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https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-30 03:23:48 +01:00
Remove remaining shouldLog calls.
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e7dbc08e18
commit
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@ -1107,12 +1107,10 @@ function NetscriptFunctions(workerScript) {
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}
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if (res) {
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if (workerScript.shouldLog("kill")) {
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if (killByPid) {
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workerScript.log("kill", `Killing script with PID ${filename}`);
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} else {
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workerScript.log("kill", `Killing ${filename} on ${ip} with args: ${arrayToString(scriptArgs)}.`);
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}
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workerScript.log("kill", `Killing '${filename}' on '${ip}' with args: ${arrayToString(scriptArgs)}.`);
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}
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return true;
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} else {
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@ -1138,7 +1136,7 @@ function NetscriptFunctions(workerScript) {
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killWorkerScript(server.runningScripts[i], server.ip, false);
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}
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WorkerScriptStartStopEventEmitter.emitEvent();
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workerScript.log("killall", `Killing all scripts on ${server.hostname}. May take a few minutes for the scripts to die.`);
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workerScript.log("killall", `Killing all scripts on '${server.hostname}'. May take a few minutes for the scripts to die.`);
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return scriptsRunning;
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},
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@ -1168,7 +1166,7 @@ function NetscriptFunctions(workerScript) {
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// Invalid file type
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if (!isValidFilePath(scriptname)) {
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throw makeRuntimeErrorMsg("scp", `Invalid filename: ${scriptname}`);
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throw makeRuntimeErrorMsg("scp", `Invalid filename: '${scriptname}'`);
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}
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// Invalid file name
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@ -1455,10 +1453,10 @@ function NetscriptFunctions(workerScript) {
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if (failOnHacknetServer(server, "getServerMoneyAvailable")) { return 0; }
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if (server.hostname == "home") {
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// Return player's money
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workerScript.log("getServerMoneyAvailable", `returned player's money: $${formatNumber(Player.money.toNumber(), 2)}`);
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workerScript.log("getServerMoneyAvailable", `returned player's money: ${numeralWrapper.format(Player.money.toNumber(), '$0.000a')}`);
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return Player.money.toNumber();
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}
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workerScript.log("getServerMoneyAvailable", `returned ${formatNumber(server.moneyAvailable, 2)} for '${server.hostname}`);
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workerScript.log("getServerMoneyAvailable", `returned ${numeralWrapper.format(server.moneyAvailable, '$0.000a')} for '${server.hostname}`);
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return server.moneyAvailable;
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},
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getServerSecurityLevel: function(ip) {
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@ -1493,7 +1491,7 @@ function NetscriptFunctions(workerScript) {
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updateDynamicRam("getServerMaxMoney", getRamCost("getServerMaxMoney"));
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const server = safeGetServer(ip, "getServerMaxMoney");
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if (failOnHacknetServer(server, "getServerMaxMoney")) { return 0; }
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workerScript.log("getServerMaxMoney", `returned ${formatNumber(server.moneyMax, 0)} for '${server.hostname}'`);
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workerScript.log("getServerMaxMoney", `returned ${numeralWrapper.format(server.moneyMax, '$0.000a')} for '${server.hostname}'`);
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return server.moneyMax;
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},
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getServerGrowth: function(ip) {
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@ -1901,7 +1899,7 @@ function NetscriptFunctions(workerScript) {
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}
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if (Player.money.lt(cost)) {
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workerScript.log("purchaseServer", `Not enough money to purchase server. Need $${formatNumber(cost, 2)}`);
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workerScript.log("purchaseServer", `Not enough money to purchase server. Need ${numeralWrapper.format(cost, '$0.000a')}`);
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return "";
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}
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var newServ = safetlyCreateUniqueServer({
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@ -1920,7 +1918,7 @@ function NetscriptFunctions(workerScript) {
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homeComputer.serversOnNetwork.push(newServ.ip);
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newServ.serversOnNetwork.push(homeComputer.ip);
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Player.loseMoney(cost);
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workerScript.log("purchaseServer", `Purchased new server with hostname '${newServ.hostname}' for $${formatNumber(cost, 2)}`);
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workerScript.log("purchaseServer", `Purchased new server with hostname '${newServ.hostname}' for ${numeralWrapper.format(cost, '$0.000a')}`);
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return newServ.hostname;
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},
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deleteServer: function(hostname) {
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@ -1954,7 +1952,7 @@ function NetscriptFunctions(workerScript) {
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// Delete all scripts running on server
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if (server.runningScripts.length > 0) {
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workerScript.log("deleteServer", `Cannot delete server ('${server.hostname}') because it still has scripts running.`);
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workerScript.log("deleteServer", `Cannot delete server '${server.hostname}' because it still has scripts running.`);
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return false;
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}
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@ -3340,13 +3338,11 @@ function NetscriptFunctions(workerScript) {
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updateDynamicRam("recruitMember", getRamCost("gang", "recruitMember"));
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checkGangApiAccess("recruitMember");
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const recruited = Player.gang.recruitMember(name);
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if (workerScript.shouldLog("recruitMember")) {
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if (recruited) {
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workerScript.log("recruitMember", `Successfully recruited Gang Member '${name}'`);
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} else {
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workerScript.log("recruitMember", `Failed to recruit Gang Member '${name}'`);
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}
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}
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return recruited;
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},
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@ -3362,13 +3358,11 @@ function NetscriptFunctions(workerScript) {
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checkGangApiAccess("setMemberTask");
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const member = getGangMember("setMemberTask", memberName);
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const success = member.assignToTask(taskName);
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if (workerScript.shouldLog("setMemberTask")) {
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if (success) {
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workerScript.log("setMemberTask", `Successfully assigned Gang Member '${memberName}' to '${taskName}' task`);
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} else {
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workerScript.log("setMemberTask", `Failed to assign Gang Member '${memberName}' to '${taskName}' task. '${memberName}' is now Unassigned`);
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}
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}
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return success;
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},
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@ -3409,13 +3403,11 @@ function NetscriptFunctions(workerScript) {
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checkGangApiAccess("purchaseEquipment");
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const member = getGangMember("purchaseEquipment", memberName);
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const res = member.buyUpgrade(equipName, Player, Player.gang);
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if (workerScript.shouldLog("purchaseEquipment")) {
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if (res) {
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workerScript.log("purchaseEquipment", `Purchased '${equipName}' for Gang member '${memberName}'`);
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} else {
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workerScript.log("purchaseEquipment", `Failed to purchase '${equipName}' for Gang member '${memberName}'`);
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}
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}
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return res;
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},
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