Fac = Factions["Sector-12"];
|
||||
if (sector12Fac.isBanned == false && sector12Fac.isMember == false &&
|
||||
if (!sector12Fac.isBanned && !sector12Fac.isMember && !sector12Fac.alreadyInvited &&
|
||||
this.money >= 15000000 && this.city == Locations.Sector12) {
|
||||
invitedFactions.push(sector12Fac);
|
||||
}
|
||||
|
||||
//New Tokyo
|
||||
var newtokyoFac = Factions["New Tokyo"];
|
||||
if (newtokyoFac.isBanned == false && newtokyoFac.isMember == false &&
|
||||
if (!newtokyoFac.isBanned && !newtokyoFac.isMember && !newtokyoFac.alreadyInvited &&
|
||||
this.money >= 20000000 && this.city == Locations.NewTokyo) {
|
||||
invitedFactions.push(newtokyoFac);
|
||||
}
|
||||
|
||||
//Aevum
|
||||
var aevumFac = Factions["Aevum"];
|
||||
if (aevumFac.isBanned == false && aevumFac.isMember == false &&
|
||||
if (!aevumFac.isBanned && !aevumFac.isMember && !aevumFac.alreadyInvited &&
|
||||
this.money >= 40000000 && this.city == Locations.Aevum) {
|
||||
invitedFactions.push(aevumFac);
|
||||
}
|
||||
|
||||
//Ishima
|
||||
var ishimaFac = Factions["Ishima"];
|
||||
if (ishimaFac.isBanned == false && ishimaFac.isMember == false &&
|
||||
if (!ishimaFac.isBanned && !ishimaFac.isMember && !ishimaFac.alreadyInvited &&
|
||||
this.money >= 30000000 && this.city == Locations.Ishima) {
|
||||
invitedFactions.push(ishimaFac);
|
||||
}
|
||||
|
||||
//Volhaven
|
||||
var volhavenFac = Factions["Volhaven"];
|
||||
if (volhavenFac.isBanned == false && volhavenFac.isMember == false &&
|
||||
if (!volhavenFac.isBanned && !volhavenFac.isMember && !volhavenFac.alreadyInvited &&
|
||||
this.money >= 50000000 && this.city == Locations.Volhaven) {
|
||||
invitedFactions.push(volhavenFac);
|
||||
}
|
||||
|
||||
//Speakers for the Dead
|
||||
var speakersforthedeadFac = Factions["Speakers for the Dead"];
|
||||
if (speakersforthedeadFac.isBanned == false && speakersforthedeadFac.isMember == false &&
|
||||
if (!speakersforthedeadFac.isBanned && !speakersforthedeadFac.isMember && !speakersforthedeadFac.alreadyInvited &&
|
||||
this.hacking_skill >= 100 && this.strength >= 300 && this.defense >= 300 &&
|
||||
this.dexterity >= 300 && this.agility >= 300 && this.numPeopleKilled >= 10 &&
|
||||
this.numPeopleKilledTotal >= 100 && this.karma <= -45 && this.companyName != Locations.Sector12CIA &&
|
||||
@ -386,7 +390,7 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
|
||||
|
||||
//The Dark Army
|
||||
var thedarkarmyFac = Factions["The Dark Army"];
|
||||
if (thedarkarmyFac.isBanned == false && thedarkarmyFac.isMember == false &&
|
||||
if (!thedarkarmyFac.isBanned && !thedarkarmyFac.isMember && !thedarkarmyFac.alreadyInvited &&
|
||||
this.hacking_skill >= 300 && this.strength >= 300 && this.defense >= 300 &&
|
||||
this.dexterity >= 300 && this.agility >= 300 && this.city == Locations.Chongqing &&
|
||||
this.numPeopleKilled >= 5 && this.karma <= -45 && this.companyName != Locations.Sector12CIA &&
|
||||
@ -396,7 +400,7 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
|
||||
|
||||
//The Syndicate
|
||||
var thesyndicateFac = Factions["The Syndicate"];
|
||||
if (thesyndicateFac.isBanned == false && thesyndicateFac.isMember == false &&
|
||||
