UI: Hacknet terminology consistency (#1256)

* UI labels/Augment effects reworded to remove the "Node" parts
* No changes to API-facing labels/savedata/functions
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gmcew 2024-05-17 12:44:09 +01:00 committed by GitHub
parent 38d99ff15e
commit 7113ee5425
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5 changed files with 17 additions and 19 deletions

@ -141,16 +141,16 @@ function generateStatsDescription(mults: Multipliers, programs?: string[], start
// Hacknet: costs are negative
if (mults.hacknet_node_money !== 1) desc += `\n+${f(mults.hacknet_node_money - 1)} hacknet production`;
if (mults.hacknet_node_purchase_cost !== 1) {
desc += `\n-${f(-(mults.hacknet_node_purchase_cost - 1))} hacknet nodes cost`;
desc += `\n-${f(-(mults.hacknet_node_purchase_cost - 1))} hacknet purchase cost`;
}
if (mults.hacknet_node_level_cost !== 1) {
desc += `\n-${f(-(mults.hacknet_node_level_cost - 1))} hacknet level upgrade cost`;
}
if (mults.hacknet_node_ram_cost !== 1) {
desc += `\n-${f(-(mults.hacknet_node_ram_cost - 1))} hacknet RAM cost`;
desc += `\n-${f(-(mults.hacknet_node_ram_cost - 1))} hacknet RAM upgrade cost`;
}
if (mults.hacknet_node_core_cost !== 1) {
desc += `\n-${f(-(mults.hacknet_node_core_cost - 1))} hacknet core cost`;
desc += `\n-${f(-(mults.hacknet_node_core_cost - 1))} hacknet core upgrade cost`;
}
// Bladeburner

@ -86,9 +86,7 @@ function getRandomBonus(): CircadianBonus {
hacknet_node_core_cost: 0.85,
hacknet_node_level_cost: 0.85,
},
description:
"Increases the amount of money produced by Hacknet Nodes by 20%.\n" +
"Decreases all costs related to Hacknet Node by 15%.",
description: "Increases Hacknet production by 20%.\n" + "Decreases all costs related to Hacknet by 15%.",
},
{
bonuses: {

@ -127,7 +127,7 @@ export function AugmentationsRoot(props: IProps): React.ReactElement {
<Typography>- Money</Typography>
<Typography>- Scripts on every computer but your home computer</Typography>
<Typography>- Purchased servers</Typography>
<Typography>- Hacknet Nodes</Typography>
<Typography>- Hacknet</Typography>
<Typography>- Faction/Company reputation</Typography>
<Typography>- Stocks</Typography>
<br />

@ -197,28 +197,28 @@ export function PlayerMultipliers(): React.ReactElement {
];
const rightColData: MultiplierListItemData[] = [
{
mult: "Hacknet Node Production",
mult: "Hacknet Production",
current: Player.mults.hacknet_node_money,
augmented: Player.mults.hacknet_node_money * mults.hacknet_node_money,
bnMult: currentNodeMults.HacknetNodeMoney,
},
{
mult: "Hacknet Node Purchase Cost",
mult: "Hacknet Purchase Cost",
current: Player.mults.hacknet_node_purchase_cost,
augmented: Player.mults.hacknet_node_purchase_cost * mults.hacknet_node_purchase_cost,
},
{
mult: "Hacknet Node RAM Upgrade Cost",
mult: "Hacknet RAM Upgrade Cost",
current: Player.mults.hacknet_node_ram_cost,
augmented: Player.mults.hacknet_node_ram_cost * mults.hacknet_node_ram_cost,
},
{
mult: "Hacknet Node Core Purchase Cost",
mult: "Hacknet Core Purchase Cost",
current: Player.mults.hacknet_node_core_cost,
augmented: Player.mults.hacknet_node_core_cost * mults.hacknet_node_core_cost,
},
{
mult: "Hacknet Node Level Upgrade Cost",
mult: "Hacknet Level Upgrade Cost",
current: Player.mults.hacknet_node_level_cost,
augmented: Player.mults.hacknet_node_level_cost * mults.hacknet_node_level_cost,
},

@ -158,10 +158,10 @@ function MoneyModal({ open, onClose }: IMoneyModalProps): React.ReactElement {
parts.push([`Hacking:`, <Money key="hacking" money={src.hacking} />]);
}
if (src.hacknet) {
parts.push([`Hacknet Nodes:`, <Money key="hacknet" money={src.hacknet} />]);
parts.push([`Hacknet:`, <Money key="hacknet" money={src.hacknet} />]);
}
if (src.hacknet_expenses) {
parts.push([`Hacknet Nodes Expenses:`, <Money key="hacknet-expenses" money={src.hacknet_expenses} />]);
parts.push([`Hacknet Expenses:`, <Money key="hacknet-expenses" money={src.hacknet_expenses} />]);
}
if (src.hospitalization) {
parts.push([`Hospitalization:`, <Money key="hospital" money={src.hospitalization} />]);
@ -472,24 +472,24 @@ export function CharacterStats(): React.ReactElement {
<MultiplierTable
rows={[
{
mult: "Hacknet Node Production",
mult: "Hacknet Production",
value: Player.mults.hacknet_node_money,
effValue: Player.mults.hacknet_node_money * currentNodeMults.HacknetNodeMoney,
},
{
mult: "Hacknet Node Purchase Cost",
mult: "Hacknet Purchase Cost",
value: Player.mults.hacknet_node_purchase_cost,
},
{
mult: "Hacknet Node RAM Upgrade Cost",
mult: "Hacknet RAM Upgrade Cost",
value: Player.mults.hacknet_node_ram_cost,
},
{
mult: "Hacknet Node Core Purchase Cost",
mult: "Hacknet Core Purchase Cost",
value: Player.mults.hacknet_node_core_cost,
},
{
mult: "Hacknet Node Level Upgrade Cost",
mult: "Hacknet Level Upgrade Cost",
value: Player.mults.hacknet_node_level_cost,
},
]}