mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-22 23:53:48 +01:00
extracted some of the Netscript functions into their own file.
This commit is contained in:
parent
48b839d68c
commit
bb0bdb776b
@ -57,7 +57,6 @@ import { calculateServerGrowth } from "./Server/formulas/grow";
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import { AllGangs } from "./Gang/AllGangs";
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import { AllGangs } from "./Gang/AllGangs";
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import { Factions, factionExists } from "./Faction/Factions";
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import { Factions, factionExists } from "./Faction/Factions";
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import { joinFaction, purchaseAugmentation } from "./Faction/FactionHelpers";
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import { joinFaction, purchaseAugmentation } from "./Faction/FactionHelpers";
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import { FactionWorkType } from "./Faction/FactionWorkTypeEnum";
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import { netscriptCanGrow, netscriptCanHack, netscriptCanWeaken } from "./Hacking/netscriptCanHack";
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import { netscriptCanGrow, netscriptCanHack, netscriptCanWeaken } from "./Hacking/netscriptCanHack";
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import {
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import {
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@ -133,9 +132,6 @@ import { workerScripts } from "./Netscript/WorkerScripts";
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import { WorkerScript } from "./Netscript/WorkerScript";
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import { WorkerScript } from "./Netscript/WorkerScript";
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import { makeRuntimeRejectMsg, netscriptDelay, resolveNetscriptRequestedThreads } from "./NetscriptEvaluator";
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import { makeRuntimeRejectMsg, netscriptDelay, resolveNetscriptRequestedThreads } from "./NetscriptEvaluator";
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import { Interpreter } from "./ThirdParty/JSInterpreter";
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import { Interpreter } from "./ThirdParty/JSInterpreter";
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import { SleeveTaskType } from "./PersonObjects/Sleeve/SleeveTaskTypesEnum";
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import { findSleevePurchasableAugs } from "./PersonObjects/Sleeve/SleeveHelpers";
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import { Exploit } from "./Exploits/Exploit";
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import { Router } from "./ui/GameRoot";
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import { Router } from "./ui/GameRoot";
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import { numeralWrapper } from "./ui/numeralFormat";
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import { numeralWrapper } from "./ui/numeralFormat";
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@ -161,6 +157,9 @@ import { CodingContract } from "./CodingContracts";
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import { Stock } from "./StockMarket/Stock";
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import { Stock } from "./StockMarket/Stock";
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import { BaseServer } from "./Server/BaseServer";
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import { BaseServer } from "./Server/BaseServer";
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import { INetscriptGang, NetscriptGang } from "./NetscriptFunctions/Gang";
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import { INetscriptGang, NetscriptGang } from "./NetscriptFunctions/Gang";
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import { INetscriptSleeve, NetscriptSleeve } from "./NetscriptFunctions/Sleeve";
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import { INetscriptExtra, NetscriptExtra } from "./NetscriptFunctions/Extra";
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import { INetscriptHacknet, NetscriptHacknet } from "./NetscriptFunctions/Hacknet";
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const defaultInterpreter = new Interpreter("", () => undefined);
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const defaultInterpreter = new Interpreter("", () => undefined);
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@ -197,9 +196,11 @@ function toNative(pseudoObj: any): any {
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return nativeObj;
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return nativeObj;
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}
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}
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interface NS {
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interface NS extends INetscriptExtra {
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[key: string]: any;
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[key: string]: any;
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hacknet: INetscriptHacknet;
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gang: INetscriptGang;
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gang: INetscriptGang;
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sleeve: INetscriptSleeve;
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}
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}
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function NetscriptFunctions(workerScript: WorkerScript): NS {
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function NetscriptFunctions(workerScript: WorkerScript): NS {
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@ -366,35 +367,6 @@ function NetscriptFunctions(workerScript: WorkerScript): NS {
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}
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}
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};
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};
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// Utility function to get Hacknet Node object
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const getHacknetNode = function (i: any, callingFn = ""): HacknetNode | HacknetServer {
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if (isNaN(i)) {
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throw makeRuntimeErrorMsg(callingFn, "Invalid index specified for Hacknet Node: " + i);
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}
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if (i < 0 || i >= Player.hacknetNodes.length) {
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throw makeRuntimeErrorMsg(callingFn, "Index specified for Hacknet Node is out-of-bounds: " + i);
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}
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if (hasHacknetServers(Player)) {
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const hi = Player.hacknetNodes[i];
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if (typeof hi !== "string") throw new Error("hacknet node was not a string");
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const hserver = AllServers[hi];
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if (!(hserver instanceof HacknetServer)) throw new Error("hacknet server was not actually hacknet server");
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if (hserver == null) {
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throw makeRuntimeErrorMsg(
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callingFn,
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`Could not get Hacknet Server for index ${i}. This is probably a bug, please report to game dev`,
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);
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}
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return hserver;
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} else {
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const node = Player.hacknetNodes[i];
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if (!(node instanceof HacknetNode)) throw new Error("hacknet node was not node.");
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return node;
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}
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};
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const makeRuntimeErrorMsg = function (caller: string, msg: string): string {
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const makeRuntimeErrorMsg = function (caller: string, msg: string): string {
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const errstack = new Error().stack;
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const errstack = new Error().stack;
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if (errstack === undefined) throw new Error("how did we not throw an error?");
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if (errstack === undefined) throw new Error("how did we not throw an error?");
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@ -510,23 +482,6 @@ function NetscriptFunctions(workerScript: WorkerScript): NS {
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}
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}
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};
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};
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const checkSleeveAPIAccess = function (func: any): void {
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if (Player.bitNodeN !== 10 && !SourceFileFlags[10]) {
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throw makeRuntimeErrorMsg(
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`sleeve.${func}`,
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"You do not currently have access to the Sleeve API. This is either because you are not in BitNode-10 or because you do not have Source-File 10",
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);
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}
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};
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const checkSleeveNumber = function (func: any, sleeveNumber: any): void {
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if (sleeveNumber >= Player.sleeves.length || sleeveNumber < 0) {
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const msg = `Invalid sleeve number: ${sleeveNumber}`;
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workerScript.log(func, msg);
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throw makeRuntimeErrorMsg(`sleeve.${func}`, msg);
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}
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};
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const getCodingContract = function (func: any, ip: any, fn: any): CodingContract {
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const getCodingContract = function (func: any, ip: any, fn: any): CodingContract {
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const server = safeGetServer(ip, func);
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const server = safeGetServer(ip, func);
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const contract = server.getContract(fn);
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const contract = server.getContract(fn);
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@ -758,146 +713,28 @@ function NetscriptFunctions(workerScript: WorkerScript): NS {
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const helper = {
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const helper = {
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updateDynamicRam: updateDynamicRam,
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updateDynamicRam: updateDynamicRam,
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makeRuntimeErrorMsg: makeRuntimeErrorMsg,
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makeRuntimeErrorMsg: makeRuntimeErrorMsg,
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string: (funcName: string, argName: string, v: any): string => {
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if (typeof v === "string") return v;
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if (typeof v === "number") return v + ""; // cast to string;
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throw makeRuntimeErrorMsg(funcName, `${argName} should be a string`);
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},
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number: (funcName: string, argName: string, v: any): number => {
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if (typeof v === "number") return v;
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if (!isNaN(v) && !isNaN(parseFloat(v))) return parseFloat(v);
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throw makeRuntimeErrorMsg(funcName, `${argName} should be a number`);
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},
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boolean: (v: any): boolean => {
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return !!v; // Just convert it to boolean.
