mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-25 17:13:47 +01:00
Added more complex customization to smart supply
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4
dist/engine.bundle.js
vendored
4
dist/engine.bundle.js
vendored
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2
dist/engineStyle.bundle.js
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2
dist/engineStyle.bundle.js
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@ -1,2 +1,2 @@
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//# sourceMappingURL=engineStyle.bundle.js.map
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30
dist/vendor.bundle.js
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dist/vendor.bundle.js
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@ -685,8 +685,9 @@ export class Industry implements IIndustry {
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}
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}
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// Use the materials already in the warehouse.
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// Use the materials already in the warehouse if the option is on.
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for (const matName in smartBuy) {
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if (!warehouse.smartSupplyUseLeftovers[matName]) continue;
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const mat = warehouse.materials[matName];
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const buyAmt = smartBuy[matName];
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if (buyAmt === undefined)
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@ -41,6 +41,9 @@ export class Warehouse {
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// Whether Smart Supply is enabled for this Industry (the Industry that this Warehouse is for)
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smartSupplyEnabled = false;
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// Decide if smart supply should use the materials already in the warehouse when deciding on the amount to buy.
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smartSupplyUseLeftovers: { [key: string]: boolean | undefined } = {};
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// Stores the amount of product to be produced. Used for Smart Supply unlock.
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// The production tracked by smart supply is always based on the previous cycle,
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// so it will always trail the "true" production by 1 cycle
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@ -64,6 +67,20 @@ export class Warehouse {
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RealEstate: new Material({ name: "Real Estate" }),
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};
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this.smartSupplyUseLeftovers = {
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Water: true,
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Energy: true,
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Food: true,
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Plants: true,
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Metal: true,
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Hardware: true,
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Chemicals: true,
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Drugs: true,
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Robots: true,
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AICores: true,
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RealEstate: true,
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};
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if (params.corp && params.industry) {
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this.updateSize(params.corp, params.industry);
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}
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@ -30,6 +30,7 @@ export const CorporationConstants: {
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EmployeeRaiseAmount: number;
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BaseMaxProducts: number;
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AllCorporationStates: string[];
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AllMaterials: string[];
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} = {
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INITIALSHARES: 1e9, //Total number of shares you have at your company
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SHARESPERPRICEUPDATE: 1e6, //When selling large number of shares, price is dynamically updated for every batch of this amount
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@ -71,4 +72,17 @@ export const CorporationConstants: {
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BaseMaxProducts: 3, // Initial value for maximum number of products allowed
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AllCorporationStates: AllCorporationStates,
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AllMaterials: [
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"Water",
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"Energy",
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"Food",
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"Plants",
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"Metal",
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"Hardware",
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"Chemicals",
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"Drugs",
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"Robots",
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"AI Cores",
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"Real Estate",
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],
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};
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@ -46,7 +46,6 @@ export function ExportPopup(props: IProps): React.ReactElement {
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function exportMaterial(): void {
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const industryName = industry;
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const cityName = city;
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console.log(`${industryName}, ${cityName}, ${amt}`);
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// Sanitize amt
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let sanitizedAmt = amt.replace(/\s+/g, "");
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@ -66,7 +65,6 @@ export function ExportPopup(props: IProps): React.ReactElement {
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return;
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}
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const exportObj = { ind: industryName, city: cityName, amt: sanitizedAmt };
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console.log(exportObj);
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props.mat.exp.push(exportObj);
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removePopup(props.popupId);
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}
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src/Corporation/ui/Helpers.tsx
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src/Corporation/ui/Helpers.tsx
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@ -0,0 +1,23 @@
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import { IIndustry } from "../IIndustry";
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// Returns a boolean indicating whether the given material is relevant for the
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// current industry.