if (!thesyndicateFac.isBanned && !thesyndicateFac.isMember && !thesyndicateFac.alreadyInvited &&
|
||||
this.hacking_skill >= 200 && this.strength >= 200 && this.defense >= 200 &&
|
||||
this.dexterity >= 200 && this.agility >= 200 &&
|
||||
(this.city == Locations.Aevum || this.city == Locations.Sector12) &&
|
||||
@ -407,7 +411,7 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
|
||||
|
||||
//Silhouette
|
||||
var silhouetteFac = Factions["Silhouette"];
|
||||
if (silhouetteFac.isBanned == false && silhouetteFac.isMember == false &&
|
||||
if (!silhouetteFac.isBanned && !silhouetteFac.isMember && !silhouetteFac.alreadyInvited &&
|
||||
(this.companyPosition.positionName == CompanyPositions.CTO.positionName ||
|
||||
this.companyPosition.positionName == CompanyPositions.CFO.positionName ||
|
||||
this.companyPosition.positionName == CompanyPositions.CEO.positionName) &&
|
||||
@ -417,7 +421,7 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
|
||||
|
||||
//Tetrads
|
||||
var tetradsFac = Factions["Tetrads"];
|
||||
if (tetradsFac.isBanned == false && tetradsFac.isMember == false &&
|
||||
if (!tetradsFac.isBanned && !tetradsFac.isMember && !tetradsFac.alreadyInvited &&
|
||||
(this.city == Locations.Chongqing || this.city == Locations.NewTokyo ||
|
||||
this.city == Locations.Ishima) && this.strength >= 75 && this.defense >= 75 &&
|
||||
this.dexterity >= 75 && this.agility >= 75 && this.karma <= -18) {
|
||||
@ -426,7 +430,7 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
|
||||
|
||||
//SlumSnakes
|
||||
var slumsnakesFac = Factions["Slum Snakes"];
|
||||
if (slumsnakesFac.isBanned == false && slumsnakesFac.isMember == false &&
|
||||
if (!slumsnakesFac.isBanned && !slumsnakesFac.isMember && !slumsnakesFac.alreadyInvited &&
|
||||
this.strength >= 30 && this.defense >= 30 && this.dexterity >= 30 &&
|
||||
this.agility >= 30 && this.karma <= -9 && this.money >= 1000000) {
|
||||
invitedFactions.push(slumsnakesFac);
|
||||
@ -442,7 +446,7 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
|
||||
totalHacknetRam += Player.hacknetNodes[i].ram;
|
||||
totalHacknetCores += Player.hacknetNodes[i].numCores;
|
||||
}
|
||||
if (netburnersFac.isBanned == false && netburnersFac.isMember == false &&
|
||||
if (!netburnersFac.isBanned && !netburnersFac.isMember && !netburnersFac.alreadyInvited &&
|
||||
this.hacking_skill >= 80 && totalHacknetRam >= 8 &&
|
||||
totalHacknetCores >= 4 && totalHacknetLevels >= 100) {
|
||||
invitedFactions.push(netburnersFac);
|
||||
@ -450,7 +454,7 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
|
||||
|
||||
//Tian Di Hui
|
||||
var tiandihuiFac = Factions["Tian Di Hui"];
|
||||
if (tiandihuiFac.isBanned == false && tiandihuiFac.isMember == false &&
|
||||
if (!tiandihuiFac.isBanned && !tiandihuiFac.isMember && !tiandihuiFac.alreadyInvited &&
|
||||
this.money >= 1000000 && this.hacking_skill >= 50 &&
|
||||
(this.city == Locations.Chongqing || this.city == Locations.NewTokyo ||
|
||||
this.city == Locations.Ishima)) {
|
||||
@ -463,18 +467,14 @@ PlayerObject.prototype.checkForFactionInvitations = function() {
|
||||
if (cybersecServer == null) {
|
||||
console.log("ERROR: Could not find CyberSec Server");
|
||||
} else if (!cybersecFac.isBanned && !cybersecFac.isMember && cybersecServer.manuallyHacked &&