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},
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};
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};
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const gang = NetscriptGang(Player, workerScript, helper);
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const gang = NetscriptGang(Player, workerScript, helper);
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const sleeve = NetscriptSleeve(Player, workerScript, helper);
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const extra = NetscriptExtra(Player, workerScript, helper);
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const hacknet = NetscriptHacknet(Player, workerScript, helper);
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const functions = {
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const functions = {
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hacknet: {
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hacknet: hacknet,
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numNodes: function (): any {
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return Player.hacknetNodes.length;
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},
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maxNumNodes: function (): any {
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if (hasHacknetServers(Player)) {
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return HacknetServerConstants.MaxServers;
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}
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return Infinity;
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},
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purchaseNode: function (): any {
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return purchaseHacknet(Player);
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},
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getPurchaseNodeCost: function (): any {
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if (hasHacknetServers(Player)) {
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return getCostOfNextHacknetServer(Player);
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} else {
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return getCostOfNextHacknetNode(Player);
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}
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},
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getNodeStats: function (i: any): any {
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const node = getHacknetNode(i, "getNodeStats");
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const hasUpgraded = hasHacknetServers(Player);
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const res: any = {
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name: node instanceof HacknetServer ? node.hostname : node.name,
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level: node.level,
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ram: node instanceof HacknetServer ? node.maxRam : node.ram,
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cores: node.cores,
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production: node instanceof HacknetServer ? node.hashRate : node.moneyGainRatePerSecond,
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timeOnline: node.onlineTimeSeconds,
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totalProduction: node instanceof HacknetServer ? node.totalHashesGenerated : node.totalMoneyGenerated,
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};
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if (hasUpgraded && node instanceof HacknetServer) {
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res.cache = node.cache;
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res.hashCapacity = node.hashCapacity;
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}
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return res;
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},
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upgradeLevel: function (i: any, n: any): any {
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const node = getHacknetNode(i, "upgradeLevel");
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return purchaseLevelUpgrade(Player, node, n);
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},
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upgradeRam: function (i: any, n: any): any {
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const node = getHacknetNode(i, "upgradeRam");
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return purchaseRamUpgrade(Player, node, n);
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},
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upgradeCore: function (i: any, n: any): any {
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const node = getHacknetNode(i, "upgradeCore");
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return purchaseCoreUpgrade(Player, node, n);
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},
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upgradeCache: function (i: any, n: any): any {
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if (!hasHacknetServers(Player)) {
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return false;
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}
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const node = getHacknetNode(i, "upgradeCache");
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if (!(node instanceof HacknetServer)) {
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workerScript.log("upgradeCache", "Can only be called on hacknet servers");
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return false;
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}
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const res = purchaseCacheUpgrade(Player, node, n);
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if (res) {
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updateHashManagerCapacity(Player);
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}
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return res;
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},
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getLevelUpgradeCost: function (i: any, n: any): any {
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const node = getHacknetNode(i, "upgradeLevel");
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return node.calculateLevelUpgradeCost(n, Player.hacknet_node_level_cost_mult);
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},
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getRamUpgradeCost: function (i: any, n: any): any {
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const node = getHacknetNode(i, "upgradeRam");
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return node.calculateRamUpgradeCost(n, Player.hacknet_node_ram_cost_mult);
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},
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getCoreUpgradeCost: function (i: any, n: any): any {
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const node = getHacknetNode(i, "upgradeCore");
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return node.calculateCoreUpgradeCost(n, Player.hacknet_node_core_cost_mult);
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},
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getCacheUpgradeCost: function (i: any, n: any): any {
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if (!hasHacknetServers(Player)) {
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return Infinity;
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}
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const node = getHacknetNode(i, "upgradeCache");
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if (!(node instanceof HacknetServer)) {
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workerScript.log("getCacheUpgradeCost", "Can only be called on hacknet servers");
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return -1;
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}
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return node.calculateCacheUpgradeCost(n);
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},
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numHashes: function (): any {
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if (!hasHacknetServers(Player)) {
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return 0;
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}
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return Player.hashManager.hashes;
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},
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hashCapacity: function (): any {
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if (!hasHacknetServers(Player)) {
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return 0;
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}
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return Player.hashManager.capacity;
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},
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hashCost: function (upgName: any): any {
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if (!hasHacknetServers(Player)) {
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return Infinity;
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}
