mirror of
https://github.com/bitburner-official/bitburner-src.git
synced 2024-11-22 15:43:49 +01:00
commit
ddf0ee6d0c
42
dist/vendor.bundle.js
vendored
42
dist/vendor.bundle.js
vendored
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2
dist/vendor.bundle.js.map
vendored
2
dist/vendor.bundle.js.map
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@ -15,6 +15,7 @@ const debug = process.argv.includes("--debug");
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async function createWindow(killall) {
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const setStopProcessHandler = global.app_handlers.stopProcess;
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app.setAppUserModelId("Bitburner")
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let icon;
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if (process.platform == 'linux') {
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@ -94,7 +94,7 @@ function getRandomBonus(): any {
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return bonuses[Math.floor(bonuses.length * randomNumber.random())];
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}
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export const generalAugmentations = [
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export const initGeneralAugmentations = (): Augmentation[] => [
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new Augmentation({
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name: AugmentationNames.HemoRecirculator,
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moneyCost: 4.5e7,
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@ -1486,7 +1486,7 @@ export const generalAugmentations = [
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}),
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];
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export const bladeburnerAugmentations = [
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export const initBladeburnerAugmentations = (): Augmentation[] => [
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new Augmentation({
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name: AugmentationNames.EsperEyewear,
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repCost: 1.25e3,
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@ -1751,7 +1751,7 @@ export const bladeburnerAugmentations = [
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}),
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];
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export const churchOfTheMachineGodAugmentations = [
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export const initChurchOfTheMachineGodAugmentations = (): Augmentation[] => [
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new Augmentation({
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name: AugmentationNames.StaneksGift1,
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repCost: 0,
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@ -15,9 +15,9 @@ import { clearObject } from "../utils/helpers/clearObject";
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import { FactionNames } from "../Faction/data/FactionNames";
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import {
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bladeburnerAugmentations,
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churchOfTheMachineGodAugmentations,
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generalAugmentations,
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initBladeburnerAugmentations,
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initChurchOfTheMachineGodAugmentations,
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initGeneralAugmentations,
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initNeuroFluxGovernor,
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initUnstableCircadianModulator,
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} from "./AugmentationCreator";
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@ -49,9 +49,9 @@ function createAugmentations(): void {
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[
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initNeuroFluxGovernor(),
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initUnstableCircadianModulator(),
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...generalAugmentations,
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...(factionExists(FactionNames.Bladeburners) ? bladeburnerAugmentations : []),
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...(factionExists(FactionNames.ChurchOfTheMachineGod) ? churchOfTheMachineGodAugmentations : []),
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...initGeneralAugmentations(),
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...(factionExists(FactionNames.Bladeburners) ? initBladeburnerAugmentations() : []),
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...(factionExists(FactionNames.ChurchOfTheMachineGod) ? initChurchOfTheMachineGodAugmentations() : []),
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].map(resetAugmentation);
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}
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@ -17,7 +17,6 @@ import { Employee } from "./Employee";
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import { IndustryUpgrades } from "./IndustryUpgrades";
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import { ResearchMap } from "./ResearchMap";
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import { isRelevantMaterial } from "./ui/Helpers";
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import { CityName } from "src/Locations/data/CityNames";
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export function NewIndustry(corporation: ICorporation, industry: string, name: string): void {
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if (corporation.divisions.find(({ type }) => industry == type))
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@ -61,7 +61,7 @@ export function Effect(tpe: FragmentType): string {
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return "+x% hacknet production";
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}
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case FragmentType.HacknetCost: {
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return "x% cheaper hacknet cost";
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return "-x% cheaper hacknet cost";
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}
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case FragmentType.Rep: {
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return "+x% reputation from factions and companies";
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@ -54,8 +54,12 @@ export function FragmentInspector(props: IProps): React.ReactElement {
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if ([FragmentType.Booster, FragmentType.None, FragmentType.Delete].includes(f.type)) {
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charge = "N/A";
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effect = `${f.power}x adjacent fragment power`;
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} else {
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} else if (Effect(f.type).includes("+x%")) {
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effect = Effect(f.type).replace(/-*x%/, numeralWrapper.formatPercentage(props.gift.effect(props.fragment) - 1));
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} else if (Effect(f.type).includes("-x%")) {
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const effectAmt = props.gift.effect(props.fragment);
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const perc = numeralWrapper.formatPercentage(1 - 1 / effectAmt);
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effect = Effect(f.type).replace(/-x%/, perc);
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}