|
||||
this.hacking_skill >= 50) {
|
||||
!cybersecFac.alreadyInvited && this.hacking_skill >= 50) {
|
||||
invitedFactions.push(cybersecFac);
|
||||
}
|
||||
|
||||
console.log("invited factions: " + invitedFactions);
|
||||
return invitedFactions;
|
||||
}
|
||||
|
||||
inviteToFaction = function(faction) {
|
||||
if (Engine.Debug) {
|
||||
console.log("inviteToFaction() called with faction: " + faction.name);
|
||||
}
|
||||
factionInvitationBoxCreate(faction);
|
||||
}
|
||||
|
||||
|
@ -71,7 +71,7 @@ function checkForMessagesToSend() {
|
||||
sendMessage(bitrunnersTest);
|
||||
} if (jumper5 && !jumper5.recvd && Player.hacking_skill >= 900) {
|
||||
sendMessage(jumper5);
|
||||
Player.getHomeComputer.programs.push(Programs.Flight);
|
||||
Player.getHomeComputer().programs.push(Programs.Flight);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -104,8 +104,14 @@ function evaluate(exp, workerScript) {
|
||||
evaluateProgPromise.then(function(w) {
|
||||
resolve(workerScript);
|
||||
}, function(e) {
|
||||
workerScript.errorMessage = e.toString();
|
||||
reject(workerScript);
|
||||
if (typeof e === 'string' || e instanceof String) {
|
||||
workerScript.errorMessage = e;
|
||||
reject(workerScript);
|
||||
} else if (e instanceof WorkerScript) {
|
||||
reject(e);
|
||||
} else {
|
||||
reject(workerScript);
|
||||
}
|
||||
});
|
||||
break;
|
||||
case "call":
|
||||
|
@ -212,7 +212,7 @@ function netscriptRunProgram(exp, workerScript, programName) {
|
||||
var env = workerScript.env;
|
||||
if (env.stopFlag) {return Promise.reject(workerScript);}
|
||||
if (exp.args.length != 1) {
|
||||
return Promise.reject(makeRuntimeRejectMsg(workerScript, "nuke() call has incorrect number of arguments. Takes 1 argument"));
|
||||
return Promise.reject(makeRuntimeRejectMsg(workerScript, "Program call has incorrect number of arguments. Takes 1 argument"));
|
||||
}
|
||||
var ipPromise = evaluate(exp.args[0], workerScript);
|
||||
return ipPromise.then(function(ip) {
|
||||
|
@ -81,6 +81,176 @@ loadGame = function(saveObj) {
|
||||
return true;
|
||||
}
|
||||
|
||||
loadImportedGame = function(saveObj, saveString) {
|
||||
var tempSaveObj = null;
|
||||
var tempPlayer = null;
|
||||
var tempAllServers = null;
|
||||
var tempCompanies = null;
|
||||
var tempFactions = null;
|
||||
var tempSpecialServerIps = null;
|
||||
var tempAugmentations = null;
|
||||
var tempAliases = null;
|
||||
var tempMessages = null;
|
||||
try {
|
||||
saveString = decodeURIComponent(escape(atob(saveString)));
|
||||
tempSaveObj = new BitburnerSaveObject();
|
||||
tempSaveObj = JSON.parse(saveString, Reviver);
|
||||
|
||||
tempPlayer = JSON.parse(tempSaveObj.PlayerSave, Reviver);
|
||||
tempAllServers = JSON.parse(tempSaveObj.AllServersSave, Reviver);
|
||||
tempCompanies = JSON.parse(tempSaveObj.CompaniesSave, Reviver);
|
||||
tempFactions = JSON.parse(tempSaveObj.FactionsSave, Reviver);
|
||||
tempSpecialServerIps = JSON.parse(tempSaveObj.SpecialServerIpsSave, Reviver);
|
||||
tempAugmentations = JSON.parse(tempSaveObj.AugmentationsSave, Reviver);
|
||||
if (tempSaveObj.hasOwnProperty("AliasesSave")) {
|
||||
try {
|
||||
tempAliases = JSON.parse(tempSaveObj.AliasesSave, Reviver);