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return Player.hashManager.getUpgradeCost(upgName);
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},
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spendHashes: function (upgName: any, upgTarget: any): any {
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if (!hasHacknetServers(Player)) {
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return false;
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}
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return purchaseHashUpgrade(Player, upgName, upgTarget);
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},
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getHashUpgradeLevel: function (upgName: any): any {
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const level = Player.hashManager.upgrades[upgName];
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if (level === undefined) {
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throw makeRuntimeErrorMsg("hacknet.hashUpgradeLevel", `Invalid Hash Upgrade: ${upgName}`);
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}
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return level;
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},
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getStudyMult: function (): any {
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if (!hasHacknetServers(Player)) {
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return false;
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}
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return Player.hashManager.getStudyMult();
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},
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getTrainingMult: function (): any {
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if (!hasHacknetServers(Player)) {
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return false;
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}
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return Player.hashManager.getTrainingMult();
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},
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},
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sprintf: sprintf,
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sprintf: sprintf,
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vsprintf: vsprintf,
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vsprintf: vsprintf,
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scan: function (ip: any = workerScript.serverIp, hostnames: any = true): any {
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scan: function (ip: any = workerScript.serverIp, hostnames: any = true): any {
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@ -4653,227 +4490,7 @@ function NetscriptFunctions(workerScript: WorkerScript): NS {
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},
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},
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}, // End coding contracts
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}, // End coding contracts
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// Duplicate Sleeve API
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sleeve: sleeve,
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sleeve: {
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getNumSleeves: function (): any {
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updateDynamicRam("getNumSleeves", getRamCost("sleeve", "getNumSleeves"));
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checkSleeveAPIAccess("getNumSleeves");
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return Player.sleeves.length;
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},
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setToShockRecovery: function (sleeveNumber: any = 0): any {
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updateDynamicRam("setToShockRecovery", getRamCost("sleeve", "setToShockRecovery"));
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checkSleeveAPIAccess("setToShockRecovery");
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checkSleeveNumber("setToShockRecovery", sleeveNumber);
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return Player.sleeves[sleeveNumber].shockRecovery(Player);
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},
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setToSynchronize: function (sleeveNumber: any = 0): any {
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updateDynamicRam("setToSynchronize", getRamCost("sleeve", "setToSynchronize"));
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checkSleeveAPIAccess("setToSynchronize");
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checkSleeveNumber("setToSynchronize", sleeveNumber);
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return Player.sleeves[sleeveNumber].synchronize(Player);
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},
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setToCommitCrime: function (sleeveNumber: any = 0, crimeName: any = ""): any {
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updateDynamicRam("setToCommitCrime", getRamCost("sleeve", "setToCommitCrime"));
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checkSleeveAPIAccess("setToCommitCrime");
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checkSleeveNumber("setToCommitCrime", sleeveNumber);
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return Player.sleeves[sleeveNumber].commitCrime(Player, crimeName);
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},
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setToUniversityCourse: function (sleeveNumber: any = 0, universityName: any = "", className: any = ""): any {
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updateDynamicRam("setToUniversityCourse", getRamCost("sleeve", "setToUniversityCourse"));
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checkSleeveAPIAccess("setToUniversityCourse");
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checkSleeveNumber("setToUniversityCourse", sleeveNumber);
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return Player.sleeves[sleeveNumber].takeUniversityCourse(Player, universityName, className);
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},
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travel: function (sleeveNumber: any = 0, cityName: any = ""): any {
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updateDynamicRam("travel", getRamCost("sleeve", "travel"));
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checkSleeveAPIAccess("travel");
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checkSleeveNumber("travel", sleeveNumber);
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return Player.sleeves[sleeveNumber].travel(Player, cityName);
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},
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setToCompanyWork: function (sleeveNumber: any = 0, companyName: any = ""): any {
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updateDynamicRam("setToCompanyWork", getRamCost("sleeve", "setToCompanyWork"));
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checkSleeveAPIAccess("setToCompanyWork");
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checkSleeveNumber("setToCompanyWork", sleeveNumber);
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// Cannot work at the same company that another sleeve is working at
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for (let i = 0; i < Player.sleeves.length; ++i) {
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if (i === sleeveNumber) {
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continue;
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}
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const other = Player.sleeves[i];
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if (other.currentTask === SleeveTaskType.Company && other.currentTaskLocation === companyName) {
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throw makeRuntimeErrorMsg(
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"sleeve.setToFactionWork",
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`Sleeve ${sleeveNumber} cannot work for company ${companyName} because Sleeve ${i} is already working for them.`,
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);
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}
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}
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|
||||||
return Player.sleeves[sleeveNumber].workForCompany(Player, companyName);
|
|
||||||
},
|
|
||||||
setToFactionWork: function (sleeveNumber: any = 0, factionName: any = "", workType: any = ""): any {
|
|
||||||
updateDynamicRam("setToFactionWork", getRamCost("sleeve", "setToFactionWork"));
|
|
||||||
checkSleeveAPIAccess("setToFactionWork");
|
|
||||||
checkSleeveNumber("setToFactionWork", sleeveNumber);
|
|
||||||
|
|
||||||
// Cannot work at the same faction that another sleeve is working at
|
|
||||||
for (let i = 0; i < Player.sleeves.length; ++i) {
|
|
||||||
if (i === sleeveNumber) {
|
|
||||||
continue;
|
|
||||||
}
|
|
||||||
const other = Player.sleeves[i];
|
|
||||||
if (other.currentTask === SleeveTaskType.Faction && other.currentTaskLocation === factionName) {
|
|
||||||
throw makeRuntimeErrorMsg(
|
|
||||||
"sleeve.setToFactionWork",
|
|
||||||
`Sleeve ${sleeveNumber} cannot work for faction ${factionName} because Sleeve ${i} is already working for them.`,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return Player.sleeves[sleeveNumber].workForFaction(Player, factionName, workType);
