mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-17 13:13:49 +01:00
Changelog reset for 2.5.2 dev cycle
This commit is contained in:
parent
05875e4f3e
commit
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electron/package-lock.json
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electron/package-lock.json
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{
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"name": "bitburner",
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"version": "2.5.1",
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"version": "2.5.2",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "bitburner",
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"version": "2.5.1",
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"version": "2.5.2",
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"dependencies": {
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"electron-log": "^4.4.8",
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"electron-store": "^8.1.0",
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@ -1,6 +1,6 @@
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{
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"name": "bitburner",
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"version": "2.5.1",
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"version": "2.5.2",
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"description": "A cyberpunk-themed programming incremental game",
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"main": "main.js",
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"author": "Daniel Xie, Olivier Gagnon, et al.",
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4
package-lock.json
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package-lock.json
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{
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"name": "bitburner",
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"version": "2.5.1",
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"version": "2.5.2",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "bitburner",
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"version": "2.5.1",
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"version": "2.5.2",
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"hasInstallScript": true,
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"license": "SEE LICENSE IN license.txt",
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"dependencies": {
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@ -1,7 +1,7 @@
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{
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"name": "bitburner",
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"license": "SEE LICENSE IN license.txt",
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"version": "2.5.1",
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"version": "2.5.2",
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"main": "electron-main.js",
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"author": {
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"name": "Daniel Xie, Olivier Gagnon, et al."
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@ -84,8 +84,8 @@ export const CONSTANTS: {
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Donations: number; // number of blood/plasma/palette donation the dev have verified., boosts NFG
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LatestUpdate: string;
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} = {
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VersionString: "2.5.1",
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isDevBranch: false,
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VersionString: "2.5.2dev",
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isDevBranch: true,
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VersionNumber: 36,
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/** Max level for any skill, assuming no multipliers. Determined by max numerical value in javascript for experience
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@ -223,65 +223,30 @@ export const CONSTANTS: {
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// Also update doc/source/changelog.rst
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LatestUpdate: `
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## v2.5.1 - 30 November 2023 Update
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## v2.5.2dev changelog - Last updated 30 November 2023
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### NOTES
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For the Steam version, any special options you have enabled in the File menu may need to be reselected after this update, due to a change in how these settings are stored.
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See the 2.5.1 changelog at https://github.com/bitburner-official/bitburner-src/blob/v2.5.1/src/Documentation/doc/changelog.md
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### MAJOR ADDITIONS
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- Added a faction rumors system, to learn the requirements for joining factions ingame (@jjclark1982)
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- No changes since 2.5.1
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### API
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- (Bladeburner) Added ns.bladeburner.nextUpdate, which allows waiting for the next update of the bladeburner mechanic (@jjclark1982)
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- (Bladeburner) Added ns.bladeburner.getNextBlackOp, which provides name and rank info for the next Black Operation that can be completed (@myCatsName)
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- (Corporation) Added ns.corporation.nextUpdate, which allows waiting for the next update of the corporation mechanic (@jjclark1982)
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- (Corporation) Added a size property to the return value of getProduct (@Caldwell-74)
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- (Corporation) ns.corporation.getCorporation return value: 'state' property is deprecated. Added 'prevState' and 'nextState' properties. (@Caldwell-74)
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- (Gang) Added ns.gang.nextUpdate, which allows waiting for the next update of the gang mechanic (@jjclark1982)
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- (Singularity) Added a JobField enum, and used this for the ns.singularity.applyToCompany function (@alutman)
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- (Singularity) ns.singularity.purchaseProgram now returns true for programs that are already owned even if the player doesn't have enough money to re-buy the program (@ncharris93)
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- (Sleeve) Added nextCompletion promise as a property of sleeve bladeburner work tasks (@Snarling)
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- (Stanek) Added an effect property to getFragment (@TheAimMan)
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- (Stock) Added ns.stock.nextUpdate, which allows waiting for the next update of the stock mechanic (@jjclark1982)
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- No changes since 2.5.1
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### BUGFIX
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- (Bladeburner) Fixed a bug that could allow reaching -1 contracts available (@TheAimMan)
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- (Corporation) Fix an incorrect calculation when adding more employees to an office (@Caldwell-74)
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- (Corporation) Bulk purchase can no longer be used to exceed maximum warehouse capacity (@TheAimMan)
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- (Corporation) Fixed a bug that allowed out-of-order research (@TheAimMan)
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- (Corporation) Product production cost is stored separately for each city (@Caldwell-74)
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- (Sleeve) Sleeve crime work can no longer cause an overflow of %completion when performing quick crimes during bonus time (@TheAimMan)
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- (Stanek) Multipliers from Stanek are now calculated correctly even if the player has Entropy (@yichizhng)
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- (Stanek) Fix a bug where Stanek bonuses were not being removed correctly after a reset (@TheAimMan)
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- Fix an error that would occur in some cases when using gymGains or universityGains (@cigarmemr)
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- Fix tab autocompletion when running a sceript without the run command (@mytskine)
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- Fix a bug that could cause the wrong coding contract to be deleted when using rm (@TheAimMan)
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- Scripts no longer show $0 for offline money income (@alutman)
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- Faction invitations are now cleared properly when performing a reset (@alutman)
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- API functions that work on a hostname no longer work on servers that have not been added to the network. (@TheAimMan)
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- Fix an issue where the "True Recursion" achievement could be granted incorrectly (@jjclark1982)
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- No changes since 2.5.1
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### MISC
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- (Sleeve) Added ability to set a sleeve to idle through the UI (@Sphyxis)
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- Updated lots of dependencies (@Caldwell-74)
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- Updated electron to the latest version (Steam version only) (@Snarling)
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- Various spelling / grammar / wording fixes (@ficocelliguy, @Squirlll, @Warrobot10)
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- Minor reorganization and streamlining in Script Editor code (@Snarling)
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- Tweaked the .lit file referencing Illuminati to give a better idea about joining requirements (@d0sboots)
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- (Steam version) Replaced outdated electron-config with electron-store (@tiziodcaio)
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- Nerf noodle bar (various contributors)
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### UI
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- (Corporation) Improved the display of corporation state. (@Caldwell-74)
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- (Corporation) Improved various Corporation UIs (@jjclark1982)
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- (Gang) Removed the territory warfare toggle from the main Gang screen (@Tyasuh)
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- Added number of exploits to import savegame comparison (@myCatsName)
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- Dev menu improvements (@myCatsName, @Snarling)
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- Added a credits button on the options page (@myCatsName)
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- No changes since 2.5.1
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`,
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};
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