|
||||
} catch(e) {
|
||||
tempAliases = {};
|
||||
}
|
||||
} else {
|
||||
tempAliases = {};
|
||||
}
|
||||
if (tempSaveObj.hasOwnProperty("MessagesSave")) {
|
||||
try {
|
||||
tempMessages = JSON.parse(tempSaveObj.MessagesSave, Reviver);
|
||||
} catch(e) {
|
||||
initMessages();
|
||||
}
|
||||
} else {
|
||||
initMessages();
|
||||
}
|
||||
if (tempSaveObj.hasOwnProperty("VersionSave")) {
|
||||
try {
|
||||
var ver = JSON.parse(tempSaveObj.VersionSave, Reviver);
|
||||
if (ver != CONSTANTS.Version) {
|
||||
createNewUpdateText();
|
||||
}
|
||||
} catch(e) {
|
||||
createNewUpdateText();
|
||||
}
|
||||
} else {
|
||||
createNewUpdateText();
|
||||
}
|
||||
} catch(e) {
|
||||
dialogBoxCreate("Error importing game");
|
||||
return false;
|
||||
}
|
||||
|
||||
saveObj = tempSaveObj;
|
||||
Player = tempPlayer;
|
||||
AllServers = tempAllServers;
|
||||
Companies = tempCompanies;
|
||||
Factions = tempFactions;
|
||||
SpecialServerIps = tempSpecialServerIps;
|
||||
Augmentations = tempAugmentations;
|
||||
if (tempAliases) {
|
||||
Aliases = tempAliases;
|
||||
}
|
||||
|
||||
if (tempMessages) {
|
||||
Messages = tempMessages;
|
||||
}
|
||||
|
||||
dialogBoxCreate("Imported game");
|
||||
gameOptionsBoxClose();
|
||||
|
||||
//Re-start game
|
||||
console.log("Importing game");
|
||||
Engine.setDisplayElements(); //Sets variables for important DOM elements
|
||||
Engine.init(); //Initialize buttons, work, etc.
|
||||
CompanyPositions.init();
|
||||
|
||||
//Calculate the number of cycles have elapsed while offline
|
||||
Engine._lastUpdate = new Date().getTime();
|
||||
var lastUpdate = Player.lastUpdate;
|
||||
var numCyclesOffline = Math.floor((Engine._lastUpdate - lastUpdate) / Engine._idleSpeed);
|
||||
|
||||
/* Process offline progress */
|
||||
var offlineProductionFromScripts = loadAllRunningScripts(); //This also takes care of offline production for those scripts
|
||||
if (Player.isWorking) {
|
||||
console.log("work() called in load() for " + numCyclesOffline * Engine._idleSpeed + " milliseconds");
|
||||
if (Player.workType == CONSTANTS.WorkTypeFaction) {
|
||||
Player.workForFaction(numCyclesOffline);
|
||||
} else if (Player.workType == CONSTANTS.WorkTypeCreateProgram) {
|
||||
Player.createProgramWork(numCyclesOffline);
|
||||
} else if (Player.workType == CONSTANTS.WorkTypeStudyClass) {
|
||||
Player.takeClass(numCyclesOffline);
|
||||
} else if (Player.workType == CONSTANTS.WorkTypeCrime) {
|
||||
Player.commitCrime(numCyclesOffline);
|
||||
} else if (Player.workType == CONSTANTS.WorkTypeCompanyPartTime) {
|
||||
Player.workPartTime(numCyclesOffline);
|
||||
} else {
|
||||
Player.work(numCyclesOffline);
|
||||
}
|
||||
}
|
||||
|
||||
//Hacknet Nodes offline progress
|
||||
var offlineProductionFromHacknetNodes = processAllHacknetNodeEarnings(numCyclesOffline);
|
||||
|
||||
//Passive faction rep gain offline
|
||||
processPassiveFactionRepGain(numCyclesOffline);
|
||||
|
||||
//Update total playtime
|
||||
var time = numCyclesOffline * Engine._idleSpeed;
|
||||
if (Player.totalPlaytime == null) {Player.totalPlaytime = 0;}
|
||||
Player.totalPlaytime += time;
|
||||
|
||||
//Re-apply augmentations
|
||||
Player.reapplyAllAugmentations();
|