|
|
||||||
},
|
|
||||||
setToGymWorkout: function (sleeveNumber: any = 0, gymName: any = "", stat: any = ""): any {
|
|
||||||
updateDynamicRam("setToGymWorkout", getRamCost("sleeve", "setToGymWorkout"));
|
|
||||||
checkSleeveAPIAccess("setToGymWorkout");
|
|
||||||
checkSleeveNumber("setToGymWorkout", sleeveNumber);
|
|
||||||
|
|
||||||
return Player.sleeves[sleeveNumber].workoutAtGym(Player, gymName, stat);
|
|
||||||
},
|
|
||||||
getSleeveStats: function (sleeveNumber: any = 0): any {
|
|
||||||
updateDynamicRam("getSleeveStats", getRamCost("sleeve", "getSleeveStats"));
|
|
||||||
checkSleeveAPIAccess("getSleeveStats");
|
|
||||||
checkSleeveNumber("getSleeveStats", sleeveNumber);
|
|
||||||
|
|
||||||
const sl = Player.sleeves[sleeveNumber];
|
|
||||||
return {
|
|
||||||
shock: 100 - sl.shock,
|
|
||||||
sync: sl.sync,
|
|
||||||
hacking_skill: sl.hacking_skill,
|
|
||||||
strength: sl.strength,
|
|
||||||
defense: sl.defense,
|
|
||||||
dexterity: sl.dexterity,
|
|
||||||
agility: sl.agility,
|
|
||||||
charisma: sl.charisma,
|
|
||||||
};
|
|
||||||
},
|
|
||||||
getTask: function (sleeveNumber: any = 0): any {
|
|
||||||
updateDynamicRam("getTask", getRamCost("sleeve", "getTask"));
|
|
||||||
checkSleeveAPIAccess("getTask");
|
|
||||||
checkSleeveNumber("getTask", sleeveNumber);
|
|
||||||
|
|
||||||
const sl = Player.sleeves[sleeveNumber];
|
|
||||||
return {
|
|
||||||
task: SleeveTaskType[sl.currentTask],
|
|
||||||
crime: sl.crimeType,
|
|
||||||
location: sl.currentTaskLocation,
|
|
||||||
gymStatType: sl.gymStatType,
|
|
||||||
factionWorkType: FactionWorkType[sl.factionWorkType],
|
|
||||||
};
|
|
||||||
},
|
|
||||||
getInformation: function (sleeveNumber: any = 0): any {
|
|
||||||
updateDynamicRam("getInformation", getRamCost("sleeve", "getInformation"));
|
|
||||||
checkSleeveAPIAccess("getInformation");
|
|
||||||
checkSleeveNumber("getInformation", sleeveNumber);
|
|
||||||
|
|
||||||
const sl = Player.sleeves[sleeveNumber];
|
|
||||||
return {
|
|
||||||
city: sl.city,
|
|
||||||
hp: sl.hp,
|
|
||||||
jobs: Object.keys(Player.jobs), // technically sleeves have the same jobs as the player.
|
|
||||||
jobTitle: Object.values(Player.jobs),
|
|
||||||
maxHp: sl.max_hp,
|
|
||||||
tor: SpecialServerIps.hasOwnProperty("Darkweb Server"), // There's no reason not to give that infomation here as well. Worst case scenario it isn't used.
|
|
||||||
|
|
||||||
mult: {
|
|
||||||
agility: sl.agility_mult,
|
|
||||||
agilityExp: sl.agility_exp_mult,
|
|
||||||
companyRep: sl.company_rep_mult,
|
|
||||||
crimeMoney: sl.crime_money_mult,
|
|
||||||
crimeSuccess: sl.crime_success_mult,
|
|
||||||
defense: sl.defense_mult,
|
|
||||||
defenseExp: sl.defense_exp_mult,
|
|
||||||
dexterity: sl.dexterity_mult,
|
|
||||||
dexterityExp: sl.dexterity_exp_mult,
|
|
||||||
factionRep: sl.faction_rep_mult,
|
|
||||||
hacking: sl.hacking_mult,
|
|
||||||
hackingExp: sl.hacking_exp_mult,
|
|
||||||
strength: sl.strength_mult,
|
|
||||||
strengthExp: sl.strength_exp_mult,
|
|
||||||
workMoney: sl.work_money_mult,
|
|
||||||
},
|
|
||||||
|
|
||||||
timeWorked: sl.currentTaskTime,
|
|
||||||
earningsForSleeves: {
|
|
||||||
workHackExpGain: sl.earningsForSleeves.hack,
|
|
||||||
workStrExpGain: sl.earningsForSleeves.str,
|
|
||||||
workDefExpGain: sl.earningsForSleeves.def,
|
|
||||||
workDexExpGain: sl.earningsForSleeves.dex,
|
|
||||||
workAgiExpGain: sl.earningsForSleeves.agi,
|
|
||||||
workChaExpGain: sl.earningsForSleeves.cha,
|
|
||||||
workMoneyGain: sl.earningsForSleeves.money,
|
|
||||||
},
|
|
||||||
earningsForPlayer: {
|
|
||||||
workHackExpGain: sl.earningsForPlayer.hack,
|
|
||||||
workStrExpGain: sl.earningsForPlayer.str,
|
|
||||||
workDefExpGain: sl.earningsForPlayer.def,
|
|
||||||
workDexExpGain: sl.earningsForPlayer.dex,
|
|
||||||
workAgiExpGain: sl.earningsForPlayer.agi,
|
|
||||||
workChaExpGain: sl.earningsForPlayer.cha,
|
|
||||||
workMoneyGain: sl.earningsForPlayer.money,
|
|
||||||
},
|
|
||||||
earningsForTask: {
|
|
||||||
workHackExpGain: sl.earningsForTask.hack,
|
|
||||||
workStrExpGain: sl.earningsForTask.str,
|
|
||||||
workDefExpGain: sl.earningsForTask.def,
|
|
||||||
workDexExpGain: sl.earningsForTask.dex,
|
|
||||||
workAgiExpGain: sl.earningsForTask.agi,
|
|
||||||
workChaExpGain: sl.earningsForTask.cha,
|
|
||||||
workMoneyGain: sl.earningsForTask.money,
|
|
||||||
},
|
|
||||||
workRepGain: sl.getRepGain(Player),
|
|
||||||
};
|
|
||||||
},
|
|
||||||
getSleeveAugmentations: function (sleeveNumber: any = 0): any {
|
|
||||||
updateDynamicRam("getSleeveAugmentations", getRamCost("sleeve", "getSleeveAugmentations"));
|
|
||||||
checkSleeveAPIAccess("getSleeveAugmentations");
|
|
||||||
checkSleeveNumber("getSleeveAugmentations", sleeveNumber);
|
|
||||||
|
|
||||||
const augs = [];
|
|
||||||
for (let i = 0; i < Player.sleeves[sleeveNumber].augmentations.length; i++) {
|
|
||||||
augs.push(Player.sleeves[sleeveNumber].augmentations[i].name);
|
|
||||||
}
|
|
||||||
return augs;
|
|
||||||
},
|
|
||||||
getSleevePurchasableAugs: function (sleeveNumber: any = 0): any {
|
|
||||||
updateDynamicRam("getSleevePurchasableAugs", getRamCost("sleeve", "getSleevePurchasableAugs"));
|
|
||||||
checkSleeveAPIAccess("getSleevePurchasableAugs");
|
|
||||||
checkSleeveNumber("getSleevePurchasableAugs", sleeveNumber);
|
|
||||||
|
|
||||||
const purchasableAugs = findSleevePurchasableAugs(Player.sleeves[sleeveNumber], Player);
|
|
||||||
const augs = [];
|
|
||||||
for (let i = 0; i < purchasableAugs.length; i++) {
|
|
||||||
const aug = purchasableAugs[i];
|
|
||||||
augs.push({
|
|
||||||
name: aug.name,
|
|
||||||
cost: aug.startingCost,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
return augs;
|
|
||||||
},
|
|
||||||
purchaseSleeveAug: function (sleeveNumber: any = 0, augName: any = ""): any {
|
|
||||||
updateDynamicRam("purchaseSleeveAug", getRamCost("sleeve", "purchaseSleeveAug"));
|
|
||||||
checkSleeveAPIAccess("purchaseSleeveAug");
|
|
||||||
checkSleeveNumber("purchaseSleeveAug", sleeveNumber);
|
|
||||||
|
|
||||||
const aug = Augmentations[augName];
|
|
||||||
if (!aug) {
|
|
||||||
throw makeRuntimeErrorMsg("sleeve.purchaseSleeveAug", `Invalid aug: ${augName}`);
|
|
||||||
}
|
|
||||||
|
|
||||||
return Player.sleeves[sleeveNumber].tryBuyAugmentation(Player, aug);
|
|
||||||
},
|
|
||||||
}, // End sleeve
|
|
||||||
formulas: {
|
formulas: {
|
||||||
basic: {
|
basic: {
|
||||||
calculateSkill: function (exp: any, mult: any = 1): any {
|
calculateSkill: function (exp: any, mult: any = 1): any {
|
||||||
@ -4981,28 +4598,6 @@ function NetscriptFunctions(workerScript: WorkerScript): NS {
|
|||||||
},
|
},
|
||||||
},
|
},
|
||||||
}, // end formulas
|
}, // end formulas
|
||||||
heart: {
|
|
||||||
// Easter egg function
|
|
||||||
break: function (): number {
|
|
||||||
return Player.karma;
|
|
||||||
},
|
|
||||||
},
|
|
||||||
exploit: function (): any {
|
|
||||||
Player.giveExploit(Exploit.UndocumentedFunctionCall);
|
|
||||||
},
|
|
||||||
bypass: function (doc: any): any {
|
|
||||||
// reset both fields first
|
|
||||||
doc.completely_unused_field = undefined;
|
|
||||||
const real_document: any = document;
|
|
||||||
real_document.completely_unused_field = undefined;
|
|
||||||
// set one to true and check that it affected the other.
|
|
||||||
real_document.completely_unused_field = true;
|
|
||||||
if (doc.completely_unused_field && workerScript.ramUsage === 1.6) {
|
|
||||||
Player.giveExploit(Exploit.Bypass);
|
|
||||||
}
|
|
||||||
doc.completely_unused_field = undefined;
|
|
||||||
real_document.completely_unused_field = undefined;
|
|
||||||
},
|
|
||||||
flags: function (data: any): any {
|
flags: function (data: any): any {
|
||||||
data = toNative(data);
|
data = toNative(data);
|
||||||
// We always want the help flag.
|
// We always want the help flag.
|
||||||
@ -5035,6 +4630,7 @@ function NetscriptFunctions(workerScript: WorkerScript): NS {
|
|||||||
}
|
}
|
||||||
return ret;
|
return ret;
|
||||||
},
|
},
|
||||||
|
...extra,
|
||||||
};
|
};
|
||||||
|
|
||||||
function getFunctionNames(obj: NS): string[] {
|
function getFunctionNames(obj: NS): string[] {
|
||||||
|
39
src/NetscriptFunctions/Extra.ts
Normal file
39
src/NetscriptFunctions/Extra.ts
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
import { INetscriptHelper } from "./INetscriptHelper";
|
||||||
|
import { WorkerScript } from "../Netscript/WorkerScript";
|
||||||
|
import { IPlayer } from "../PersonObjects/IPlayer";
|
||||||
|
import { Exploit } from "../Exploits/Exploit";
|
||||||
|
|
||||||
|
export interface INetscriptExtra {
|
||||||
|
heart: {
|
||||||
|
break(): number;
|
||||||
|
};
|
||||||
|
exploit(): void;
|
||||||
|
bypass(doc: Document): void;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function NetscriptExtra(player: IPlayer, workerScript: WorkerScript, helper: INetscriptHelper): INetscriptExtra {
|
||||||
|
return {
|
||||||
|
heart: {
|
||||||
|
// Easter egg function
|
||||||
|
break: function (): number {
|
||||||
|
return player.karma;
|
||||||
|
},
|
||||||
|
},
|
||||||
|
exploit: function (): void {
|
||||||
|
player.giveExploit(Exploit.UndocumentedFunctionCall);
|
||||||
|
},
|
||||||
|
bypass: function (doc: any): void {
|
||||||
|
// reset both fields first
|
||||||
|
doc.completely_unused_field = undefined;
|
||||||
|
const real_document: any = document;
|
||||||
|
real_document.completely_unused_field = undefined;
|
||||||
|
// set one to true and check that it affected the other.
