fix for neruflux pricing i think..

This commit is contained in:
phyzical 2022-03-30 19:14:51 +08:00
parent a4cd3ad38d
commit 7338bb6766

@ -84,8 +84,10 @@ function updateNeuroFluxGovernorCosts(neuroFluxGovernorAugmentation: Augmentatio
let nextLevel = getNextNeuroFluxLevel();
--nextLevel;
const multiplier = Math.pow(CONSTANTS.NeuroFluxGovernorLevelMult, nextLevel);
neuroFluxGovernorAugmentation.baseRepRequirement *= multiplier * BitNodeMultipliers.AugmentationRepCost;
neuroFluxGovernorAugmentation.baseCost *= multiplier * BitNodeMultipliers.AugmentationMoneyCost;
neuroFluxGovernorAugmentation.baseRepRequirement =
neuroFluxGovernorAugmentation.startingRepRequirement * multiplier * BitNodeMultipliers.AugmentationRepCost;
neuroFluxGovernorAugmentation.baseCost =
neuroFluxGovernorAugmentation.startingCost * multiplier * BitNodeMultipliers.AugmentationMoneyCost;
for (let i = 0; i < Player.queuedAugmentations.length - 1; ++i) {
neuroFluxGovernorAugmentation.baseCost *= getBaseAugmentationPriceMultiplier();