prevent players from doing work through singularity in BN2 when the player already joined a faction

This commit is contained in:
Olivier Gagnon
2018-06-10 00:55:25 -04:00
parent 71cf3cac35
commit dd87a1bad3

View File

@ -14,6 +14,7 @@ import {CONSTANTS} from "./Constants.js";
import {Programs} from "./CreateProgram.js";
import {parseDarkwebItemPrice, DarkWebItems} from "./DarkWeb.js";
import {Engine} from "./engine.js";
import {AllGangs} from "./Gang.js";
import {Factions, Faction, joinFaction,
factionExists, purchaseAugmentation} from "./Faction.js";
import {getCostOfNextHacknetNode, purchaseHacknet} from "./HacknetNode.js";
@ -2777,6 +2778,12 @@ function NetscriptFunctions(workerScript) {
}
}
// if the player is in a gang and the target faction is any of the gang faction, fail
if(Player.gang != null && AllGangs[name] !== undefined) {
workerScript.scriptRef.log("ERROR: Faction specified in workForFaction() does not offer work at the moment.");
return;
}
if (inMission) {
workerScript.scriptRef.log("ERROR: workForFaction() failed because you are in the middle of a mission.");
return;