Updated documentation changelog

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danielyxie
2018-07-28 19:08:46 -05:00
parent afacfb96c9
commit 7a7660359e

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Changelog
=========
v0.40.0 - 7/28/2018
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* **WARNING: This update makes some significant changes to Netscript and therefore you may need to make some changes to your scripts. See** `this post <https://www.reddit.com/r/Bitburner/comments/9252j4/psa_netscript_10_changes_in_next_version_v0400/>`_ **this post for details**
* Netscript 1.0 (NS1) now uses a fully-fledged ES5 JavaScript Interpreter. This means many new features are now available in NS1, and this also fixes several bugs.
However this also means any ES6+ features are no longer supported in NS1
* When a server is hacked with a very large number of threads and left with no money, the server's security level
now only increases by however many threads were needed to drain the server. For example, if you hack a server with
5000 threads but it only needed 2000 threads to deplete the server's money, then the server's security will only increase
as if you had hacked it with 2000 threads (change by hydroflame)
* Added getCurrentAction() to Bladeburner API
* Added a variety of functions to Bladeburner API that deal with action levels (change by hydroflame)
* Added getPurchasedServerLimit() and getPurchasedServerMaxRam() functions to Netscript (change by hydroflame & kopelli)
* Added getOwnedSourceFiles() Singularity function (by hydroflame)
* Completely re-designed the Hacknet Node API
* getSkillLevel() in Bladeburner API now returns an error if no argument is passed in (as opposed to an object with all skill levels). This may break scripts
* Minimum Netscript execution time reduced from 15ms to 10ms (configurable in Options)
* Company reputation needed to get invited to Megacorporation factions decreased from 250k to 200k
* HP is now reset (restored) when Augmenting
* Source-File 6 now increases both the level and experience gain of all combat stats (it was only experience gain previously)
* Reverted a previous change for Source-File 12. It's benefits are now multiplicative rather than additive
* Starting Infiltration security level for almost every location decreased by ~10%
* Changed 'fl1ght.exe' message when its listed conditions are fulfilled (by hydroflame)
* The 'Save Game' button in the top-right overview panel now flashes red if autosave is disabled
* Bug Fix: Infiltration buttons can no longer be clicked through NetscriptJS
* Bug Fix: Bladeburner 'Overclock' skill can no longer be leveled above max level through the API (by hydroflame)
* Bug Fix: Healthcare division in Bladeburner should no longer cause game to crash
v0.39.1 - 7/4/2018
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