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move back to original spot
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@ -23,6 +23,11 @@ import {
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} from "./AugmentationCreator";
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import { BitNodeMultipliers } from "../BitNode/BitNodeMultipliers";
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export function AddToAugmentations(aug: Augmentation): void {
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const name = aug.name;
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Augmentations[name] = aug;
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}
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export function getNextNeuroFluxLevel(): number {
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// Get current Neuroflux level based on Player's augmentations
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let currLevel = 0;
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@ -41,11 +46,6 @@ export function getNextNeuroFluxLevel(): number {
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return currLevel + 1;
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}
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export function AddToAugmentations(aug: Augmentation): void {
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const name = aug.name;
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Augmentations[name] = aug;
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}
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function createAugmentations(): void {
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[
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initNeuroFluxGovernor(),
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