|
||||||
|
real_document.completely_unused_field = true;
|
||||||
|
if (doc.completely_unused_field && workerScript.ramUsage === 1.6) {
|
||||||
|
player.giveExploit(Exploit.Bypass);
|
||||||
|
}
|
||||||
|
doc.completely_unused_field = undefined;
|
||||||
|
real_document.completely_unused_field = undefined;
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
@ -10,7 +10,7 @@ import { GangMember } from "../Gang/GangMember";
|
|||||||
import { GangMemberTask } from "../Gang/GangMemberTask";
|
import { GangMemberTask } from "../Gang/GangMemberTask";
|
||||||
|
|
||||||
export interface INetscriptGang {
|
export interface INetscriptGang {
|
||||||
createGang(faction: any): boolean;
|
createGang(faction: string): boolean;
|
||||||
inGang(): boolean;
|
inGang(): boolean;
|
||||||
getMemberNames(): string[];
|
getMemberNames(): string[];
|
||||||
getGangInformation(): any;
|
getGangInformation(): any;
|
||||||
@ -59,7 +59,7 @@ export function NetscriptGang(player: IPlayer, workerScript: WorkerScript, helpe
|
|||||||
};
|
};
|
||||||
|
|
||||||
return {
|
return {
|
||||||
createGang: function (faction: string): any {
|
createGang: function (faction: string): boolean {
|
||||||
helper.updateDynamicRam("createGang", getRamCost("gang", "createGang"));
|
helper.updateDynamicRam("createGang", getRamCost("gang", "createGang"));
|
||||||
// this list is copied from Faction/ui/Root.tsx
|
// this list is copied from Faction/ui/Root.tsx
|
||||||
const GangNames = [
|
const GangNames = [
|
||||||
|
213
src/NetscriptFunctions/Hacknet.ts
Normal file
213
src/NetscriptFunctions/Hacknet.ts
Normal file
@ -0,0 +1,213 @@
|
|||||||
|
import { INetscriptHelper } from "./INetscriptHelper";
|
||||||
|
import { IPlayer } from "../PersonObjects/IPlayer";
|
||||||
|
import { WorkerScript } from "../Netscript/WorkerScript";
|
||||||
|
import { HacknetServerConstants } from "../Hacknet/data/Constants";
|
||||||
|
import {
|
||||||
|
getCostOfNextHacknetNode,
|
||||||
|
getCostOfNextHacknetServer,
|
||||||
|
hasHacknetServers,
|
||||||
|
purchaseHacknet,
|
||||||
|
purchaseLevelUpgrade,
|
||||||
|
purchaseRamUpgrade,
|
||||||
|
purchaseCoreUpgrade,
|
||||||
|
purchaseCacheUpgrade,
|
||||||
|
purchaseHashUpgrade,
|
||||||
|
updateHashManagerCapacity,
|
||||||
|
} from "../Hacknet/HacknetHelpers";
|
||||||
|
import { HacknetServer } from "../Hacknet/HacknetServer";
|
||||||
|
import { HacknetNode } from "../Hacknet/HacknetNode";
|
||||||
|
import { AllServers } from "../Server/AllServers";
|
||||||
|
|
||||||
|
export interface INetscriptHacknet {
|
||||||
|
numNodes(): number;
|
||||||
|
maxNumNodes(): number;
|
||||||
|
purchaseNode(): any;
|
||||||
|
getPurchaseNodeCost(): number;
|
||||||
|
getNodeStats(i: number): any;
|
||||||
|
upgradeLevel(i: number, n: number): boolean;
|
||||||
|
upgradeRam(i: number, n: number): boolean;
|
||||||
|
upgradeCore(i: number, n: number): boolean;
|
||||||
|
upgradeCache(i: number, n: number): boolean;
|
||||||
|
getLevelUpgradeCost(i: number, n: number): number;
|
||||||
|
getRamUpgradeCost(i: number, n: number): number;
|
||||||
|
getCoreUpgradeCost(i: number, n: number): number;
|
||||||
|
getCacheUpgradeCost(i: number, n: number): number;
|
||||||
|
numHashes(): number;
|
||||||
|
hashCapacity(): number;
|
||||||
|
hashCost(upgName: string): number;
|
||||||
|
spendHashes(upgName: string, upgTarget: string): any;
|
||||||
|
getHashUpgradeLevel(upgName: string): number;
|
||||||
|
getStudyMult(): number;
|
||||||
|
getTrainingMult(): number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function NetscriptHacknet(
|
||||||
|
player: IPlayer,
|
||||||
|
workerScript: WorkerScript,
|
||||||
|
helper: INetscriptHelper,
|
||||||
|
): INetscriptHacknet {
|
||||||
|
// Utility function to get Hacknet Node object
|
||||||
|
const getHacknetNode = function (i: any, callingFn = ""): HacknetNode | HacknetServer {
|
||||||
|
if (isNaN(i)) {
|
||||||
|
throw helper.makeRuntimeErrorMsg(callingFn, "Invalid index specified for Hacknet Node: " + i);
|
||||||
|
}
|
||||||
|
if (i < 0 || i >= player.hacknetNodes.length) {
|
||||||
|
throw helper.makeRuntimeErrorMsg(callingFn, "Index specified for Hacknet Node is out-of-bounds: " + i);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (hasHacknetServers(player)) {
|
||||||
|
const hi = player.hacknetNodes[i];
|
||||||
|
if (typeof hi !== "string") throw new Error("hacknet node was not a string");
|
||||||
|
const hserver = AllServers[hi];
|
||||||
|
if (!(hserver instanceof HacknetServer)) throw new Error("hacknet server was not actually hacknet server");
|
||||||
|
if (hserver == null) {
|
||||||
|
throw helper.makeRuntimeErrorMsg(
|
||||||
|
callingFn,
|
||||||
|
`Could not get Hacknet Server for index ${i}. This is probably a bug, please report to game dev`,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
return hserver;
|
||||||
|
} else {
|
||||||
|
const node = player.hacknetNodes[i];
|
||||||
|
if (!(node instanceof HacknetNode)) throw new Error("hacknet node was not node.");
|
||||||
|
return node;
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
return {
|
||||||
|
numNodes: function (): any {
|
||||||
|
return player.hacknetNodes.length;
|
||||||
|
},
|
||||||
|
maxNumNodes: function (): any {
|
||||||
|
if (hasHacknetServers(player)) {
|
||||||
|
return HacknetServerConstants.MaxServers;
|
||||||
|
}
|
||||||
|
return Infinity;
|
||||||
|
},
|
||||||
|
purchaseNode: function (): any {
|
||||||
|
return purchaseHacknet(player);
|
||||||
|
},
|
||||||
|
getPurchaseNodeCost: function (): any {
|
||||||
|
if (hasHacknetServers(player)) {
|
||||||
|
return getCostOfNextHacknetServer(player);
|
||||||
|
} else {
|
||||||
|
return getCostOfNextHacknetNode(player);
|
||||||
|
}
|
||||||
|
},
|
||||||
|
getNodeStats: function (i: any): any {
|
||||||
|
const node = getHacknetNode(i, "getNodeStats");
|
||||||
|
const hasUpgraded = hasHacknetServers(player);
|
||||||
|
const res: any = {
|
||||||
|
name: node instanceof HacknetServer ? node.hostname : node.name,
|
||||||
|
level: node.level,
|
||||||
|
ram: node instanceof HacknetServer ? node.maxRam : node.ram,
|
||||||
|
cores: node.cores,
|
||||||
|
production: node instanceof HacknetServer ? node.hashRate : node.moneyGainRatePerSecond,
|
||||||
|
timeOnline: node.onlineTimeSeconds,
|
||||||
|
totalProduction: node instanceof HacknetServer ? node.totalHashesGenerated : node.totalMoneyGenerated,
|
||||||
|
};
|
||||||
|
|
||||||
|
if (hasUpgraded && node instanceof HacknetServer) {
|
||||||
|
res.cache = node.cache;
|
||||||
|
res.hashCapacity = node.hashCapacity;
|
||||||
|
}
|
||||||
|
|
||||||
|
return res;
|
||||||
|
},
|
||||||
|
upgradeLevel: function (i: any, n: any): any {
|
||||||
|
const node = getHacknetNode(i, "upgradeLevel");
|
||||||
|
return purchaseLevelUpgrade(player, node, n);
|
||||||
|
},
|
||||||
|
upgradeRam: function (i: any, n: any): any {
|
||||||
|
const node = getHacknetNode(i, "upgradeRam");
|
||||||
|
return purchaseRamUpgrade(player, node, n);
|
||||||
|
},
|
||||||
|
upgradeCore: function (i: any, n: any): any {
|
||||||
|
const node = getHacknetNode(i, "upgradeCore");
|
||||||
|
return purchaseCoreUpgrade(player, node, n);
|
||||||
|
},
|
||||||
|
upgradeCache: function (i: any, n: any): any {
|
||||||
|
if (!hasHacknetServers(player)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
const node = getHacknetNode(i, "upgradeCache");
|
||||||
|
if (!(node instanceof HacknetServer)) {
|
||||||
|
workerScript.log("upgradeCache", "Can only be called on hacknet servers");
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
const res = purchaseCacheUpgrade(player, node, n);
|
||||||
|
if (res) {
|
||||||
|
updateHashManagerCapacity(player);
|
||||||
|
}
|
||||||
|
return res;
|
||||||
|
},
|
||||||
|
getLevelUpgradeCost: function (i: any, n: any): any {
