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https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-10 01:33:54 +01:00
MISC: Refactor code of traveling and going to location (#1365)
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@ -57,7 +57,7 @@ export function CompanyLocation(props: IProps): React.ReactElement {
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*/
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const currentPosition = jobTitle ? CompanyPositions[jobTitle] : null;
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Player.location = companyNameAsLocationName(props.companyName);
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Player.gotoLocation(companyNameAsLocationName(props.companyName));
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function startInfiltration(e: React.MouseEvent<HTMLElement>): void {
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if (!e.isTrusted) {
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@ -24,14 +24,12 @@ import Button from "@mui/material/Button";
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import { useRerender } from "../../ui/React/hooks";
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function travel(to: CityName): void {
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const cost = CONSTANTS.TravelCost;
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if (!Player.canAfford(cost)) {
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if (!Player.travel(to)) {
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return;
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}
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Player.loseMoney(cost, "other");
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Player.travel(to);
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if (!Settings.SuppressTravelConfirmation) dialogBoxCreate(`You are now in ${to}!`);
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if (!Settings.SuppressTravelConfirmation) {
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dialogBoxCreate(`You are now in ${to}!`);
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}
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Router.toPage(Page.City);
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}
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@ -41,8 +39,7 @@ export function TravelAgencyRoot(): React.ReactElement {
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useRerender(1000);
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function startTravel(city: CityName): void {
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const cost = CONSTANTS.TravelCost;
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if (!Player.canAfford(cost)) {
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if (!Player.canAfford(CONSTANTS.TravelCost)) {
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return;
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}
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if (Settings.SuppressTravelConfirmation) {
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@ -14,7 +14,6 @@ interface IProps {
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}
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export function TravelConfirmationModal(props: IProps): React.ReactElement {
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const cost = CONSTANTS.TravelCost;
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function travel(): void {
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props.travel();
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}
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@ -22,7 +21,8 @@ export function TravelConfirmationModal(props: IProps): React.ReactElement {
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return (
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<Modal open={props.open} onClose={props.onClose}>
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<Typography>
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Would you like to travel to {props.city}? The trip will cost <Money money={cost} forPurchase={true} />.
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Would you like to travel to {props.city}? The trip will cost{" "}
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<Money money={CONSTANTS.TravelCost} forPurchase={true} />.
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</Typography>
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<br />
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<br />
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@ -269,7 +269,7 @@ export function NetscriptSingularity(): InternalAPI<ISingularity> {
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);
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return false;
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}
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Player.location = LocationName.Sector12RothmanUniversity;
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Player.gotoLocation(LocationName.Sector12RothmanUniversity);
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break;
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case LocationName.VolhavenZBInstituteOfTechnology.toLowerCase():
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if (Player.city != CityName.Volhaven) {
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@ -279,7 +279,7 @@ export function NetscriptSingularity(): InternalAPI<ISingularity> {
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);
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return false;
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}
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Player.location = LocationName.VolhavenZBInstituteOfTechnology;
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Player.gotoLocation(LocationName.VolhavenZBInstituteOfTechnology);
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break;
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default:
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helpers.log(ctx, () => `Invalid university name: '${universityName}'.`);
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@ -327,7 +327,7 @@ export function NetscriptSingularity(): InternalAPI<ISingularity> {
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);
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return false;
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}
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Player.location = LocationName.AevumCrushFitnessGym;
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Player.gotoLocation(LocationName.AevumCrushFitnessGym);
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break;
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case LocationName.AevumSnapFitnessGym.toLowerCase():
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if (Player.city != CityName.Aevum) {
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@ -338,7 +338,7 @@ export function NetscriptSingularity(): InternalAPI<ISingularity> {
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);
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return false;
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}
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Player.location = LocationName.AevumSnapFitnessGym;
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Player.gotoLocation(LocationName.AevumSnapFitnessGym);
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break;
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case LocationName.Sector12IronGym.toLowerCase():
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if (Player.city != CityName.Sector12) {
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@ -349,7 +349,7 @@ export function NetscriptSingularity(): InternalAPI<ISingularity> {
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);
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return false;
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}
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Player.location = LocationName.Sector12IronGym;
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Player.gotoLocation(LocationName.Sector12IronGym);
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break;
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case LocationName.Sector12PowerhouseGym.toLowerCase():
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if (Player.city != CityName.Sector12) {
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@ -360,7 +360,7 @@ export function NetscriptSingularity(): InternalAPI<ISingularity> {
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);
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return false;
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}
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Player.location = LocationName.Sector12PowerhouseGym;
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Player.gotoLocation(LocationName.Sector12PowerhouseGym);
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break;
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case LocationName.VolhavenMilleniumFitnessGym.toLowerCase():
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if (Player.city != CityName.Volhaven) {
