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https://github.com/bitburner-official/bitburner-src.git
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Changelog update for 2.5.0 (#828)
This commit is contained in:
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{
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"name": "bitburner",
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"version": "2.3.2dev",
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"version": "2.5.0",
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"lockfileVersion": 2,
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"requires": true,
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"packages": {
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"": {
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"name": "bitburner",
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"version": "2.3.2dev",
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"version": "2.5.0",
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"dependencies": {
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"electron-config": "^2.0.0",
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"electron-log": "^4.4.8",
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@ -1,6 +1,6 @@
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{
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"name": "bitburner",
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"version": "2.4.1",
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"version": "2.5.0",
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"description": "A cyberpunk-themed programming incremental game",
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"main": "main.js",
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"author": "Daniel Xie, Olivier Gagnon, et al.",
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package-lock.json
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{
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"name": "bitburner",
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"version": "2.4.1",
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"version": "2.5.0",
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"lockfileVersion": 2,
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"requires": true,
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"packages": {
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"": {
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"name": "bitburner",
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"version": "2.4.1",
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"version": "2.5.0",
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"hasInstallScript": true,
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"license": "SEE LICENSE IN license.txt",
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"dependencies": {
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{
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"name": "bitburner",
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"license": "SEE LICENSE IN license.txt",
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"version": "2.4.1",
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"version": "2.5.0",
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"main": "electron-main.js",
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"author": {
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"name": "Daniel Xie, Olivier Gagnon, et al."
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@ -83,7 +83,7 @@ export const CONSTANTS: {
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Donations: number; // number of blood/plasma/palette donation the dev have verified., boosts NFG
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LatestUpdate: string;
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} = {
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VersionString: "2.4.2dev",
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VersionString: "2.5.0dev",
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isDevBranch: true,
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VersionNumber: 34,
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@ -219,49 +219,56 @@ export const CONSTANTS: {
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// Also update doc/source/changelog.rst
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LatestUpdate: `
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## v2.4.2 dev changelog (last updated 9/12/23)
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## v2.5.0 dev changelog (last updated 9/24/23)
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See 2.4.1 changelog: https://github.com/bitburner-official/bitburner-src/blob/stable/src/Documentation/doc/changelog.md
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### NOTES
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(Corporation) The gameplay balance of the Corporation mechanic will be significantly different this patch, due to bugfixes for both share price and valuation. Fully automated scripts and overall gameplay strategies for Corporation may need to be adjusted.
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### API CHANGES:
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- ns.print and ns.tprint now handle Set and Map. (@ficocelliguy)
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- Added CorporationDivisions property to BitNodeMultipliers interface (@Caldwell-74)
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#### CORP
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- Added makesMaterials and makesProducts properties to CorpIndustryData interface. (@Caldwell-74)
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- Added issueNewSharesCooldown property to the CorporationInfo interface.
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#### GANG
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- Added ns.gang.getRecruitsAvailable: Gets the number of additional gang members that can currently be recruited (@myCatsName)
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- Added ns.gang.respectForNextRecruit: Gets the respect threshold for recruiting the next gang member (@myCatsName)
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- Added ns.gang.renameMember: Renames a gang member (@myCatsName)
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- (Corporation) Added CorporationDivisions property to BitNodeMultipliers interface (@Caldwell-74)
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- (Corporation) Added makesMaterials and makesProducts properties to CorpIndustryData interface. (@Caldwell-74)
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- (Corporation) Added issueNewSharesCooldown property to the CorporationInfo interface.
