make setFocus a little more robust

This commit is contained in:
Olivier Gagnon 2021-12-16 12:02:46 -05:00
parent f9499d3259
commit d7f9cb8cec

@ -622,18 +622,25 @@ export function NetscriptSingularity(
return Promise.resolve();
});
},
isFocused: function(): boolean {
isFocused: function (): boolean {
helper.updateDynamicRam("isFocused", getRamCost("isFocused"));
helper.checkSingularityAccess("isFocused", 2);
return player.focus;
},
setFocus: function(focus: boolean): boolean {
setFocus: function (afocus: any): boolean {
const focus = helper.boolean(afocus);
helper.updateDynamicRam("setFocus", getRamCost("setFocus"));
helper.checkSingularityAccess("setFocus", 2);
if (!player.isWorking) {
throw helper.makeRuntimeErrorMsg("setFocus", "Not currently working");
}
if (!(player.workType == CONSTANTS.WorkTypeFaction || player.workType == CONSTANTS.WorkTypeCompany || player.workType == CONSTANTS.WorkTypeCompanyPartTime)) {
if (
!(
player.workType == CONSTANTS.WorkTypeFaction ||
player.workType == CONSTANTS.WorkTypeCompany ||
player.workType == CONSTANTS.WorkTypeCompanyPartTime
)
) {
throw helper.makeRuntimeErrorMsg("setFocus", "Cannot change focus for current job");
}
if (!player.focus && focus) {
@ -853,11 +860,9 @@ export function NetscriptSingularity(
} else {
player.startWork(companyName);
}
if (!wasWorking || (wasWorking && !wasFocused))
player.stopFocusing();
else if (wasWorking && wasFocused)
player.startFocusing();
if (!wasWorking || (wasWorking && !wasFocused)) player.stopFocusing();
else if (wasWorking && wasFocused) player.startFocusing();
workerScript.log(
"workForCompany",
() => `Began working at '${player.companyName}' as a '${companyPositionName}'`,
@ -1097,10 +1102,8 @@ export function NetscriptSingularity(
return false;
}
player.startFactionHackWork(fac);
if (!wasWorking || (wasWorking && !wasFocused))
player.stopFocusing();
else if (wasWorking && wasFocused)
player.startFocusing();
if (!wasWorking || (wasWorking && !wasFocused)) player.stopFocusing();
else if (wasWorking && wasFocused) player.startFocusing();
workerScript.log("workForFaction", () => `Started carrying out hacking contracts for '${fac.name}'`);
return true;
case "field":
@ -1111,10 +1114,8 @@ export function NetscriptSingularity(
return false;
}
player.startFactionFieldWork(fac);
if (!wasWorking || (wasWorking && !wasFocused))
player.stopFocusing();
else if (wasWorking && wasFocused)
player.startFocusing();
if (!wasWorking || (wasWorking && !wasFocused)) player.stopFocusing();
else if (wasWorking && wasFocused) player.startFocusing();
workerScript.log("workForFaction", () => `Started carrying out field missions for '${fac.name}'`);
return true;
case "security":
@ -1125,10 +1126,8 @@ export function NetscriptSingularity(
return false;
}
player.startFactionSecurityWork(fac);
if (!wasWorking || (wasWorking && !wasFocused))
player.stopFocusing();
else if (wasWorking && wasFocused)
player.startFocusing();
if (!wasWorking || (wasWorking && !wasFocused)) player.stopFocusing();
else if (wasWorking && wasFocused) player.startFocusing();
workerScript.log("workForFaction", () => `Started carrying out security work for '${fac.name}'`);
return true;
default: