mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-10 01:33:54 +01:00
In the middle of work for simplifying UI
This commit is contained in:
parent
78ca383ee2
commit
9614d6ee4f
262
dist/bundle.js
vendored
262
dist/bundle.js
vendored
@ -4478,52 +4478,26 @@ let Engine = {
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Object(__WEBPACK_IMPORTED_MODULE_4__utils_StringHelperFunctions_js__["c" /* formatNumber */])(offlineProductionFromScripts, 2) + " and your Hacknet Nodes generated $" +
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Object(__WEBPACK_IMPORTED_MODULE_4__utils_StringHelperFunctions_js__["c" /* formatNumber */])(offlineProductionFromHacknetNodes, 2));
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//Close main menu accordions for loaded game
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Engine.closeMainMenuHeader(
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var visibleMenuTabs = [terminal, createScript, activeScripts, stats,
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hacknetnodes, city, tutorial, options];
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if (__WEBPACK_IMPORTED_MODULE_21__Player_js__["a" /* Player */].firstFacInvRecvd) {visibleMenuTabs.push(factions);}
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else {factions.style.display = "none";}
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if (__WEBPACK_IMPORTED_MODULE_21__Player_js__["a" /* Player */].firstAugPurchased) {visibleMenuTabs.push(augmentations);}
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else {augmentations.style.display = "none";}
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if (__WEBPACK_IMPORTED_MODULE_21__Player_js__["a" /* Player */].firstJobRecvd) {visibleMenuTabs.push(job);}
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else {job.style.display = "none";}
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if (__WEBPACK_IMPORTED_MODULE_21__Player_js__["a" /* Player */].firstTimeTraveled) {visibleMenuTabs.push(travel);}
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else {travel.style.display = "none";}
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if (__WEBPACK_IMPORTED_MODULE_21__Player_js__["a" /* Player */].firstProgramAvailable) {visibleMenuTabs.push(createProgram);}
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else {createProgram.style.display = "none";}
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Engine.closeMainMenuHeader(visibleMenuTabs
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/*
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[terminal, createScript, activeScripts, createProgram, stats,
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factions, augmentations, hacknetnodes, city, travel, job,
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tutorial, options]
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*/
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);
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/*
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terminal.style.maxHeight = null;
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terminal.style.opacity = 0;
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terminal.style.pointerEvents = "none";
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createScript.style.maxHeight = null;
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createScript.style.opacity = 0;
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createScript.style.pointerEvents = "none";
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activeScripts.style.maxHeight = null;
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activeScripts.style.opacity = 0;
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activeScripts.style.pointerEvents = "none";
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createProgram.style.maxHeight = null;
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createProgram.style.opacity = 0;
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createProgram.style.pointerEvents = "none";
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stats.style.maxHeight = null;
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stats.style.opacity = 0;
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stats.style.pointerEvents = "none";
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factions.style.maxHeight = null;
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factions.style.opacity = 0;
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factions.style.pointerEvents = "none";
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augmentations.style.maxHeight = null;
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augmentations.style.opacity = 0;
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augmentations.style.pointerEvents = "none";
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hacknetnodes.style.maxHeight = null;
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hacknetnodes.style.opacity = 0;
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hacknetnodes.style.pointerEvents = "none";
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city.style.maxHeight = null;
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city.style.opacity = 0;
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city.style.pointerEvents = "none";
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travel.style.maxHeight = null;
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travel.style.opacity = 0;
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travel.style.pointerEvents = "none";
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job.style.maxHeight = null;
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job.style.opacity = 0;
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job.style.pointerEvents = "none";
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tutorial.style.maxHeight = null;
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tutorial.style.opacity = 0;
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tutorial.style.pointerEvents = "none";
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options.style.maxHeight = null;
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options.style.opacity = 0;
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options.style.pointerEvents = "none";
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*/
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} else {
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//No save found, start new game
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console.log("Initializing new game");
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@ -4554,39 +4528,24 @@ let Engine = {
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worldHdr.classList.toggle("opened");
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var helpHdr = document.getElementById("help-menu-header");
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helpHdr.classList.toggle("opened");
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//Hide tabs that wont be revealed until later
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factions.style.display = "none";
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augmentations.style.display = "none";
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job.style.display = "none";
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travel.style.display = "none";
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createProgram.style.display = "none";
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Engine.openMainMenuHeader(
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/*
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[terminal, createScript, activeScripts, createProgram, stats,
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factions, augmentations, hacknetnodes, city, travel, job,
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tutorial, options]
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*/
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[terminal, createScript, activeScripts, stats,
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hacknetnodes, city,
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tutorial, options]
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);
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/*
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terminal.style.maxHeight = terminal.scrollHeight + "px";
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terminal.style.display = "block";
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createScript.style.maxHeight = createScript.scrollHeight + "px";
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createScript.style.display = "block";
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activeScripts.style.maxHeight = activeScripts.scrollHeight + "px";
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activeScripts.style.display = "block";
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createProgram.style.maxHeight = createProgram.scrollHeight + "px";
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createProgram.style.display = "block";
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stats.style.maxHeight = stats.scrollHeight + "px";
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stats.style.display = "block";
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factions.style.maxHeight = factions.scrollHeight + "px";
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factions.style.display = "block";
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augmentations.style.maxHeight = augmentations.scrollHeight + "px";
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augmentations.style.display = "block";
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hacknetnodes.style.maxHeight = hacknetnodes.scrollHeight + "px";
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hacknetnodes.style.display = "block";
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city.style.maxHeight = city.scrollHeight + "px";
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city.style.display = "block";
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travel.style.maxHeight = travel.scrollHeight + "px";
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travel.style.display = "block";
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job.style.maxHeight = job.scrollHeight + "px";
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job.style.display = "block";
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tutorial.style.maxHeight = tutorial.scrollHeight + "px";
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tutorial.style.display = "block";
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options.style.maxHeight = options.scrollHeight + "px";
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options.style.display = "block";
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*/
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//Start interactive tutorial
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Object(__WEBPACK_IMPORTED_MODULE_16__InteractiveTutorial_js__["d" /* iTutorialStart */])();
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@ -4754,31 +4713,6 @@ let Engine = {
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[terminal, createScript, activeScripts, createProgram],
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[terminalLink, createScriptLink, activeScriptsLink, createProgramLink]
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);
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/*
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terminal.style.opacity = 0;
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terminal.style.maxHeight = null;
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terminalLink.style.opacity = 0;
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terminalLink.style.maxHeight = null;
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terminalLink.style.pointerEvents = "none";
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createScript.style.opacity = 0;
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createScript.style.maxHeight = null;
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createScriptLink.style.opacity = 0;
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createScriptLink.style.maxHeight = null;
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createScriptLink.style.pointerEvents = "none";
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activeScripts.style.opacity = 0;
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activeScripts.style.maxHeight = null;
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activeScriptsLink.style.opacity = 0;
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activeScriptsLink.style.maxHeight = null;
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activeScriptsLink.style.pointerEvents = "none";
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createProgram.style.opacity = 0;
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createProgram.style.maxHeight = null;
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createProgramLink.style.opacity = 0;
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createProgramLink.style.maxHeight = null;
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createProgramLink.style.pointerEvents = "none";
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*/
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createProgramNot.style.display = "none";
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} else {
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@ -4786,31 +4720,7 @@ let Engine = {
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[terminal, createScript, activeScripts, createProgram],
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[terminalLink, createScriptLink, activeScriptsLink, createProgramLink]
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);
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/*
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terminal.style.maxHeight = terminal.scrollHeight + "px";
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terminal.style.opacity = 1;
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terminalLink.style.maxHeight = terminalLink.scrollHeight + "px";
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terminalLink.style.opacity = 1;
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terminalLink.style.pointerEvents = "auto";
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createScript.style.maxHeight = createScript.scrollHeight + "px";
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createScript.style.opacity = 1;
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createScriptLink.style.maxHeight = createScriptLink.scrollHeight + "px";
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createScriptLink.style.opacity = 1;
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createScriptLink.style.pointerEvents = "auto";
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activeScripts.style.maxHeight = activeScripts.scrollHeight + "px";
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activeScripts.style.opacity = 1;
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activeScriptsLink.style.maxHeight = activeScriptsLink.scrollHeight + "px";
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activeScriptsLink.style.opacity = 1;
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activeScriptsLink.style.pointerEvents = "auto";
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createProgram.style.maxHeight = createProgram.scrollHeight + "px";
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createProgram.style.opacity = 1;
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createProgramLink.style.maxHeight = createProgramLink.scrollHeight + "px";
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createProgramLink.style.opacity = 1;
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createProgramLink.style.pointerEvents = "auto";
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*/
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createProgramNot.style.display = "block"
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}
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}
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@ -4830,61 +4740,11 @@ let Engine = {
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[stats, factions, augmentations, hacknetnodes],
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[statsLink, factionsLink, augmentationsLink, hacknetnodesLink]
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);
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/*
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stats.style.opacity = 0;
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stats.style.maxHeight = null;
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statsLink.style.opacity = 0;
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statsLink.style.maxHeight = null;
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statsLink.style.pointerEvents = "none";
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factions.style.opacity = 0;
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factions.style.maxHeight = null;
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factionsLink.style.opacity = 0;
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factionsLink.style.maxHeight = null;
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factionsLink.style.pointerEvents = "none";
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augmentations.style.opacity = 0;
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augmentations.style.maxHeight = null;
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augmentationsLink.style.opacity = 0;
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augmentationsLink.style.maxHeight = null;
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augmentationsLink.style.pointerEvents = "none";
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hacknetnodes.style.opacity = 0;
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hacknetnodes.style.maxHeight = null;
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hacknetnodesLink.style.opacity = 0;
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hacknetnodesLink.style.maxHeight = null;
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hacknetnodesLink.style.pointerEvents = "none";
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*/
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} else {
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Engine.toggleMainMenuHeader(true,
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[stats, factions, augmentations, hacknetnodes],
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[statsLink, factionsLink, augmentationsLink, hacknetnodesLink]
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);
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/*
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stats.style.maxHeight = stats.scrollHeight + "px";
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stats.style.opacity = 1;
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statsLink.style.maxHeight = statsLink.scrollHeight + "px";
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statsLink.style.opacity = 1;
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statsLink.style.pointerEvents = "auto";
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factions.style.maxHeight = factions.scrollHeight + "px";
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factions.style.opacity = 1;
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factionsLink.style.maxHeight = factionsLink.scrollHeight + "px";
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factionsLink.style.opacity = 1;
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factionsLink.style.pointerEvents = "auto";
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augmentations.style.maxHeight = augmentations.scrollHeight + "px";
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augmentations.style.opacity = 1;
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augmentationsLink.style.maxHeight = augmentationsLink.scrollHeight + "px";
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augmentationsLink.style.opacity = 1;
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augmentationsLink.style.pointerEvents = "auto";
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hacknetnodes.style.maxHeight = hacknetnodes.scrollHeight + "px";
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hacknetnodes.style.opacity = 1;
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hacknetnodesLink.style.maxHeight = hacknetnodesLink.scrollHeight + "px";
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hacknetnodesLink.style.opacity = 1;
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hacknetnodesLink.style.pointerEvents = "auto";
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*/
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}
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}
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@ -4901,49 +4761,11 @@ let Engine = {
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[city, travel, job],
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[cityLink, travelLink, jobLink]
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);
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/*
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city.style.opacity = 0;
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city.style.maxHeight = null;
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cityLink.style.opacity = 0;
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cityLink.style.maxHeight = null;
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cityLink.style.pointerEvents = "none";
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travel.style.opacity = 0;
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travel.style.maxHeight = null;
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travelLink.style.opacity = 0;
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travelLink.style.maxHeight = null;
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travelLink.style.pointerEvents = "none";
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job.style.opacity = 0;
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job.style.maxHeight = null;
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jobLink.style.opacity = 0;
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jobLink.style.maxHeight = null;
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jobLink.style.pointerEvents = "none";
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*/
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} else {
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Engine.toggleMainMenuHeader(true,
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[city, travel, job],
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[cityLink, travelLink, jobLink]