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- (Gang) Added ns.gang.getRecruitsAvailable: Gets the number of additional gang members that can currently be recruited (@myCatsName)
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- (Gang) Added ns.gang.respectForNextRecruit: Gets the respect threshold for recruiting the next gang member (@myCatsName)
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- (Gang) Added ns.gang.renameMember: Renames a gang member (@myCatsName)
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### BUGFIX
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- Hashnet - Buying multiple company favor upgrades at the same time will actually apply them all instead of just one. (@aschmider)
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- Terminal: Bash keybinding ctrl-C clears an ongoing terminal history search (@ncharris93)
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- Corporation: "Same sell amount in all cities" works with Products again. (@Caldwell-74)
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- Taking a university class no longer gives the player an achievement for working out in a gym. (@myCatsName)
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- Bash keybind ctrl-C clears an ongoing terminal history search (@ncharris93)
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- (Corporation): Fix bug in valuation calculation (@yichizhng)
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- (Corporation): Fix bug in share price calculation (@jjclark1982)
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- (Corporation) "Same sell amount in all cities" works with Products again. (@Caldwell-74)
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- (Hashnet) Buying multiple company favor upgrades at the same time will actually apply them all instead of just one. (@aschmider)
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### DOCS AND UI
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- Tail windows now remain on the page, but hidden, when on pages like Infiltration where they should not be shown. This will impact any React content added via ns.printRaw, as the content will no longer be unmounted and remounted when navigating to/from Infiltration. (@ficocelliguy)
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- Faction augmentation page updates more reliably (@zerbosh)
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- Added a text filter on the Faction Augmentations page (@ficocelliguy)
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- Improved pagination of Active Scripts page (@Ookamiko, @ficocelliguy)
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- Various UI improvements for Gang (@myCatsName)
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- Icarus message no longer shows repeatedly for players that are in the endgame. (@ficocelliguy)
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- Remove work completion dialogs when performing an augmentation install (@ficocelliguy)
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- Tweaked some number formatting to look better in Corp and Stats page (@zerbosh)
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- Improve documentation for ports (@muesli4brekkies)
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- Updated documentation for ns.tail and ns.getScriptLogs to make it clear a PID can be used. (@myCatsName)
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- Improve documentation for FilenameOrPID functions (@VictorS)
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- Added initial ingame documentation for Bladeburner and Gang (@myCatsName)
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- Improved various existing ingame documentation pages (@myCatsName)
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- Improve API documentation for Bladeburner and Gang functions (@myCatsName)
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- Bladeburner: Fix a possible NaN display value in Bladeburner (@zerbosh)
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- Corporation: Market TA no longer has its own dialog box, it's set in the normal sell dialog (@Caldwell-74)
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- Corporation: Fix an incorrect value in the party dialog box (@aschmider)
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- Corporation: Improved the descriptions for Corporation states (@Caldwell-74)
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### MISC / OTHER
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- Made Bladeburner Training action available to sleeves (@Zelow79)
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- Improved handling of aliases in the Terminal (@ficocelliguy)
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- Improved error messages for ns.getPurchasedServer (@ficocelliguy)
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### OTHER CHANGES
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- MISC: Improved handling of aliases in the Terminal (@ficocelliguy)
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- MISC: Improved error messages for ns.getPurchasedServer (@ficocelliguy)
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- MISC: ns.sleep and ns.asleep now show a formatted time in the script log. (@ficocelliguy)
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- MISC: Fix an exploit that allowed over 100% utilization of a server's ram (@d0sboots)
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- MISC: (Bladeburner / Sleeve) Bladeburner training action is available for sleeves (@Zelow79)
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- UI: Tail windows now remain on the page, but hidden, when on pages like Infiltration where they should not be shown. This means any modifications made to the tail window directly will persist through an infiltration, and React content added via printRaw will no longer unmount and remount. Scripts that relied on the previous behavior might need to be adjusted. (@ficocelliguy)
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- UI: Faction augmentation page updates more reliably (@zerbosh)
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- UI: Added a text filter on the Faction Augmentations page (@ficocelliguy)
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- UI: Improved pagination of Active Scripts page (@Ookamiko, @ficocelliguy)
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- UI: Icarus message no longer shows repeatedly for players that are in the endgame. (@ficocelliguy)
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- UI: Remove work completion dialogs when performing an augmentation install (@ficocelliguy)
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- UI: Improve soft reset dialog, and always show dialog when soft resetting (@myCatsName)
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- UI: While closing, modals no longer update displayed info and become inert (@Snarling)
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- UI: (Bladeburner) Fix a possible NaN display value in Bladeburner (@zerbosh)
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- UI: (Corporation) Multiple UI improvements for Corporation (@jjclark1982)
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- UI: (Corporation) Tweaked some number formatting to look better in Corp and Stats page (@zerbosh)
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- UI: (Corporation) Market TA no longer has its own dialog box, it's set in the normal sell dialog (@Caldwell-74)
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- UI: (Corporation) Fix an incorrect value in the party dialog box (@aschmider)
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- UI: (Corporation) Improved the descriptions for Corporation states (@Caldwell-74)
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- UI: (Gang) Various UI improvements for Gang (@myCatsName)
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- DOCS: Improve documentation for ports (@muesli4brekkies)
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- DOCS: Updated documentation for ns.tail and ns.getScriptLogs to make it clear a PID can be used. (@myCatsName)
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- DOCS: Improve documentation for FilenameOrPID functions (@VictorS)
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- DOCS: Improved various existing ingame documentation pages (@myCatsName)
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- DOCS: (Bladeburner / Gang) Added initial ingame documentation for Bladeburner and Gang (@myCatsName)
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- DOCS: (Bladeburner / Gang) Improve API documentation for Bladeburner and Gang functions (@myCatsName)
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`,
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};
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