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export function isRelevantMaterial(
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matName: string,
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division: IIndustry,
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): boolean {
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// Materials that affect Production multiplier
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const prodMultiplierMats = ["Hardware", "Robots", "AICores", "RealEstate"];
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if (Object.keys(division.reqMats).includes(matName)) {
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return true;
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}
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if (division.prodMats.includes(matName)) {
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return true;
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}
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if (prodMultiplierMats.includes(matName)) {
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return true;
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}
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return false;
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}
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@ -15,6 +15,7 @@ import { SellMaterialPopup } from "./SellMaterialPopup";
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import { SellProductPopup } from "./SellProductPopup";
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import { PurchaseMaterialPopup } from "./PurchaseMaterialPopup";
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import { ProductMarketTaPopup } from "./ProductMarketTaPopup";
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import { SmartSupplyPopup } from "./SmartSupplyPopup";
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import { numeralWrapper } from "../../ui/numeralFormat";
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import { dialogBoxCreate } from "../../../utils/DialogBox";
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@ -24,9 +25,9 @@ import { isString } from "../../../utils/helpers/isString";
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import { ICorporation } from "../ICorporation";
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import { IIndustry } from "../IIndustry";
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import { IPlayer } from "../../PersonObjects/IPlayer";
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import { SetSmartSupply } from "../Actions";
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import { Money } from "../../ui/React/Money";
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import { MoneyCost } from "./MoneyCost";
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import { isRelevantMaterial } from "./Helpers";
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interface IProductProps {
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corp: ICorporation;
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@ -88,11 +89,23 @@ function ProductComponent(props: IProductProps): React.ReactElement {
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</>
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);
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} else if (product.sCost) {
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sellButtonText = (
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<>
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{sellButtonText} @ <Money money={product.sCost} />
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</>
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);
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if (isString(product.sCost)) {
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const sCost = (product.sCost as string).replace(
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/MP/g,
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product.pCost + "",
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);
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sellButtonText = (
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<>
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{sellButtonText} @ <Money money={eval(sCost)} />
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</>
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);
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} else {
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sellButtonText = (
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<>
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{sellButtonText} @ <Money money={product.sCost} />
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</>
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);
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}
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}
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function openSellProductPopup(): void {
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@ -473,25 +486,6 @@ interface IProps {
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}
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export function IndustryWarehouse(props: IProps): React.ReactElement {
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// Returns a boolean indicating whether the given material is relevant for the
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// current industry.
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function isRelevantMaterial(matName: string, division: IIndustry): boolean {
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// Materials that affect Production multiplier
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const prodMultiplierMats = ["Hardware", "Robots", "AICores", "RealEstate"];
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if (Object.keys(division.reqMats).includes(matName)) {
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return true;
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}
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if (division.prodMats.includes(matName)) {
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return true;
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}
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if (prodMultiplierMats.includes(matName)) {
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return true;
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}
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return false;
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}
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function renderWarehouseUI(): React.ReactElement {
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if (props.warehouse === 0) return <></>;
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// General Storage information at the top
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@ -517,6 +511,18 @@ export function IndustryWarehouse(props: IProps): React.ReactElement {
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props.corp.rerender(props.player);
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}
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function openSmartSupplyPopup(): void {
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if (props.warehouse === 0) return;
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const popupId = "cmpy-mgmt-smart-supply-popup";
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createPopup(popupId, SmartSupplyPopup, {
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division: props.division,
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warehouse: props.warehouse,
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corp: props.corp,
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player: props.player,
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popupId: popupId,
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});
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}
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// Industry material Requirements
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let generalReqsText =
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"This Industry uses [" +
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@ -580,14 +586,6 @@ export function IndustryWarehouse(props: IProps): React.ReactElement {
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break;
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}
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// Smart Supply Checkbox
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const smartSupplyCheckboxId = "cmpy-mgmt-smart-supply-checkbox";
