MISC: Fixes to typos in augmentation descriptions (#1680)

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egg362 2024-10-07 23:28:21 -07:00 committed by GitHub
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@ -85,7 +85,7 @@ export const Augmentations: Record<AugmentationName, Augmentation> = (() => {
repCost: Infinity,
moneyCost: Infinity,
info:
"A chip containing the psyche of the greatest BitRunner to ever exists. " +
"A chip containing the psyche of the greatest BitRunner to ever exist. " +
"Installing this relic significantly increases ALL of your stats. " +
"However, it may have unintended consequence on the users mental well-being.",
stats: "Grants access to unimaginable power.",
@ -389,7 +389,7 @@ export const Augmentations: Record<AugmentationName, Augmentation> = (() => {
repCost: Infinity,
moneyCost: 50e12,
info:
"Developed by a pioneer in Grafting research, this implant generates pulses of stability which seem to have a nullifying effect versus the Entropy virus.\n\n" +
"Developed by a pioneer in Grafting research, this implant generates pulses of stability which seem to have a nullifying effect against the Entropy virus.\n\n" +
"Note: For unknown reasons, the lowercase 'v' appears to be an integral component to its functionality.",
stats: "This Augmentation removes the Entropy virus, and prevents it from affecting you again.",
factions: [],
@ -400,7 +400,7 @@ export const Augmentations: Record<AugmentationName, Augmentation> = (() => {
info:
"The thoracic cavity is equipped with a small chamber designed " +
"to hold and sustain hydrogen plasma. The plasma is used to generate " +
"fusion power through nuclear fusion, providing limitless amounts of clean " +
"power through nuclear fusion, providing limitless amounts of clean " +
"energy for the body.",
strength: 1.35,
defense: 1.35,
@ -758,7 +758,7 @@ export const Augmentations: Record<AugmentationName, Augmentation> = (() => {
repCost: 5e5,
moneyCost: 3.75e9,
info:
"An upgrade to the Bionic Arms augmentation. It infuses the " +
"An upgrade to the 'Bionic Arms' augmentation. It infuses the " +
"prosthetic arms with an advanced graphene material " +
"to make them stronger and lighter.",
prereqs: [AugmentationName.BionicArms],
@ -937,7 +937,7 @@ export const Augmentations: Record<AugmentationName, Augmentation> = (() => {
repCost: 1.5e5,
moneyCost: 2.75e9,
info:
"A bionic eye implant that grants sight capabilities far beyond those of a natural human. " +
"A bionic eye implant that enhances the user's sight far beyond that of a natural human. " +
"Embedded circuitry within the implant provides the ability to detect heat and movement " +
"through solid objects such as walls, thus providing 'x-ray vision'-like capabilities.",
dexterity: 1.4,
@ -1012,7 +1012,7 @@ export const Augmentations: Record<AugmentationName, Augmentation> = (() => {
repCost: 1e4,
moneyCost: 1e6,
info:
"Extra-ocular neurons taken from old martial art master. Injecting them gives the user the ability to " +
"Extra-ocular neurons taken from old martial arts master. Injecting them gives the user the ability to " +
"predict the enemy's movement.",
stats:
"This augmentation makes the Slash minigame easier by showing you via an indicator when the sentinel is distracted.",
@ -1252,7 +1252,7 @@ export const Augmentations: Record<AugmentationName, Augmentation> = (() => {
repCost: 6.25e3,
moneyCost: 2.5e6,
info:
"A thermo-powered artificial nutrition generator. Endogenously " +
"A thermal-powered artificial nutrition generator. Endogenously " +
"synthesizes glucose, amino acids, and vitamins, and redistributes them " +
"across the body. The device is powered by the body's naturally wasted " +
"energy in the form of heat.",
@ -1759,8 +1759,8 @@ export const Augmentations: Record<AugmentationName, Augmentation> = (() => {
moneyCost: 5.5e8,
info:
"A highly advanced bionic hand. This prosthetic not only " +
"enhances strength and dexterity, but is also embedded " +
"with hardware and firmware that lets the user connect to, access, and hack " +
"enhances the user's strength and dexterity, but is also embedded " +
"with hardware and firmware that lets them connect to, access, and hack " +
"devices and machines by just touching them.",
strength: 1.15,
dexterity: 1.15,
@ -1822,7 +1822,7 @@ export const Augmentations: Record<AugmentationName, Augmentation> = (() => {
moneyCost: 1e6,
info:
`A copy of the WKS harmonizer from the MIA leader of the ${FactionName.ShadowsOfAnarchy} ` +
"injects *Γ-based cells that provides general enhancement to the body.",
"injects *Γ-based cells that provide general enhancement to the body.",
stats:
"This augmentation makes many aspects of infiltration easier and more productive via increased timer and rewards, reduced damage taken, etc.",
isSpecial: true,
@ -1887,7 +1887,7 @@ export const Augmentations: Record<AugmentationName, Augmentation> = (() => {
info:
"Zoë's Omnicerebrum Ënhancer for sleeves inserts an omnicerebrum into your sleeve. " +
"An omnicerebrum is a near perfect simulation of the human brain, allowing it to take advantage of a larger variety of augments. " +
"But you should know about this BitRunner, since you have one of these yourself!",
"But you should know about this, BitRunner, since you have one of these yourself!",
stats: "Allows sleeves to benefit from Stanek's Gift, but is less powerful if several are installed.",
factions: [
/*Technically in FactionNames.ChurchOfTheMachineGod but not really for display reasons */