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remove offline calc from importing game
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@ -525,10 +525,6 @@ function loadImportedGame(saveObj, saveString) {
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Player.lastUpdate = Engine._lastUpdate;
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Engine.start(); // Run main game loop and Scripts loop
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const timeOfflineString = convertTimeMsToTimeElapsedString(time);
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dialogBoxCreate(<>Offline for {timeOfflineString}. While you were offline, your scripts
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generated {Money(offlineProductionFromScripts)}
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and your Hacknet Nodes generated hacknetProdInfo</>);
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return true;
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}
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