|
||||||
|
const node = getHacknetNode(i, "upgradeLevel");
|
||||||
|
return node.calculateLevelUpgradeCost(n, player.hacknet_node_level_cost_mult);
|
||||||
|
},
|
||||||
|
getRamUpgradeCost: function (i: any, n: any): any {
|
||||||
|
const node = getHacknetNode(i, "upgradeRam");
|
||||||
|
return node.calculateRamUpgradeCost(n, player.hacknet_node_ram_cost_mult);
|
||||||
|
},
|
||||||
|
getCoreUpgradeCost: function (i: any, n: any): any {
|
||||||
|
const node = getHacknetNode(i, "upgradeCore");
|
||||||
|
return node.calculateCoreUpgradeCost(n, player.hacknet_node_core_cost_mult);
|
||||||
|
},
|
||||||
|
getCacheUpgradeCost: function (i: any, n: any): any {
|
||||||
|
if (!hasHacknetServers(player)) {
|
||||||
|
return Infinity;
|
||||||
|
}
|
||||||
|
const node = getHacknetNode(i, "upgradeCache");
|
||||||
|
if (!(node instanceof HacknetServer)) {
|
||||||
|
workerScript.log("getCacheUpgradeCost", "Can only be called on hacknet servers");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
return node.calculateCacheUpgradeCost(n);
|
||||||
|
},
|
||||||
|
numHashes: function (): any {
|
||||||
|
if (!hasHacknetServers(player)) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
return player.hashManager.hashes;
|
||||||
|
},
|
||||||
|
hashCapacity: function (): any {
|
||||||
|
if (!hasHacknetServers(player)) {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
return player.hashManager.capacity;
|
||||||
|
},
|
||||||
|
hashCost: function (upgName: any): any {
|
||||||
|
if (!hasHacknetServers(player)) {
|
||||||
|
return Infinity;
|
||||||
|
}
|
||||||
|
|
||||||
|
return player.hashManager.getUpgradeCost(upgName);
|
||||||
|
},
|
||||||
|
spendHashes: function (upgName: any, upgTarget: any): any {
|
||||||
|
if (!hasHacknetServers(player)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return purchaseHashUpgrade(player, upgName, upgTarget);
|
||||||
|
},
|
||||||
|
getHashUpgradeLevel: function (upgName: any): any {
|
||||||
|
const level = player.hashManager.upgrades[upgName];
|
||||||
|
if (level === undefined) {
|
||||||
|
throw helper.makeRuntimeErrorMsg("hacknet.hashUpgradeLevel", `Invalid Hash Upgrade: ${upgName}`);
|
||||||
|
}
|
||||||
|
return level;
|
||||||
|
},
|
||||||
|
getStudyMult: function (): any {
|
||||||
|
if (!hasHacknetServers(player)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return player.hashManager.getStudyMult();
|
||||||
|
},
|
||||||
|
getTrainingMult: function (): any {
|
||||||
|
if (!hasHacknetServers(player)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
return player.hashManager.getTrainingMult();
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
@ -1,4 +1,7 @@
|
|||||||
export interface INetscriptHelper {
|
export interface INetscriptHelper {
|
||||||
updateDynamicRam(functionName: string, ram: number): void;
|
updateDynamicRam(functionName: string, ram: number): void;
|
||||||
makeRuntimeErrorMsg(functionName: string, message: string): void;
|
makeRuntimeErrorMsg(functionName: string, message: string): void;
|
||||||
|
string(funcName: string, argName: string, v: any): string;
|
||||||
|
number(funcName: string, argName: string, v: any): number;
|
||||||
|
boolean(v: any): boolean;
|
||||||
}
|
}
|
||||||
|
333
src/NetscriptFunctions/Sleeve.ts
Normal file
333
src/NetscriptFunctions/Sleeve.ts
Normal file
@ -0,0 +1,333 @@
|
|||||||
|
import { INetscriptHelper } from "./INetscriptHelper";
|
||||||
|
import { IPlayer } from "../PersonObjects/IPlayer";
|
||||||
|
import { getRamCost } from "../Netscript/RamCostGenerator";
|
||||||
|
import { FactionWorkType } from "../Faction/FactionWorkTypeEnum";
|
||||||
|
import { SourceFileFlags } from "../SourceFile/SourceFileFlags";
|
||||||
|
import { SleeveTaskType } from "../PersonObjects/Sleeve/SleeveTaskTypesEnum";
|
||||||
|
import { SpecialServerIps } from "../Server/SpecialServerIps";
|
||||||
|
import { WorkerScript } from "../Netscript/WorkerScript";
|
||||||
|
import { findSleevePurchasableAugs } from "../PersonObjects/Sleeve/SleeveHelpers";
|
||||||
|
import { Augmentations } from "../Augmentation/Augmentations";
|
||||||
|
import { CityName } from "../Locations/data/CityNames";
|
||||||
|
|
||||||
|
export interface INetscriptSleeve {
|
||||||
|
getNumSleeves(): number;
|
||||||
|
setToShockRecovery(sleeveNumber?: number): boolean;
|
||||||
|
setToSynchronize(sleeveNumber?: number): boolean;
|
||||||
|
setToCommitCrime(sleeveNumber?: number, crimeName?: string): boolean;
|
||||||
|
setToUniversityCourse(sleeveNumber?: number, universityName?: string, className?: string): boolean;
|
||||||
|
travel(sleeveNumber?: number, cityName?: string): boolean;
|
||||||
|
setToCompanyWork(sleeveNumber?: number, companyName?: string): boolean;
|
||||||
|
setToFactionWork(sleeveNumber?: number, factionName?: string, workType?: string): boolean;
|
||||||
|
setToGymWorkout(sleeveNumber?: number, gymName?: string, stat?: string): boolean;
|
||||||
|
getSleeveStats(sleeveNumber?: number): {
|
||||||
|
shock: number;
|
||||||
|
sync: number;
|
||||||
|
hacking_skill: number;
|
||||||
|
strength: number;
|
||||||
|
defense: number;
|
||||||
|
dexterity: number;
|
||||||
|
agility: number;
|
||||||
|
charisma: number;
|
||||||
|
};
|
||||||
|
getTask(sleeveNumber?: number): {
|
||||||
|
task: string;
|
||||||
|
crime: string;
|
||||||
|
location: string;
|
||||||
|
gymStatType: string;
|
||||||
|
factionWorkType: string;
|
||||||
|
};
|
||||||
|
getInformation(sleeveNumber?: number): any;
|
||||||
|
getSleeveAugmentations(sleeveNumber?: number): string[];
|
||||||
|
getSleevePurchasableAugs(sleeveNumber?: number): {
|
||||||
|
name: string;
|
||||||
|
cost: number;
|
||||||
|
}[];
|
||||||
|
purchaseSleeveAug(sleeveNumber?: number, augName?: string): boolean;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function NetscriptSleeve(
|
||||||
|
player: IPlayer,
|
||||||
|
workerScript: WorkerScript,
|
||||||
|
helper: INetscriptHelper,
|
||||||
|
): INetscriptSleeve {
|
||||||
|
const checkSleeveAPIAccess = function (func: any): void {
|
||||||
|
if (player.bitNodeN !== 10 && !SourceFileFlags[10]) {
|
||||||
|
throw helper.makeRuntimeErrorMsg(
|
||||||
|
`sleeve.${func}`,
|
||||||
|
"You do not currently have access to the Sleeve API. This is either because you are not in BitNode-10 or because you do not have Source-File 10",
|
||||||
|
);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const checkSleeveNumber = function (func: any, sleeveNumber: any): void {
|
||||||
|
if (sleeveNumber >= player.sleeves.length || sleeveNumber < 0) {
|
||||||
|
const msg = `Invalid sleeve number: ${sleeveNumber}`;
|
||||||
|
workerScript.log(func, msg);
|
||||||
|
throw helper.makeRuntimeErrorMsg(`sleeve.${func}`, msg);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
return {
|
||||||
|
getNumSleeves: function (): number {
|
||||||
|
helper.updateDynamicRam("getNumSleeves", getRamCost("sleeve", "getNumSleeves"));
|
||||||
|
checkSleeveAPIAccess("getNumSleeves");
|
||||||
|
return player.sleeves.length;
|
||||||
|
},
|
||||||
|
setToShockRecovery: function (asleeveNumber: any = 0): boolean {
|
||||||
|
const sleeveNumber = helper.number("setToShockRecovery", "sleeveNumber", asleeveNumber);
|
||||||
|
helper.updateDynamicRam("setToShockRecovery", getRamCost("sleeve", "setToShockRecovery"));
|
||||||
|
checkSleeveAPIAccess("setToShockRecovery");
|
||||||
|
checkSleeveNumber("setToShockRecovery", sleeveNumber);
|
||||||
|
return player.sleeves[sleeveNumber].shockRecovery(player);
|
||||||
|
},
|
||||||
|
setToSynchronize: function (asleeveNumber: any = 0): boolean {
|
||||||
|
const sleeveNumber = helper.number("setToSynchronize", "sleeveNumber", asleeveNumber);
|
||||||
|
helper.updateDynamicRam("setToSynchronize", getRamCost("sleeve", "setToSynchronize"));
|
||||||
|