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);
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/*
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city.style.maxHeight = city.scrollHeight + "px";
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city.style.opacity = 1;
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cityLink.style.maxHeight = cityLink.scrollHeight + "px";
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cityLink.style.opacity = 1;
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cityLink.style.pointerEvents = "auto";
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travel.style.maxHeight = travel.scrollHeight + "px";
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travel.style.opacity = 1;
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travelLink.style.maxHeight = travelLink.scrollHeight + "px";
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travelLink.style.opacity = 1;
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travelLink.style.pointerEvents = "auto";
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job.style.maxHeight = job.scrollHeight + "px";
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job.style.opacity = 1;
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jobLink.style.maxHeight = jobLink.scrollHeight + "px";
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jobLink.style.opacity = 1;
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jobLink.style.pointerEvents = "auto";
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*/
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}
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}
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@ -4958,37 +4780,11 @@ let Engine = {
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[tutorial, options],
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[tutorialLink, optionsLink]
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);
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/*
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tutorial.style.opacity = 0;
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tutorial.style.maxHeight = null;
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tutorialLink.style.opacity = 0;
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tutorialLink.style.maxHeight = null;
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tutorialLink.style.pointerEvents = "none";
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options.style.opacity = 0;
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options.style.maxHeight = null;
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optionsLink.style.opacity = 0;
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optionsLink.style.maxHeight = null;
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optionsLink.style.pointerEvents = "none";
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*/
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} else {
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Engine.toggleMainMenuHeader(true,
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[tutorial, options],
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[tutorialLink, optionsLink]
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);
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/*
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tutorial.style.maxHeight = tutorial.scrollHeight + "px";
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tutorial.style.opacity = 1;
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tutorialLink.style.maxHeight = tutorialLink.scrollHeight + "px";
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tutorialLink.style.opacity = 1;
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tutorialLink.style.pointerEvents = "auto";
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options.style.maxHeight = options.scrollHeight + "px";
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options.style.opacity = 1;
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optionsLink.style.maxHeight = optionsLink.scrollHeight + "px";
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optionsLink.style.opacity = 1;
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optionsLink.style.pointerEvents = "auto";
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*/
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}
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}
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@ -134,7 +134,10 @@ function getNumAvailableCreateProgram() {
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if (!Player.hasProgram(Programs.AutoLink) && Player.hacking_skill >= 25) {
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++count;
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}
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if (count > 0) {Player.firstProgramAvailable = true;}
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if (Player.firstProgramAvailable === false && count > 0) {
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Player.firstProgramAvailable = true;
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document.getElementById("create-program-tab").style.display = "list-item";
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}
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return count;
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}
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@ -908,7 +908,10 @@ function purchaseAugmentation(aug, fac, sing=false) {
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var txt = "You must first install the Bionic Arms augmentation before installing this upgrade";
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if (sing) {return txt;} else {dialogBoxCreate(txt);}
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} else if (Player.money.gte(aug.baseCost * fac.augmentationPriceMult)) {
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Player.firstAugPurchased = true;
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if (Player.firstAugPurchased === false) {
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Player.firstAugPurchased = true;
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document.getElementById("augmentations-tab").style.display = "list-item";
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}
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var queuedAugmentation = new PlayerOwnedAugmentation(aug.name);
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if (aug.name == AugmentationNames.NeuroFluxGovernor) {
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|
@ -1840,7 +1840,11 @@ function initLocationButtons() {
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}
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function travelToCity(destCityName, cost) {
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Player.firstTimeTraveled = true;
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if (Player.firstTimeTraveled === false) {
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Player.firstTimeTraveled = true;
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document.getElementById("travel-tab").style.display = "list-item";
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}
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if (Player.money.lt(cost)) {
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dialogBoxCreate("You cannot afford to travel to " + destCityName);
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return;
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|
@ -1614,7 +1614,10 @@ PlayerObject.prototype.applyForJob = function(entryPosType, sing=false) {