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function smartSupplyOnChange(e: React.ChangeEvent<HTMLInputElement>): void {
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if (props.warehouse === 0) return;
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SetSmartSupply(props.warehouse, e.target.checked);
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props.corp.rerender(props.player);
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}
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// Create React components for materials
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const mats = [];
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for (const matName in props.warehouse.materials) {
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@ -664,18 +662,11 @@ export function IndustryWarehouse(props: IProps): React.ReactElement {
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<p>{stateText}</p>
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{props.corp.unlockUpgrades[1] && (
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<div>
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<label style={{ color: "white" }} htmlFor={smartSupplyCheckboxId}>
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Enable Smart Supply
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</label>
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<input
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type={"checkbox"}
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id={smartSupplyCheckboxId}
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onChange={smartSupplyOnChange}
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style={{ margin: "3px" }}
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checked={props.warehouse.smartSupplyEnabled}
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/>
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</div>
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<>
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<button className="std-button" onClick={openSmartSupplyPopup}>
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Configure Smart Supply
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</button>
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</>
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)}
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{mats}
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95
src/Corporation/ui/SmartSupplyPopup.tsx
Normal file
95
src/Corporation/ui/SmartSupplyPopup.tsx
Normal file
@ -0,0 +1,95 @@
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import React, { useState } from "react";
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import { Warehouse } from "../Warehouse";
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import { ICorporation } from "../ICorporation";
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import { IIndustry } from "../IIndustry";
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import { SetSmartSupply } from "../Actions";
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import { IPlayer } from "../../PersonObjects/IPlayer";
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import { isRelevantMaterial } from "./Helpers";
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import { Material } from "../Material";
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interface ILeftoverProps {
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matName: string;
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warehouse: Warehouse;
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}
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function Leftover(props: ILeftoverProps): React.ReactElement {
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const [checked, setChecked] = useState(
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!!props.warehouse.smartSupplyUseLeftovers[props.matName],
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);
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function onChange(event: React.ChangeEvent<HTMLInputElement>): void {
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props.warehouse.smartSupplyUseLeftovers[props.matName] =
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event.target.checked;
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setChecked(event.target.checked);
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}
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const matNameId = `${props.matName}-use-leftovers`;
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return (
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<div key={props.matName}>
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<label style={{ color: "white" }} htmlFor={matNameId}>
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{props.warehouse.materials[props.matName].name}
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</label>
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<input
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type={"checkbox"}
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id={matNameId}
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onChange={onChange}
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style={{ margin: "3px" }}
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checked={checked}
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/>
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<br />
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</div>
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);
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}
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interface IProps {
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division: IIndustry;
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warehouse: Warehouse;
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corp: ICorporation;
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player: IPlayer;
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popupId: string;
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}
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export function SmartSupplyPopup(props: IProps): React.ReactElement {
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const setRerender = useState(false)[1];
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function rerender() {
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setRerender((old) => !old);
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}
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// Smart Supply Checkbox
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const smartSupplyCheckboxId = "cmpy-mgmt-smart-supply-checkbox";
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function smartSupplyOnChange(e: React.ChangeEvent<HTMLInputElement>): void {
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SetSmartSupply(props.warehouse, e.target.checked);
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rerender();
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}
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// Create React components for materials
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const mats = [];
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for (const matName in props.warehouse.materials) {
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if (!(props.warehouse.materials[matName] instanceof Material)) continue;
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if (!isRelevantMaterial(matName, props.division)) continue;
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mats.push(
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<Leftover key={matName} warehouse={props.warehouse} matName={matName} />,
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);
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}
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return (
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<>
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<label style={{ color: "white" }} htmlFor={smartSupplyCheckboxId}>
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Enable Smart Supply
|
||||
</label>
|
||||
<input
|
||||
type={"checkbox"}
|
||||
id={smartSupplyCheckboxId}
|
||||
onChange={smartSupplyOnChange}
|
||||
style={{ margin: "3px" }}
|
||||
checked={props.warehouse.smartSupplyEnabled}
|
||||
/>
|
||||
<br />
|
||||
<p>
|
||||
Use materials already in the warehouse instead of buying new ones, if
|
||||
available:
|
||||
</p>
|
||||
{mats}
|
||||
</>
|
||||
);
|
||||
}
|
Loading…
Reference in New Issue
Block a user