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Documentation updates to getgrowtime, gethacktime, getweakentime, hack, hackanalyze and weaken.
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10
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
10
src/ScriptEditor/NetscriptDefinitions.d.ts
vendored
@ -3867,7 +3867,7 @@ export interface NS extends Singularity {
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*
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* Function that is used to try and hack servers to steal money and gain hacking experience.
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* The runtime for this command depends on your hacking level and the target server’s
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* security level. In order to hack a server you must first gain root access to that server
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* security level when this function is called. In order to hack a server you must first gain root access to that server
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* and also have the required hacking level.
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*
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* A script can hack a server from anywhere. It does not need to be running on the same
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@ -3922,7 +3922,7 @@ export interface NS extends Singularity {
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*
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* Use your hacking skills to attack a server’s security, lowering the server’s security level.
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* The runtime for this command depends on your hacking level and the target server’s security
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* level. This function lowers the security level of the target server by 0.05.
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* level when this function is called. This function lowers the security level of the target server by 0.05.
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*
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* Like hack and grow, `weaken` can be called on any server, regardless of
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* where the script is running. This command requires root access to the target server, but
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@ -3984,6 +3984,7 @@ export interface NS extends Singularity {
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* Returns the percentage of the specified server’s money you will steal with a single hack.
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* This value is returned in percentage form, not decimal
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* (Netscript functions typically return in decimal form, but not this one).
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* This percentage is influenced by the player's hacking skill.
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*
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* @example
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* ```ts
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@ -5150,9 +5151,10 @@ export interface NS extends Singularity {
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* Get the execution time of a hack() call.
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* @remarks
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* RAM cost: 0.05 GB
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*
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*When `hack` completes an amount of money is stolen depending on the player's skills.
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* Returns the amount of time in milliseconds it takes to execute the hack Netscript function on the target server.
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* The function takes in an optional hackLvl parameter that can be specified to see what the hack time would be at different hacking levels.
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* The required time is increased by the security level of the target server and decreased by the player's hacking level.
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*
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* @param host - Host of target server.
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* @param hackLvl - Optional hacking level for the calculation. Defaults to player’s current hacking level.
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@ -5168,6 +5170,7 @@ export interface NS extends Singularity {
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*
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* Returns the amount of time in milliseconds it takes to execute the grow Netscript function on the target server.
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* The function takes in an optional hackLvl parameter that can be specified to see what the grow time would be at different hacking levels.
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* The required time is increased by the security level of the target server and decreased by the player's hacking level.
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*
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* @param host - Host of target server.
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* @param hackLvl - Optional hacking level for the calculation. Defaults to player’s current hacking level.
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@ -5183,6 +5186,7 @@ export interface NS extends Singularity {
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*
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* Returns the amount of time in milliseconds it takes to execute the weaken() Netscript function on the target server.
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* The function takes in an optional hackLvl parameter that can be specified to see what the weaken time would be at different hacking levels.
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* The required time is increased by the security level of the target server and decreased by the player's hacking level.
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*
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* @param host - Host of target server.
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* @param hackLvl - Optional hacking level for the calculation. Defaults to player’s current hacking level.
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