mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-20 06:33:49 +01:00
Polish sleeve aug modal and faction aug page
This commit is contained in:
parent
b193953b98
commit
a7d980c2dd
@ -1,7 +1,7 @@
|
||||
/**
|
||||
* Root React Component for displaying a faction's "Purchase Augmentations" page
|
||||
*/
|
||||
import { Box, Button, Tooltip, Typography } from "@mui/material";
|
||||
import { Box, Button, Tooltip, Typography, Paper, Container } from "@mui/material";
|
||||
import React, { useState } from "react";
|
||||
import { getGenericAugmentationPriceMultiplier } from "../../Augmentation/AugmentationHelpers";
|
||||
import { Augmentations } from "../../Augmentation/Augmentations";
|
||||
@ -133,7 +133,7 @@ export function AugmentationsPage(props: IProps): React.ReactElement {
|
||||
const multiplierComponent =
|
||||
props.faction.name !== FactionNames.ShadowsOfAnarchy ? (
|
||||
<Typography>
|
||||
Price multiplier: x {numeralWrapper.formatMultiplier(getGenericAugmentationPriceMultiplier())}
|
||||
<b>Price multiplier:</b> x {numeralWrapper.formatMultiplier(getGenericAugmentationPriceMultiplier())}
|
||||
</Typography>
|
||||
) : (
|
||||
<></>
|
||||
@ -141,34 +141,47 @@ export function AugmentationsPage(props: IProps): React.ReactElement {
|
||||
|
||||
return (
|
||||
<>
|
||||
<Container disableGutters maxWidth="md" sx={{ mx: 0 }}>
|
||||
<Button onClick={props.routeToMainPage}>Back</Button>
|
||||
<Typography variant="h4">Faction Augmentations</Typography>
|
||||
<Paper sx={{ p: 1, mb: 1 }}>
|
||||
<Typography>
|
||||
These are all of the Augmentations that are available to purchase from {props.faction.name}. Augmentations are
|
||||
powerful upgrades that will enhance your abilities.
|
||||
These are all of the Augmentations that are available to purchase from <b>{props.faction.name}</b>.
|
||||
Augmentations are powerful upgrades that will enhance your abilities.
|
||||
<br />
|
||||
Reputation: <Reputation reputation={props.faction.playerReputation} /> Favor:{" "}
|
||||
<Favor favor={Math.floor(props.faction.favor)} />
|
||||
</Typography>
|
||||
<Box display="flex">
|
||||
<Box sx={{ display: "grid", gridTemplateColumns: "repeat(3, 1fr)", justifyItems: "center", my: 1 }}>
|
||||
<Tooltip
|
||||
title={
|
||||
<Typography>
|
||||
The price of every Augmentation increases for every queued Augmentation and it is reset when you install
|
||||
them.
|
||||
The price of every Augmentation increases for every queued Augmentation and it is reset when you
|
||||
install them.
|
||||
</Typography>
|
||||
}
|
||||
>
|
||||
{multiplierComponent}
|
||||
</Tooltip>
|
||||
<Typography>
|
||||
<b>Reputation:</b> <Reputation reputation={props.faction.playerReputation} />
|
||||
</Typography>
|
||||
<Typography>
|
||||
<b>Favor:</b> <Favor favor={Math.floor(props.faction.favor)} />
|
||||
</Typography>
|
||||
</Box>
|
||||
<Box sx={{ display: "grid", gridTemplateColumns: "repeat(4, 1fr)" }}>
|
||||
<Button onClick={() => switchSortOrder(PurchaseAugmentationsOrderSetting.Cost)}>Sort by Cost</Button>
|
||||
<Button onClick={() => switchSortOrder(PurchaseAugmentationsOrderSetting.Reputation)}>Sort by Reputation</Button>
|
||||
<Button onClick={() => switchSortOrder(PurchaseAugmentationsOrderSetting.Default)}>Sort by Default Order</Button>
|
||||
<Button onClick={() => switchSortOrder(PurchaseAugmentationsOrderSetting.Reputation)}>
|
||||
Sort by Reputation
|
||||
</Button>
|
||||
<Button onClick={() => switchSortOrder(PurchaseAugmentationsOrderSetting.Default)}>
|
||||
Sort by Default Order
|
||||
</Button>
|
||||
<Button onClick={() => switchSortOrder(PurchaseAugmentationsOrderSetting.Purchasable)}>
|
||||
Sort by Purchasable
|
||||
</Button>
|
||||
<br />
|
||||
</Box>
|
||||
</Paper>
|
||||
</Container>
|
||||
|
||||
<PurchaseableAugmentations
|
||||
augNames={purchasable}
|
||||
|
@ -1,4 +1,4 @@
|
||||
import { Container, Typography } from "@mui/material";
|
||||
import { Container, Typography, Paper } from "@mui/material";
|
||||
import React, { useEffect, useState } from "react";
|
||||
import { PurchaseableAugmentations } from "../../../Augmentation/ui/PurchaseableAugmentations";
|
||||
import { use } from "../../../ui/Context";
|
||||
@ -34,7 +34,7 @@ export function SleeveAugmentationsModal(props: IProps): React.ReactElement {
|
||||
|
||||
return (
|
||||
<Modal open={props.open} onClose={props.onClose}>
|
||||
<Container disableGutters maxWidth="md" sx={{ mx: 0 }}>
|
||||
<Container component={Paper} disableGutters maxWidth="md" sx={{ mx: 0, mb: 1, p: 1 }}>
|
||||
<Typography>
|
||||
You can purchase Augmentations for your Duplicate Sleeves. These Augmentations have the same effect as they
|
||||
would for you. You can only purchase Augmentations that you have unlocked through Factions.
|
||||
@ -42,7 +42,11 @@ export function SleeveAugmentationsModal(props: IProps): React.ReactElement {
|
||||
<br />
|
||||
When purchasing an Augmentation for a Duplicate Sleeve, they are immediately installed. This means that the
|
||||
Duplicate Sleeve will immediately lose all of its stat experience.
|
||||
<br />
|
||||
<br />
|
||||
Augmentations will appear below as they become available.
|
||||
</Typography>
|
||||
</Container>
|
||||
<PurchaseableAugmentations
|
||||
augNames={availableAugs.map((aug) => aug.name)}
|
||||
ownedAugNames={ownedAugNames}
|
||||
@ -57,7 +61,6 @@ export function SleeveAugmentationsModal(props: IProps): React.ReactElement {
|
||||
skipPreReqs
|
||||
skipExclusiveIndicator
|
||||
/>
|
||||
</Container>
|
||||
</Modal>
|
||||
);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user