checkSleeveAPIAccess("setToSynchronize");
|
||||||
|
checkSleeveNumber("setToSynchronize", sleeveNumber);
|
||||||
|
return player.sleeves[sleeveNumber].synchronize(player);
|
||||||
|
},
|
||||||
|
setToCommitCrime: function (asleeveNumber: any = 0, acrimeName: any = ""): boolean {
|
||||||
|
const sleeveNumber = helper.number("setToCommitCrime", "sleeveNumber", asleeveNumber);
|
||||||
|
const crimeName = helper.string("setToUniversityCourse", "crimeName", acrimeName);
|
||||||
|
helper.updateDynamicRam("setToCommitCrime", getRamCost("sleeve", "setToCommitCrime"));
|
||||||
|
checkSleeveAPIAccess("setToCommitCrime");
|
||||||
|
checkSleeveNumber("setToCommitCrime", sleeveNumber);
|
||||||
|
return player.sleeves[sleeveNumber].commitCrime(player, crimeName);
|
||||||
|
},
|
||||||
|
setToUniversityCourse: function (asleeveNumber: any = 0, auniversityName: any = "", aclassName: any = ""): boolean {
|
||||||
|
const sleeveNumber = helper.number("setToUniversityCourse", "sleeveNumber", asleeveNumber);
|
||||||
|
const universityName = helper.string("setToUniversityCourse", "universityName", auniversityName);
|
||||||
|
const className = helper.string("setToUniversityCourse", "className", aclassName);
|
||||||
|
helper.updateDynamicRam("setToUniversityCourse", getRamCost("sleeve", "setToUniversityCourse"));
|
||||||
|
checkSleeveAPIAccess("setToUniversityCourse");
|
||||||
|
checkSleeveNumber("setToUniversityCourse", sleeveNumber);
|
||||||
|
return player.sleeves[sleeveNumber].takeUniversityCourse(player, universityName, className);
|
||||||
|
},
|
||||||
|
travel: function (asleeveNumber: any = 0, acityName: any = ""): boolean {
|
||||||
|
const sleeveNumber = helper.number("travel", "sleeveNumber", asleeveNumber);
|
||||||
|
const cityName = helper.string("setToUniversityCourse", "cityName", acityName);
|
||||||
|
helper.updateDynamicRam("travel", getRamCost("sleeve", "travel"));
|
||||||
|
checkSleeveAPIAccess("travel");
|
||||||
|
checkSleeveNumber("travel", sleeveNumber);
|
||||||
|
return player.sleeves[sleeveNumber].travel(player, cityName as CityName);
|
||||||
|
},
|
||||||
|
setToCompanyWork: function (asleeveNumber: any = 0, acompanyName: any = ""): boolean {
|
||||||
|
const sleeveNumber = helper.number("setToCompanyWork", "sleeveNumber", asleeveNumber);
|
||||||
|
const companyName = helper.string("setToUniversityCourse", "companyName", acompanyName);
|
||||||
|
helper.updateDynamicRam("setToCompanyWork", getRamCost("sleeve", "setToCompanyWork"));
|
||||||
|
checkSleeveAPIAccess("setToCompanyWork");
|
||||||
|
checkSleeveNumber("setToCompanyWork", sleeveNumber);
|
||||||
|
|
||||||
|
// Cannot work at the same company that another sleeve is working at
|
||||||
|
for (let i = 0; i < player.sleeves.length; ++i) {
|
||||||
|
if (i === sleeveNumber) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
const other = player.sleeves[i];
|
||||||
|
if (other.currentTask === SleeveTaskType.Company && other.currentTaskLocation === companyName) {
|
||||||
|
throw helper.makeRuntimeErrorMsg(
|
||||||
|
"sleeve.setToFactionWork",
|
||||||
|
`Sleeve ${sleeveNumber} cannot work for company ${companyName} because Sleeve ${i} is already working for them.`,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return player.sleeves[sleeveNumber].workForCompany(player, companyName);
|
||||||
|
},
|
||||||
|
setToFactionWork: function (asleeveNumber: any = 0, afactionName: any = "", aworkType: any = ""): boolean {
|
||||||
|
const sleeveNumber = helper.number("setToFactionWork", "sleeveNumber", asleeveNumber);
|
||||||
|
const factionName = helper.string("setToUniversityCourse", "factionName", afactionName);
|
||||||
|
const workType = helper.string("setToUniversityCourse", "workType", aworkType);
|
||||||
|
helper.updateDynamicRam("setToFactionWork", getRamCost("sleeve", "setToFactionWork"));
|
||||||
|
checkSleeveAPIAccess("setToFactionWork");
|
||||||
|
checkSleeveNumber("setToFactionWork", sleeveNumber);
|
||||||
|
|
||||||
|
// Cannot work at the same faction that another sleeve is working at
|
||||||
|
for (let i = 0; i < player.sleeves.length; ++i) {
|
||||||
|
if (i === sleeveNumber) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
const other = player.sleeves[i];
|
||||||
|
if (other.currentTask === SleeveTaskType.Faction && other.currentTaskLocation === factionName) {
|
||||||
|
throw helper.makeRuntimeErrorMsg(
|
||||||
|
"sleeve.setToFactionWork",
|
||||||
|
`Sleeve ${sleeveNumber} cannot work for faction ${factionName} because Sleeve ${i} is already working for them.`,
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return player.sleeves[sleeveNumber].workForFaction(player, factionName, workType);
|
||||||
|
},
|
||||||
|
setToGymWorkout: function (asleeveNumber: any = 0, agymName: any = "", astat: any = ""): boolean {
|
||||||
|
const sleeveNumber = helper.number("setToGymWorkout", "sleeveNumber", asleeveNumber);
|
||||||
|
const gymName = helper.string("setToUniversityCourse", "gymName", agymName);
|
||||||
|
const stat = helper.string("setToUniversityCourse", "stat", astat);
|
||||||
|
helper.updateDynamicRam("setToGymWorkout", getRamCost("sleeve", "setToGymWorkout"));
|
||||||
|
checkSleeveAPIAccess("setToGymWorkout");
|
||||||
|
checkSleeveNumber("setToGymWorkout", sleeveNumber);
|
||||||
|
|
||||||
|
return player.sleeves[sleeveNumber].workoutAtGym(player, gymName, stat);
|
||||||
|
},
|
||||||
|
getSleeveStats: function (asleeveNumber: any = 0): {
|
||||||
|
shock: number;
|
||||||
|
sync: number;
|
||||||
|
hacking_skill: number;
|
||||||
|
strength: number;
|
||||||
|
defense: number;
|
||||||
|
dexterity: number;
|
||||||
|
agility: number;
|
||||||
|
charisma: number;
|
||||||
|
} {
|
||||||
|
const sleeveNumber = helper.number("getSleeveStats", "sleeveNumber", asleeveNumber);
|
||||||
|
helper.updateDynamicRam("getSleeveStats", getRamCost("sleeve", "getSleeveStats"));
|
||||||
|
checkSleeveAPIAccess("getSleeveStats");
|
||||||
|
checkSleeveNumber("getSleeveStats", sleeveNumber);
|
||||||
|
|
||||||
|
const sl = player.sleeves[sleeveNumber];
|
||||||
|
return {
|
||||||
|
shock: 100 - sl.shock,
|
||||||
|
sync: sl.sync,
|
||||||
|
hacking_skill: sl.hacking_skill,
|
||||||
|
strength: sl.strength,
|
||||||
|
defense: sl.defense,
|
||||||
|
dexterity: sl.dexterity,
|
||||||
|
agility: sl.agility,
|
||||||
|
charisma: sl.charisma,
|
||||||
|
};
|
||||||
|
},
|
||||||
|
getTask: function (asleeveNumber: any = 0): {
|
||||||
|
task: string;
|
||||||
|
crime: string;
|
||||||
|
location: string;
|
||||||
|
gymStatType: string;
|
||||||
|
factionWorkType: string;
|
||||||
|
} {
|
||||||
|
const sleeveNumber = helper.number("getTask", "sleeveNumber", asleeveNumber);
|
||||||
|
helper.updateDynamicRam("getTask", getRamCost("sleeve", "getTask"));
|
||||||
|
checkSleeveAPIAccess("getTask");
|
||||||
|
checkSleeveNumber("getTask", sleeveNumber);
|
||||||
|
|
||||||
|
const sl = player.sleeves[sleeveNumber];
|
||||||
|
return {
|
||||||
|
task: SleeveTaskType[sl.currentTask],
|
||||||
|
crime: sl.crimeType,
|
||||||
|
location: sl.currentTaskLocation,
|
||||||
|
gymStatType: sl.gymStatType,
|
||||||
|
factionWorkType: FactionWorkType[sl.factionWorkType],
|
||||||
|
};
|
||||||
|
},
|
||||||
|
getInformation: function (asleeveNumber: any = 0): any {
|
||||||
|
const sleeveNumber = helper.number("getInformation", "sleeveNumber", asleeveNumber);
|
||||||
|
helper.updateDynamicRam("getInformation", getRamCost("sleeve", "getInformation"));
|
||||||
|
checkSleeveAPIAccess("getInformation");
|
||||||
|
checkSleeveNumber("getInformation", sleeveNumber);
|
||||||
|
|
||||||
|
const sl = player.sleeves[sleeveNumber];
|
||||||
|
return {
|
||||||
|
city: sl.city,
|
||||||
|
hp: sl.hp,
|
||||||
|
jobs: Object.keys(player.jobs), // technically sleeves have the same jobs as the player.