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return (
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@ -32,8 +32,6 @@ type IProps = {
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export function AugmentationsPage(props: IProps): React.ReactElement {
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const player = use.Player();
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// Flag for whether the player has a gang with this faction
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const isPlayersGang = player.inGang() && player.getGangName() === props.faction.name;
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const setRerender = useState(false)[1];
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@ -2,8 +2,6 @@ import React, { useEffect, useState } from "react";
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import { Box, Button, Container, Paper, TableBody, TableRow, Typography } from "@mui/material";
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import { Augmentations } from "../../Augmentation/Augmentations";
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import { AugmentationNames } from "../../Augmentation/data/AugmentationNames";
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import { IPlayer } from "../../PersonObjects/IPlayer";
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import { Table, TableCell } from "../../ui/React/Table";
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import { IRouter } from "../../ui/Router";
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@ -226,7 +226,7 @@ export const RamCosts: IMap<any> = {
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universityCourse: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost),
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gymWorkout: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost),
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travelToCity: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost),
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goToLocation: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost),
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goToLocation: SF4Cost(RamCostConstants.ScriptSingularityFn3RamCost),
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purchaseTor: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost),
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purchaseProgram: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost),
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getCurrentServer: SF4Cost(RamCostConstants.ScriptSingularityFn1RamCost),
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@ -3,7 +3,7 @@ import { BaseServer } from "../Server/BaseServer";
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export interface INetscriptHelper {
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updateDynamicRam(functionName: string, ram: number): void;
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makeRuntimeErrorMsg(functionName: string, message: string): void;
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makeRuntimeErrorMsg(functionName: string, message: string): string;
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string(funcName: string, argName: string, v: unknown): string;
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number(funcName: string, argName: string, v: unknown): number;
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city(funcName: string, argName: string, v: unknown): CityName;
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@ -1104,6 +1104,7 @@ export function NetscriptSingularity(
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return true;
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default:
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workerScript.log("workForFaction", () => `Invalid work type: '${type}`);
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return false;
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}
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return true;
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},
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@ -122,7 +122,11 @@ export function NetscriptSleeve(player: IPlayer, workerScript: WorkerScript, hel
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return player.sleeves[sleeveNumber].workForCompany(player, companyName);
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},
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setToFactionWork: function (_sleeveNumber: unknown, _factionName: unknown, _workType: unknown): boolean {
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setToFactionWork: function (
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_sleeveNumber: unknown,
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_factionName: unknown,
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_workType: unknown,
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): boolean | undefined {
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const sleeveNumber = helper.number("setToFactionWork", "sleeveNumber", _sleeveNumber);
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const factionName = helper.string("setToUniversityCourse", "factionName", _factionName);
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const workType = helper.string("setToUniversityCourse", "workType", _workType);
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@ -144,6 +148,13 @@ export function NetscriptSleeve(player: IPlayer, workerScript: WorkerScript, hel
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}
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}
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if (player.gang && player.gang.facName == factionName) {
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throw helper.makeRuntimeErrorMsg(
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"sleeve.setToFactionWork",
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`Sleeve ${sleeveNumber} cannot work for faction ${factionName} because you have started a gang with them.`,
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);
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}
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return player.sleeves[sleeveNumber].workForFaction(player, factionName, workType);
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},
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setToGymWorkout: function (_sleeveNumber: unknown, _gymName: unknown, _stat: unknown): boolean {
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4
src/ScriptEditor/NetscriptDefinitions.d.ts
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4
src/ScriptEditor/NetscriptDefinitions.d.ts
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@ -3637,9 +3637,9 @@ export interface Sleeve {
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* @param sleeveNumber - Index of the sleeve to work for the faction.
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* @param factionName - Name of the faction to work for.
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* @param factionWorkType - Name of the action to perform for this faction.
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* @returns True if the sleeve started working on this faction, false otherwise.
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* @returns True if the sleeve started working on this faction, false otherwise, can also throw on errors
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*/
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setToFactionWork(sleeveNumber: number, factionName: string, factionWorkType: string): boolean;
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setToFactionWork(sleeveNumber: number, factionName: string, factionWorkType: string): boolean | undefined;
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/**
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* Set a sleeve to work for a company.
