Fixed bug with Graphene Bionic Legs augmentation

This commit is contained in:
Daniel Xie 2017-06-11 23:43:54 -05:00
parent 283122e3ec
commit a1937c4b46

@ -1518,7 +1518,7 @@ applyAugmentation = function(aug, reapply=false) {
Player.agility_mult *= 1.75;
break;
case AugmentationNames.GrapheneBionicLegs: //High level
player.agility_mult *= 3.0;
Player.agility_mult *= 3.0;
break;
//Labor stats augmentations