||||
|
||||
//Clear terminal
|
||||
$("#terminal tr:not(:last)").remove();
|
||||
|
||||
Player.lastUpdate = Engine._lastUpdate;
|
||||
Engine.start(); //Run main game loop and Scripts loop
|
||||
dialogBoxCreate("While you were offline, your scripts generated $" +
|
||||
formatNumber(offlineProductionFromScripts, 2) + " and your Hacknet Nodes generated $" +
|
||||
formatNumber(offlineProductionFromHacknetNodes, 2));
|
||||
return true;
|
||||
}
|
||||
|
||||
BitburnerSaveObject.prototype.exportGame = function() {
|
||||
this.PlayerSave = JSON.stringify(Player);
|
||||
this.AllServersSave = JSON.stringify(AllServers);
|
||||
this.CompaniesSave = JSON.stringify(Companies);
|
||||
this.FactionsSave = JSON.stringify(Factions);
|
||||
this.SpecialServerIpsSave = JSON.stringify(SpecialServerIps);
|
||||
this.AugmentationsSave = JSON.stringify(Augmentations);
|
||||
this.AliasesSave = JSON.stringify(Aliases);
|
||||
this.MessagesSave = JSON.stringify(Messages);
|
||||
this.VersionSave = JSON.stringify(CONSTANTS.Version);
|
||||
|
||||
var saveString = btoa(unescape(encodeURIComponent(JSON.stringify(this))));
|
||||
|
||||
var file = new Blob([saveString], {type: 'text/plain'});
|
||||
if (window.navigator.msSaveOrOpenBlob) {// IE10+
|
||||
window.navigator.msSaveOrOpenBlob(file, filename);
|
||||
} else { // Others
|
||||
var a = document.createElement("a"),
|
||||
url = URL.createObjectURL(file);
|
||||
a.href = url;
|
||||
a.download = "bitburnerSave.json";
|
||||
document.body.appendChild(a);
|
||||
a.click();
|
||||
setTimeout(function() {
|
||||
document.body.removeChild(a);
|
||||
window.URL.revokeObjectURL(url);
|
||||
}, 0);
|
||||
}
|
||||
}
|
||||
|
||||
BitburnerSaveObject.prototype.importGame = function() {
|
||||
if (window.File && window.FileReader && window.FileList && window.Blob) {
|
||||
var fileSelector = clearEventListeners("import-game-file-selector");
|
||||
fileSelector.addEventListener("change", openImportFileHandler, false);
|
||||
$("#import-game-file-selector").click();
|
||||
} else {
|
||||
dialogBoxCreate("ERR: Your browser does not support HTML5 File API. Cannot import.");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
BitburnerSaveObject.prototype.deleteGame = function() {
|
||||
if (window.localStorage.getItem("bitburnerSave")) {
|
||||
window.localStorage.removeItem("bitburnerSave");
|
||||
@ -104,4 +274,21 @@ BitburnerSaveObject.fromJSON = function(value) {
|
||||
return Generic_fromJSON(BitburnerSaveObject, value.data);
|
||||
}
|
||||
|
||||
Reviver.constructors.BitburnerSaveObject = BitburnerSaveObject;
|
||||
Reviver.constructors.BitburnerSaveObject = BitburnerSaveObject;
|
||||
|
||||
//Import game
|
||||
|
||||
function openImportFileHandler(evt) {
|
||||
var file = evt.target.files[0];
|
||||
if (!file) {
|
||||
dialogBoxCreate("Invalid file selected");
|
||||
return;
|
||||
}
|
||||
|
||||
var reader = new FileReader();
|
||||
reader.onload = function(e) {
|
||||
var contents = e.target.result;
|
||||
loadImportedGame(saveObject, contents);
|
||||
};
|
||||
reader.readAsText(file);
|
||||
}
|
@ -37,6 +37,8 @@ function Server() {
|
||||
|
||||
//Parameters used in formulas that dictate how moneyAvailable and requiredHackingSkill change.