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this.companyName = company.companyName;
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this.companyPosition = pos;
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Player.firstJobRecvd = true;
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if (Player.firstJobRecvd === false) {
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Player.firstJobRecvd = true;
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document.getElementById("job-tab").style.display = "list-item";
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}
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if (leaveCompany) {
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if (sing) {return true;}
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@ -1718,7 +1721,10 @@ PlayerObject.prototype.applyForAgentJob = function(sing=false) {
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PlayerObject.prototype.applyForEmployeeJob = function(sing=false) {
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var company = Companies[this.location]; //Company being applied to
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if (this.isQualified(company, CompanyPositions.Employee)) {
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Player.firstJobRecvd = true;
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if (Player.firstJobRecvd === false) {
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Player.firstJobRecvd = true;
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document.getElementById("job-tab").style.display = "list-item";
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}
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this.companyName = company.companyName;
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this.companyPosition = CompanyPositions.Employee;
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if (sing) {return true;}
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@ -1733,7 +1739,10 @@ PlayerObject.prototype.applyForEmployeeJob = function(sing=false) {
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PlayerObject.prototype.applyForPartTimeEmployeeJob = function(sing=false) {
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var company = Companies[this.location]; //Company being applied to
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if (this.isQualified(company, CompanyPositions.PartTimeEmployee)) {
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Player.firstJobRecvd = true;
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if (Player.firstJobRecvd === false) {
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Player.firstJobRecvd = true;
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document.getElementById("job-tab").style.display = "list-item";
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}
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this.companyName = company.companyName;
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this.companyPosition = CompanyPositions.PartTimeEmployee;
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if (sing) {return true;}
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@ -1748,7 +1757,10 @@ PlayerObject.prototype.applyForPartTimeEmployeeJob = function(sing=false) {
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PlayerObject.prototype.applyForWaiterJob = function(sing=false) {
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var company = Companies[this.location]; //Company being applied to
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if (this.isQualified(company, CompanyPositions.Waiter)) {
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Player.firstJobRecvd = true;
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if (Player.firstJobRecvd === false) {
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Player.firstJobRecvd = true;
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document.getElementById("job-tab").style.display = "list-item";
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}
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this.companyName = company.companyName;
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this.companyPosition = CompanyPositions.Waiter;
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if (sing) {return true;}
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@ -1763,7 +1775,10 @@ PlayerObject.prototype.applyForWaiterJob = function(sing=false) {
|
||||
PlayerObject.prototype.applyForPartTimeWaiterJob = function(sing=false) {
|
||||
var company = Companies[this.location]; //Company being applied to
|
||||
if (this.isQualified(company, CompanyPositions.PartTimeWaiter)) {
|
||||
Player.firstJobRecvd = true;
|
||||
if (Player.firstJobRecvd === false) {
|
||||
Player.firstJobRecvd = true;
|
||||
document.getElementById("job-tab").style.display = "list-item";
|
||||
}
|
||||
this.companyName = company.companyName;
|
||||
this.companyPosition = CompanyPositions.PartTimeWaiter;
|
||||
if (sing) {return true;}
|
||||
|
@ -915,7 +915,11 @@ let Engine = {
|
||||
if (Engine.Counters.checkFactionInvitations <= 0) {
|
||||
var invitedFactions = Player.checkForFactionInvitations();
|
||||
if (invitedFactions.length > 0) {
|
||||
Player.firstFacInvRecvd = true;
|
||||
if (Player.firstFacInvRecvd === false) {
|
||||
Player.firstFacInvRecvd = true;
|
||||
document.getElementById("factions-tab").style.display = "list-item";
|
||||
}
|
||||
|
||||
var randFaction = invitedFactions[Math.floor(Math.random() * invitedFactions.length)];
|
||||
inviteToFaction(randFaction);
|
||||
}
|
||||
@ -1155,10 +1159,25 @@ let Engine = {
|
||||
formatNumber(offlineProductionFromScripts, 2) + " and your Hacknet Nodes generated $" +
|
||||
formatNumber(offlineProductionFromHacknetNodes, 2));
|
||||
//Close main menu accordions for loaded game
|
||||
Engine.closeMainMenuHeader(
|
||||
var visibleMenuTabs = [terminal, createScript, activeScripts, stats,
|
||||
hacknetnodes, city, tutorial, options];
|
||||
if (Player.firstFacInvRecvd) {visibleMenuTabs.push(factions);}
|
||||
else {factions.style.display = "none";}
|
||||
if (Player.firstAugPurchased) {visibleMenuTabs.push(augmentations);}
|
||||
else {augmentations.style.display = "none";}
|
||||
if (Player.firstJobRecvd) {visibleMenuTabs.push(job);}
|
||||
else {job.style.display = "none";}
|
||||
if (Player.firstTimeTraveled) {visibleMenuTabs.push(travel);}
|
||||
else {travel.style.display = "none";}
|
||||
if (Player.firstProgramAvailable) {visibleMenuTabs.push(createProgram);}
|
||||
else {createProgram.style.display = "none";}
|
||||
|
||||
Engine.closeMainMenuHeader(visibleMenuTabs
|
||||
/*
|
||||
[terminal, createScript, activeScripts, createProgram, stats,
|
||||
factions, augmentations, hacknetnodes, city, travel, job,
|
||||
tutorial, options]
|
||||
*/
|
||||
);
|
||||
} else {
|
||||
//No save found, start new game
|
||||
@ -1190,10 +1209,23 @@ let Engine = {
|
||||
worldHdr.classList.toggle("opened");
|
||||
var helpHdr = document.getElementById("help-menu-header");
|
||||
helpHdr.classList.toggle("opened");
|
||||
|
||||
//Hide tabs that wont be revealed until later
|
||||
factions.style.display = "none";
|
||||
augmentations.style.display = "none";
|
||||
job.style.display = "none";
|
||||
travel.style.display = "none";
|
||||
createProgram.style.display = "none";
|
||||
|
||||
Engine.openMainMenuHeader(
|
||||
/*
|
||||
[terminal, createScript, activeScripts, createProgram, stats,
|
||||
factions, augmentations, hacknetnodes, city, travel, job,
|
||||
tutorial, options]
|
||||
*/
|
||||
[terminal, createScript, activeScripts, stats,
|
||||
hacknetnodes, city,
|
||||
tutorial, options]
|
||||
);
|
||||
|
||||
//Start interactive tutorial
|
||||
|
Loading…
Reference in New Issue
Block a user