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fix documentation for Bladeburner API.
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@ -2,6 +2,7 @@ getActionAutolevel() Netscript Function
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=======================================
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.. js:function:: getActionAutolevel(type, name)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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@ -2,6 +2,7 @@ getActionCountRemaining() Netscript Function
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============================================
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.. js:function:: getActionCountRemaining(type, name)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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@ -2,6 +2,7 @@ getActionCurrentLevel() Netscript Function
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==========================================
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.. js:function:: getActionCurrentLevel(type, name)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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@ -2,6 +2,7 @@ getActionEstimatedSuccessChance() Netscript Function
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====================================================
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.. js:function:: getActionEstimatedSuccessChance(type, name)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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@ -2,6 +2,7 @@ getActionMaxLevel() Netscript Function
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======================================
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.. js:function:: getActionMaxLevel(type, name)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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@ -2,6 +2,7 @@ getActionRepGain() Netscript Function
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=====================================
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.. js:function:: getActionRepGain(type, name[, level=current level])
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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@ -2,6 +2,7 @@ getActionTime() Netscript Function
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==================================
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.. js:function:: getActionTime(type, name)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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@ -2,6 +2,7 @@ getBlackOpNames() Netscript Function
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====================================
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.. js:function:: getBlackOpNames()
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:RAM cost: 0.4 GB
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Returns an array of strings containing the names of all Bladeburner Black Ops
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@ -2,6 +2,7 @@ getBlackOpRank() Netscript Function
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====================================
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.. js:function:: getBlackOpRank(name)
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:RAM cost: 2 GB
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:param string name: name of the BlackOp. Must be an exact match.
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@ -2,6 +2,7 @@ getBonusTime() Netscript Function
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=================================
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.. js:function:: getBonusTime()
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:RAM cost: 0 GB
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Returns the amount of accumulated "bonus time" (seconds) for the Bladeburner mechanic.
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@ -2,6 +2,7 @@ getCity() Netscript Function
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============================
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.. js:function:: getCity()
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:RAM cost: 4 GB
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Returns the city that the player is currently in (for Bladeburner).
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@ -2,6 +2,7 @@ getCityChaos() Netscript Function
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=================================
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.. js:function:: getCityChaos(cityName)
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:RAM cost: 4 GB
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:param string cityName: Name of city. Case-sensitive
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@ -2,6 +2,7 @@ getCityEstimatedCommunities() Netscript Function
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================================================
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.. js:function:: getCityEstimatedCommunities(cityName)
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:RAM cost: 4 GB
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:param string cityName: Name of city. Case-sensitive
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@ -2,6 +2,7 @@ getCityEstimatedPopulation() Netscript Function
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===============================================
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.. js:function:: getCityEstimatedPopulation(cityName)
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:RAM cost: 4 GB
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:param string cityName: Name of city. Case-sensitive
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@ -2,6 +2,7 @@ getContractNames() Netscript Function
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=====================================
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.. js:function:: getContractNames()
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:RAM cost: 0.4 GB
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Returns an array of strings containing the names of all Bladeburner contracts
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@ -2,6 +2,7 @@ getCurrentAction() Netscript Function
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=====================================
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.. js:function:: getCurrentAction()
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:RAM cost: 1 GB
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Returns an object that represents the player's current Bladeburner action::
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@ -2,6 +2,7 @@ getGeneralActionNames() Netscript Function
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==========================================
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.. js:function:: getGeneralActionNames()
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:RAM cost: 0.4 GB
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Returns an array of strings containing the names of all general Bladeburner actions
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@ -2,6 +2,7 @@ getOperationNames() Netscript Function
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======================================
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.. js:function:: getOperationNames()
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:RAM cost: 0.4 GB
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Returns an array of strings containing the names of all Bladeburner operations
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@ -2,6 +2,7 @@ getRank() Netscript Function
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============================
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.. js:function:: getRank()
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:RAM cost: 4 GB
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Returns the player's Bladeburner Rank
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@ -2,6 +2,7 @@ getSkillLevel() Netscript Function
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==================================
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.. js:function:: getSkillLevel(skillName="")
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:RAM cost: 4 GB
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:param string skillName: Name of skill. Case-sensitive and must be an exact match
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@ -2,6 +2,7 @@ getSkillNames() Netscript Function
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==================================
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.. js:function:: getSkillNames()
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:RAM cost: 0.4 GB
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Returns an array of strings containing the names of all Bladeburner skills
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@ -2,6 +2,7 @@ getSkillPoints() Netscript Function
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===================================
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.. js:function:: getSkillPoints()
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:RAM cost: 4 GB
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Returns the number of Bladeburner skill points you have
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@ -2,6 +2,7 @@ getSkillUpgradeCost() Netscript Function
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========================================
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.. js:function:: getSkillUpgradeCost(skillName="")
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:RAM cost: 4 GB
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:param string skillName: Name of skill. Case-sensitive and must be an exact match
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@ -2,6 +2,7 @@ getStamina() Netscript Function
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===============================
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.. js:function:: getStamina()
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:RAM cost: 4 GB
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Returns an array with two elements:
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@ -2,6 +2,7 @@ getTeamSize() Netscript Function
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================================
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.. js:function:: getTeamSize(type, name)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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@ -2,6 +2,7 @@ joinBladeburnerDivision() Netscript Function
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============================================
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.. js:function:: joinBladeburnerDivision()
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:RAM cost: 4 GB
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Attempts to join the Bladeburner division.
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@ -2,6 +2,7 @@ joinBladeburnerFaction() Netscript Function
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===========================================
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.. js:function:: joinBladeburnerFaction()
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:RAM cost: 4 GB
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Attempts to join the Bladeburner faction.
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@ -2,6 +2,7 @@ setActionAutolevel() Netscript Function
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=======================================
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.. js:function:: setActionAutolevel(type, name, autoLevel)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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@ -2,6 +2,7 @@ setActionLevel() Netscript Function
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===================================
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.. js:function:: setActionLevel(type, name, level)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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@ -2,6 +2,7 @@ setTeamSize() Netscript Function
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================================
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.. js:function:: setTeamSize(type, name, size)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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@ -2,6 +2,7 @@ startAction() Netscript Function
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================================
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.. js:function:: startAction(type, name)
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:RAM cost: 4 GB
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:param string type: Type of action. See :ref:`bladeburner_action_types`
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@ -2,6 +2,7 @@ stopBladeburnerAction() Netscript Function
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==========================================
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.. js:function:: stopBladeburnerAction()
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:RAM cost: 2 GB
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Stops the current Bladeburner action
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@ -2,6 +2,7 @@ switchCity() Netscript Function
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===============================
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.. js:function:: switchCity(cityName)
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:RAM cost: 4 GB
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:param string cityName: Name of city
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@ -2,6 +2,7 @@ upgradeSkill() Netscript Function
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=================================
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.. js:function:: upgradeSkill(skillName)
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:RAM cost: 4 GB
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:param string skillName: Name of Skill to be upgraded. Case-sensitive and must be an exact match
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@ -235,15 +235,15 @@ export let CONSTANTS: IMap<any> = {
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* For advanced players: The game now embraces exploits and will reward
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players for doing so.
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Netscript
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* 'gang.getEquipmentStats' returns the stats of the equipment.
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* 'gang.getTaskStats' returns the stats of a task.
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* 'getCrimeStats' returns the stats of a crime.
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* Crashes should now print the ns stack trace.
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* Log messages are now more consistent.
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Misc.
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* Minor formatting under Hacking>Active Scripts
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* option menu colors now match the rest of the game, kinda.
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`
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}
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