|
||||
this.hackDifficulty = 1; //Affects hack success rate and how the requiredHackingSkill increases over time (1-100)
|
||||
this.baseDifficulty = 1; //Starting difficulty
|
||||
this.minDifficulty = 1;
|
||||
this.serverGrowth = 0; //Affects how the moneyAvailable increases (0-100)
|
||||
this.timesHacked = 0;
|
||||
|
||||
@ -80,6 +82,8 @@ Server.prototype.setHackingParameters = function(requiredHackingSkill, moneyAvai
|
||||
this.moneyAvailable = moneyAvailable;
|
||||
this.moneyMax = 50 * moneyAvailable;
|
||||
this.hackDifficulty = hackDifficulty;
|
||||
this.baseDifficulty = hackDifficulty;
|
||||
this.minDifficulty = Math.max(1, hackDifficulty - 25);
|
||||
this.serverGrowth = serverGrowth;
|
||||
}
|
||||
|
||||
|
@ -890,7 +890,7 @@ var Engine = {
|
||||
//Active scripts list
|
||||
Engine.ActiveScriptsList = document.getElementById("active-scripts-list");
|
||||
|
||||
//Save and Delete buttons
|
||||
//Save, Delete, Import/Export buttons
|
||||
Engine.Clickables.saveMainMenuButton = document.getElementById("save-game-link");
|
||||
Engine.Clickables.saveMainMenuButton.addEventListener("click", function() {
|
||||
saveObject.saveGame();
|
||||
@ -903,6 +903,11 @@ var Engine = {
|
||||
return false;
|
||||
});
|
||||
|
||||
document.getElementById("export-game-link").addEventListener("click", function() {
|
||||
saveObject.exportGame();
|
||||
return false;
|
||||
});
|
||||
|
||||
//Character Overview Save button
|
||||
var charOverviewSaveButton = document.getElementById("character-overview-save-button");
|
||||
charOverviewSaveButton.addEventListener("click", function() {
|
||||
@ -1011,6 +1016,7 @@ var Engine = {
|
||||
console.log("Deleting running scripts on home computer");
|
||||
Player.getHomeComputer().runningScripts = [];
|
||||
dialogBoxCreate("Forcefully deleted all running scripts on home computer. Please save and refresh page");
|
||||
gameOptionsBoxClose();
|
||||
return false;
|
||||
});
|
||||
|
||||
@ -1018,6 +1024,7 @@ var Engine = {
|
||||
document.getElementById("debug-soft-reset").addEventListener("click", function() {
|
||||
dialogBoxCreate("Soft Reset!");
|
||||
prestigeAugmentation();
|
||||
gameOptionsBoxClose();
|
||||
return false;
|
||||
});
|
||||
},
|
||||
|
@ -1,16 +1,4 @@
|
||||
/* Faction Invitation Pop-up box */
|
||||
function factionInvitationBoxInit() {
|
||||
var cancelButton = document.getElementById("faction-invitation-box-no");
|
||||
|
||||
//Close Dialog box
|
||||
cancelButton.addEventListener("click", function() {
|
||||
factionInvitationBoxClose();
|
||||
return false;
|
||||
});
|
||||
};
|
||||
|
||||
document.addEventListener("DOMContentLoaded", factionInvitationBoxInit, false);
|
||||
|
||||
factionInvitationBoxClose = function() {
|
||||
var factionInvitationBox = document.getElementById("faction-invitation-box-container");
|
||||
factionInvitationBox.style.display = "none";
|
||||
@ -37,15 +25,18 @@ factionInvitationBoxCreate = function(faction) {
|
||||
//TODO Faction invitation message
|
||||
|
||||
var newYesButton = clearEventListeners("faction-invitation-box-yes");
|
||||
//var yesButton = document.getElementById("faction-invitation-box-yes");
|
||||
//var newYesButton = yesButton.cloneNode(true);
|
||||
//yesButton.parentNode.replaceChild(newYesButton, yesButton);
|
||||
|
||||
newYesButton.addEventListener("click", function() {
|
||||
joinFaction(faction);
|
||||
factionInvitationBoxClose();
|
||||
return false;
|
||||
});
|
||||
|
||||
var noButton = clearEventListeners("faction-invitation-box-no");
|
||||
noButton.addEventListener("click", function() {
|
||||
factionInvitationBoxClose();
|
||||
faction.alreadyInvited = true;
|
||||
return false;
|
||||
});
|
||||
|
||||
factionInvitationBoxOpen();
|
||||
}
|
Loading…
Reference in New Issue
Block a user