Added documentation for Bladeburner changes

This commit is contained in:
danielyxie 2018-07-12 00:04:43 -05:00
parent e97861f42b
commit 7923a17e78

@ -110,6 +110,21 @@ stopBladeburnerAction
Stops the current Bladeburner action
getCurrentAction
----------------
.. js:function:: getCurrentAction()
Returns an object that represents the player's current Bladeburner action::
{
type: Type of Action
name: Name of Action
}
If the player is not performing an action, the function will return an object
with the 'type' property set to "Idle".
getActionTime
-------------
@ -162,21 +177,9 @@ getSkillLevel
.. js:function:: getSkillLevel(skillName="")
:param string skillName: Optional name of Skill. Empty string by default
:param string skillName: Name of skill
If no argument or an empty string is passed in, this function returns
an object with your level for all Bladeburner Skills (only for skills that
have at least one level). In the object, the name of the Bladeburner Skills
are the keys and your skill levels are the values. For example::
{
"Blade's Intuition": 10,
"Cloak": 5,
"Evasive System": 6
}
If the name of a skill is passed in as an argument, then this function
returns your level in the specified skill.
This function returns your level in the specified skill.
The function returns -1 if an invalid skill name is passed in