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https://github.com/bitburner-official/bitburner-src.git
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Added scan-analyze. Faction rep from donating affected by faction rep multiplier
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9b83035187
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@ -147,6 +147,7 @@ CONSTANTS = {
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"rm Delete a script/program from the machine. (WARNING: Permanent)<br>" +
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"rm Delete a script/program from the machine. (WARNING: Permanent)<br>" +
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"run [script/program] Execute a program or a script<br>" +
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"run [script/program] Execute a program or a script<br>" +
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"scan Displays all available network connections<br>" +
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"scan Displays all available network connections<br>" +
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"scan-analyze Displays hacking-related information for all available network connections<br>" +
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"sudov Shows whether or not you have root access on this computer<br>" +
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"sudov Shows whether or not you have root access on this computer<br>" +
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"tail [script] Display script logs (logs contain details about active scripts)<br>" +
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"tail [script] Display script logs (logs contain details about active scripts)<br>" +
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"top Display all running scripts and their RAM usage<br>",
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"top Display all running scripts and their RAM usage<br>",
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@ -6,7 +6,7 @@ function factionInit() {
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if (isPositiveNumber(val)) {
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if (isPositiveNumber(val)) {
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var numMoneyDonate = Number(val);
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var numMoneyDonate = Number(val);
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document.getElementById("faction-donate-rep-gain").innerHTML =
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document.getElementById("faction-donate-rep-gain").innerHTML =
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"This donation will result in " + formatNumber(numMoneyDonate/1000, 3) + " reputation gain";
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"This donation will result in " + formatNumber(numMoneyDonate/1000 * Player.faction_rep_mult, 3) + " reputation gain";
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} else {
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} else {
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document.getElementById("faction-donate-rep-gain").innerHTML =
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document.getElementById("faction-donate-rep-gain").innerHTML =
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"This donation will result in 0 reputation gain";
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"This donation will result in 0 reputation gain";
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@ -585,7 +585,7 @@ displayFactionContent = function(factionName) {
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return;
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return;
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}
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}
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Player.loseMoney(numMoneyDonate);
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Player.loseMoney(numMoneyDonate);
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var repGain = numMoneyDonate / 1000;
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var repGain = numMoneyDonate / 1000 * Player.faction_rep_mult;
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faction.playerReputation += repGain;
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faction.playerReputation += repGain;
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dialogBoxCreate("You just donated $" + formatNumber(numMoneyDonate, 2) + " to " +
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dialogBoxCreate("You just donated $" + formatNumber(numMoneyDonate, 2) + " to " +
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faction.name + " to gain " + formatNumber(repGain, 3) + " reputation");
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faction.name + " to gain " + formatNumber(repGain, 3) + " reputation");
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@ -219,6 +219,7 @@ function Parser(input) {
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var tok = input.next();
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var tok = input.next();
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if (tok.type == "var" || tok.type == "num" || tok.type == "str")
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if (tok.type == "var" || tok.type == "num" || tok.type == "str")
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console.log("encountered var in parse_atom");
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return tok;
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return tok;
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unexpected();
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unexpected();
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});
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});
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@ -31,7 +31,7 @@ function runScriptsLoop() {
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if (workerScripts[i].running == false && workerScripts[i].env.stopFlag == false) {
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if (workerScripts[i].running == false && workerScripts[i].env.stopFlag == false) {
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try {
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try {
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var ast = Parser(Tokenizer(InputStream(workerScripts[i].code)));
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var ast = Parser(Tokenizer(InputStream(workerScripts[i].code)));
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//console.log(ast);
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console.log(ast);
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} catch (e) {
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} catch (e) {
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dialogBoxCreate("Syntax ERROR in " + workerScripts[i].name + ":", e, "", "");
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dialogBoxCreate("Syntax ERROR in " + workerScripts[i].name + ":", e, "", "");
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workerScripts[i].env.stopFlag = true;
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workerScripts[i].env.stopFlag = true;
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@ -43,7 +43,7 @@ loadGame = function(saveObj) {
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Factions = JSON.parse(saveObj.FactionsSave, Reviver);
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Factions = JSON.parse(saveObj.FactionsSave, Reviver);
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SpecialServerIps = JSON.parse(saveObj.SpecialServerIpsSave, Reviver);
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SpecialServerIps = JSON.parse(saveObj.SpecialServerIpsSave, Reviver);
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Augmentations = JSON.parse(saveObj.AugmentationsSave, Reviver);
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Augmentations = JSON.parse(saveObj.AugmentationsSave, Reviver);
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if (saveObj.hasOwnProperty(AliasesSave)) {
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if (saveObj.hasOwnProperty("AliasesSave")) {
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try {
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try {
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Aliases = JSON.parse(saveObj.AliasesSave, Reviver);
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Aliases = JSON.parse(saveObj.AliasesSave, Reviver);
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} catch(e) {
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} catch(e) {
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@ -675,9 +675,6 @@ var Terminal = {
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}
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}
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Engine.loadScriptEditorContent(scriptname, "");
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Engine.loadScriptEditorContent(scriptname, "");
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break;
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break;
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case "scan":
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Terminal.executeScanCommand(commandArray);
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break;
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case "ps":
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case "ps":
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if (commandArray.length != 1) {
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if (commandArray.length != 1) {
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post("Incorrect usage of ps command. Usage: ps"); return;
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post("Incorrect usage of ps command. Usage: ps"); return;
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@ -732,12 +729,11 @@ var Terminal = {
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}
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}
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}
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}
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break;
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break;
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case "scan":
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Terminal.executeScanCommand(commandArray);
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break;
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case "scan-analyze":
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case "scan-analyze":
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if (commandArray.length != 1) {
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Terminal.executeScanAnalyzeCommand(commandArray);
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post("Incorrect number of arguments. Usage: scan-analyze");
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} else {
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Terminal.executeScanAnalyzeCommand();
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}
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break;
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break;
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case "scp":
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case "scp":
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//TODO
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//TODO
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@ -842,6 +838,24 @@ var Terminal = {
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}
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}
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},
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},
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executeScanAnalyzeCommand: function(commandArray) {
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if (commandArray.length != 1) {
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post("Incorrect usage of scan-analyze command. usage: scan-analyze"); return;
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}
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var currServ = Player.getCurrentServer();
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for (var i = 0; i < currServ.serversOnNetwork.length; ++i) {
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var serv = currServ.getServerOnNetwork(i);
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if (serv == null) {continue;}
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post("<strong>" + serv.hostname + "</strong>");
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var c = "N";
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if (serv.hasAdminRights) {c = "Y";}
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post("----Root Access: " + c);
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post("----Required hacking skill: " + serv.requiredHackingSkill);
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post("----Number open ports required to NUKE: " + serv.numOpenPortsRequired);
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post(" ");
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}
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},
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executeFreeCommand: function(commandArray) {
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executeFreeCommand: function(commandArray) {
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if (commandArray.length != 1) {
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if (commandArray.length != 1) {
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post("Incorrect usage of free command. Usage: free"); return;
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post("Incorrect usage of free command. Usage: free"); return;
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