|
||||||
|
jobTitle: Object.values(player.jobs),
|
||||||
|
maxHp: sl.max_hp,
|
||||||
|
tor: SpecialServerIps.hasOwnProperty("Darkweb Server"), // There's no reason not to give that infomation here as well. Worst case scenario it isn't used.
|
||||||
|
|
||||||
|
mult: {
|
||||||
|
agility: sl.agility_mult,
|
||||||
|
agilityExp: sl.agility_exp_mult,
|
||||||
|
companyRep: sl.company_rep_mult,
|
||||||
|
crimeMoney: sl.crime_money_mult,
|
||||||
|
crimeSuccess: sl.crime_success_mult,
|
||||||
|
defense: sl.defense_mult,
|
||||||
|
defenseExp: sl.defense_exp_mult,
|
||||||
|
dexterity: sl.dexterity_mult,
|
||||||
|
dexterityExp: sl.dexterity_exp_mult,
|
||||||
|
factionRep: sl.faction_rep_mult,
|
||||||
|
hacking: sl.hacking_mult,
|
||||||
|
hackingExp: sl.hacking_exp_mult,
|
||||||
|
strength: sl.strength_mult,
|
||||||
|
strengthExp: sl.strength_exp_mult,
|
||||||
|
workMoney: sl.work_money_mult,
|
||||||
|
},
|
||||||
|
|
||||||
|
timeWorked: sl.currentTaskTime,
|
||||||
|
earningsForSleeves: {
|
||||||
|
workHackExpGain: sl.earningsForSleeves.hack,
|
||||||
|
workStrExpGain: sl.earningsForSleeves.str,
|
||||||
|
workDefExpGain: sl.earningsForSleeves.def,
|
||||||
|
workDexExpGain: sl.earningsForSleeves.dex,
|
||||||
|
workAgiExpGain: sl.earningsForSleeves.agi,
|
||||||
|
workChaExpGain: sl.earningsForSleeves.cha,
|
||||||
|
workMoneyGain: sl.earningsForSleeves.money,
|
||||||
|
},
|
||||||
|
earningsForPlayer: {
|
||||||
|
workHackExpGain: sl.earningsForPlayer.hack,
|
||||||
|
workStrExpGain: sl.earningsForPlayer.str,
|
||||||
|
workDefExpGain: sl.earningsForPlayer.def,
|
||||||
|
workDexExpGain: sl.earningsForPlayer.dex,
|
||||||
|
workAgiExpGain: sl.earningsForPlayer.agi,
|
||||||
|
workChaExpGain: sl.earningsForPlayer.cha,
|
||||||
|
workMoneyGain: sl.earningsForPlayer.money,
|
||||||
|
},
|
||||||
|
earningsForTask: {
|
||||||
|
workHackExpGain: sl.earningsForTask.hack,
|
||||||
|
workStrExpGain: sl.earningsForTask.str,
|
||||||
|
workDefExpGain: sl.earningsForTask.def,
|
||||||
|
workDexExpGain: sl.earningsForTask.dex,
|
||||||
|
workAgiExpGain: sl.earningsForTask.agi,
|
||||||
|
workChaExpGain: sl.earningsForTask.cha,
|
||||||
|
workMoneyGain: sl.earningsForTask.money,
|
||||||
|
},
|
||||||
|
workRepGain: sl.getRepGain(player),
|
||||||
|
};
|
||||||
|
},
|
||||||
|
getSleeveAugmentations: function (asleeveNumber: any = 0): string[] {
|
||||||
|
const sleeveNumber = helper.number("getSleeveAugmentations", "sleeveNumber", asleeveNumber);
|
||||||
|
helper.updateDynamicRam("getSleeveAugmentations", getRamCost("sleeve", "getSleeveAugmentations"));
|
||||||
|
checkSleeveAPIAccess("getSleeveAugmentations");
|
||||||
|
checkSleeveNumber("getSleeveAugmentations", sleeveNumber);
|
||||||
|
|
||||||
|
const augs = [];
|
||||||
|
for (let i = 0; i < player.sleeves[sleeveNumber].augmentations.length; i++) {
|
||||||
|
augs.push(player.sleeves[sleeveNumber].augmentations[i].name);
|
||||||
|
}
|
||||||
|
return augs;
|
||||||
|
},
|
||||||
|
getSleevePurchasableAugs: function (asleeveNumber: any = 0): {
|
||||||
|
name: string;
|
||||||
|
cost: number;
|
||||||
|
}[] {
|
||||||
|
const sleeveNumber = helper.number("getSleevePurchasableAugs", "sleeveNumber", asleeveNumber);
|
||||||
|
helper.updateDynamicRam("getSleevePurchasableAugs", getRamCost("sleeve", "getSleevePurchasableAugs"));
|
||||||
|
checkSleeveAPIAccess("getSleevePurchasableAugs");
|
||||||
|
checkSleeveNumber("getSleevePurchasableAugs", sleeveNumber);
|
||||||
|
|
||||||
|
const purchasableAugs = findSleevePurchasableAugs(player.sleeves[sleeveNumber], player);
|
||||||
|
const augs = [];
|
||||||
|
for (let i = 0; i < purchasableAugs.length; i++) {
|
||||||
|
const aug = purchasableAugs[i];
|
||||||
|
augs.push({
|
||||||
|
name: aug.name,
|
||||||
|
cost: aug.startingCost,
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
return augs;
|
||||||
|
},
|
||||||
|
purchaseSleeveAug: function (asleeveNumber: any = 0, aaugName: any = ""): boolean {
|
||||||
|
const sleeveNumber = helper.number("purchaseSleeveAug", "sleeveNumber", asleeveNumber);
|
||||||
|
const augName = helper.string("setToUniversityCourse", "augName", aaugName);
|
||||||
|
helper.updateDynamicRam("purchaseSleeveAug", getRamCost("sleeve", "purchaseSleeveAug"));
|
||||||
|
checkSleeveAPIAccess("purchaseSleeveAug");
|
||||||
|
checkSleeveNumber("purchaseSleeveAug", sleeveNumber);
|
||||||
|
|
||||||
|
const aug = Augmentations[augName];
|
||||||
|
if (!aug) {
|
||||||
|
throw helper.makeRuntimeErrorMsg("sleeve.purchaseSleeveAug", `Invalid aug: ${augName}`);
|
||||||
|
}
|
||||||
|
|
||||||
|
return player.sleeves[sleeveNumber].tryBuyAugmentation(player, aug);
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user