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@ -72,6 +72,7 @@ import { vim } from "./commands/vim";
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import { weaken } from "./commands/weaken";
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import { wget } from "./commands/wget";
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import { hash } from "../hash/hash";
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import { apr1 } from "./commands/apr1";
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export class Terminal implements ITerminal {
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// Flags to determine whether the player is currently running a hack or an analyze
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@ -805,6 +806,7 @@ export class Terminal implements ITerminal {
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scp: scp,
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sudov: sudov,
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tail: tail,
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apr1: apr1,
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top: top,
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unalias: unalias,
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vim: vim,
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15
src/Terminal/commands/apr1.ts
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15
src/Terminal/commands/apr1.ts
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@ -0,0 +1,15 @@
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import { ITerminal } from "../ITerminal";
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import { IRouter } from "../../ui/Router";
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import { IPlayer } from "../../PersonObjects/IPlayer";
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import { BaseServer } from "../../Server/BaseServer";
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import { Apr1Events } from "../../ui/Apr1";
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export function apr1(
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terminal: ITerminal,
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router: IRouter,
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player: IPlayer,
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server: BaseServer,
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commandArray: (string | number | boolean)[],
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): void {
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Apr1Events.emit();
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}
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import React, { useEffect, useState } from "react";
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import { EventEmitter } from "../utils/EventEmitter";
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import { Modal } from "./React/Modal";
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const frames = [
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@ -37,6 +38,8 @@ function isApr1(): boolean {
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return d.getMonth() === 3 && d.getDate() === 1;
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}
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export const Apr1Events = new EventEmitter();
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export function Apr1(): React.ReactElement {
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const [open, setOpen] = useState(isApr1());
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const [n, setN] = useState(0);
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@ -45,6 +48,15 @@ export function Apr1(): React.ReactElement {
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const id = setInterval(() => setN((n) => (n + 1) % frames.length), 100);
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return () => clearInterval(id);
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}, []);
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useEffect(
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() =>
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Apr1Events.subscribe(() => {
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setOpen(true);
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}),
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[],
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);
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if (!open) return <></>;
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return (
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@ -18,7 +18,6 @@ import { Theme } from "@mui/material";
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import { findRunningScript } from "../../Script/ScriptHelpers";
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import { Player } from "../../Player";
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import { debounce } from "lodash";
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import { WorkerScriptStartStopEventEmitter } from "../../Netscript/WorkerScriptStartStopEventEmitter";
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let layerCounter = 0;
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@ -66,6 +66,39 @@ describe("Netscript Static RAM Calculation/Generation Tests", function () {
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expect(multipleCallsCalculated).toEqual(ScriptBaseCost);
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}
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// simplyfied version from RamCostGenerator.ts
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function SF4Cost(player, cost) {
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if (player.bitNodeN === 4) return cost;
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const sf4 = player.sourceFileLvl(4);
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if (sf4 <= 1) return cost * 16;
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if (sf4 === 2) return cost * 4;
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return cost;
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}
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/**
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* Tests that:
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* 1. A function has a specific RAM cost
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* 2. The calculator and the generator result in equal values
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* 3. Running multiple calls of the function does not result in additional RAM cost
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* @param {string[]} fnDesc - describes the name of the function being tested,
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* including the namespace(s). e.g. ["gang", "getMemberNames"]
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* @param {number} cost - expected cost
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*/
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async function expectSpecificRamCost(fnDesc, cost) {
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if (!Array.isArray(fnDesc)) {
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expect.fail("Non-array passed to expectZeroRamCost()");
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}
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const expected = getRamCost(Player, ...fnDesc);
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expect(expected).toEqual(SF4Cost(Player, cost));
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const code = fnDesc.join(".") + "(); ";
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const calculated = (await calculateRamUsage(Player, code, [])).cost;
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testEquality(calculated, ScriptBaseCost+SF4Cost(Player, cost));
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const multipleCallsCalculated = (await calculateRamUsage(Player, code, [])).cost;
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expect(multipleCallsCalculated).toEqual(ScriptBaseCost+SF4Cost(Player, cost));
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}
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describe("Basic Functions", function () {
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it("hack()", async function () {
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const f = ["hack"];
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@ -466,6 +499,11 @@ describe("Netscript Static RAM Calculation/Generation Tests", function () {
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const f = ["getFavorToDonate"];
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await expectNonZeroRamCost(f);
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});
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it("goToLocation()", async function () {
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const f = ["goToLocation"];
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await expectSpecificRamCost(f, RamCostConstants.ScriptSingularityFn3RamCost);
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});
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});
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describe("Advanced Functions", function () {
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