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small fixes
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@ -817,6 +817,7 @@ so you should write a script to automate the process. Here's a simple example fo
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startup script. Feel free to adjust it to your liking.
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.. code:: javascript
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/** @param {NS} ns */
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export async function main(ns) {
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// Array of all servers that don't need any ports opened
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@ -862,6 +863,7 @@ startup script. Feel free to adjust it to your liking.
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ns.exec("early-hack-template.sj", serv, 12);
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}
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}
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Random Tips
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-----------
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* Early on in the game, it's better to spend your money on upgrading RAM and purchasing
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@ -48,10 +48,8 @@ There are two versions of Netscript:
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* :doc:`netscript1`
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* :doc:`netscriptjs`
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Visit the pages above to get more details about each version. If you are new
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to programming or unfamiliar with JavaScript, I would recommend starting out
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with :doc:`netscript1`. Experienced web developers can use :doc:`netscriptjs`
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to take advantage of faster speeds and additional features.
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Visit the pages above to get more details about each version. Note that :doc:`netscript1` is being depprecated,
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so I'd recommend migrating any scripts using it to :doc:`netscriptjs`
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Here is a short summary of the differences between Netscript 1.0 and Netscript 2.0:
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2
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
2
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -3535,7 +3535,7 @@ export type Gang = {
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*
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* “Bonus time” is accumulated when the game is offline or if the game is inactive in the browser.
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*
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* “Bonus time” makes the game progress faster, up to 10x the normal speed.
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* “Bonus time” makes the game progress faster, up to 25x the normal speed.
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*
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* @returns Bonus time for the Gang mechanic in milliseconds.
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*/
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