small doc fixes

This commit is contained in:
Mughur 2023-02-07 16:26:02 +02:00
parent 23199ee705
commit 6590fa1c97
2 changed files with 2 additions and 12 deletions

@ -15,4 +15,4 @@ mv() Netscript Function
.. code-block:: javascript .. code-block:: javascript
ns.tprint("home", "foo.js", "old_foo.txt") ns.mv("home", "foo.js", "old_foo.txt")

@ -20,9 +20,7 @@ through 20. When using the functions above, the ports are specified
by passing the number as the first argument and the value as the second. by passing the number as the first argument and the value as the second.
The default maximum capacity of a port is 50, but this can be changed in Options > System. Setting this too high can cause the game to use a lot of memory. The default maximum capacity of a port is 50, but this can be changed in Options > System. Setting this too high can cause the game to use a lot of memory.
.. important:: The data inside ports are not saved! This means if you close and .. important:: The data inside ports are not saved! This means if you close and re-open the game, or reload the page then you will lose all of the data in the ports!
re-open the game, or reload the page then you will lose all of the data in
the ports!
**Example Usage** **Example Usage**
@ -34,8 +32,6 @@ Let's assume Port 1 starts out empty (no data inside). We'll represent the port
Now assume we ran the following simple script Now assume we ran the following simple script
.. code-block:: js
.. code:: javascript .. code:: javascript
export async function main(ns) { export async function main(ns) {
@ -50,8 +46,6 @@ After this script executes, our script will contain every number from 0 through
Then, assume we run the following script Then, assume we run the following script
.. code-block:: js
.. code:: javascript .. code:: javascript
export async function main(ns) { export async function main(ns) {
@ -125,8 +119,6 @@ This handle allows you to access several new port-related functions. The functio
Port Handle Example Port Handle Example
.. code-block:: js
.. code:: javascript .. code:: javascript
export async function main(ns) { export async function main(ns) {
@ -217,8 +209,6 @@ Then, if you wanted to use these functions in another script, you can import the
If you only wanted to import certain functions, you can do so without needing If you only wanted to import certain functions, you can do so without needing
to specify a namespace for the import to specify a namespace for the import
.. code-block:: js
.. code:: javascript .. code:: javascript
import {foo1, foo3} from "testlibrary.js"; //Saves RAM since not all functions are imported! import {foo1, foo3} from "testlibrary.js"; //Saves RAM since not all functions are imported!