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Set intelligence_exp to 0 if player does not have SourceFile 5 on b1t_flum3.exe usage
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@ -311,6 +311,7 @@ function createBitNodeYesNoEventListener(newBitNode, destroyedBitNode, flume=fal
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Player.gainIntelligenceExp(-300);
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if(SourceFileFlags[5] === 0) {
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Player.intelligence = 0;
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Player.intelligence_exp = 0;
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}
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}
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redPillFlag = false;
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