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@ -371,7 +371,7 @@ export function NetscriptSingularity(): InternalAPI<ISingularity> {
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);
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return false;
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}
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Player.location = LocationName.VolhavenMilleniumFitnessGym;
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Player.gotoLocation(LocationName.VolhavenMilleniumFitnessGym);
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break;
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default:
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helpers.log(ctx, () => `Invalid gym name: ${gymName}. gymWorkout() failed`);
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@ -401,12 +401,10 @@ export function NetscriptSingularity(): InternalAPI<ISingularity> {
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case CityName.NewTokyo:
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case CityName.Ishima:
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case CityName.Volhaven:
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if (Player.money < CONSTANTS.TravelCost) {
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if (!Player.travel(cityName)) {
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helpers.log(ctx, () => "Not enough money to travel.");
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return false;
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}
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Player.loseMoney(CONSTANTS.TravelCost, "other");
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Player.city = cityName;
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helpers.log(ctx, () => `Traveled to ${cityName}`);
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Player.gainIntelligenceExp(CONSTANTS.IntelligenceSingFnBaseExpGain / 50000);
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return true;
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@ -79,7 +79,11 @@ export function NetscriptSleeve(): InternalAPI<NetscriptSleeve> {
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const cityName = getEnumHelper("CityName").nsGetMember(ctx, _cityName);
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checkSleeveAPIAccess(ctx);
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checkSleeveNumber(ctx, sleeveNumber);
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return Player.sleeves[sleeveNumber].travel(cityName);
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if (!Player.sleeves[sleeveNumber].travel(cityName)) {
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helpers.log(ctx, () => "Not enough money to travel.");
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return false;
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}
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return true;
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},
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setToCompanyWork: (ctx) => (_sleeveNumber, _companyName) => {
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const sleeveNumber = helpers.number(ctx, "sleeveNumber", _sleeveNumber);
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@ -531,20 +531,23 @@ export function gainCodingContractReward(
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}
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}
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export function travel(this: PlayerObject, to: CityName): boolean {
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if (Cities[to] == null) {
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console.warn(`Player.travel() called with invalid city: ${to}`);
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export function travel(this: PlayerObject, cityName: CityName): boolean {
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if (Cities[cityName] == null) {
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throw new Error(`Player.travel() was called with an invalid city: ${cityName}`);
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}
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if (!this.canAfford(CONSTANTS.TravelCost)) {
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return false;
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}
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this.city = to;
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this.loseMoney(CONSTANTS.TravelCost, "other");
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this.city = cityName;
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return true;
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}
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export function gotoLocation(this: PlayerObject, to: LocationName): boolean {
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if (Locations[to] == null) {
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console.warn(`Player.gotoLocation() called with invalid location: ${to}`);
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return false;
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throw new Error(`Player.gotoLocation() was called with an invalid location: ${to}`);
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}
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this.location = to;
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@ -44,6 +44,7 @@ import { SleeveCrimeWork } from "./Work/SleeveCrimeWork";
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import * as sleeveMethods from "./SleeveMethods";
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import { calculateIntelligenceBonus } from "../formulas/intelligence";
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import { getEnumHelper } from "../../utils/EnumHelper";
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import { Cities } from "../../Locations/Cities";
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export class Sleeve extends Person implements SleevePerson {
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currentWork: SleeveWork | null = null;
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@ -255,13 +256,16 @@ export class Sleeve extends Person implements SleevePerson {
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}
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/** Travel to another City. Costs money from player */
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travel(newCity: CityName): boolean {
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travel(cityName: CityName): boolean {
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if (Cities[cityName] == null) {
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throw new Error(`Sleeve.travel() was called with an invalid city: ${cityName}`);
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}
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if (!Player.canAfford(CONSTANTS.TravelCost)) {
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return false;
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}
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Player.loseMoney(CONSTANTS.TravelCost, "sleeves");
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this.city = newCity;
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this.city = cityName;
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return true;
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}
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@ -1,6 +1,5 @@
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import React from "react";
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import { Button, Typography } from "@mui/material";
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import { Player } from "@player";
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import { CityName } from "@enums";
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import { Sleeve } from "../Sleeve";
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import { CONSTANTS } from "../../../Constants";
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@ -19,11 +18,10 @@ interface IProps {
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export function TravelModal(props: IProps): React.ReactElement {
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function travel(city: string): void {
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if (!Player.canAfford(CONSTANTS.TravelCost)) {
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if (!props.sleeve.travel(city as CityName)) {
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dialogBoxCreate("You cannot afford to have this sleeve travel to another city");
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return;
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}
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props.sleeve.city = city as CityName;
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Player.loseMoney(CONSTANTS.TravelCost, "sleeves");
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props.sleeve.stopWork();
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props.rerender();
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props.onClose();
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