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https://github.com/bitburner-official/bitburner-src.git
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fix broken color from character overview
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parent
a290b0bef5
commit
700583a739
@ -10,7 +10,7 @@ export class CharacterOverviewComponent extends Component {
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render() {
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const intelligence = (
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<tr id="character-int-wrapper">
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<td>Int: </td><td id="character-int-text" className="character-stat-cell">{(Player.intelligence).toLocaleString()}</td>
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<td className="character-int-cell">Int: </td><td id="character-int-text" className="character-int-cell character-stat-cell">{(Player.intelligence).toLocaleString()}</td>
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</tr>
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);
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@ -19,28 +19,28 @@ export class CharacterOverviewComponent extends Component {
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<table>
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<tbody>
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<tr id="character-hp-wrapper">
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<td>Hp:</td><td id="character-hp-text" className="character-stat-cell">{Player.hp + " / " + Player.max_hp}</td>
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<td className="character-hp-cell">Hp:</td><td id="character-hp-text" className="character-hp-cell character-stat-cell">{Player.hp + " / " + Player.max_hp}</td>
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</tr>
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<tr id="character-money-wrapper">
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<td>Money: </td><td id="character-money-text" className="character-stat-cell">{numeralWrapper.format(Player.money.toNumber(), '$0.000a')}</td>
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<td className="character-money-cell">Money: </td><td id="character-money-text" className="character-money-cell character-stat-cell">{numeralWrapper.format(Player.money.toNumber(), '$0.000a')}</td>
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</tr>
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<tr id="character-hack-wrapper">
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<td>Hack: </td><td id="character-hack-text" className="character-stat-cell">{(Player.hacking_skill).toLocaleString()}</td>
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<td className="character-hack-cell">Hack: </td><td id="character-hack-text" className="character-hack-cell character-stat-cell">{(Player.hacking_skill).toLocaleString()}</td>
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</tr>
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<tr id="character-str-wrapper">
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<td>Str: </td><td id="character-str-text" className="character-stat-cell">{(Player.strength).toLocaleString()}</td>
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<td className="character-combat-cell">Str: </td><td id="character-str-text" className="character-combat-cell character-stat-cell">{(Player.strength).toLocaleString()}</td>
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</tr>
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<tr id="character-def-wrapper">
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<td>Def: </td><td id="character-def-text" className="character-stat-cell">{(Player.defense).toLocaleString()}</td>
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<td className="character-combat-cell">Def: </td><td id="character-def-text" className="character-combat-cell character-stat-cell">{(Player.defense).toLocaleString()}</td>
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</tr>
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<tr id="character-dex-wrapper">
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<td>Dex: </td><td id="character-dex-text" className="character-stat-cell">{(Player.dexterity).toLocaleString()}</td>
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<td className="character-combat-cell">Dex: </td><td id="character-dex-text" className="character-combat-cell character-stat-cell">{(Player.dexterity).toLocaleString()}</td>
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</tr>
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<tr id="character-agi-wrapper">
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<td>Agi: </td><td id="character-agi-text" className="character-stat-cell">{(Player.agility).toLocaleString()}</td>
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<td className="character-combat-cell">Agi: </td><td id="character-agi-text" className="character-combat-cell character-stat-cell">{(Player.agility).toLocaleString()}</td>
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</tr>
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<tr id="character-cha-wrapper">
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<td>Cha: </td><td id="character-cha-text" className="character-stat-cell">{(Player.charisma).toLocaleString()}</td>
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<td className="character-cha-cell">Cha: </td><td id="character-cha-text" className="character-cha-cell character-stat-cell">{(Player.charisma).toLocaleString()}</td>
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</tr>
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{
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Player.intelligence >= 1 &&
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@ -51,4 +51,4 @@ export class CharacterOverviewComponent extends Component {
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</div>
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)
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}
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}
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}
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